Version 2;

XXXSectionStart NULL;

NewThing Marker;
Player 4;
UID 18446741874686297685;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_HERONEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.211792;
PositionY 55.375488;
PositionZ 135.328522;
RHSetForwardX -0.087157;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX -0.000344;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297684;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_NEW2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.082397;
PositionY 65.494629;
PositionZ 139.543533;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1487.082397,-7969.494629,-139.543533);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.577393,1.092773,-0.066681);
KeyCameras[0].LookDirection C3DCoordF(-0.676597,-0.727009,-0.116937);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.502686,1.231445,-1.088425);
KeyCameras[1].LookDirection C3DCoordF(-0.895464,-0.440896,-0.061276);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-4.446045,1.422852,-2.519821);
KeyCameras[2].LookDirection C3DCoordF(-0.902725,-0.430183,-0.005417);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297663;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DOC_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.763306;
PositionY 64.509277;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1476.763306,-7968.509277,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-9.209961,-0.034668,1.386261);
KeyCameras[0].LookDirection C3DCoordF(0.610917,0.791604,0.011995);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-9.112305,0.090332,1.388214);
KeyCameras[1].LookDirection C3DCoordF(0.610917,0.791604,0.011995);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297662;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DOC_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.648438;
PositionY 63.855469;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1476.648438,-7967.855469,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-5.725708,3.394531,1.419113);
KeyCameras[0].LookDirection C3DCoordF(-0.385074,-0.895169,0.224479);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-6.157471,3.466309,1.409348);
KeyCameras[1].LookDirection C3DCoordF(-0.03882,-0.967826,0.24861);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 6.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-6.368286,3.399414,1.419113);
KeyCameras[2].LookDirection C3DCoordF(0.346232,-0.910919,0.224389);
KeyCameras[2].FOV 0.25;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297602;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.511963;
PositionY 74.325684;
PositionZ 135.406006;
RHSetForwardX 0.779533;
RHSetForwardY 0.626352;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "CAMPFIRE_LIT_01";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297596;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.686646;
PositionY 60.347168;
PositionZ 135.406006;
RHSetForwardX 0.813697;
RHSetForwardY 0.581279;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "CAMPFIRE_LIT_01";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297578;
DefinitionType "OBJECT_DRAGON_STATUE_KNIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.161987;
PositionY 58.477539;
PositionZ 133.076218;
RHSetForwardX -0.615674;
RHSetForwardY -0.787994;
RHSetForwardZ 0.0;
RHSetUpX 0.000385;
RHSetUpY -0.000301;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297577;
DefinitionType "OBJECT_DRAGON_STATUE_KNIGHT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.000122;
PositionY 61.448242;
PositionZ 133.086105;
RHSetForwardX 0.766039;
RHSetForwardY -0.642785;
RHSetForwardZ 0.0;
RHSetUpX 0.000587;
RHSetUpY 0.0007;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297574;
DefinitionType "OBJECT_DRAGON_STATUE_KNIGHT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.530518;
PositionY 29.311523;
PositionZ 134.939423;
RHSetForwardX 0.374598;
RHSetForwardY -0.927162;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297573;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.91687;
PositionY 90.933105;
PositionZ 120.719215;
RHSetForwardX 0.578536;
RHSetForwardY -0.21057;
RHSetForwardZ -0.788;
RHSetUpX 0.740478;
RHSetUpY -0.269513;
RHSetUpZ 0.615666;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296836;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_DRAGON4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.821777;
PositionY 44.311035;
PositionZ 131.544128;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296824;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT11A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.786987;
PositionY 83.167969;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1473.786987,-7987.167969,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.305176,-1.813965,0.654449);
KeyCameras[0].LookDirection C3DCoordF(-0.307459,-0.949107,0.068306);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.308594,-1.835449,0.655823);
KeyCameras[1].LookDirection C3DCoordF(-0.310616,-0.948081,0.068271);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296766;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.662109;
PositionY 64.62793;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1472.662109,-7968.62793,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.178101,0.351074,4.023834);
KeyCameras[0].LookDirection C3DCoordF(-0.366346,-0.795927,-0.481966);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.115845,0.218262,3.941864);
