Version 2;

XXXSectionStart NULL;

NewThing Marker;
Player 4;
UID 18446741874686297982;
DefinitionType "MARKER_BASIC";
ScriptName HH_DUST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.861816;
PositionY 25.148682;
PositionZ 42.547932;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297980;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName HOUSETOGRAVE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.80542;
PositionY 36.259766;
PositionZ 42.373222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.041667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2858.80542,-2148.259766,-42.373222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.2;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.046143,25.672363,4.568771);
KeyCameras[0].LookDirection C3DCoordF(-0.727052,-0.668702,-0.15567);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(12.39917,17.856201,4.568039);
KeyCameras[1].LookDirection C3DCoordF(-0.592045,-0.800054,-0.09694);
KeyCameras[1].FOV 0.041667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297945;
DefinitionType "MARKER_BASIC";
ScriptName MK_EMG_GHOSTFX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.963135;
PositionY 41.551025;
PositionZ 42.490036;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297909;
DefinitionType "MARKER_BASIC";
ScriptName MK_EMG_DOOR;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.724854;
PositionY 41.774658;
PositionZ 42.398304;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297908;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_EMG_DOOR;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.751465;
PositionY 43.078125;
PositionZ 42.504528;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2862.751465,-2155.078125,-42.504528);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.320313,-0.291748,1.540962);
KeyCameras[0].LookDirection C3DCoordF(-0.925494,-0.344711,-0.156956);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.218262,-0.329346,1.523716);
KeyCameras[1].LookDirection C3DCoordF(-0.925494,-0.344711,-0.156956);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297861;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_EMG_WALK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.248779;
PositionY 51.127441;
PositionZ 44.748943;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2869.248779,-2163.127441,-44.748943);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.260498,0.366455,-0.862534);
KeyCameras[0].LookDirection C3DCoordF(-0.994752,-0.102038,-0.007564);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.717041,2.685059,-0.862534);
KeyCameras[1].LookDirection C3DCoordF(-0.466045,-0.884729,-0.007564);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297860;
DefinitionType "MARKER_BASIC";
ScriptName MK_EMG_GHOST2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.690918;
PositionY 41.590332;
PositionZ 42.48428;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297859;
DefinitionType "MARKER_BASIC";
ScriptName MK_EMG_GHOST1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.688721;
PositionY 58.780273;
PositionZ 42.625828;
RHSetForwardX 0.939687;
RHSetForwardY -0.342018;
RHSetForwardZ 0.0;
RHSetUpX 0.000118;
RHSetUpY 0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297858;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_EMG_CRANE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 12.70752;
PositionY 84.833496;
PositionZ 33.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2828.70752,-2196.833496,-33.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(3.341309,0.590332,5.8466);
KeyCameras[0].LookDirection C3DCoordF(0.587851,-0.807808,0.043332);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(11.564941,-6.245117,10.542332);
KeyCameras[1].LookDirection C3DCoordF(0.472887,-0.881078,-0.008976);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(22.492188,-23.456543,11.994812);
KeyCameras[2].LookDirection C3DCoordF(0.688881,-0.722568,-0.057778);
KeyCameras[2].FOV 0.111111;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 4.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(33.563232,-30.868164,11.947643);
KeyCameras[3].LookDirection C3DCoordF(-0.139155,-0.989707,-0.033404);
KeyCameras[3].FOV 0.111111;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 4.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(36.548096,-32.834229,11.895134);
KeyCameras[4].LookDirection C3DCoordF(-0.508342,-0.858713,-0.064809);
KeyCameras[4].FOV 0.111111;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297702;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM5NEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.470947;
PositionY 58.044189;
PositionZ 43.141254;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2852.470947,-2170.044189,-43.141254);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.005127;
LookDirection.Y -0.97926;
LookDirection.Z 0.202544;
LookDirectionEnd.X -0.005127;
LookDirectionEnd.Y -0.97926;
LookDirectionEnd.Z 0.202544;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297701;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SIDEHHNEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.373291;
PositionY 58.79834;
PositionZ 43.678986;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2862.373291,-2170.79834,-43.678986);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.082031;
LookDirection.Y -0.992186;
LookDirection.Z 0.094009;
LookDirectionEnd.X 0.082031;
LookDirectionEnd.Y -0.992186;
LookDirectionEnd.Z 0.094009;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297593;
DefinitionType "OBJECT_PRISON_WARDER_OFFICE_CANDLESTICK_WALLBRACKET_01";
CreateTC "CTCOwnedEntity";
ScriptName CandleToLight;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.509521;
PositionY 38.552734;
PositionZ 48.457176;
RHSetForwardX 0.91354;
RHSetForwardY -0.406735;
RHSetForwardZ 0.0;
RHSetUpX 0.000372;
RHSetUpY 0.000835;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297592;
DefinitionType "OBJECT_PRISON_WARDER_OFFICE_CANDLESTICK_WALLBRACKET_01";
CreateTC "CTCOwnedEntity";
ScriptName CandleToLight;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.597656;
PositionY 50.998779;
PositionZ 49.61454;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000315;
RHSetUpY 0.00014;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297591;
DefinitionType "OBJECT_PRISON_WARDER_OFFICE_CANDLESTICK_WALLBRACKET_01";
CreateTC "CTCOwnedEntity";
ScriptName CandleToLight;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.64624;
PositionY 54.086426;
PositionZ 45.612846;
RHSetForwardX -0.927175;
RHSetForwardY 0.374613;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297464;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HHE_SHOT1TILT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.088623;
PositionY 48.058838;
PositionZ 44.755264;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2840.088623,-2160.058838,-44.755264);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.039959);
KeyCameras[0].LookDirection C3DCoordF(0.436754,0.891818,0.117924);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.02;
KeyCameras[1].Position C3DCoordF(0.0,0.0,0.039959);
KeyCameras[1].LookDirection C3DCoordF(0.436754,0.891818,0.117924);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.02;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296810;
DefinitionType "MARKER_BASIC";
ScriptName MK_HH_ENTRY;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.136719;
PositionY 50.581543;
PositionZ 43.401836;
RHSetForwardX -0.681994;
RHSetForwardY -0.73135;
RHSetForwardZ 0.0;
RHSetUpX 0.000357;
RHSetUpY -0.000333;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296750;
DefinitionType "OBJECT_CHEST_OPENABLE";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.742188;
PositionY 42.221436;
PositionZ 43.401833;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCChest;
ContainerContents[0] "OBJECT_GEMSTONE_RUBY";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296705;
DefinitionType "OBJECT_HAUNTED_HOUSE_BEARTROPHY_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.301025;
PositionY 44.599854;
PositionZ 43.28986;
RHSetForwardX -0.92299;
RHSetForwardY 0.384764;
RHSetForwardZ 0.0;
RHSetUpX -0.00023;
RHSetUpY -0.000552;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296704;
DefinitionType "OBJECT_HAUNTED_HOUSE_BEARTOY_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.391113;
PositionY 47.322754;
PositionZ 43.397804;
RHSetForwardX 0.647235;
RHSetForwardY -0.762283;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296701;
DefinitionType "OBJECT_HAUNTED_HOUSE_PICTURE_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.359375;
PositionY 40.703369;
PositionZ 47.288151;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296700;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOK_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.540771;
PositionY 53.031006;
PositionZ 47.26228;
RHSetForwardX -0.002848;
RHSetForwardY 0.99999;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296699;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOK_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.411621;
PositionY 51.715332;
PositionZ 47.261559;
RHSetForwardX -0.086826;
RHSetForwardY 0.996218;
RHSetForwardZ 0.0;
RHSetUpX -0.000486;
