Version 2;

XXXSectionStart NULL;

NewThing Object;
Player 4;
UID 18446741874686300092;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.677002;
PositionY 36.591797;
PositionZ 65.409821;
RHSetForwardX -0.230497;
RHSetForwardY 0.973067;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686299826;
DefinitionType "VILLAGE_PICNIC_AREA";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 47.385498;
PositionY 27.063721;
PositionZ 61.481121;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -96314;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 1000000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299705;
DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01";
ScriptName BT_Sign_Closer;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 62.607666;
PositionY 20.023682;
PositionZ 64.835213;
RHSetForwardX -0.898785;
RHSetForwardY 0.438376;
RHSetForwardZ 0.0;
RHSetUpX -0.000151;
RHSetUpY -0.00031;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TEXT_QST_011_SIGN_CLOSER";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299704;
DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01";
ScriptName BT_Sign_Close;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 43.743652;
PositionY 26.416748;
PositionZ 61.225391;
RHSetForwardX -0.308981;
RHSetForwardY 0.951044;
RHSetForwardZ 0.0;
RHSetUpX -0.000985;
RHSetUpY -0.00032;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TEXT_QST_011_SIGN_CLOSE";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299703;
DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01";
ScriptName BT_Sign_Far;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 23.147217;
PositionY 49.959717;
PositionZ 60.201447;
RHSetForwardX 0.000007;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.000488;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TEXT_QST_011_SIGN_FAR";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299171;
DefinitionType "OBJECT_BARREL_EXPLODING";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 59.762695;
PositionY 64.968262;
PositionZ 68.064438;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCExplodingObject;
MaxDamage 8.0;
Radius 6.0;
FireDamage 10;
TriggeredOnCreatureProximity FALSE;
TriggerRadius 0.5;
EndCTCExplodingObject;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299170;
DefinitionType "OBJECT_BARREL_EXPLODING";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 58.793457;
PositionY 64.440918;
PositionZ 68.084969;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCExplodingObject;
MaxDamage 8.0;
Radius 6.0;
FireDamage 10;
TriggeredOnCreatureProximity FALSE;
TriggerRadius 0.5;
EndCTCExplodingObject;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299169;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 43.014404;
PositionY 63.84375;
PositionZ 65.100716;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.069754;
RHSetUpY 0.0;
RHSetUpZ 0.997541;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_DYNAMIC_POTION_DUMMY";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299168;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 41.966553;
PositionY 64.166016;
PositionZ 64.950684;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.034899;
RHSetUpY 0.0;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_MANA_POTION";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299167;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 44.192871;
PositionY 56.942139;
PositionZ 64.723129;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_HEALTH_POTION";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299166;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 44.76709;
PositionY 56.028564;
PositionZ 64.779205;
RHSetForwardX -0.469464;
RHSetForwardY 0.882945;
RHSetForwardZ 0.0;
RHSetUpX -0.000431;
RHSetUpY -0.000229;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_MANA_POTION";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299165;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 45.814941;
PositionY 56.078857;
PositionZ 64.979675;
RHSetForwardX 0.275636;
RHSetForwardY 0.961256;
RHSetForwardZ 0.0;
RHSetUpX -0.000332;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_PIE_APPLE_01";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299164;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 43.683594;
PositionY 55.967285;
PositionZ 64.655106;
RHSetForwardX 0.309017;
RHSetForwardY 0.951051;
RHSetForwardZ 0.0;
RHSetUpX -0.000734;
RHSetUpY 0.000239;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_RED_MEAT_01";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686297013;
DefinitionType "VILLAGE_BANDIT_CAMP";
ScriptName BanditTollVillage;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 89.648438;
PositionY 36.863281;
PositionZ 68.004433;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -1583174;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 0.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299163;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 104.822266;
PositionY 17.55249;
PositionZ 69.543533;
RHSetForwardX -0.122078;
RHSetForwardY -0.992497;
RHSetForwardZ 0.0;
RHSetUpX 0.000343;
RHSetUpY -0.000042;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD_TELEPORT";
TextTagBack "TXT_SIGN_TO_GREATWOOD_LAKE";
Radius 20.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299162;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.824219;
PositionY 27.75293;
PositionZ 65.369598;
RHSetForwardX 0.989839;
RHSetForwardY 0.142032;
RHSetForwardZ 0.0;
RHSetUpX -0.000098;
RHSetUpY 0.000684;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD_TELEPORT";
TextTagBack "TXT_SIGN_TO_GREATWOOD_LAKE";
Radius 20.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299161;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.305176;
PositionY 33.75415;
PositionZ 60.1506;
RHSetForwardX 0.825594;
RHSetForwardY -0.564255;
RHSetForwardZ 0.0;
RHSetUpX 0.000337;
RHSetUpY 0.000494;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD_TELEPORT";
TextTagBack "TXT_SIGN_TO_GREATWOOD_LAKE";
Radius 16.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299160;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName BT_AugChest;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.21167;
PositionY 76.905762;
PositionZ 68.291801;
RHSetForwardX -0.98797;
RHSetForwardY -0.154609;
RHSetForwardZ 0.0;
RHSetUpX 0.000075;
RHSetUpY -0.000482;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_FLAME_AUGMENTATION";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298906;
DefinitionType "OBJECT_BANDIT_FIREWOOD_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.755859;
PositionY 25.157227;
PositionZ 69.070969;
RHSetForwardX 0.58634;
RHSetForwardY 0.807028;
RHSetForwardZ 0.069755;
RHSetUpX -0.06969;
RHSetUpY -0.035534;
RHSetUpZ 0.996913;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298905;
DefinitionType "OBJECT_BANDIT_FIREWOOD_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 98.725342;
PositionY 23.703857;
PositionZ 69.027992;
RHSetForwardX -0.497246;
RHSetForwardY 0.861264;
RHSetForwardZ -0.104525;
RHSetUpX -0.142919;
RHSetUpY 0.037516;
RHSetUpZ 0.989017;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298903;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.17627;
PositionY 29.91626;
PositionZ 67.135399;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298902;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 110.036865;
PositionY 3.373535;
PositionZ 69.256844;
RHSetForwardX 0.642392;
RHSetForwardY 0.765573;
RHSetForwardZ -0.034899;
RHSetUpX -0.004689;
RHSetUpY 0.049464;
RHSetUpZ 0.998759;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298899;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.351318;
PositionY 10.225342;
PositionZ 69.643097;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298898;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 102.411133;
PositionY 4.121582;
PositionZ 69.334129;
RHSetForwardX 0.692964;
RHSetForwardY -0.717582;
RHSetForwardZ -0.069756;
RHSetUpX 0.123803;
RHSetUpY 0.023123;
RHSetUpZ 0.992014;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298897;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 101.702881;
PositionY 7.116211;
PositionZ 69.780586;
RHSetForwardX 0.207772;
RHSetForwardY -0.977549;
RHSetForwardZ -0.034898;
RHSetUpX 0.041865;
RHSetUpY -0.026757;