KeyCameras[1].LookDirection C3DCoordF(-0.366343,-0.795921,-0.481978);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296765;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_DRAGON3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.008667;
PositionY 103.791016;
PositionZ 135.256851;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296756;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 63.476685;
PositionY 53.819824;
PositionZ 135.406006;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296755;
DefinitionType "MARKER_BASIC";
ScriptName TEST2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.20459;
PositionY 49.638672;
PositionZ 135.243439;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296754;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_HERO3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.276367;
PositionY 59.697754;
PositionZ 135.406006;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296752;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.079712;
PositionY 29.385254;
PositionZ 135.404892;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1473.079712,-7933.385254,-135.404892);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.312012,0.5625,1.346268);
KeyCameras[0].LookDirection C3DCoordF(-0.033322,-0.915917,0.399981);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.310547,0.525391,1.362259);
KeyCameras[1].LookDirection C3DCoordF(-0.033322,-0.915917,0.399981);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296729;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.378296;
PositionY 29.120605;
PositionZ 135.405106;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296728;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.2771;
PositionY 58.32373;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1472.2771,-7962.32373,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(-0.995483,3.000488,2.097733);
KeyCameras[0].LookDirection C3DCoordF(-0.072389,0.995136,0.066819);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.336792,7.263184,2.305969);
KeyCameras[1].LookDirection C3DCoordF(-0.086295,0.992085,0.091223);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.547485,9.630859,2.474106);
KeyCameras[2].LookDirection C3DCoordF(-0.082901,0.992373,0.091234);
KeyCameras[2].FOV 0.166667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.580811,10.011719,2.509811);
KeyCameras[3].LookDirection C3DCoordF(-0.082901,0.992371,0.091249);
KeyCameras[3].FOV 0.166667;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296727;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.719482;
PositionY 60.620605;
PositionZ 135.558533;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.719482,-7964.620605,-135.558533);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 12.143627;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.347656,-0.395508,1.660614);
KeyCameras[0].LookDirection C3DCoordF(-0.224994,-0.969805,0.094109);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.01;
KeyCameras[1].Position C3DCoordF(-0.354248,-0.424805,1.663452);
KeyCameras[1].LookDirection C3DCoordF(-0.224994,-0.969805,0.094109);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.01;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296726;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.802124;
PositionY 53.441406;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.802124,-7957.441406,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.7;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.801056);
KeyCameras[0].LookDirection C3DCoordF(-0.976061,0.217282,-0.009659);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,1.801056);
KeyCameras[1].LookDirection C3DCoordF(-0.937256,0.348633,-0.00267);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.0,0.0,1.801056);
KeyCameras[2].LookDirection C3DCoordF(-0.342531,0.939458,-0.009598);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(0.0,0.0,1.801056);
KeyCameras[3].LookDirection C3DCoordF(0.537467,0.843248,0.007812);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 1.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(0.0,0.0,1.801056);
KeyCameras[4].LookDirection C3DCoordF(0.700685,0.713381,0.011307);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 1.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296725;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.887939;
PositionY 52.629883;
PositionZ 135.406006;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296715;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.945679;
PositionY 55.283203;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1472.945679,-7959.283203,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 9;
KeyCameras[0].Position C3DCoordF(-0.827148,-1.565918,1.485336);
KeyCameras[0].LookDirection C3DCoordF(-0.25354,-0.966308,0.044342);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 0.45;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.703613,-1.857422,1.464355);
KeyCameras[1].LookDirection C3DCoordF(0.637771,-0.768987,0.043667);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 0.45;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.944824,-2.677734,1.419144);
KeyCameras[2].LookDirection C3DCoordF(0.989036,0.062013,0.134021);
KeyCameras[2].FOV 0.166667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 0.45;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.536865,-3.402832,1.410156);
KeyCameras[3].LookDirection C3DCoordF(0.51926,0.846147,0.120019);
KeyCameras[3].FOV 0.166667;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 0.45;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.910034,-3.568359,1.422943);
KeyCameras[4].LookDirection C3DCoordF(-0.161637,0.978611,0.127255);