RHSetUpY -0.000042;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296696;
DefinitionType "OBJECT_HAUNTED_HOUSE_CHAIR_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.361572;
PositionY 48.468018;
PositionZ 47.111526;
RHSetForwardX -0.896551;
RHSetForwardY -0.442928;
RHSetForwardZ 0.0;
RHSetUpX 0.000265;
RHSetUpY -0.000536;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296695;
DefinitionType "OBJECT_HAUNTED_HOUSE_CHAIR_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.246826;
PositionY 43.908936;
PositionZ 47.165211;
RHSetForwardX -0.615654;
RHSetForwardY 0.788009;
RHSetForwardZ 0.0;
RHSetUpX -0.000272;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296693;
DefinitionType "OBJECT_HAUNTED_HOUSE_TABLE";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.960693;
PositionY 46.316406;
PositionZ 43.405998;
RHSetForwardX -0.011983;
RHSetForwardY 0.999905;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296690;
DefinitionType "OBJECT_HAUNTED_HOUSE_PICTURE_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.647949;
PositionY 48.373535;
PositionZ 43.515553;
RHSetForwardX -0.939683;
RHSetForwardY 0.342029;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296689;
DefinitionType "OBJECT_HAUNTED_HOUSE_PICTURE_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.645264;
PositionY 49.330811;
PositionZ 43.609516;
RHSetForwardX 0.927178;
RHSetForwardY -0.374605;
RHSetForwardZ 0.0;
RHSetUpX 0.000342;
RHSetUpY 0.000847;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296683;
DefinitionType "OBJECT_HAUNTED_HOUSE_BED_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.106689;
PositionY 51.378418;
PositionZ 47.34922;
RHSetForwardX 0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.000034;
RHSetUpY 0.000976;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296682;
DefinitionType "OBJECT_HAUNTED_HOUSE_BED_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.440918;
PositionY 45.679688;
PositionZ 47.276962;
RHSetForwardX 0.55919;
RHSetForwardY 0.829033;
RHSetForwardZ 0.0;
RHSetUpX -0.000701;
RHSetUpY 0.000473;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296620;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.757813;
PositionY 25.349121;
PositionZ 42.339725;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296619;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.165039;
PositionY 37.356201;
PositionZ 42.37571;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000243;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296618;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 17.920166;
PositionY 35.760254;
PositionZ 42.37693;
RHSetForwardX 0.438361;
RHSetForwardY 0.898773;
RHSetForwardZ 0.0;
RHSetUpX -0.00031;
RHSetUpY 0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296616;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_BIG_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.8479;
PositionY 29.413086;
PositionZ 42.299999;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000243;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296615;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.6604;
PositionY 26.00708;
PositionZ 42.299999;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.000554;
RHSetUpY 0.000224;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296614;
DefinitionType "OBJECT_WALL_SMALL_RIGHTANGLE_BIG_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 16.227783;
PositionY 31.843018;
PositionZ 42.235767;
RHSetForwardX -0.913536;
RHSetForwardY 0.406743;
RHSetForwardZ 0.0;
RHSetUpX -0.000243;
RHSetUpY -0.000546;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296613;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.601318;
PositionY 26.882568;
PositionZ 42.300007;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000315;
RHSetUpY 0.00014;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296605;
DefinitionType "OBJECT_WALL_SMALL_CURVED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.952148;
PositionY 37.476563;
PositionZ 42.174492;
RHSetForwardX -0.275653;
RHSetForwardY -0.961233;
RHSetForwardZ 0.0;
RHSetUpX 0.000742;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296604;
DefinitionType "OBJECT_WALL_SMALL_BROKEN_END_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.663574;
PositionY 38.546387;
PositionZ 42.444496;
RHSetForwardX -0.898785;
RHSetForwardY 0.438377;
RHSetForwardZ 0.0;
RHSetUpX -0.000214;
RHSetUpY -0.000439;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296601;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.499023;
PositionY 22.446289;
PositionZ 42.5;
RHSetForwardX -0.809008;
RHSetForwardY 0.587788;
RHSetForwardZ 0.0;
RHSetUpX -0.000287;
RHSetUpY -0.000395;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296600;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.352539;
PositionY 20.840088;
PositionZ 42.500031;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296599;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.93457;
PositionY 24.400635;
PositionZ 42.5;
RHSetForwardX -0.97814;
RHSetForwardY 0.207921;
RHSetForwardZ 0.0;
RHSetUpX -0.000124;
RHSetUpY -0.000585;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296598;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.074951;
PositionY 26.202881;
PositionZ 42.5;
RHSetForwardX -0.898781;
RHSetForwardY -0.438346;
RHSetForwardZ 0.0;
RHSetUpX 0.000371;
RHSetUpY -0.00076;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296597;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.771729;
PositionY 28.093018;
PositionZ 42.5;
RHSetForwardX -0.939668;
RHSetForwardY 0.342022;
RHSetForwardZ 0.0;
RHSetUpX -0.000205;
RHSetUpY -0.000562;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296596;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.579102;
PositionY 30.079102;
PositionZ 42.5;
RHSetForwardX -0.990248;
RHSetForwardY -0.139151;
RHSetForwardZ 0.0;
RHSetUpX 0.000083;
RHSetUpY -0.000592;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296595;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.415039;
PositionY 38.616943;
PositionZ 42.488419;
RHSetForwardX -0.984805;
RHSetForwardY -0.173631;
RHSetForwardZ 0.0;
RHSetUpX 0.000159;
RHSetUpY -0.0009;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296594;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.123047;
PositionY 33.720459;
PositionZ 42.5;
RHSetForwardX 0.866003;
RHSetForwardY -0.499994;
RHSetForwardZ 0.0;
RHSetUpX 0.000299;
RHSetUpY 0.000518;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296593;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.10498;
PositionY 35.450928;
PositionZ 42.495121;
RHSetForwardX -0.139169;
RHSetForwardY 0.990246;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296592;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.749512;
PositionY 36.643799;
PositionZ 42.49509;
RHSetForwardX -0.615651;
RHSetForwardY 0.788011;
RHSetForwardZ 0.0;
RHSetUpX -0.000385;
RHSetUpY -0.000301;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296591;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.664551;
PositionY 38.059326;
PositionZ 42.45108;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.000554;
RHSetUpY 0.000224;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296590;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.230713;
PositionY 36.916504;
PositionZ 42.45031;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296589;
DefinitionType "OBJECT_PAVING_SLAB_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.371582;
PositionY 36.496338;
PositionZ 42.45108;
RHSetForwardX 0.309015;
RHSetForwardY 0.951051;
RHSetForwardZ 0.0;
RHSetUpX -0.000464;
RHSetUpY 0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296588;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.750732;
PositionY 37.613281;
PositionZ 42.463165;
RHSetForwardX 0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296585;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.368164;
PositionY 37.0896;
PositionZ 42.278469;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.069756;
RHSetUpY 0.0;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296582;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.316406;
PositionY 30.223633;
PositionZ 42.526005;
RHSetForwardX 0.20791;
RHSetForwardY 0.978125;
RHSetForwardZ 0.0;
RHSetUpX -0.000675;
RHSetUpY 0.000144;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296580;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.873535;
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NewThing Object;
Player 4;
UID 18446741874686296579;
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StartCTCPhysicsStandard;
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NewThing Object;
Player 4;
UID 18446741874686296578;
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NewThing Object;
Player 4;
UID 18446741874686296577;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296575;
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NewThing Object;
Player 4;
UID 18446741874686296574;
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NewThing Object;
Player 4;
UID 18446741874686296573;
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NewThing Object;
Player 4;
UID 18446741874686296572;
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NewThing Object;
Player 4;