RHSetUpZ 0.998759;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298894;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.653076;
PositionY 9.182861;
PositionZ 69.460922;
RHSetForwardX 0.0;
RHSetForwardY 0.999385;
RHSetForwardZ 0.034899;
RHSetUpX 0.0;
RHSetUpY -0.034899;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298893;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.613281;
PositionY 13.861084;
PositionZ 69.784302;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.034899;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298892;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.623047;
PositionY 17.7146;
PositionZ 69.777588;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298889;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.165527;
PositionY 40.468262;
PositionZ 68.520927;
RHSetForwardX -0.13916;
RHSetForwardY 0.990247;
RHSetForwardZ 0.0;
RHSetUpX 0.137477;
RHSetUpY 0.01932;
RHSetUpZ 0.990311;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298888;
DefinitionType "OBJECT_BANDIT_BANNER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.080811;
PositionY 40.242188;
PositionZ 68.451607;
RHSetForwardX -0.882944;
RHSetForwardY -0.469466;
RHSetForwardZ 0.0;
RHSetUpX 0.000281;
RHSetUpY -0.000528;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298886;
DefinitionType "BS_CART_DESTROYED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.467773;
PositionY 17.592041;
PositionZ 68.440186;
RHSetForwardX 0.0;
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StartCTCEditor;
EndCTCEditor;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686298885;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298883;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298882;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298881;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298880;
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StartCTCPhysicsStandard;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298879;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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NewThing Object;
Player 4;
UID 18446741874686298878;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298877;
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ThingLevelPersistent FALSE;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298876;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298875;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298874;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686298870;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298868;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298867;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298866;
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ScriptName NULL;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298865;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298864;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298863;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298860;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298858;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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RHSetForwardX 0.469469;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.1;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298857;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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RHSetForwardX -0.341183;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298856;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 98.855957;
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RHSetForwardX 0.694654;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298855;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298854;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298853;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298851;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686298850;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298849;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298848;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298847;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298846;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298845;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298843;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298842;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298841;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298840;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298839;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298838;
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ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.512207;
PositionY 41.503906;
PositionZ 68.412384;
RHSetForwardX 0.499998;
RHSetForwardY -0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.149663;
RHSetUpY -0.086408;
RHSetUpZ 0.984948;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298837;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.305176;
PositionY 38.372803;
PositionZ 68.373924;
RHSetForwardX 0.829033;
RHSetForwardY 0.55919;
RHSetForwardZ 0.0;
RHSetUpX 0.058068;
RHSetUpY -0.086089;
RHSetUpZ 0.994588;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298836;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.125;
PositionY 41.396484;
PositionZ 68.359283;
RHSetForwardX 0.809012;
RHSetForwardY 0.587782;
RHSetForwardZ 0.0;
RHSetUpX -0.000352;
RHSetUpY 0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298835;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.331055;
PositionY 50.52124;
PositionZ 68.434273;
RHSetForwardX -0.809023;
RHSetForwardY -0.587767;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298834;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.819092;
PositionY 41.817871;
PositionZ 68.264603;
RHSetForwardX 0.809012;
RHSetForwardY 0.587782;
RHSetForwardZ 0.0;
RHSetUpX -0.000406;
RHSetUpY 0.000559;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298831;
DefinitionType "BS_CART_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.516113;
PositionY 59.117676;
PositionZ 68.551384;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298830;
DefinitionType "BS_CART_DESTROYED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.165283;
PositionY 45.61499;
PositionZ 68.77198;
RHSetForwardX 0.0;
RHSetForwardY 0.994516;
RHSetForwardZ 0.104528;
RHSetUpX -0.173647;
RHSetUpY -0.10294;
RHSetUpZ 0.979407;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298828;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.904541;
PositionY 39.526855;
PositionZ 68.40522;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298826;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.118164;
PositionY 25.067139;
PositionZ 62.130672;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298822;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.57251;
PositionY 25.688477;
PositionZ 65.688904;
RHSetForwardX -0.587787;
RHSetForwardY -0.809009;
RHSetForwardZ 0.0;
RHSetUpX -0.195716;
RHSetUpY 0.142198;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298821;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.30957;
PositionY 25.423584;
PositionZ 65.82769;
RHSetForwardX -0.807045;
RHSetForwardY -0.586346;
RHSetForwardZ -0.069756;
RHSetUpX -0.157086;
RHSetUpY 0.09932;
RHSetUpZ 0.982572;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298761;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.31665;
PositionY 25.840332;
PositionZ 62.983635;
RHSetForwardX 0.559189;
RHSetForwardY 0.829033;
RHSetForwardZ 0.000001;
RHSetUpX -0.058324;
RHSetUpY 0.039338;
RHSetUpZ 0.997499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298760;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.440186;
PositionY 29.909424;
PositionZ 61.692421;
RHSetForwardX 0.587414;
RHSetForwardY 0.808506;
RHSetForwardZ -0.034898;
RHSetUpX -0.148614;
RHSetUpY 0.150163;
RHSetUpZ 0.977422;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298759;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.633301;
PositionY 32.458496;
PositionZ 60.891964;
RHSetForwardX 0.669127;
RHSetForwardY 0.743141;
RHSetForwardZ 0.0;
RHSetUpX -0.155122;
RHSetUpY 0.139673;
RHSetUpZ 0.977966;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298758;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.498047;
PositionY 34.760498;
PositionZ 60.338657;
RHSetForwardX 0.587782;
RHSetForwardY 0.809012;
RHSetForwardZ 0.0;