KeyCameras[4].FOV 0.166667;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 0.45;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.353027,-3.139648,1.392471);
KeyCameras[5].LookDirection C3DCoordF(-0.804674,0.571279,0.161679);
KeyCameras[5].FOV 0.166667;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 0.45;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-0.312866,-2.176758,1.375015);
KeyCameras[6].LookDirection C3DCoordF(-0.795914,-0.565441,0.216328);
KeyCameras[6].FOV 0.166667;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 0.45;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-0.949463,-1.90918,1.371979);
KeyCameras[7].LookDirection C3DCoordF(-0.197261,-0.939431,0.280282);
KeyCameras[7].FOV 0.166667;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 0.45;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
KeyCameras[8].Position C3DCoordF(-1.068115,-1.893555,1.371979);
KeyCameras[8].LookDirection C3DCoordF(-0.034785,-0.961285,0.273352);
KeyCameras[8].FOV 0.166667;
KeyCameras[8].ShuttleSpeed 1.0;
KeyCameras[8].Duration 0.45;
KeyCameras[8].PauseTime 0.0;
KeyCameras[8].Event "";
KeyCameras[8].AnimationSpeed 0.0;
KeyCameras[8].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296655;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.359131;
PositionY 71.862305;
PositionZ 136.812408;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1479.359131,-7975.862305,-136.812408);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.015991,0.054199,-0.553024);
KeyCameras[0].LookDirection C3DCoordF(-0.1837,-0.982828,0.017409);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.04187,0.028809,-0.552689);
KeyCameras[1].LookDirection C3DCoordF(-0.214507,-0.976698,0.006944);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296654;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.505981;
PositionY 56.028809;
PositionZ 135.293152;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1498.505981,-7960.028809,-135.293152);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,2.009628);
KeyCameras[0].LookDirection C3DCoordF(-0.87594,-0.473125,-0.09425);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.074707,-0.052734,2.293839);
KeyCameras[1].LookDirection C3DCoordF(-0.88106,-0.468792,-0.062994);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296653;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.75;
PositionY 50.528809;
PositionZ 135.24379;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1473.75,-7954.528809,-135.24379);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,5.601578);
KeyCameras[0].LookDirection C3DCoordF(-0.10423,-0.900234,-0.422747);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.360352,-0.084961,5.069595);
KeyCameras[1].LookDirection C3DCoordF(-0.167863,-0.898035,-0.40664);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296652;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.069092;
PositionY 30.133301;
PositionZ 135.375061;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1475.069092,-7934.133301,-135.375061);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.771118,-0.184082,1.384628);
KeyCameras[0].LookDirection C3DCoordF(-0.101945,0.994297,0.031316);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.771118,-0.184082,1.384628);
KeyCameras[1].LookDirection C3DCoordF(-0.094994,0.994868,0.034829);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296609;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.921021;
PositionY 67.322266;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1466.921021,-7971.322266,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(5.64856,-1.808105,0.975159);
KeyCameras[0].LookDirection C3DCoordF(-0.923131,0.28712,0.255717);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.64856,-1.808105,1.095093);
KeyCameras[1].LookDirection C3DCoordF(-0.92312,0.287117,0.255759);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 0.8;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(5.64856,-1.808105,1.414917);
KeyCameras[2].LookDirection C3DCoordF(-0.92312,0.287117,0.255759);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 0.8;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(5.750122,-1.840332,1.595657);
KeyCameras[3].LookDirection C3DCoordF(-0.905102,0.284652,0.315855);
KeyCameras[3].FOV 0.083333;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296608;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.836792;
PositionY 65.553223;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1467.836792,-7969.553223,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-13.695435,-6.751465,7.409836);
KeyCameras[0].LookDirection C3DCoordF(0.78278,0.531782,-0.323208);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.2;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-13.695435,-6.751465,7.409836);
KeyCameras[1].LookDirection C3DCoordF(0.4157,0.906849,0.069421);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.2;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-13.695435,-6.751465,7.409836);
KeyCameras[2].LookDirection C3DCoordF(-0.642012,0.612835,-0.46071);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296607;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.879639;
PositionY 66.147949;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1467.879639,-7970.147949,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 1.0;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.078369,-1.501953,0.853455);
KeyCameras[0].LookDirection C3DCoordF(0.758776,0.635834,0.141332);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.225098,-1.756348,0.796921);