UID 18446741874686296571;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296569;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296568;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296567;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296566;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296565;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296564;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296563;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296562;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296561;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296560;
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EndCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296559;
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PositionX 33.438721;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296557;
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ScriptName NULL;
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RHSetForwardX 0.0;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296556;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.589111;
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RHSetForwardX 0.999994;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296555;
DefinitionType "OBJECT_PAVING_SLAB_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.734131;
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RHSetForwardX 0.997541;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296554;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296553;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296552;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296551;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296550;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296549;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296548;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296546;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296545;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296544;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296542;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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EndCTCLight;
Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296541;
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StartCTCPhysicsStandard;
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NewThing Object;
Player 4;
UID 18446741874686296540;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
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UID 18446741874686296536;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296534;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296531;
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StartCTCPhysicsStandard;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296530;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.574951;
PositionY 72.990967;
PositionZ 33.697384;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296529;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.260254;
PositionY 70.991455;
PositionZ 33.697315;
RHSetForwardX 0.990262;
RHSetForwardY -0.139173;
RHSetForwardZ 0.0;
RHSetUpX 0.000127;
RHSetUpY 0.000905;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296528;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.90332;
PositionY 69.556152;
PositionZ 33.693943;
RHSetForwardX 0.743139;
RHSetForwardY -0.669128;
RHSetForwardZ 0.0;
RHSetUpX 0.000517;
RHSetUpY 0.000574;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296527;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.614502;
PositionY 67.559082;
PositionZ 33.69733;
RHSetForwardX 0.990262;
RHSetForwardY -0.139173;
RHSetForwardZ 0.0;
RHSetUpX 0.000127;
RHSetUpY 0.000905;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296526;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.390381;
PositionY 65.999512;
PositionZ 33.720325;
RHSetForwardX 0.788005;
RHSetForwardY -0.615659;
RHSetForwardZ 0.0;
RHSetUpX 0.000638;
RHSetUpY 0.000816;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296525;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.791992;
PositionY 64.085693;
PositionZ 34.048416;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.043243;
RHSetUpY 0.133089;
RHSetUpZ 0.990154;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296469;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.843262;
PositionY 54.794678;
PositionZ 33.958649;
RHSetForwardX 0.90465;
RHSetForwardY 0.402776;
RHSetForwardZ -0.139171;
RHSetUpX 0.182506;
RHSetUpY -0.071081;
RHSetUpZ 0.980626;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296467;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.603516;
PositionY 86.324463;
PositionZ 33.45295;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296435;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.48999;
PositionY 50.061523;
PositionZ 37.707474;
RHSetForwardX 0.939687;
RHSetForwardY 0.342018;
RHSetForwardZ 0.0;
RHSetUpX -0.000236;
RHSetUpY 0.000649;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296434;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.513184;
PositionY 46.641602;
PositionZ 42.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296433;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_08";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.247803;
PositionY 45.017334;
PositionZ 42.288445;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296432;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.908936;
PositionY 45.536377;
PositionZ 42.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296431;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.141602;
PositionY 74.787598;
PositionZ 35.912598;
RHSetForwardX -0.03491;
RHSetForwardY -0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.001091;
RHSetUpY -0.000038;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296430;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.436523;
PositionY 83.589111;
PositionZ 31.381458;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296429;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.397705;
PositionY 80.234619;
PositionZ 29.754971;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296428;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.482422;
PositionY 48.417725;
PositionZ 30.178461;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296427;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.375732;
PositionY 101.886475;
PositionZ 29.558086;
RHSetForwardX -0.984787;
RHSetForwardY -0.173637;
RHSetForwardZ 0.0;
RHSetUpX 0.00017;
RHSetUpY -0.000962;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296423;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_08";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.398682;
PositionY 53.31958;
PositionZ 42.380871;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296422;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.188965;
PositionY 58.718018;
PositionZ 42.324558;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296420;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.759033;
PositionY 54.026611;
PositionZ 42.380871;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296419;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.060791;
PositionY 54.428223;
PositionZ 42.380871;
RHSetForwardX 0.719307;
RHSetForwardY -0.694659;
RHSetForwardZ 0.0;
RHSetUpX 0.000415;
RHSetUpY 0.00043;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296415;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.932861;
PositionY 90.004395;
PositionZ 31.72963;
RHSetForwardX -0.848056;
RHSetForwardY -0.529895;
RHSetForwardZ 0.0;
RHSetUpX 0.000579;
RHSetUpY -0.000926;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296414;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.847168;
PositionY 88.418213;
PositionZ 31.502014;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296413;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.077393;
PositionY 72.719727;
PositionZ 36.515194;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296412;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.829834;
PositionY 61.824219;
PositionZ 33.771519;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296411;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.001465;
PositionY 78.108154;
PositionZ 31.583473;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296410;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.089355;
PositionY 64.625244;
PositionZ 33.530334;
RHSetForwardX 0.829032;
RHSetForwardY -0.559191;
RHSetForwardZ 0.0;
RHSetUpX 0.000546;
RHSetUpY 0.00081;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296409;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.772217;
PositionY 85.690918;
PositionZ 30.992966;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296408;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.181396;
PositionY 63.377686;
PositionZ 30.468956;
RHSetForwardX 0.173644;
RHSetForwardY -0.984803;
RHSetForwardZ 0.0;
RHSetUpX 0.0009;
RHSetUpY 0.000159;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296407;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.178955;
PositionY 55.670654;
PositionZ 34.78413;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296406;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.009766;
PositionY 50.099854;
