Version 2;

XXXSectionStart Hook_Fresco_01_EvilEpilogue;

NewThing Object;
Player 4;
UID 18446741874686297244;
DefinitionType "OBJECT_FRESCO01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.881348;
PositionY 72.307129;
PositionZ 76.900002;
RHSetForwardX 0.336009;
RHSetForwardY 0.941834;
RHSetForwardZ 0.0;
RHSetUpX -0.000325;
RHSetUpY 0.000116;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_02_GoodEpilogue;

NewThing Object;
Player 4;
UID 18446741874686297245;
DefinitionType "OBJECT_FRESCO02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.827148;
PositionY 72.291504;
PositionZ 76.900002;
RHSetForwardX 0.336009;
RHSetForwardY 0.941834;
RHSetForwardZ 0.0;
RHSetUpX -0.000325;
RHSetUpY 0.000116;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_03_JacksObsession;

NewThing Object;
Player 4;
UID 18446741874686302252;
DefinitionType "OBJECT_FRESCO03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.967773;
PositionY 71.503906;
PositionZ 76.900002;
RHSetForwardX -0.397519;
RHSetForwardY 0.917588;
RHSetForwardZ 0.0;
RHSetUpX -0.000448;
RHSetUpY -0.000194;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_04_Kraken;

NewThing Object;
Player 4;
UID 18446741874686297247;
DefinitionType "OBJECT_FRESCO04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.779297;
PositionY 23.751465;
PositionZ 76.900002;
RHSetForwardX 0.639312;
RHSetForwardY -0.76894;
RHSetForwardZ 0.0;
RHSetUpX 0.000375;
RHSetUpY 0.000312;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_05_MothersStory;

NewThing Object;
Player 4;
UID 18446741874686297248;
DefinitionType "OBJECT_FRESCO05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.334473;
PositionY 50.601563;
PositionZ 76.900002;
RHSetForwardX 0.985075;
RHSetForwardY 0.171993;
RHSetForwardZ 0.0;
RHSetUpX -0.000133;
RHSetUpY 0.000761;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_06_Prison;

NewThing Object;
Player 4;
UID 18446741874686297249;
DefinitionType "OBJECT_FRESCO06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.173828;
PositionY 68.430176;
PositionZ 76.900002;
RHSetForwardX 0.600845;
RHSetForwardY 0.799358;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_07_OakValeRaid;

NewThing Object;
Player 4;
UID 18446741874686297250;
DefinitionType "OBJECT_FRESCO07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.707031;
PositionY 19.343262;
PositionZ 76.900002;
RHSetForwardX 0.399475;
RHSetForwardY -0.916738;
RHSetForwardZ 0.0;
RHSetUpX 0.000837;
RHSetUpY 0.000365;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_08_SistersStory;

NewThing Object;
Player 4;
UID 18446741874686297251;
DefinitionType "OBJECT_FRESCO08";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.625977;
PositionY 42.258789;
PositionZ 76.900002;
RHSetForwardX 0.993672;
RHSetForwardY -0.112269;
RHSetForwardZ 0.0;
RHSetUpX 0.000039;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_09_TimePassing;

NewThing Object;
Player 4;
UID 18446741874686297252;
DefinitionType "OBJECT_FRESCO09";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.763672;
PositionY 18.696289;
PositionZ 76.959969;
RHSetForwardX -0.324743;
RHSetForwardY -0.945796;
RHSetForwardZ 0.0;
RHSetUpX 0.000864;
RHSetUpY -0.000297;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_10_UneasyAlliance;

NewThing Object;
Player 4;
UID 18446741874686297253;
DefinitionType "OBJECT_FRESCO10";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.492676;
PositionY 22.49707;
PositionZ 76.900002;
RHSetForwardX -0.600862;
RHSetForwardY -0.799346;
RHSetForwardZ 0.0;
RHSetUpX 0.00039;
RHSetUpY -0.000293;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_11_Wedding;

NewThing Object;
Player 4;
UID 18446741874686297254;
DefinitionType "OBJECT_FRESCO11";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.876465;
PositionY 67.060059;
PositionZ 76.989975;
RHSetForwardX -0.644108;
RHSetForwardY 0.764904;
RHSetForwardZ 0.0;
RHSetUpX -0.000647;
RHSetUpY -0.000545;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_12_KilledDragon;