RHSetUpX -0.112983;
RHSetUpY 0.082087;
RHSetUpZ 0.990194;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298757;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.420654;
PositionY 37.164551;
PositionZ 60.079578;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.055437;
RHSetUpY 0.043312;
RHSetUpZ 0.997499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298756;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.48291;
PositionY 37.155029;
PositionZ 60.083141;
RHSetForwardX -0.5;
RHSetForwardY -0.866019;
RHSetForwardZ 0.0;
RHSetUpX 0.000423;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298704;
DefinitionType "OBJECT_BANDIT_PRISON_CART";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.994141;
PositionY 18.94873;
PositionZ 68.020775;
RHSetForwardX -0.275464;
RHSetForwardY 0.960672;
RHSetForwardZ -0.034897;
RHSetUpX 0.056999;
RHSetUpY 0.05256;
RHSetUpZ 0.996984;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298703;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.424072;
PositionY 30.733154;
PositionZ 65.084412;
RHSetForwardX 0.987833;
RHSetForwardY 0.138831;
RHSetForwardZ 0.069755;
RHSetUpX -0.043912;
RHSetUpY -0.181183;
RHSetUpZ 0.982463;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298702;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.712891;
PositionY 31.37207;
PositionZ 65.468994;
RHSetForwardX 0.997541;
RHSetForwardY 0.069755;
RHSetForwardZ 0.0;
RHSetUpX 0.007224;
RHSetUpY -0.103305;
RHSetUpZ 0.994618;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686298699;
DefinitionType "BUILDING_BANDIT_TENT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.729004;
PositionY 74.084229;
PositionZ 68.281311;
RHSetForwardX -0.961257;
RHSetForwardY -0.275633;
RHSetForwardZ 0.0;
RHSetUpX 0.000095;
RHSetUpY -0.000332;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298698;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 22.760498;
PositionY 56.658447;
PositionZ 60.568142;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298697;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 94.573486;
PositionY 22.894287;
PositionZ 68.488792;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298696;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 62.870605;
PositionY 71.159668;
PositionZ 68.146935;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298695;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.303711;
PositionY 53.689697;
PositionZ 61.318054;
RHSetForwardX 0.309004;
RHSetForwardY -0.951055;
RHSetForwardZ 0.0;
RHSetUpX -0.531099;
RHSetUpY -0.172557;
RHSetUpZ 0.829546;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298694;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.706299;
PositionY 56.608643;
PositionZ 61.187092;
RHSetForwardX 0.990262;
RHSetForwardY -0.139173;
RHSetForwardZ 0.0;
RHSetUpX -0.047479;
RHSetUpY -0.33783;
RHSetUpZ 0.939985;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298693;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.057129;
PositionY 55.67041;
PositionZ 61.314217;
RHSetForwardX -0.743133;
RHSetForwardY 0.669135;
RHSetForwardZ 0.0;
RHSetUpX -0.206775;
RHSetUpY -0.229642;
RHSetUpZ 0.951051;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298692;
DefinitionType "OBJECT_BANDIT_BANNER_TALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.065674;
PositionY 44.462158;
PositionZ 68.552864;
RHSetForwardX 0.898788;
RHSetForwardY -0.43837;
RHSetForwardZ 0.0;
RHSetUpX 0.000151;
RHSetUpY 0.00031;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298690;
DefinitionType "OBJECT_BANDIT_BANNER_TALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.995605;
PositionY 49.054443;
PositionZ 68.55497;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298687;
DefinitionType "OBJECT_BANDIT_BANNER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.044678;
PositionY 75.113037;
PositionZ 68.144165;
RHSetForwardX 0.97813;
RHSetForwardY 0.207883;
RHSetForwardZ 0.0;
RHSetUpX -0.000227;
RHSetUpY 0.001068;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298686;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.678467;
PositionY 66.376953;
PositionZ 67.732086;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298683;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.011475;
PositionY 82.058105;
PositionZ 68.333588;
RHSetForwardX -0.898791;
RHSetForwardY -0.438365;
RHSetForwardZ 0.0;
RHSetUpX 0.000262;
RHSetUpY -0.000537;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298682;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.952148;
PositionY 83.749268;
PositionZ 68.393105;
RHSetForwardX -0.848046;
RHSetForwardY -0.529912;
RHSetForwardZ 0.0;
RHSetUpX 0.000366;
RHSetUpY -0.000586;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298681;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.448242;
PositionY 88.559814;
PositionZ 68.199142;
RHSetForwardX -0.809016;
RHSetForwardY -0.587776;
RHSetForwardZ 0.0;
RHSetUpX -0.019976;
RHSetUpY 0.027495;
RHSetUpZ 0.999417;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298680;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.769287;
PositionY 89.770996;
PositionZ 68.476143;
RHSetForwardX -0.207909;
RHSetForwardY 0.978142;
RHSetForwardZ 0.0;
RHSetUpX -0.000955;
RHSetUpY -0.000203;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298679;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.975098;
PositionY 88.320801;
PositionZ 68.245766;
RHSetForwardX 0.241917;
RHSetForwardY -0.970273;
RHSetForwardZ 0.0;
RHSetUpX -0.033528;
RHSetUpY -0.008359;
RHSetUpZ 0.999397;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298678;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.533691;
PositionY 80.026123;
PositionZ 70.415634;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.342016;
RHSetUpY 0.0;
RHSetUpZ 0.939688;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298677;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.125977;
PositionY 79.920898;
PositionZ 68.005936;
RHSetForwardX -0.743156;
RHSetForwardY -0.669109;
RHSetForwardZ 0.0;
RHSetUpX 0.000693;
RHSetUpY -0.00077;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.1;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298676;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.181396;
PositionY 77.525879;
PositionZ 68.507828;
RHSetForwardX 0.788006;
RHSetForwardY 0.615658;
RHSetForwardZ 0.0;
RHSetUpX -0.000425;
RHSetUpY 0.000544;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298675;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.805908;
PositionY 81.302979;
PositionZ 68.096855;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 2.2;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298674;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.357422;
PositionY 86.42334;
PositionZ 67.633835;
RHSetForwardX 0.848043;
RHSetForwardY 0.529916;
RHSetForwardZ 0.0;
RHSetUpX -0.000366;
RHSetUpY 0.000586;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298673;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.840332;
PositionY 88.199707;
PositionZ 67.70639;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298672;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.584717;
PositionY 84.464111;
PositionZ 68.051804;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298671;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.121582;
PositionY 70.962402;
PositionZ 68.111855;
RHSetForwardX 0.0;
RHSetForwardY 0.848043;
RHSetForwardZ 0.529916;
RHSetUpX 0.104524;
RHSetUpY -0.527013;
RHSetUpZ 0.843398;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298670;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.028564;
PositionY 69.876953;
PositionZ 66.858353;
RHSetForwardX 0.809011;
RHSetForwardY -0.587783;
RHSetForwardZ 0.0;
RHSetUpX 0.000574;
RHSetUpY 0.00079;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298669;
DefinitionType "OBJECT_GREATWOOD_TREESTUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.041504;
PositionY 67.019775;
PositionZ 68.319206;
RHSetForwardX -0.342016;
RHSetForwardY 0.939688;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298668;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.00708;
PositionY 65.589844;
PositionZ 67.602272;
RHSetForwardX -0.207908;
RHSetForwardY 0.978143;
RHSetForwardZ 0.0;
RHSetUpX 0.13613;
RHSetUpY 0.028935;
RHSetUpZ 0.990263;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298667;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.251221;