PositionZ 32.827507;
RHSetForwardX 0.275647;
RHSetForwardY 0.961253;
RHSetForwardZ 0.0;
RHSetUpX -0.000664;
RHSetUpY 0.00019;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296332;
DefinitionType "BUILDING_HAUNTED_HOUSE_STABLES_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.792969;
PositionY 72.623291;
PositionZ 33.292969;
RHSetForwardX -0.034863;
RHSetForwardY 0.999369;
RHSetForwardZ 0.0;
RHSetUpX -0.001091;
RHSetUpY -0.000038;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296139;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName HH_CellarOpeningCam;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.951172;
PositionY 116.053467;
PositionZ 39.510307;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2878.951172,-2292.053467,-39.510307);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.437032;
LookDirection.Y -0.846474;
LookDirection.Z -0.304114;
LookDirectionEnd.X 0.437032;
LookDirectionEnd.Y -0.846474;
LookDirectionEnd.Z -0.304114;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296093;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName HauntedHouseHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 11.318115;
PositionY 85.700928;
PositionZ 33.0;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.000282;
RHSetUpY 0.000869;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296068;
DefinitionType "REGION_EXIT_POINT";
ScriptName HauntedHouseToBarrowFieldsEX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 5.253906;
PositionY 86.791748;
PositionZ 33.0;
RHSetForwardX -0.999385;
RHSetForwardY 0.034911;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 11.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 2925801541023566638;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296067;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName BarrowFieldsToHauntedHouseEN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 12.271973;
PositionY 86.415527;
PositionZ 33.0;
RHSetForwardX 0.997558;
RHSetForwardY 0.069756;
RHSetForwardZ 0.0;
RHSetUpX -0.00008;
RHSetUpY 0.001142;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296066;
DefinitionType "BUILDING_GRAVEYARD_HAUNTED_HOUSE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.114014;
PositionY 45.41748;
PositionZ 42.5;
RHSetForwardX -0.342046;
RHSetForwardY -0.939659;
RHSetForwardZ 0.0;
RHSetUpX 0.001214;
RHSetUpY -0.000442;
RHSetUpZ 0.999993;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296389;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName CellarDoorToHauntedHouse_RegionEntrance;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.529785;
PositionY 40.841064;
PositionZ 42.487183;
RHSetForwardX 0.529916;
RHSetForwardY 0.848043;
RHSetForwardZ 0.0;
RHSetUpX -0.000717;
RHSetUpY 0.000448;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296398;
DefinitionType "OBJECT_HAUNTED_HOUSE_DOORS_CELLAR_01";
CreateTC "CTCOwnedEntity";
CreateTC "CTCActionUseScriptedHook";
ScriptName HH_CellarDoor;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.143555;
PositionY 41.953125;
PositionZ 42.890232;
RHSetForwardX -0.309039;
RHSetForwardY -0.951043;
RHSetForwardZ 0.000001;
RHSetUpX -0.065684;
RHSetUpY 0.021345;
RHSetUpZ 0.997606;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance TRUE;
EntranceConnectedToUID 136090952216346628;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296437;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.325684;
PositionY 69.393555;
PositionZ 35.790909;
RHSetForwardX 0.97029;
RHSetForwardY 0.241921;
RHSetForwardZ 0.0;
RHSetUpX -0.000167;
RHSetUpY 0.00067;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296438;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.561768;
PositionY 73.529297;
PositionZ 31.63636;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296440;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.019043;
PositionY 40.119141;
PositionZ 42.360474;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296441;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.198975;
PositionY 66.273682;
PositionZ 40.887127;
RHSetForwardX -0.69465;
RHSetForwardY 0.71934;
RHSetForwardZ 0.0;
RHSetUpX -0.00043;
RHSetUpY -0.000415;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296443;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.063965;
PositionY 44.065186;
PositionZ 42.471607;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296447;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.467041;
PositionY 57.258301;
PositionZ 42.5;
RHSetForwardX 0.996934;
RHSetForwardY -0.069712;
RHSetForwardZ -0.034898;
RHSetUpX 0.046441;
RHSetUpY 0.171505;
RHSetUpZ 0.984082;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296448;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.613525;
PositionY 59.305908;
PositionZ 41.977757;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296450;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.710205;
PositionY 60.527832;
PositionZ 41.229038;
RHSetForwardX -0.743135;
RHSetForwardY 0.669133;
RHSetForwardZ 0.0;
RHSetUpX 0.184122;
RHSetUpY 0.204485;
RHSetUpZ 0.961391;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296451;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "cc";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.517578;
PositionY 60.950439;
PositionZ 40.542561;
RHSetForwardX -0.241328;
RHSetForwardY 0.967928;
RHSetForwardZ -0.069756;
RHSetUpX 0.251222;
RHSetUpY 0.131742;
RHSetUpZ 0.958916;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296452;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.149414;
PositionY 65.611572;
PositionZ 40.835686;
RHSetForwardX -0.559184;
RHSetForwardY 0.829036;
RHSetForwardZ 0.0;
RHSetUpX 0.255913;
RHSetUpY 0.172613;
RHSetUpZ 0.951158;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296453;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.741943;
PositionY 64.546875;
PositionZ 41.429901;
RHSetForwardX -0.305998;
RHSetForwardY 0.941781;
RHSetForwardZ -0.139169;
RHSetUpX 0.188351;
RHSetUpY 0.203184;
RHSetUpZ 0.960848;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296454;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.948975;
PositionY 64.068848;
PositionZ 41.92593;
RHSetForwardX 0.238245;
RHSetForwardY 0.95555;
RHSetForwardZ -0.173645;
RHSetUpX 0.209855;
RHSetUpY 0.123916;
RHSetUpZ 0.969825;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296455;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.088867;
PositionY 64.55249;
PositionZ 42.185051;
RHSetForwardX 0.0;
RHSetForwardY 0.990246;
RHSetForwardZ -0.139169;
RHSetUpX 0.139169;
RHSetUpY 0.137814;
RHSetUpZ 0.980609;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296456;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.1604;
PositionY 64.559326;
PositionZ 42.474854;
RHSetForwardX -0.586342;
RHSetForwardY 0.807048;
RHSetForwardZ -0.069754;
RHSetUpX 0.044184;
RHSetUpY 0.117843;
RHSetUpZ 0.992026;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296458;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.688232;
PositionY 63.558838;
PositionZ 42.700001;
RHSetForwardX -0.669109;
RHSetForwardY 0.743134;
RHSetForwardZ 0.0;
RHSetUpX -0.078042;
RHSetUpY -0.070268;
RHSetUpZ 0.994465;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296459;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.945557;
PositionY 57.102051;
PositionZ 42.5;
RHSetForwardX -0.173675;
RHSetForwardY -0.984797;
RHSetForwardZ 0.0;
RHSetUpX 0.069454;
RHSetUpY -0.012249;
RHSetUpZ 0.997504;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296460;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.879395;
PositionY 56.650635;
PositionZ 42.382748;
RHSetForwardX -0.739072;
RHSetForwardY -0.665433;
RHSetForwardZ 0.104526;
RHSetUpX 0.078008;
RHSetUpY 0.069578;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296461;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.12915;
PositionY 55.19043;
PositionZ 42.478195;
RHSetForwardX -0.989069;
RHSetForwardY -0.103942;
RHSetForwardZ 0.104529;
RHSetUpX 0.103957;
RHSetUpY 0.010925;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296462;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.317627;
PositionY 53.211426;
PositionZ 42.5;
RHSetForwardX -0.739069;
RHSetForwardY -0.665436;
RHSetForwardZ 0.104528;
RHSetUpX 0.101317;
RHSetUpY 0.043594;
RHSetUpZ 0.993893;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296463;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.684814;
PositionY 51.70874;
PositionZ 42.5;
RHSetForwardX -0.987836;
RHSetForwardY -0.138812;
RHSetForwardZ 0.069756;
RHSetUpX 0.069205;
RHSetUpY 0.008802;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296464;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.955566;
PositionY 49.77417;
PositionZ 42.500031;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.000001;
RHSetUpX 0.034899;
RHSetUpY -0.000001;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296465;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.974609;
PositionY 57.834473;
PositionZ 42.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296475;
DefinitionType "OBJECT_DW_TREE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.918457;
PositionY 90.604736;
PositionZ 33.253593;
RHSetForwardX 0.0;
RHSetForwardY 0.999385;
RHSetForwardZ -0.034899;
RHSetUpX -0.104526;
RHSetUpY 0.034707;