KeyCameras[1].LookDirection C3DCoordF(0.758826,0.635773,0.141334);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.300781,-1.819824,0.78273);
KeyCameras[2].LookDirection C3DCoordF(0.758826,0.635773,0.141334);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296606;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.91748;
PositionY 66.786133;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1467.91748,-7970.786133,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.039185,-0.544434,1.780426);
KeyCameras[0].LookDirection C3DCoordF(0.924347,0.319835,0.20806);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.057739,-0.537598,1.784576);
KeyCameras[1].LookDirection C3DCoordF(0.924347,0.319835,0.20806);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296605;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.825073;
PositionY 67.390137;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1467.825073,-7971.390137,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(3.259155,-1.927734,2.329453);
KeyCameras[0].LookDirection C3DCoordF(-0.533432,0.667949,-0.518936);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(3.237671,-1.900391,2.308701);
KeyCameras[1].LookDirection C3DCoordF(-0.533432,0.667949,-0.518936);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296350;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.651611;
PositionY 125.841797;
PositionZ 125.485107;
RHSetForwardX -0.000004;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.000913;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296349;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 16.613281;
PositionY 34.634766;
PositionZ 121.206322;
RHSetForwardX 0.939686;
RHSetForwardY -0.342021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296348;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 115.837769;
PositionY 91.043945;
PositionZ 113.177048;
RHSetForwardX 0.939686;
RHSetForwardY -0.342021;
RHSetForwardZ 0.0;
RHSetUpX 0.000167;
RHSetUpY 0.000459;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296346;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 112.605835;
PositionY 30.79834;
PositionZ 124.353455;
RHSetForwardX -0.978142;
RHSetForwardY -0.20791;
RHSetForwardZ 0.0;
RHSetUpX 0.000102;
RHSetUpY -0.000478;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296345;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 16.427246;
PositionY 100.296387;
PositionZ 118.728577;
RHSetForwardX 0.275636;
RHSetForwardY -0.961256;
RHSetForwardZ 0.0;
RHSetUpX 0.000332;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296342;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.582886;
PositionY 101.306641;
PositionZ 119.787064;
RHSetForwardX 0.997541;
RHSetForwardY -0.069758;
RHSetForwardZ 0.0;
RHSetUpX 0.000042;
RHSetUpY 0.000597;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296341;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 2.891479;
PositionY 63.118164;
PositionZ 122.475113;
RHSetForwardX 0.939686;
RHSetForwardY -0.342021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296340;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.978638;
PositionY 102.265137;
PositionZ 120.590599;
RHSetForwardX 0.939686;
RHSetForwardY -0.342021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296275;
DefinitionType "OBJECT_DRAGON_TOWER_CENTRE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.5896;
PositionY 66.189941;
PositionZ 135.406006;
RHSetForwardX -0.994516;
RHSetForwardY -0.104527;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296260;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Strafe2;
ScriptData "DragonMarker_Strafe2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 123.973511;
PositionY 59.171387;
PositionZ 129.243668;
RHSetForwardX -0.86602;
RHSetForwardY 0.499998;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296259;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Strafe1;
ScriptData "DragonMarker_Strafe1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 1.84436;
PositionY 48.808594;
PositionZ 130.799805;
RHSetForwardX 0.84803;
RHSetForwardY 0.529905;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296253;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Hover1;
ScriptData "DragonMarker_Hover1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.555542;
PositionY 74.73877;
PositionZ 136.564545;
RHSetForwardX -0.809017;
RHSetForwardY -0.587775;
RHSetForwardZ 0.0;
RHSetUpX 0.000406;
RHSetUpY -0.000559;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296252;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Landed;
ScriptData "DragonMarker_Landed";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.060669;
PositionY 82.505859;
PositionZ 135.48999;
RHSetForwardX 0.034893;
RHSetForwardY -0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.000845;
RHSetUpY 0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296251;
DefinitionType "MARKER_BASIC";
ScriptName DragonMarker_Hover2;
ScriptData "DragonMarker_Hover2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.836914;
PositionY 72.81543;
PositionZ 136.006012;
RHSetForwardX 0.939686;
RHSetForwardY -0.342021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296121;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.869385;
PositionY 24.689453;
PositionZ 135.403656;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 4.0;
MessageRadius 12.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 2727881751442489423;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296120;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.858887;