PositionY 64.921875;
PositionZ 68.410484;
RHSetForwardX -0.173643;
RHSetForwardY 0.984803;
RHSetForwardZ 0.0;
RHSetUpX 0.204415;
RHSetUpY 0.036043;
RHSetUpZ 0.978215;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298666;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.555664;
PositionY 64.98584;
PositionZ 68.359337;
RHSetForwardX 0.104515;
RHSetForwardY -0.994518;
RHSetForwardZ 0.0;
RHSetUpX 0.10479;
RHSetUpY 0.011013;
RHSetUpZ 0.994428;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298665;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName BT_WeaponChest;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.676514;
PositionY 56.385254;
PositionZ 65.452522;
RHSetForwardX -0.809011;
RHSetForwardY 0.587783;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_STEEL_HAMMER";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298658;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.62085;
PositionY 58.905029;
PositionZ 68.596519;
RHSetForwardX -0.994519;
RHSetForwardY -0.104502;
RHSetForwardZ 0.0;
RHSetUpX -0.010851;
RHSetUpY 0.10327;
RHSetUpZ 0.994588;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298657;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.861572;
PositionY 76.532715;
PositionZ 68.298897;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX 0.128003;
RHSetUpY 0.163834;
RHSetUpZ 0.978142;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298656;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.377197;
PositionY 60.303223;
PositionZ 64.426872;
RHSetForwardX -0.342016;
RHSetForwardY 0.939688;
RHSetForwardZ 0.0;
RHSetUpX 0.163174;
RHSetUpY 0.05939;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298654;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.933594;
PositionY 56.970703;
PositionZ 65.579811;
RHSetForwardX 0.951035;
RHSetForwardY 0.30901;
RHSetForwardZ 0.0;
RHSetUpX 0.021343;
RHSetUpY -0.065687;
RHSetUpZ 0.997606;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298653;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.644531;
PositionY 58.945313;
PositionZ 65.801918;
RHSetForwardX -0.990264;
RHSetForwardY -0.139158;
RHSetForwardZ 0.0;
RHSetUpX 0.014593;
RHSetUpY -0.103848;
RHSetUpZ 0.994463;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298652;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.087402;
PositionY 60.86084;
PositionZ 66.112961;
RHSetForwardX -0.977546;
RHSetForwardY 0.207785;
RHSetForwardZ -0.034899;
RHSetUpX -0.062739;
RHSetUpY -0.128945;
RHSetUpZ 0.989659;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298651;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.853271;
PositionY 66.055176;
PositionZ 67.117432;
RHSetForwardX -0.882938;
RHSetForwardY 0.469477;
RHSetForwardZ 0.0;
RHSetUpX -0.081523;
RHSetUpY -0.153319;
RHSetUpZ 0.984785;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298650;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.79126;
PositionY 71.139648;
PositionZ 67.718536;
RHSetForwardX -0.866016;
RHSetForwardY 0.500005;
RHSetForwardZ 0.0;
RHSetUpX -0.052265;
RHSetUpY -0.090524;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298649;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.22583;
PositionY 66.43042;
PositionZ 65.707947;
RHSetForwardX 0.098224;
RHSetForwardY 0.934539;
RHSetForwardZ 0.34202;
RHSetUpX -0.275284;
RHSetUpY -0.304755;
RHSetUpZ 0.911774;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298648;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.980469;
PositionY 65.690918;
PositionZ 66.120003;
RHSetForwardX 0.286514;
RHSetForwardY 0.881799;
RHSetForwardZ 0.374604;
RHSetUpX -0.246986;
RHSetUpY -0.309792;
RHSetUpZ 0.91814;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298647;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.830566;
PositionY 65.605957;
PositionZ 66.344749;
RHSetForwardX 0.0;
RHSetForwardY 0.961256;
RHSetForwardZ 0.275637;
RHSetUpX -0.104528;
RHSetUpY -0.274127;
RHSetUpZ 0.95599;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298646;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.036865;
PositionY 66.990967;
PositionZ 66.669975;
RHSetForwardX -0.765572;
RHSetForwardY 0.642394;
RHSetForwardZ 0.034899;
RHSetUpX -0.085289;
RHSetUpY -0.155112;
RHSetUpZ 0.984203;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298645;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.994873;
PositionY 68.667725;
PositionZ 67.123138;
RHSetForwardX -0.865477;
RHSetForwardY 0.499686;
RHSetForwardZ 0.034899;
RHSetUpX -0.074392;
RHSetUpY -0.197123;
RHSetUpZ 0.977546;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298644;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.993652;
PositionY 74.198486;
PositionZ 67.89315;
RHSetForwardX -0.939687;
RHSetForwardY 0.342019;
RHSetForwardZ 0.0;
RHSetUpX -0.0476;
RHSetUpY -0.130781;
RHSetUpZ 0.990262;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298643;
DefinitionType "OBJECT_GREATWOOD_TREESTUMP_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.984131;
PositionY 65.908203;
PositionZ 64.848381;
RHSetForwardX -0.438388;
RHSetForwardY -0.89878;
RHSetForwardZ 0.0;
RHSetUpX 0.000439;
RHSetUpY -0.000214;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298590;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.475098;
PositionY 34.658447;
PositionZ 60.22842;
RHSetForwardX -0.765556;
RHSetForwardY 0.642386;
RHSetForwardZ -0.034898;
RHSetUpX -0.072334;
RHSetUpY -0.032048;
RHSetUpZ 0.99686;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298588;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.134521;
PositionY 31.955078;
PositionZ 60.154484;
RHSetForwardX 0.586339;
RHSetForwardY -0.80705;
RHSetForwardZ 0.069756;
RHSetUpX -0.096501;
RHSetUpY 0.015907;
RHSetUpZ 0.995183;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298587;
DefinitionType "OBJECT_WOODEN_LAMP_OFF";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.240234;
PositionY 50.317383;
PositionZ 60.114914;
RHSetForwardX -0.499993;
RHSetForwardY 0.866023;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY -0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686299826;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298586;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.066406;
PositionY 46.399658;
PositionZ 60.086941;
RHSetForwardX 0.309015;
RHSetForwardY 0.951051;
RHSetForwardZ 0.0;
RHSetUpX -0.000328;
RHSetUpY 0.000107;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298585;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.367432;
PositionY 47.526611;
PositionZ 60.189186;
RHSetForwardX -0.559196;
RHSetForwardY -0.829028;
RHSetForwardZ 0.0;
RHSetUpX 0.029633;
RHSetUpY -0.019988;
RHSetUpZ 0.999355;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298584;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.945313;
PositionY 48.90918;
PositionZ 60.458839;
RHSetForwardX -0.694647;
RHSetForwardY -0.719319;
RHSetForwardZ 0.0;
RHSetUpX 0.075842;
RHSetUpY -0.073241;
RHSetUpZ 0.994403;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298583;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.738281;
PositionY 50.456543;
PositionZ 60.852501;
RHSetForwardX -0.78801;
RHSetForwardY -0.615654;
RHSetForwardZ 0.0;
RHSetUpX 0.107324;
RHSetUpY -0.13737;
RHSetUpZ 0.984682;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298582;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.75;
PositionY 52.050293;
PositionZ 61.070576;
RHSetForwardX -0.848031;
RHSetForwardY -0.529903;
RHSetForwardZ 0.0;
RHSetUpX 0.055755;
RHSetUpY -0.089227;
RHSetUpZ 0.994444;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298581;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.004883;
PositionY 53.744873;
PositionZ 61.198776;
RHSetForwardX -0.913526;
RHSetForwardY -0.406724;
RHSetForwardZ 0.0;
RHSetUpX 0.000199;
RHSetUpY -0.000446;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298580;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.529053;
PositionY 55.659424;
PositionZ 61.212463;
RHSetForwardX -0.970291;
RHSetForwardY -0.241918;
RHSetForwardZ 0.0;
RHSetUpX 0.000118;
RHSetUpY -0.000474;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298579;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.397949;
PositionY 57.612793;
PositionZ 61.255737;
RHSetForwardX -0.997541;
RHSetForwardY -0.069754;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298578;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.395752;