RHSetUpZ 0.993893;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296477;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.173584;
PositionY 86.632813;
PositionZ 34.027431;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296478;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.12793;
PositionY 99.620605;
PositionZ 33.292969;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX -0.000562;
RHSetUpY -0.00072;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296479;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.198242;
PositionY 97.962402;
PositionZ 33.092968;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.406734;
RHSetUpY 0.0;
RHSetUpZ 0.91354;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296480;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.366211;
PositionY 103.562988;
PositionZ 32.792919;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296481;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.584961;
PositionY 96.423096;
PositionZ 32.764858;
RHSetForwardX -0.469465;
RHSetForwardY 0.882944;
RHSetForwardZ 0.0;
RHSetUpX -0.000682;
RHSetUpY -0.000362;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296482;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.326904;
PositionY 87.748535;
PositionZ 33.292969;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296484;
DefinitionType "OBJECT_HAUNTED_HOUSE_GATE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 7.239746;
PositionY 86.712402;
PositionZ 33.0;
RHSetForwardX -0.999384;
RHSetForwardY 0.034919;
RHSetForwardZ 0.0;
RHSetUpX -0.000034;
RHSetUpY -0.000976;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296485;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.460449;
PositionY 103.73584;
PositionZ 33.292969;
RHSetForwardX -0.719315;
RHSetForwardY 0.694676;
RHSetForwardZ 0.0;
RHSetUpX -0.000536;
RHSetUpY -0.000555;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296486;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.085449;
PositionY 102.253174;
PositionZ 33.292999;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296487;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.140625;
PositionY 104.859131;
PositionZ 33.292969;
RHSetForwardX -0.559183;
RHSetForwardY 0.829037;
RHSetForwardZ 0.0;
RHSetUpX -0.000572;
RHSetUpY -0.000386;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296488;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.133789;
PositionY 105.071533;
PositionZ 33.292969;
RHSetForwardX -0.104523;
RHSetForwardY 0.994499;
RHSetForwardZ 0.0;
RHSetUpX -0.000343;
RHSetUpY -0.000036;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296489;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.037354;
PositionY 105.702148;
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NewThing Object;
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Player 4;
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Player 4;
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NewThing Object;
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NewThing Object;
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UID 18446741874686296505;
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NewThing Object;
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NewThing Object;
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Player 4;
UID 18446741874686296508;
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NewThing Object;
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UID 18446741874686296509;
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NewThing Object;
Player 4;
UID 18446741874686296510;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296511;
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NewThing Object;
Player 4;
UID 18446741874686296512;
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NewThing Object;
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UID 18446741874686296513;
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UID 18446741874686296514;
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NewThing Object;
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UID 18446741874686296515;
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UID 18446741874686296516;
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NewThing Object;
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UID 18446741874686296517;
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UID 18446741874686296518;
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UID 18446741874686296519;
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UID 18446741874686296520;
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UID 18446741874686296521;
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UID 18446741874686296522;
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UID 18446741874686296523;
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UID 18446741874686296625;
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ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.01416;
PositionY 94.054443;
PositionZ 33.292969;
RHSetForwardX 0.438366;
RHSetForwardY -0.89879;
RHSetForwardZ 0.0;
RHSetUpX 0.000981;
RHSetUpY 0.000479;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296628;
DefinitionType "OBJECT_GRAVE_01";
CreateTC "CTCActionUseScriptedHook";
ScriptName TXT_CLICK_GRAVEYARD_NAME_31;
ScriptData "TXT_CLICK_GRAVEYARD_NAME_31";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.761963;
PositionY 30.417236;
PositionZ 42.582119;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
ObjectScale 1.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296630;
DefinitionType "OBJECT_GRAVE_03";
CreateTC "CTCActionUseScriptedHook";
ScriptName TXT_CLICK_GRAVEYARD_NAME_32;
ScriptData "TXT_CLICK_GRAVEYARD_NAME_32";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.279297;
PositionY 31.11084;
PositionZ 42.333858;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.185321;
RHSetUpY -0.155502;
RHSetUpZ 0.970291;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
ObjectScale 2.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296633;
DefinitionType "OBJECT_GRAVE_06";
CreateTC "CTCActionUseScriptedHook";
ScriptName TXT_CLICK_GRAVEYARD_NAME_30;
ScriptData "TXT_CLICK_GRAVEYARD_NAME_30";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.887451;
PositionY 25.123779;
PositionZ 42.59856;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296637;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.574219;
PositionY 28.506592;
PositionZ 42.688988;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296638;
DefinitionType "OBJECT_DARKWOOD_TREESTUMP_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.02832;
PositionY 32.285889;
PositionZ 42.556442;
RHSetForwardX -0.139169;
RHSetForwardY 0.990246;
RHSetForwardZ 0.0;
RHSetUpX -0.000484;
RHSetUpY -0.000068;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296640;
DefinitionType "BS_CART_DESTROYED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.188965;
PositionY 24.595459;
PositionZ 42.389492;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296642;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.210449;
PositionY 57.706299;
PositionZ 42.5;
RHSetForwardX 0.990262;
RHSetForwardY 0.139172;
RHSetForwardZ 0.0;
RHSetUpX -0.000118;
RHSetUpY 0.000837;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296643;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.750488;
PositionY 20.51709;
PositionZ 42.5;
RHSetForwardX 0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX -0.000598;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296644;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.12207;
PositionY 21.553223;
PositionZ 42.5;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000973;
RHSetUpY 0.000354;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296645;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.268066;
PositionY 22.264648;
PositionZ 42.500031;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296647;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.218018;
PositionY 31.923828;
PositionZ 42.5;
RHSetForwardX 0.898787;
RHSetForwardY -0.438373;
RHSetForwardZ 0.0;
RHSetUpX 0.000303;
RHSetUpY 0.000621;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296728;
DefinitionType "OBJECT_DEMON_DOOR_WALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.765625;
PositionY 97.341797;
PositionZ 33.166035;
RHSetForwardX -0.882934;
RHSetForwardY -0.469449;
RHSetForwardZ 0.0;
RHSetUpX 0.000513;
RHSetUpY -0.000964;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296736;
DefinitionType "OBJECT_DEMON_DOOR_01";
ScriptName DD_MarryLadyGrey;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.763184;
PositionY 97.432861;
PositionZ 33.169224;
RHSetForwardX -0.882943;
RHSetForwardY -0.469468;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296737;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.122803;
PositionY 96.544189;
PositionZ 33.169243;
RHSetForwardX -0.882943;
RHSetForwardY -0.469468;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296738;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.779541;
PositionY 98.914551;
PositionZ 33.169224;
RHSetForwardX 0.882943;
RHSetForwardY 0.469469;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 0.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 2058350638382710789;