PositionY 30.958984;
PositionZ 135.461365;
RHSetForwardX -0.104525;
RHSetForwardY 0.994499;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296072;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName DRAGONHSP;
ScriptData "DRAGONHSP";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.842896;
PositionY 30.909668;
PositionZ 135.46138;
RHSetForwardX -0.104525;
RHSetForwardY 0.994499;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296227;
DefinitionType "BUILDING_DRAGON_TOWER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.520996;
PositionY 66.170898;
PositionZ 135.406006;
RHSetForwardX -0.994516;
RHSetForwardY -0.104527;
RHSetForwardZ 0.0;
RHSetUpX 0.000051;
RHSetUpY -0.000486;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296321;
DefinitionType "OBJECT_NW_DRAGON_GATE_SURROUND_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.476074;
PositionY 27.917969;
PositionZ 135.411514;
RHSetForwardX -0.104527;
RHSetForwardY 0.994516;
RHSetForwardZ 0.0;
RHSetUpX -0.000486;
RHSetUpY -0.000051;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296355;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.416992;
PositionY 64.78418;
PositionZ 119.590019;
RHSetForwardX -0.809008;
RHSetForwardY 0.587788;
RHSetForwardZ 0.0;
RHSetUpX -0.000574;
RHSetUpY -0.00079;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296356;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.587524;
PositionY 71.51709;
PositionZ 119.234833;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296357;
DefinitionType "OBJECT_DRAGON_SPIKED_GATE_01";
ScriptName SpikeGate;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.864502;
PositionY 52.697754;
PositionZ 135.186127;
RHSetForwardX -0.104525;
RHSetForwardY 0.994499;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296359;
DefinitionType "OBJECT_NW_DRAGON_LO_POLY_TOWER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.853516;
PositionY 127.053223;
PositionZ 123.614258;
RHSetForwardX -0.719331;
RHSetForwardY 0.69466;
RHSetForwardZ 0.0;
RHSetUpX -0.00024;
RHSetUpY -0.000248;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296380;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFE_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.579346;
PositionY 66.287109;
PositionZ 135.565918;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296381;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.690308;
PositionY 67.874512;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.690308,-7971.874512,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.404541,-0.869141,0.534149);
KeyCameras[0].LookDirection C3DCoordF(0.276855,-0.519042,0.808669);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.384521,-0.885742,0.586487);
KeyCameras[1].LookDirection C3DCoordF(0.276859,-0.519049,0.808664);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296382;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.045776;
PositionY 67.879395;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.045776,-7971.879395,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.536621,-1.421387,1.789185);
KeyCameras[0].LookDirection C3DCoordF(0.409542,0.567377,-0.714394);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.52832,-1.409668,1.764908);
KeyCameras[1].LookDirection C3DCoordF(0.409542,0.567377,-0.714394);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296383;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.402344;
PositionY 67.878906;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1470.402344,-7971.878906,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 8;
KeyCameras[0].Position C3DCoordF(0.035034,-0.592285,1.440384);
KeyCameras[0].LookDirection C3DCoordF(0.282748,-0.919543,0.272936);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.100586,-0.974609,1.559509);
KeyCameras[1].LookDirection C3DCoordF(0.279566,-0.920491,0.273019);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.04541,-1.268066,1.559021);
KeyCameras[2].LookDirection C3DCoordF(0.409782,-0.841781,0.351403);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.5;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.028809,-1.30127,1.563065);
KeyCameras[3].LookDirection C3DCoordF(0.409782,-0.841781,0.351403);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 1.2;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.060913,-1.234863,1.520599);
KeyCameras[4].LookDirection C3DCoordF(0.404019,-0.822686,0.399946);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 1.5;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.041138,-1.005859,1.429764);
KeyCameras[5].LookDirection C3DCoordF(0.278964,-0.890732,0.358853);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 2.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-0.039795,-0.976563,1.419067);
KeyCameras[6].LookDirection C3DCoordF(0.269753,-0.894946,0.355394);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 2.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-0.063232,-0.897461,1.366257);
KeyCameras[7].LookDirection C3DCoordF(0.25896,-0.892746,0.368706);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 2.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296384;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.396851;
PositionY 68.455078;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1472.396851,-7972.455078,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-2.006104,-1.916016,1.268143);
KeyCameras[0].LookDirection C3DCoordF(0.43443,-0.763639,0.477625);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.001709,-1.923828,1.272919);