PositionY 59.591797;
PositionZ 61.239552;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298577;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.816895;
PositionY 65.352051;
PositionZ 60.975754;
RHSetForwardX -0.970289;
RHSetForwardY 0.241924;
RHSetForwardZ 0.0;
RHSetUpX 0.008443;
RHSetUpY 0.033864;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298576;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.406982;
PositionY 52.624268;
PositionZ 60.515934;
RHSetForwardX -0.615654;
RHSetForwardY 0.788009;
RHSetForwardZ 0.0;
RHSetUpX -0.000272;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298575;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.624756;
PositionY 49.144043;
PositionZ 60.064926;
RHSetForwardX 0.58778;
RHSetForwardY -0.809014;
RHSetForwardZ 0.0;
RHSetUpX -0.055879;
RHSetUpY -0.040598;
RHSetUpZ 0.997606;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298532;
DefinitionType "OBJECT_OK_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.43042;
PositionY 60.098389;
PositionZ 63.941345;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298531;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.958252;
PositionY 59.782471;
PositionZ 64.14325;
RHSetForwardX 0.690849;
RHSetForwardY 0.715395;
RHSetForwardZ 0.104529;
RHSetUpX -0.073041;
RHSetUpY -0.074775;
RHSetUpZ 0.994499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298374;
DefinitionType "OBJECT_BANDIT_PALISADES_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 110.246826;
PositionY 6.0271;
PositionZ 69.15741;
RHSetForwardX -0.341825;
RHSetForwardY -0.939091;
RHSetForwardZ -0.034896;
RHSetUpX -0.044397;
RHSetUpY -0.020954;
RHSetUpZ 0.998788;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298364;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.363281;
PositionY 25.559082;
PositionZ 66.020622;
RHSetForwardX -0.951031;
RHSetForwardY 0.309022;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296794;
DefinitionType "OBJECT_WOODEN_BRIDGE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.058105;
PositionY 47.749512;
PositionZ 60.03249;
RHSetForwardX 0.788006;
RHSetForwardY 0.615658;
RHSetForwardZ 0.0;
RHSetUpX -0.000425;
RHSetUpY 0.000544;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296665;
DefinitionType "OBJECT_BANDIT_BANNER_TALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.561279;
PositionY 27.931152;
PositionZ 60.8703;
RHSetForwardX 0.094518;
RHSetForwardY 0.995517;
RHSetForwardZ 0.0;
RHSetUpX -0.000842;
RHSetUpY 0.00008;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296664;
DefinitionType "OBJECT_BANDIT_BANNER_TALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.298828;
PositionY 33.437256;
PositionZ 60.492054;
RHSetForwardX -0.97814;
RHSetForwardY 0.207918;
RHSetForwardZ 0.0;
RHSetUpX -0.000161;
RHSetUpY -0.000755;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296657;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName GreatwoodBanditTollHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.519775;
PositionY 60.30249;
PositionZ 60.68409;
RHSetForwardX 0.213403;
RHSetForwardY -0.976958;
RHSetForwardZ 0.0;
RHSetUpX 0.000477;
RHSetUpY 0.000104;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296612;
DefinitionType "OBJECT_BANDIT_CAMPFIRE_MEDIUM";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.134033;
PositionY 77.455322;
PositionZ 68.281364;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(160,60,10,255);
InnerRadius 3.0;
OuterRadius 5.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296611;
DefinitionType "OBJECT_BANDIT_LOGSEAT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.071777;
PositionY 39.417236;
PositionZ 68.396164;
RHSetForwardX 0.866005;
RHSetForwardY 0.499989;
RHSetForwardZ 0.0;
RHSetUpX -0.000386;
RHSetUpY 0.000669;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296610;
DefinitionType "OBJECT_BANDIT_LOGSEAT_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.308105;
PositionY 33.375;
PositionZ 68.435036;
RHSetForwardX 0.898789;
RHSetForwardY 0.438369;
RHSetForwardZ 0.0;
RHSetUpX -0.000303;
RHSetUpY 0.000621;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296609;
DefinitionType "OBJECT_BANDIT_LOGSEAT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.073975;
PositionY 79.55542;
PositionZ 68.290924;
RHSetForwardX -0.587778;
RHSetForwardY -0.808994;
RHSetForwardZ 0.0;
RHSetUpX 0.000484;
RHSetUpY -0.000352;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296608;
DefinitionType "OBJECT_BANDIT_LOGSEAT_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.191895;
PositionY 76.589355;
PositionZ 68.28125;
RHSetForwardX -0.173672;
RHSetForwardY -0.984798;
RHSetForwardZ 0.0;
RHSetUpX 0.001075;
RHSetUpY -0.00019;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296607;
DefinitionType "OBJECT_BANDIT_LOGSEAT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 98.192139;
PositionY 35.3396;
PositionZ 68.524475;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296606;
DefinitionType "OBJECT_BANDIT_LOGSEAT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.759766;
PositionY 33.49292;
PositionZ 68.339066;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296605;
DefinitionType "OBJECT_BANDIT_LOGSEAT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.549316;
PositionY 74.303467;
PositionZ 68.276649;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296187;
DefinitionType "OBJECT_GREATWOOD_TREESTUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.134277;
PositionY 23.137939;
PositionZ 67.448425;
RHSetForwardX -0.241918;
RHSetForwardY 0.970291;
RHSetForwardZ 0.0;
RHSetUpX -0.000749;
RHSetUpY -0.000187;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296123;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.920166;
PositionY 31.795898;
PositionZ 65.739006;
RHSetForwardX -0.52993;
RHSetForwardY -0.848035;
RHSetForwardZ 0.0;
RHSetUpX 0.000775;
RHSetUpY -0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296138;
DefinitionType "BUILDING_BANDIT_TENT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.11499;
PositionY 86.132813;
PositionZ 68.224518;
RHSetForwardX -0.406744;
RHSetForwardY -0.913536;
RHSetForwardZ 0.0;
RHSetUpX 0.000773;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296139;
DefinitionType "BUILDING_BANDIT_TENT_01A";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.365723;
PositionY 80.875732;
PositionZ 68.291489;
RHSetForwardX -0.82903;
RHSetForwardY -0.559164;
RHSetForwardZ 0.0;
RHSetUpX 0.000334;
RHSetUpY -0.000496;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296148;
DefinitionType "BUILDING_BANDIT_TENT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.995117;
PositionY 43.583008;
PositionZ 68.412437;
RHSetForwardX -0.309042;
RHSetForwardY -0.951042;
RHSetForwardZ 0.0;
RHSetUpX 0.000804;
RHSetUpY -0.000261;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296687;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.450439;
PositionY 62.008789;
PositionZ 60.801563;
RHSetForwardX -0.037428;
RHSetForwardY -0.999294;
RHSetForwardZ 0.0;
RHSetUpX 0.000845;
RHSetUpY -0.000032;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296688;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.853027;
PositionY 68.274902;
PositionZ 61.635986;
RHSetForwardX 0.13917;
RHSetForwardY 0.990245;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.5;
MessageRadius 5.5;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 4290689096256323752;
EndCTCDRegionExit;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297959;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.685303;
PositionY 66.702148;
PositionZ 60.880348;
RHSetForwardX 0.069756;
RHSetForwardY 0.997558;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298337;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.728516;
PositionY 73.607666;
PositionZ 68.3452;
RHSetForwardX -0.951053;
RHSetForwardY -0.309009;
RHSetForwardZ 0.0;
RHSetUpX 0.000185;
RHSetUpY -0.000569;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298338;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.485352;
PositionY 84.742676;
PositionZ 68.25724;
RHSetForwardX -0.438366;
RHSetForwardY -0.898771;
RHSetForwardZ 0.0;
RHSetUpX 0.000981;
RHSetUpY -0.000479;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298339;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.183105;
PositionY 80.021729;
PositionZ 68.281464;
RHSetForwardX -0.848052;