EndCTCDRegionExit;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686296741;
DefinitionType "CREATURE_DEMON_DOOR_FACE_01";
ScriptName DF_MarryLadyGrey;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 87.775879;
PositionY 97.420654;
PositionZ 33.169231;
RHSetForwardX -0.886679;
RHSetForwardY -0.462373;
RHSetForwardZ 0.0;
RHSetUpX 0.00016;
RHSetUpY -0.000306;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
Health 500.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2903.775879;
InitialPosY 2209.420654;
InitialPosZ 33.169231;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297038;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HHE_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.693848;
PositionY 51.154541;
PositionZ 45.184387;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2843.693848,-2163.154541,-45.184387);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 6;
KeyCameras[0].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[0].LookDirection C3DCoordF(-0.271247,-0.959985,-0.06967);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[1].LookDirection C3DCoordF(0.046143,-0.997567,-0.052258);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[2].LookDirection C3DCoordF(0.060059,-0.996826,-0.05225);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[3].LookDirection C3DCoordF(-0.230479,-0.972455,-0.034803);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 1.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[4].LookDirection C3DCoordF(-0.600283,-0.798505,-0.04528);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 1.5;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.363281,0.058594,-0.003342);
KeyCameras[5].LookDirection C3DCoordF(-0.638903,-0.768784,-0.027824);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 2.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297044;
DefinitionType "MARKER_BASIC";
ScriptName MK_HHE_UNDEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.492188;
PositionY 49.581299;
PositionZ 43.429543;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297045;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HHE_SHOT3TILT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.076416;
PositionY 47.604004;
PositionZ 44.465103;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2840.076416,-2159.604004,-44.465103);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.005615,0.453369,-0.491146);
KeyCameras[0].LookDirection C3DCoordF(0.449449,0.853,0.265304);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle -0.024;
KeyCameras[1].Position C3DCoordF(0.005615,0.453369,-0.491146);
KeyCameras[1].LookDirection C3DCoordF(0.449449,0.853,0.265304);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle -0.024;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297408;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HHE_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.088623;
PositionY 48.058838;
PositionZ 44.555264;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2840.088623,-2160.058838,-44.555264);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.436754;
LookDirection.Y 0.891817;
LookDirection.Z 0.117935;
LookDirectionEnd.X 0.436754;
LookDirectionEnd.Y 0.891817;
LookDirectionEnd.Z 0.117935;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297473;
DefinitionType "MARKER_BASIC";
ScriptName P_SISTERPOS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.860596;
PositionY 54.614014;
PositionZ 42.494152;
RHSetForwardX 0.529928;
RHSetForwardY 0.848036;
RHSetForwardZ 0.0;
RHSetUpX -0.000717;
RHSetUpY 0.000448;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297474;
DefinitionType "MARKER_BASIC";
ScriptName P_SISTERHEROPOS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.760986;
PositionY 62.887695;
PositionZ 40.92392;
RHSetForwardX -0.587786;
RHSetForwardY -0.809009;
RHSetForwardZ 0.0;
RHSetUpX 0.000838;
RHSetUpY -0.000609;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297475;
DefinitionType "MARKER_BASIC";
ScriptName P_SISTERHEROPOS1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.929443;
PositionY 56.083984;
PositionZ 42.5;
RHSetForwardX -0.559195;
RHSetForwardY -0.829029;
RHSetForwardZ 0.0;
RHSetUpX 0.00081;
RHSetUpY -0.000546;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297479;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_SISTERCAM1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.958252;
PositionY 59.337402;
PositionZ 42.586201;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2846.958252,-2171.337402,-42.586201);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.863281,8.584961,7.250843);
KeyCameras[0].LookDirection C3DCoordF(0.463848,-0.831997,-0.304347);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.473633,7.88623,7.250843);
KeyCameras[1].LookDirection C3DCoordF(0.449207,-0.805643,-0.386202);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297480;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.342285;
PositionY 54.037109;
PositionZ 44.214645;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2850.342285,-2166.037109,-44.214645);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.854973;
LookDirection.Y 0.508296;
LookDirection.Z -0.103229;
LookDirectionEnd.X 0.854973;
LookDirectionEnd.Y 0.508296;
LookDirectionEnd.Z -0.103229;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297481;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.484375;
PositionY 55.500977;
PositionZ 44.116898;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2852.484375,-2167.500977,-44.116898);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.445293;
LookDirection.Y -0.893027;
LookDirection.Z 0.064931;
LookDirectionEnd.X -0.445293;
LookDirectionEnd.Y -0.893027;
LookDirectionEnd.Z 0.064931;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297482;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.903076;
PositionY 60.17627;
PositionZ 47.317242;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2849.903076,-2172.17627,-47.317242);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.424331;
LookDirection.Y -0.687523;
LookDirection.Z -0.589284;
LookDirectionEnd.X 0.424331;
LookDirectionEnd.Y -0.687523;
LookDirectionEnd.Z -0.589284;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297483;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.437744;
PositionY 57.978271;
PositionZ 44.475609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2853.437744,-2169.978271,-44.475609);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.22634;
LookDirection.Y -0.959321;
LookDirection.Z -0.16874;
LookDirectionEnd.X -0.22634;
LookDirectionEnd.Y -0.959321;
LookDirectionEnd.Z -0.16874;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297484;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_SISTERCAM10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.304932;
PositionY 56.285645;
PositionZ 42.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2851.304932,-2168.285645,-42.5);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.849609,9.872803,0.671532);
KeyCameras[0].LookDirection C3DCoordF(-0.145273,-0.988836,0.033148);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.642578,9.904053,0.671532);
KeyCameras[1].LookDirection C3DCoordF(-0.145273,-0.988836,0.033148);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297485;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.968994;
PositionY 62.116211;
PositionZ 43.790981;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2846.968994,-2174.116211,-43.790981);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.672558;
LookDirection.Y -0.739691;
LookDirection.Z -0.022871;
LookDirectionEnd.X 0.672558;
LookDirectionEnd.Y -0.739691;
LookDirectionEnd.Z -0.022871;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297488;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SISTERCAM50;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.79834;
PositionY 55.342041;
PositionZ 43.632156;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2851.79834,-2167.342041,-43.632156);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.792442;
LookDirection.Y 0.555881;
LookDirection.Z 0.251063;
LookDirectionEnd.X 0.792442;
LookDirectionEnd.Y 0.555881;
LookDirectionEnd.Z 0.251063;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296602;
DefinitionType "OBJECT_SCARECROW_SCARY";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 25.245117;
PositionY 37.751953;
PositionZ 42.487801;
RHSetForwardX 0.033203;
RHSetForwardY 0.950473;
RHSetForwardZ -0.309011;
RHSetUpX 0.351376;
RHSetUpY 0.278336;
RHSetUpZ 0.893878;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_TATTOO_CARD_ARMS_01";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296698;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOKSHELF_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 24.883057;
PositionY 52.349365;
PositionZ 47.262386;
RHSetForwardX 0.939687;
RHSetForwardY -0.342019;
RHSetForwardZ 0.0;
RHSetUpX 0.000312;
RHSetUpY 0.000858;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_BEARD_CARD_01";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296688;
DefinitionType "OBJECT_HAUNTED_HOUSE_GRANDFATHER_CLOCK";
CreateTC "CTCOwnedEntity";
ScriptName HauntedHouseClock;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 23.783936;