KeyCameras[1].LookDirection C3DCoordF(0.43443,-0.763639,0.477625);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296385;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.066406;
PositionY 68.41748;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.066406,-7972.41748,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 6;
KeyCameras[0].Position C3DCoordF(-0.905518,-1.53418,1.567581);
KeyCameras[0].LookDirection C3DCoordF(0.473823,-0.858034,0.198164);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.811401,-1.445313,1.534714);
KeyCameras[1].LookDirection C3DCoordF(0.312508,-0.904809,0.289238);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.6;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.791748,-1.341309,1.472107);
KeyCameras[2].LookDirection C3DCoordF(0.266613,-0.87992,0.393266);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.7;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.74707,-1.346191,1.498352);
KeyCameras[3].LookDirection C3DCoordF(0.211064,-0.881367,0.422663);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 1.8;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.672363,-1.294434,1.439423);
KeyCameras[4].LookDirection C3DCoordF(0.135631,-0.908764,0.394654);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.60498,-1.339355,1.465424);
KeyCameras[5].LookDirection C3DCoordF(0.082647,-0.89606,0.436173);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 2.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296386;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.324585;
PositionY 68.390137;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1470.324585,-7972.390137,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.197998,0.893066,0.502518);
KeyCameras[0].LookDirection C3DCoordF(0.11489,-0.945984,0.303174);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.177124,0.716797,0.560211);
KeyCameras[1].LookDirection C3DCoordF(0.11489,-0.945984,0.303174);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296527;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFE_SHOT5B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.742676;
PositionY 68.45459;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.742676,-7972.45459,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.624023,-3.04248,2.421509);
KeyCameras[0].LookDirection C3DCoordF(0.359109,0.785109,-0.504623);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.595703,-2.97998,2.381104);
KeyCameras[1].LookDirection C3DCoordF(0.359109,0.785109,-0.504623);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296630;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFG_SHOT9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.922729;
PositionY 66.763184;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1466.922729,-7970.763184,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(12.289063,-1.556641,0.60881);
KeyCameras[0].LookDirection C3DCoordF(-0.985827,0.122069,0.11508);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(12.387451,-0.762695,1.408798);
KeyCameras[1].LookDirection C3DCoordF(-0.985827,0.122069,0.11508);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296631;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFG_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.306274;
PositionY 66.191406;
PositionZ 135.406006;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296760;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_DRAGON2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.367188;
PositionY 107.040527;
PositionZ 132.061417;
RHSetForwardX 0.087155;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296761;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.400879;
PositionY 109.253906;
PositionZ 120.322609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1469.400879,-8013.253906,-120.322609);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.115234,0.837402,20.288506);
KeyCameras[0].LookDirection C3DCoordF(0.043339,-0.989347,-0.138974);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.9;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.983521,0.265625,28.918999);
KeyCameras[1].LookDirection C3DCoordF(0.013914,-0.951986,-0.305825);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296763;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFI_DRAGON1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.367798;
PositionY 106.995605;
PositionZ 113.058746;
RHSetForwardX 0.087155;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296822;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_SHOT12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.733398;
PositionY 59.805664;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1471.733398,-7963.805664,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(-0.0896,4.819336,0.34465);
KeyCameras[0].LookDirection C3DCoordF(-0.245226,0.931103,0.270021);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.161743,4.807617,0.34465);
KeyCameras[1].LookDirection C3DCoordF(-0.232156,0.934482,0.269902);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.555908,4.718262,0.387436);
KeyCameras[2].LookDirection C3DCoordF(-0.179806,0.945783,0.270488);
KeyCameras[2].FOV 0.166667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.64856,4.722656,0.387436);
KeyCameras[3].LookDirection C3DCoordF(-0.157105,0.951665,0.263917);
KeyCameras[3].FOV 0.166667;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297442;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFG_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.582031;
PositionY 66.307617;