RHSetForwardY -0.529902;
RHSetForwardZ 0.0;
RHSetUpX 0.000183;
RHSetUpY -0.000293;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298340;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.497803;
PositionY 42.013184;
PositionZ 68.405182;
RHSetForwardX -0.406756;
RHSetForwardY -0.913531;
RHSetForwardZ 0.0;
RHSetUpX 0.000705;
RHSetUpY -0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298341;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.756348;
PositionY 77.917969;
PositionZ 68.276848;
RHSetForwardX -0.978142;
RHSetForwardY -0.207909;
RHSetForwardZ 0.0;
RHSetUpX 0.000102;
RHSetUpY -0.000478;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298342;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.248291;
PositionY 37.917236;
PositionZ 68.385857;
RHSetForwardX -0.207909;
RHSetForwardY 0.978142;
RHSetForwardZ 0.0;
RHSetUpX -0.000338;
RHSetUpY -0.000072;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298512;
DefinitionType "OBJECT_BW_BRIDGE_WOODEN_RAVINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.602295;
PositionY 54.820068;
PositionZ 68.624947;
RHSetForwardX 0.788006;
RHSetForwardY 0.615658;
RHSetForwardZ 0.0;
RHSetUpX -0.000425;
RHSetUpY 0.000544;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298551;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.05542;
PositionY 54.895752;
PositionZ 64.151566;
RHSetForwardX 0.0;
RHSetForwardY 0.997558;
RHSetForwardZ 0.069756;
RHSetUpX -0.104526;
RHSetUpY -0.069373;
RHSetUpZ 0.992077;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298552;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.866943;
PositionY 54.859863;
PositionZ 64.534912;
RHSetForwardX -0.069586;
RHSetForwardY 0.995128;
RHSetForwardZ 0.069756;
RHSetUpX -0.099432;
RHSetUpY -0.076495;
RHSetUpZ 0.992077;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298553;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.819336;
PositionY 53.875488;
PositionZ 65.158699;
RHSetForwardX -0.139169;
RHSetForwardY 0.990246;
RHSetForwardZ 0.0;
RHSetUpX -0.069561;
RHSetUpY -0.009776;
RHSetUpZ 0.997524;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298554;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.52417;
PositionY 54.422363;
PositionZ 65.408195;
RHSetForwardX -0.17354;
RHSetForwardY 0.984203;
RHSetForwardZ 0.034899;
RHSetUpX -0.06299;
RHSetUpY -0.046457;
RHSetUpZ 0.996927;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298555;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.966553;
PositionY 55.417725;
PositionZ 65.006546;
RHSetForwardX 0.994516;
RHSetForwardY 0.0;
RHSetForwardZ 0.104528;
RHSetUpX -0.104466;
RHSetUpY -0.034411;
RHSetUpZ 0.993927;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298556;
DefinitionType "OBJECT_OK_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.462402;
PositionY 57.193604;
PositionZ 65.413605;
RHSetForwardX 0.173542;
RHSetForwardY -0.984202;
RHSetForwardZ -0.034899;
RHSetUpX 0.00606;
RHSetUpY -0.034369;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298609;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.645508;
PositionY 57.618896;
PositionZ 68.555771;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298610;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.098145;
PositionY 58.959473;
PositionZ 68.552795;
RHSetForwardX 0.990245;
RHSetForwardY -0.13917;
RHSetForwardZ 0.0;
RHSetUpX 0.000048;
RHSetUpY 0.000342;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298612;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.427979;
PositionY 57.553711;
PositionZ 68.565163;
RHSetForwardX -0.374602;
RHSetForwardY 0.92718;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY -0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298613;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.080566;
PositionY 58.776367;
PositionZ 68.559181;
RHSetForwardX -0.997558;
RHSetForwardY 0.069756;
RHSetForwardZ 0.0;
RHSetUpX 0.004866;
RHSetUpY 0.069585;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298614;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.332764;
PositionY 62.35791;
PositionZ 68.311127;
RHSetForwardX -0.997541;
RHSetForwardY 0.069756;
RHSetForwardZ 0.0;
RHSetUpX 0.009684;
RHSetUpY 0.138491;
RHSetUpZ 0.990311;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298616;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.592529;
PositionY 67.225098;
PositionZ 67.630981;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.034899;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298617;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.578125;
PositionY 66.65625;
PositionZ 67.571587;
RHSetForwardX 0.0;
RHSetForwardY 0.994499;
RHSetForwardZ -0.104525;
RHSetUpX 0.0;
RHSetUpY 0.104525;
RHSetUpZ 0.994499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298619;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName BT_GoldChest;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.869873;
PositionY 86.328857;
PositionZ 68.278915;
RHSetForwardX 0.241917;
RHSetForwardY -0.970273;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GOLD_500";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298620;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.607178;
PositionY 71.023682;
PositionZ 67.769585;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.069756;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298621;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.629395;
PositionY 75.303223;
PositionZ 67.888947;
RHSetForwardX 0.0;
RHSetForwardY 0.999385;
RHSetForwardZ 0.034899;
RHSetUpX 0.0;
RHSetUpY -0.034899;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298622;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.806885;
PositionY 75.28833;
PositionZ 67.756958;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298623;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.690674;
PositionY 65.32373;
PositionZ 66.634262;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298723;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.919678;
PositionY 82.671875;
PositionZ 68.27459;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.000471;
RHSetUpY 0.000368;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298726;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.948975;
PositionY 85.919678;
PositionZ 68.269623;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.000282;
RHSetUpY 0.000869;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298727;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.00293;
PositionY 87.009521;
PositionZ 68.283669;
RHSetForwardX -0.500015;
RHSetForwardY -0.86601;
RHSetForwardZ 0.0;
RHSetUpX 0.000423;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298728;
DefinitionType "OBJECT_BANDIT_COOKING_FIRE_UNLIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.130371;
PositionY 62.439697;
PositionZ 64.475601;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.000666;
RHSetUpY 0.000521;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298729;
DefinitionType "OBJECT_BANDIT_LOGSEAT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.820068;
PositionY 59.863037;
PositionZ 64.451485;
RHSetForwardX 0.719322;
RHSetForwardY -0.694644;
RHSetForwardZ 0.0;
RHSetUpX 0.000635;
RHSetUpY 0.000657;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298730;
DefinitionType "OBJECT_BANDIT_LOGSEAT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.856201;
PositionY 62.808594;
PositionZ 64.64901;
RHSetForwardX 0.898788;
RHSetForwardY -0.43837;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY 0.000821;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298732;
DefinitionType "OBJECT_BANDIT_BANNER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.318848;
PositionY 86.934814;
PositionZ 68.2556;
RHSetForwardX 0.559178;
RHSetForwardY -0.82902;
RHSetForwardZ 0.0;
RHSetUpX 0.000405;
RHSetUpY 0.000273;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298733;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.024414;
PositionY 88.054932;
PositionZ 68.301437;
RHSetForwardX -0.241921;
RHSetForwardY -0.97029;
RHSetForwardZ 0.0;
RHSetUpX 0.000335;
RHSetUpY -0.000084;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298780;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.977783;
PositionY 26.066406;
PositionZ 63.668793;
RHSetForwardX -0.890044;
RHSetForwardY -0.434099;
RHSetForwardZ -0.139171;
RHSetUpX -0.109448;
RHSetUpY -0.092872;