PositionY 51.346191;
PositionZ 43.417519;
RHSetForwardX 0.869463;
RHSetForwardY -0.493987;
RHSetForwardZ 0.0;
RHSetUpX 0.000341;
RHSetUpY 0.0006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296687;
DefinitionType "OBJECT_HAUNTED_HOUSE_CUPBOARD_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 36.659668;
PositionY 48.894775;
PositionZ 43.420879;
RHSetForwardX -0.173672;
RHSetForwardY -0.984798;
RHSetForwardZ 0.0;
RHSetUpX 0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_SKILL_POTION";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296685;
DefinitionType "OBJECT_HAUNTED_HOUSE_CUPBOARD_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 30.325439;
PositionY 42.376465;
PositionZ 47.277966;
RHSetForwardX -0.978145;
RHSetForwardY -0.207897;
RHSetForwardZ 0.0;
RHSetUpX 0.000072;
RHSetUpY -0.000338;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_WILL_POTION";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296681;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOKSHELF_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 22.914795;
PositionY 42.272949;
PositionZ 43.395466;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_HAUNTED_DIARY_01";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296680;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOKSHELF_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 29.536621;
PositionY 42.520996;
PositionZ 43.451084;
RHSetForwardX 0.309015;
RHSetForwardY 0.951051;
RHSetForwardZ 0.0;
RHSetUpX -0.000328;
RHSetUpY 0.000107;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_TATTOO_CARD_LEGS_01";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296744;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 74.006836;
PositionY 90.783691;
PositionZ 31.760078;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_SILVER_KEY";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296747;
DefinitionType "OBJECT_SILVERKEY_CHEST_10";
CreateTC "CTCOwnedEntity";
ScriptName TenKeyChest;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 35.446289;
PositionY 49.33667;
PositionZ 47.424686;
RHSetForwardX -0.866029;
RHSetForwardY -0.499982;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCChest;
ContainerContents[0] "OBJECT_SHARPENING_AUGMENTATION";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296672;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 50.50415;
PositionY 84.737549;
PositionZ 34.557087;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "UNDEADS_01";
CreatureFamilies[1] "UNDEADS_02";
CreatureFamilies[2] "UNDEADS_03";
CreatureFamilies[3] "UNDEADS_04";
CreatureFamilies[4] "UNDEADS_05";
GenerationRadius 16.0;
SelfTriggerRadius 1.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 0;
TriggerOnActivate TRUE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296673;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 76.30127;
PositionY 74.675049;
PositionZ 33.697361;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "UNDEADS_01";
CreatureFamilies[1] "UNDEADS_02";
CreatureFamilies[2] "UNDEADS_03";
CreatureFamilies[3] "UNDEADS_04";
CreatureFamilies[4] "UNDEADS_05";
GenerationRadius 8.0;
SelfTriggerRadius 1.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 0;
TriggerOnActivate TRUE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297635;
DefinitionType "MARKER_BASIC";
ScriptName P_SISTERWT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.689453;
PositionY 54.386963;
PositionZ 42.5;
RHSetForwardX 0.951035;
RHSetForwardY 0.30901;
RHSetForwardZ 0.0;
RHSetUpX -0.000302;
RHSetUpY 0.000929;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297638;
DefinitionType "MARKER_BASIC";
ScriptName P_HEROWT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.125977;
PositionY 55.451904;
PositionZ 42.5;
RHSetForwardX 0.91354;
RHSetForwardY 0.406734;
RHSetForwardZ 0.0;
RHSetUpX -0.000397;
RHSetUpY 0.000892;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297640;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_NEWHH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.966797;
PositionY 55.720947;
PositionZ 42.477283;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2856.966797,-2167.720947,-42.477283);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(12.306152,9.401855,2.114113);
KeyCameras[0].LookDirection C3DCoordF(-0.868591,-0.487026,-0.091401);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(14.968994,2.794189,2.114113);
KeyCameras[1].LookDirection C3DCoordF(-0.93441,-0.344269,-0.09142);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297641;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BEHINDHH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.741455;
PositionY 54.514404;
PositionZ 43.511509;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2852.741455,-2166.514404,-43.511509);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.998718;
LookDirection.Y 0.047849;
LookDirection.Z 0.016528;
LookDirectionEnd.X 0.998718;
LookDirectionEnd.Y 0.047849;
LookDirectionEnd.Z 0.016528;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297642;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_SIDEHH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.962891;
PositionY 58.758301;
PositionZ 43.838959;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2861.962891,-2170.758301,-43.838959);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.259998;
LookDirection.Y -0.963337;
LookDirection.Z 0.066201;
LookDirectionEnd.X 0.259998;
LookDirectionEnd.Y -0.963337;
LookDirectionEnd.Z 0.066201;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297643;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BEHINDHH2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.785889;
PositionY 54.858887;
PositionZ 42.442623;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2856.785889,-2166.858887,-42.442623);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-3.651123,-0.325195,1.075394);
KeyCameras[0].LookDirection C3DCoordF(0.998718,0.047849,0.016524);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.59082,-0.271973,1.092926);
KeyCameras[1].LookDirection C3DCoordF(0.998718,0.047849,0.016524);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297648;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HHTEST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.262939;
PositionY 61.051758;
PositionZ 42.46476;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2852.262939,-2173.051758,-42.46476);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.0001;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.68457,5.137939,0.706772);
KeyCameras[0].LookDirection C3DCoordF(-0.145273,-0.988836,0.03316);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(19.672852,-2.536621,2.126637);
KeyCameras[1].LookDirection C3DCoordF(-0.93441,-0.344269,-0.09142);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297649;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HHTEST2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.35791;
PositionY 61.549805;
PositionZ 42.153591;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2855.35791,-2173.549805,-42.153591);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.176025,-6.804688,1.552094);
KeyCameras[0].LookDirection C3DCoordF(0.994585,0.047605,0.09238);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.780518,-6.775391,1.608234);
KeyCameras[1].LookDirection C3DCoordF(0.994585,0.047605,0.09238);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297963;
DefinitionType "MARKER_DIGGING_SPOT";
ScriptName HH_DiggingSpot;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 34.427979;
PositionY 26.273682;
PositionZ 42.559063;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCDiggingSpot;
Hidden FALSE;
EndCTCDiggingSpot;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296813;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HH_CELLAR1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.957764;
PositionY 60.966797;
PositionZ 41.489414;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2857.957764,-2172.966797,-41.489414);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(2.893799,0.965332,5.452579);
KeyCameras[0].LookDirection C3DCoordF(-0.727052,-0.668702,-0.15567);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.909424,-3.535156,5.440678);
KeyCameras[1].LookDirection C3DCoordF(-0.766557,-0.624719,-0.148715);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(12.328369,-12.422119,5.368694);
KeyCameras[2].LookDirection C3DCoordF(-0.890082,-0.4343,-0.138339);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 2.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

XXXSectionEnd;


XXXSectionStart QS_MeetSister;

NewThing AICreature;
Player 0;
UID 18446741874686296711;
DefinitionType "CREATURE_SISTER";
CreateTC "CTCWife";
ScriptName MeetSisterSister;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 16.810303;
PositionY 84.071777;
PositionZ 33.030571;
RHSetForwardX -0.852637;
RHSetForwardY 0.52246;
RHSetForwardZ 0.0;
RHSetUpX -0.00018;
RHSetUpY -0.000294;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCWife;
CourtingBlocked FALSE;
PermittedToRegionFollow FALSE;
FrameGotMarriedToThePlayer 2147483647;
DivorcedHero FALSE;
JustMarried FALSE;
NeedsToChangeBrain FALSE;
FrameToCheckAppearanceChanges 0;
FrameLastAwareOfHusband 0;