PositionZ 135.406006;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297447;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFD_DRAGON;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.014526;
PositionY 79.635254;
PositionZ 135.406006;
RHSetForwardX 0.087155;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297448;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.217529;
PositionY 70.08252;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1475.217529,-7974.08252,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 6;
KeyCameras[0].Position C3DCoordF(-2.506592,-2.370605,0.424026);
KeyCameras[0].LookDirection C3DCoordF(-0.272509,0.898108,0.345169);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.468506,-2.601563,0.499176);
KeyCameras[1].LookDirection C3DCoordF(-0.260695,0.916826,0.302436);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-2.403564,-2.813965,0.626221);
KeyCameras[2].LookDirection C3DCoordF(-0.323285,0.848258,0.419459);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-2.199951,-3.479492,0.464676);
KeyCameras[3].LookDirection C3DCoordF(-0.237203,0.858959,0.453789);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 1.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-1.619751,-5.591797,0.977371);
KeyCameras[4].LookDirection C3DCoordF(-0.256865,0.918073,0.30193);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 1.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-1.457397,-6.174805,1.254974);
KeyCameras[5].LookDirection C3DCoordF(-0.289217,0.94444,0.15616);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 1.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297460;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.295044;
PositionY 69.220703;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1476.295044,-7973.220703,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-4.215454,7.197266,5.410294);
KeyCameras[0].LookDirection C3DCoordF(-0.129168,-0.942514,-0.308194);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.238281,7.039551,5.357895);
KeyCameras[1].LookDirection C3DCoordF(-0.122562,-0.943387,-0.308221);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297485;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFD_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.175781;
PositionY 63.002441;
PositionZ 135.406006;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297486;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFD_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.793091;
PositionY 65.524414;
PositionZ 135.406006;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297488;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.213745;
PositionY 67.521973;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1476.213745,-7971.521973,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.291992,-0.095703,0.940155);
KeyCameras[0].LookDirection C3DCoordF(-0.954613,0.162602,0.249548);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.386841,0.466309,0.940155);
KeyCameras[1].LookDirection C3DCoordF(-0.969959,0.014648,0.242826);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297489;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.819702;
PositionY 68.365234;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1474.819702,-7972.365234,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(6.472778,-1.861328,11.116196);
KeyCameras[0].LookDirection C3DCoordF(-0.657244,0.37208,-0.655428);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.505737,-1.880859,11.149002);
KeyCameras[1].LookDirection C3DCoordF(-0.657244,0.37208,-0.655428);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297490;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.803833;
PositionY 67.265625;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1474.803833,-7971.265625,-135.406006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.421997,5.284668,3.979416);
KeyCameras[0].LookDirection C3DCoordF(-0.192603,-0.923712,-0.33115);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.437622,5.210449,3.952927);
KeyCameras[1].LookDirection C3DCoordF(-0.192603,-0.923712,-0.33115);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297523;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFD_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.906006;
PositionY 69.171875;
PositionZ 135.529617;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1474.906006,-7973.171875,-135.529617);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.906738,-1.279785,1.538269);
KeyCameras[0].LookDirection C3DCoordF(-0.360332,-0.930125,0.070904);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.9104,-1.289063,1.538971);
KeyCameras[1].LookDirection C3DCoordF(-0.360332,-0.930125,0.070904);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297565;
DefinitionType "OBJECT_DRAGON_STATUE_KNIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.089111;
PositionY 28.708496;
PositionZ 134.935364;
RHSetForwardX -0.173653;
RHSetForwardY -0.984801;
RHSetForwardZ 0.0;
RHSetUpX 0.000589;
RHSetUpY -0.000104;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297566;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.075684;
PositionY 39.880371;
PositionZ 130.60762;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 10.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297567;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.116211;
PositionY 50.646484;
PositionZ 130.601273;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 18.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297568;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 103.105835;
PositionY 46.229004;