RHSetUpZ 0.989639;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298781;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.407227;
PositionY 27.532227;
PositionZ 64.346542;
RHSetForwardX 0.904634;
RHSetForwardY 0.402769;
RHSetForwardZ 0.139172;
RHSetUpX -0.08393;
RHSetUpY -0.151784;
RHSetUpZ 0.984821;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298782;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.844238;
PositionY 29.344482;
PositionZ 64.862312;
RHSetForwardX -0.787537;
RHSetForwardY -0.615269;
RHSetForwardZ -0.034899;
RHSetUpX 0.037001;
RHSetUpY -0.103737;
RHSetUpZ 0.993911;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298783;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.218262;
PositionY 36.367676;
PositionZ 60.044708;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.207907;
RHSetUpY 0.0;
RHSetUpZ 0.978125;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298786;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.265625;
PositionY 28.909668;
PositionZ 60.767822;
RHSetForwardX -0.665455;
RHSetForwardY 0.739076;
RHSetForwardZ -0.104527;
RHSetUpX -0.070385;
RHSetUpY 0.077278;
RHSetUpZ 0.994499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298787;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.981445;
PositionY 27.602295;
PositionZ 60.906734;
RHSetForwardX -0.587779;
RHSetForwardY -0.808993;
RHSetForwardZ 0.0;
RHSetUpX -0.111913;
RHSetUpY 0.081311;
RHSetUpZ 0.99038;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298788;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.801758;
PositionY 24.120605;
PositionZ 61.746845;
RHSetForwardX -0.469477;
RHSetForwardY -0.882938;
RHSetForwardZ 0.0;
RHSetUpX -0.182841;
RHSetUpY 0.09722;
RHSetUpZ 0.978318;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298789;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.960693;
PositionY 21.38623;
PositionZ 63.054462;
RHSetForwardX -0.406736;
RHSetForwardY -0.913539;
RHSetForwardZ 0.0;
RHSetUpX -0.189497;
RHSetUpY 0.08437;
RHSetUpZ 0.978244;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298790;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.130615;
PositionY 15.92334;
PositionZ 65.334702;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.08264;
RHSetUpY 0.064566;
RHSetUpZ 0.99448;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298791;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.852295;
PositionY 16.194824;
PositionZ 65.461212;
RHSetForwardX -0.40674;
RHSetForwardY -0.913538;
RHSetForwardZ 0.0;
RHSetUpX -0.158193;
RHSetUpY 0.070433;
RHSetUpZ 0.984887;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298792;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.38208;
PositionY 17.717041;
PositionZ 64.804596;
RHSetForwardX -0.46947;
RHSetForwardY -0.882942;
RHSetForwardZ 0.0;
RHSetUpX -0.153019;
RHSetUpY 0.081362;
RHSetUpZ 0.984862;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298793;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.230957;
PositionY 19.046631;
PositionZ 64.343712;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.09549;
RHSetUpY 0.042515;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298794;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.312744;
PositionY 16.364502;
PositionZ 65.486732;
RHSetForwardX -0.63925;
RHSetForwardY 0.761832;
RHSetForwardZ -0.104525;
RHSetUpX -0.06756;
RHSetUpY 0.079761;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298795;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.369141;
PositionY 18.775635;
PositionZ 65.468529;
RHSetForwardX -0.587778;
RHSetForwardY 0.809015;
RHSetForwardZ 0.0;
RHSetUpX -0.028513;
RHSetUpY -0.020716;
RHSetUpZ 0.999373;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298796;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.519775;
PositionY 21.056152;
PositionZ 65.614265;
RHSetForwardX -0.64278;
RHSetForwardY 0.766044;
RHSetForwardZ 0.0;
RHSetUpX -0.000374;
RHSetUpY -0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298797;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.041748;
PositionY 18.07251;
PositionZ 65.152725;
RHSetForwardX -0.92209;
RHSetForwardY -0.372531;
RHSetForwardZ -0.104525;
RHSetUpX -0.122683;
RHSetUpY 0.0253;
RHSetUpZ 0.9921;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298798;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.148193;
PositionY 17.93335;
PositionZ 64.919441;
RHSetForwardX 0.939687;
RHSetForwardY -0.342019;
RHSetForwardZ 0.0;
RHSetUpX 0.082742;
RHSetUpY 0.22733;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298801;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.868164;
PositionY 23.684082;
PositionZ 65.484192;
RHSetForwardX 0.898241;
RHSetForwardY 0.438102;
RHSetForwardZ 0.034899;
RHSetUpX -0.031367;
RHSetUpY -0.015299;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298802;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.309814;
PositionY 24.029541;
PositionZ 65.64257;
RHSetForwardX -0.104526;
RHSetForwardY 0.994516;
RHSetForwardZ 0.0;
RHSetUpX -0.138751;
RHSetUpY -0.014583;
RHSetUpZ 0.990214;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298933;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 102.435547;
PositionY 3.05835;
PositionZ 69.3694;
RHSetForwardX -0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.001218;
RHSetUpY -0.034878;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298934;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.310303;
PositionY 2.375;
PositionZ 69.234055;
RHSetForwardX -0.990263;
RHSetForwardY -0.13917;
RHSetForwardZ 0.0;
RHSetUpX 0.000068;
RHSetUpY -0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299623;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.745117;
PositionY 36.338135;
PositionZ 68.44593;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299624;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.278076;
PositionY 34.191162;
PositionZ 68.35704;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299625;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.638428;
PositionY 32.917969;
PositionZ 68.385849;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299626;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.938477;
PositionY 74.886963;
PositionZ 68.278656;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299627;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.860596;
PositionY 74.188477;
PositionZ 68.269035;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299628;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.137207;
PositionY 59.796143;
PositionZ 64.45163;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297013;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299851;
DefinitionType "MARKER_SLEEP_POINT_BANDIT_VILLAGE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.41626;
PositionY 80.078857;
PositionZ 68.281395;
RHSetForwardX -0.37461;
RHSetForwardY -0.927176;
RHSetForwardZ 0.0;
RHSetUpX 0.000905;
RHSetUpY -0.000366;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300061;
DefinitionType "OBJECT_BANDIT_CAMPFIRE_NOFIRE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.968994;
PositionY 36.866211;
PositionZ 68.402916;
RHSetForwardX 0.010364;
RHSetForwardY 0.999941;
RHSetForwardZ 0.0;
RHSetUpX -0.000598;
RHSetUpY 0.000006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300062;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.781982;
PositionY 31.985352;
PositionZ 61.203331;
RHSetForwardX -0.95007;
RHSetForwardY -0.311963;
RHSetForwardZ 0.0;
RHSetUpX 0.000108;
RHSetUpY -0.000328;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300063;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.074951;
PositionY 32.744629;
PositionZ 61.208275;
RHSetForwardX 0.667377;
RHSetForwardY -0.731592;
RHSetForwardZ 0.139172;
RHSetUpX -0.144847;
RHSetUpY 0.055792;
RHSetUpZ 0.987874;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300121;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.841309;
PositionY 34.796631;
PositionZ 63.071247;
RHSetForwardX -0.935583;
RHSetForwardY 0.353043;
RHSetForwardZ 0.0;
RHSetUpX -0.061306;
RHSetUpY -0.162464;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300122;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.63623;
PositionY 36.047852;
PositionZ 65.507439;
RHSetForwardX 0.909404;
RHSetForwardY -0.415901;
RHSetForwardZ 0.0;
RHSetUpX 0.00038;
RHSetUpY 0.000831;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_BanditToll;