FrameLastReducedOpinion 0;
FrameLastEvaluatedGiftOpinion 0;
FrameLastConsideredGivingGift 0;
FrameLastEvaluatedLoveAttitude 0;
FrameEnteredAttitudeHate 2147483647;
FrameLastGaveDivorceWarning 0;
FrameEnteredLoveWithHusbandPresentAtHome 2147483647;
FrameLastGaveSexOffer 0;
GiftGivingOpinionDistanceFromMax 0.0;
GiftGivingPriceValue 500;
GiftToGiveDef 0;
LastFatnessChangePoint 0.0;
HouseDressingLevelLastCommentedOn 0;
BooleanHusbandAppearances[0] FALSE;
BooleanHusbandAppearances[1] FALSE;
BooleanHusbandAppearances[2] FALSE;
BooleanHusbandAppearances[3] FALSE;
FrameLastReceivedNiceGift 0;
FrameLastCulledGiftsReceived 106;
LoveAttitudeValue 0.0;
HasBeenInLoveWithPlayer FALSE;
ReceivedWeddingRing FALSE;
EndCTCWife;
Health 1500.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2832.810303;
InitialPosY 2196.071777;
InitialPosZ 33.030571;
EndThing;

XXXSectionEnd;


XXXSectionStart V_DemonDoors;

NewThing Marker;
Player 4;
UID 18446741874686297823;
DefinitionType "MARKER_BASIC";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.519287;
PositionY 41.570557;
PositionZ 42.487835;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_ExposeMayor;

NewThing Marker;
Player 4;
UID 18446741874686297821;
DefinitionType "MARKER_BASIC";
ScriptName EM_WatchGhostPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.743652;
PositionY 55.813965;
PositionZ 45.246147;
RHSetForwardX -0.642799;
RHSetForwardY -0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.000458;
RHSetUpY -0.000384;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297788;
DefinitionType "MARKER_BASIC";
ScriptName EM_FlashLightPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.018066;
PositionY 79.430908;
PositionZ 33.292969;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297841;
DefinitionType "MARKER_BASIC";
ScriptName EM_WatchHousePoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 17.195068;
PositionY 87.643555;
PositionZ 34.207935;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_HauntedHouse;

NewThing Marker;
Player 4;
UID 18446741874686297603;
DefinitionType "MARKER_BASIC";
ScriptName HH_BGuard2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.310547;
PositionY 52.534424;
PositionZ 43.610859;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297602;
DefinitionType "MARKER_BASIC";
ScriptName HH_BGuard1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.63501;
PositionY 53.512939;
PositionZ 43.428318;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297556;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.506348;
PositionY 52.225342;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297555;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.26001;
PositionY 45.116699;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297554;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
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UID 18446741874686297531;
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PositionX 28.215332;
PositionY 43.240234;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297513;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.360352;
PositionY 44.789063;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297512;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.912598;
PositionY 43.558838;
PositionZ 43.390995;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297511;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.362305;
PositionY 46.071533;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297510;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.953857;
PositionY 50.404297;
PositionZ 43.388092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297509;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.29248;
PositionY 53.140625;
PositionZ 43.427189;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297508;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.017334;
PositionY 51.328125;
PositionZ 43.427197;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297507;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.618896;
PositionY 50.011475;
PositionZ 43.39183;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297506;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.489258;
PositionY 51.614746;
PositionZ 43.462162;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297505;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.670898;
PositionY 46.429199;
PositionZ 43.395542;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297504;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.154297;
PositionY 49.300049;
PositionZ 43.415844;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297503;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.66333;
PositionY 48.438477;
PositionZ 43.402199;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297502;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.045166;
PositionY 51.384277;
PositionZ 43.423779;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297501;
DefinitionType "MARKER_BASIC";
ScriptName M_UndeadHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.761719;
PositionY 50.499268;
PositionZ 43.358669;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297498;
DefinitionType "MARKER_BASIC";
ScriptName M_NymphHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.043457;
PositionY 89.797852;
PositionZ 33.164192;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297497;
DefinitionType "MARKER_BASIC";
ScriptName M_NymphHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.884277;
PositionY 90.059814;
PositionZ 32.706535;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296953;
DefinitionType "MARKER_BASIC";
ScriptName PreBarrierHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.987061;
PositionY 54.108643;
PositionZ 43.467075;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296726;
DefinitionType "MARKER_BASIC";
ScriptName M_HeroInsideHouse;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.359619;
PositionY 53.03833;
PositionZ 43.456482;
RHSetForwardX -0.681994;
RHSetForwardY -0.73135;
RHSetForwardZ 0.0;
RHSetUpX 0.000253;
RHSetUpY -0.000235;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296323;
DefinitionType "MARKER_BASIC";
ScriptName HH_HouseMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.39502;
PositionY 58.033203;
PositionZ 42.719452;
RHSetForwardX -0.882939;
RHSetForwardY 0.469476;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296386;
DefinitionType "MARKER_BASIC";
ScriptName GTMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.044678;
PositionY 55.309082;
PositionZ 42.523102;
RHSetForwardX -0.927175;
RHSetForwardY 0.374613;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296716;
DefinitionType "MARKER_BASIC";
ScriptName M_QuestControl;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.632324;
PositionY 47.493408;
PositionZ 43.414417;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296724;
DefinitionType "OBJECT_ACTIVATION_RECEPTOR_DOOR_TEST";
ScriptName DoorToLock;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.164551;
PositionY 54.51416;
PositionZ 43.45089;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.000453;
RHSetUpY 0.000183;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
StartCTCActivationReceptorDoor;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
EndCTCActivationReceptorDoor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296928;
DefinitionType "MARKER_BASIC";
ScriptName BarrierHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.247559;
PositionY 54.952393;
PositionZ 43.469814;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297606;
DefinitionType "MARKER_BASIC";
ScriptName M_ThePhysBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.403076;
PositionY 60.668701;
PositionZ 42.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_RansomVictim;

NewThing Marker;
Player -1;
UID 18446741874686296336;
DefinitionType "MARKER_BASIC";
ScriptName RV_HostageStandPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.510254;
PositionY 90.644775;
PositionZ 33.197231;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296337;
DefinitionType "MARKER_BASIC";
ScriptName RV_GuardSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.404297;
PositionY 86.356445;
PositionZ 33.165257;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296338;
DefinitionType "MARKER_BASIC";
ScriptName RV_BanditAttackersSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.697266;
PositionY 71.935791;
PositionZ 33.718086;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296339;
DefinitionType "MARKER_BASIC";
ScriptName RV_BanditAttackersSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.963379;
PositionY 49.031006;
PositionZ 43.420383;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296340;
DefinitionType "MARKER_BASIC";
ScriptName RV_BanditAttackersSpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.477783;
PositionY 39.021484;
PositionZ 42.514343;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296343;
DefinitionType "MARKER_BASIC";
ScriptName RV_DealerSpawnPointHH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.791748;
PositionY 88.46167;
PositionZ 33.354782;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX -0.000052;
RHSetUpY 0.000596;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