PositionZ 131.266068;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 18.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297569;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.353638;
PositionY 87.964355;
PositionZ 130.866104;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 18.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297570;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.587646;
PositionY 81.647949;
PositionZ 130.599823;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 18.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297571;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.324463;
PositionY 109.469238;
PositionZ 130.989883;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,50,0,255);
InnerRadius 18.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297591;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.419067;
PositionY 73.105469;
PositionZ 134.806015;
RHSetForwardX 0.896769;
RHSetForwardY 0.442487;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,60,0,255);
InnerRadius 7.0;
OuterRadius 14.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297592;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.491089;
PositionY 75.991211;
PositionZ 135.406006;
RHSetForwardX -0.54773;
RHSetForwardY 0.836648;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,60,0,255);
InnerRadius 6.0;
OuterRadius 9.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297593;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.887573;
PositionY 60.04541;
PositionZ 135.806;
RHSetForwardX 0.548523;
RHSetForwardY 0.836108;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,60,0,255);
InnerRadius 4.0;
OuterRadius 6.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297617;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFG_MASK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.795898;
PositionY 66.328613;
PositionZ 137.350891;
RHSetForwardX -0.173649;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297618;
DefinitionType "MARKER_BASIC";
ScriptName MK_DFG_MASKDROP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.098267;
PositionY 71.686035;
PositionZ 131.544128;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297700;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_DFI_NEW1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.235107;
PositionY 56.682617;
PositionZ 135.412292;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1472.235107,-7960.682617,-135.412292);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.053833,-3.647461,1.346649);
KeyCameras[0].LookDirection C3DCoordF(-0.191006,0.973947,0.122247);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.524048,1.988281,1.763321);
KeyCameras[1].LookDirection C3DCoordF(-0.162738,0.985465,0.048742);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297741;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_CAMP1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.098267;
PositionY 38.70166;
PositionZ 131.544128;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297742;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_LIT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.63501;
PositionY 45.806641;
PositionZ 131.544128;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297743;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_LIT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.671997;
PositionY 38.54248;
PositionZ 131.544128;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297744;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_LIT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.966919;
PositionY 51.409668;
PositionZ 133.91011;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297745;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_LIT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.350098;
PositionY 38.656738;
PositionZ 131.544128;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297746;
DefinitionType "MARKER_BASIC";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.057007;
PositionY 55.88623;
PositionZ 135.462296;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297775;
DefinitionType "MARKER_BASIC";
ScriptName MK_DI_FIREBALL1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.792114;
PositionY 43.29248;
PositionZ 131.544128;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_DragonBossFight;

NewThing Marker;
Player 4;
UID 18446741874686297527;
DefinitionType "MARKER_BASIC";
ScriptName DBSummonerSpawn;
ScriptData "0";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.407837;
PositionY 59.182129;
PositionZ 138.005966;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.000846;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297528;
DefinitionType "MARKER_BASIC";
ScriptName DBSummonerSpawn;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.412109;
PositionY 55.147461;
PositionZ 138.005966;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297529;
DefinitionType "MARKER_BASIC";
ScriptName DBMinionSpawn;
ScriptData "0";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.04834;
PositionY 59.484863;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297530;
DefinitionType "MARKER_BASIC";
ScriptName DBMinionSpawn;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.896606;
PositionY 58.028809;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297531;
DefinitionType "MARKER_BASIC";
ScriptName DBMinionSpawn;
ScriptData "2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.434814;
PositionY 68.174316;
PositionZ 135.406006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