NewThing Marker;
Player 4;
UID 18446741874686299371;
DefinitionType "MARKER_BASIC";
ScriptName GuildSealWarning;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 26.587891;
PositionY 56.009521;
PositionZ 60.583813;
RHSetForwardX 0.719336;
RHSetForwardY 0.694654;
RHSetForwardZ 0.0;
RHSetUpX -0.00048;
RHSetUpY 0.000497;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 0.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299598;
DefinitionType "MARKER_BASIC";
ScriptName M_BanditLeader;
ScriptData "CREATURE_BANDIT_LEADER_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.05835;
PositionY 82.657471;
PositionZ 68.278412;
RHSetForwardX -0.719349;
RHSetForwardY -0.694641;
RHSetForwardZ 0.0;
RHSetUpX 0.00024;
RHSetUpY -0.000248;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299596;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_FIRE_ARCHER_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.708984;
PositionY 33.48877;
PositionZ 68.015442;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299595;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1_A";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.969238;
PositionY 33.425537;
PositionZ 68.970108;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299594;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1_C";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 105.387939;
PositionY 18.242432;
PositionZ 69.561295;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299593;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.915039;
PositionY 17.48877;
PositionZ 69.222023;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299592;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1_B";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.183105;
PositionY 21.143799;
PositionZ 68.865189;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299591;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_FIRE_ARCHER_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.548828;
PositionY 23.822998;
PositionZ 67.6492;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299590;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_ARCHER_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.349121;
PositionY 27.155273;
PositionZ 67.478119;
RHSetForwardX -0.898785;
RHSetForwardY 0.438377;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299087;
DefinitionType "MARKER_BASIC";
ScriptName M_TollBandit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.843506;
PositionY 28.643311;
PositionZ 65.241371;
RHSetForwardX -0.173672;
RHSetForwardY -0.984798;
RHSetForwardZ 0.0;
RHSetUpX 0.00076;
RHSetUpY -0.000134;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298377;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeFar3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 104.996826;
PositionY 2.861572;
PositionZ 69.374123;
RHSetForwardX 0.13917;
RHSetForwardY 0.990245;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298376;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeFar1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.234375;
PositionY 3.348633;
PositionZ 69.374138;
RHSetForwardX -0.207909;
RHSetForwardY 0.978142;
RHSetForwardZ 0.0;
RHSetUpX -0.000338;
RHSetUpY -0.000072;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298373;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeNear3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.965088;
PositionY 27.195801;
PositionZ 65.723373;
RHSetForwardX 0.951035;
RHSetForwardY 0.30901;
RHSetForwardZ 0.0;
RHSetUpX -0.000282;
RHSetUpY 0.000869;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298372;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeNear1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.772217;
PositionY 29.750732;
PositionZ 65.544289;
RHSetForwardX 0.866021;
RHSetForwardY 0.499997;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000946;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297754;
DefinitionType "MARKER_BASIC";
ScriptName HenchmanRegionEntranceComment;
ScriptData "BANDIT_TOLL_WARNING";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.523193;
PositionY 52.038818;
PositionZ 60.169529;
RHSetForwardX 0.567982;
RHSetForwardY -0.823034;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297589;
DefinitionType "MARKER_BASIC";
ScriptName M_TollBanditBlockWay;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 105.840088;
PositionY 6.322998;
PositionZ 69.32399;
RHSetForwardX 0.173644;
RHSetForwardY -0.984803;
RHSetForwardZ 0.0;
RHSetUpX 0.0009;
RHSetUpY 0.000159;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297588;
DefinitionType "MARKER_BASIC";
ScriptName M_HeroSneakingPast;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 104.999268;
PositionY 15.632568;
PositionZ 69.575905;
RHSetForwardX 0.406725;
RHSetForwardY -0.913526;
RHSetForwardZ 0.0;
RHSetUpX 0.000946;
RHSetUpY 0.000421;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297542;
DefinitionType "MARKER_BASIC";
ScriptName M_BanditEscapePoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.300049;
PositionY 66.817871;
PositionZ 61.06744;
RHSetForwardX -0.342016;
RHSetForwardY 0.939688;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296805;
DefinitionType "MARKER_BASIC";
ScriptName M_BanditCampCentrePos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.922852;
PositionY 28.383545;
PositionZ 68.489258;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296692;
DefinitionType "MARKER_BASIC";
ScriptName M_HeroSneakingPast;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.797119;
PositionY 28.655762;
PositionZ 66.90522;
RHSetForwardX -0.999893;
RHSetForwardY 0.01294;
RHSetForwardZ 0.0;
RHSetUpX -0.000013;
RHSetUpY -0.000976;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296699;
DefinitionType "MARKER_BASIC";
ScriptName SafeTraderEscape;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.107666;
PositionY 66.70874;
PositionZ 61.206829;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297241;
DefinitionType "MARKER_BASIC";
ScriptName HenchmanRegionComment;
ScriptData "This is a rough place Hero... you've gotta minda ya manners!";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.830078;
PositionY 54.70166;
PositionZ 60.379604;
RHSetForwardX 0.542113;
RHSetForwardY -0.840279;
RHSetForwardZ 0.0;
RHSetUpX 0.00041;
RHSetUpY 0.000265;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297464;
DefinitionType "MARKER_BASIC";
ScriptName M_ReluctantTraderSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.073975;
PositionY 26.508789;
PositionZ 65.300354;
RHSetForwardX 0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297465;
DefinitionType "MARKER_BASIC";
ScriptName M_SafeTraderSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.420654;
PositionY 21.90332;
PositionZ 63.750584;
RHSetForwardX -0.997557;
RHSetForwardY 0.069769;
RHSetForwardZ 0.0;
RHSetUpX -0.000024;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298194;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeNear2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.348389;
PositionY 28.47998;
PositionZ 65.648514;
RHSetForwardX 0.91354;
RHSetForwardY 0.406734;
RHSetForwardZ 0.0;
RHSetUpX -0.000397;
RHSetUpY 0.000892;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298193;
DefinitionType "MARKER_BASIC";
ScriptName BanditBlockadeFar2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.666504;
PositionY 3.047119;
PositionZ 69.375114;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299677;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1_A";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.563477;
PositionY 74.702637;
PositionZ 68.238792;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299678;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL1_B";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.218994;
PositionY 80.715088;
PositionZ 68.281403;
RHSetForwardX -0.173671;
RHSetForwardY -0.984798;
RHSetForwardZ 0.0;
RHSetUpX 0.00068;
RHSetUpY -0.00012;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299679;
DefinitionType "MARKER_BASIC";
ScriptName M_TauntingBandit;
ScriptData "CREATURE_BANDIT_ARCHER_LEVEL1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.680664;
PositionY 78.276367;
PositionZ 68.28141;
RHSetForwardX -0.984805;
RHSetForwardY -0.173633;
RHSetForwardZ 0.0;
RHSetUpX 0.00006;
RHSetUpY -0.00034;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