NewThing Object;
Player 4;
UID 18446741874686300593;
DefinitionType "OBJECT_FRESCO13";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 17.06543;
PositionY 48.656738;
PositionZ 76.900002;
RHSetForwardX -0.993549;
RHSetForwardY 0.113201;
RHSetForwardZ 0.0;
RHSetUpX -0.000078;
RHSetUpY -0.000686;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Hook_Fresco_13_KilledScorpion;

NewThing Object;
Player 4;
UID 18446741874686300605;
DefinitionType "OBJECT_FRESCO12";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 17.336426;
PositionY 40.402344;
PositionZ 76.900002;
RHSetForwardX -0.983478;
RHSetForwardY -0.180994;
RHSetForwardZ 0.0;
RHSetUpX 0.000153;
RHSetUpY -0.000832;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart NULL;

NewThing Thing;
Player 4;
UID 18446741874686302846;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_4B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.269531;
PositionY 44.620117;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4660.269531,-4300.620117,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 8;
KeyCameras[0].Position C3DCoordF(-1.549805,-0.121094,1.916702);
KeyCameras[0].LookDirection C3DCoordF(-0.99459,-0.055662,0.087712);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 20.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.844727,-0.72998,1.798805);
KeyCameras[1].LookDirection C3DCoordF(-0.797715,-0.529207,0.28912);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 25.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.29834,-2.40332,1.532921);
KeyCameras[2].LookDirection C3DCoordF(-0.851978,-0.318332,0.41569);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 30.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(0.12207,-3.256348,1.266762);
KeyCameras[3].LookDirection C3DCoordF(-0.884845,-0.167007,0.434922);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 35.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(0.152344,-4.323242,1.868828);
KeyCameras[4].LookDirection C3DCoordF(-0.932939,0.061024,0.354826);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 35.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(0.416992,-6.120117,1.741554);
KeyCameras[5].LookDirection C3DCoordF(-0.910168,0.287113,0.298596);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 35.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(0.734863,-7.503906,2.579437);
KeyCameras[6].LookDirection C3DCoordF(-0.910155,0.405761,0.083526);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 30.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "MARKER";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(0.512695,-8.35498,2.684357);
KeyCameras[7].LookDirection C3DCoordF(-0.972737,0.22121,0.069639);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 2.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302760;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_4B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.003418;
PositionY 43.303711;
PositionZ 81.152351;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.003418,-4299.303711,-81.152351);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.161618;
LookDirection.Y 0.960918;
LookDirection.Z -0.224757;
LookDirectionEnd.X -0.161618;
LookDirectionEnd.Y 0.960918;
LookDirectionEnd.Z -0.224757;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302719;
DefinitionType "OBJECT_JACK_OF_BLADES_SHIELD";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.478516;
PositionY 45.657227;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302691;
DefinitionType "MARKER_BASIC";
ScriptName MK_MOTHEREFFECT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.005859;
PositionY 46.953125;
PositionZ 80.525291;
RHSetForwardX -0.139157;
RHSetForwardY 0.990247;
RHSetForwardZ 0.0;
RHSetUpX -0.000765;
RHSetUpY -0.000107;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302635;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_END1_GOOD_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.960449;
PositionY 40.072266;
PositionZ 78.860512;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.960449,-4296.072266,-78.860512);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(4.882324,4.301758,1.518272);
KeyCameras[0].LookDirection C3DCoordF(-0.132327,0.985864,0.10277);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 15.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(3.327148,4.916016,1.534851);
KeyCameras[1].LookDirection C3DCoordF(0.435619,0.887353,0.151133);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 27.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(3.858887,6.09668,1.754059);
KeyCameras[2].LookDirection C3DCoordF(0.333012,0.92091,0.202555);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302614;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_END1_GOOD_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.753906;
PositionY 45.583496;
PositionZ 78.84623;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4692.753906,-4301.583496,-78.84623);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-5.411621,3.375,1.207153);
KeyCameras[0].LookDirection C3DCoordF(-0.522858,-0.800642,-0.292559);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-5.411621,3.375,2.707153);
KeyCameras[1].LookDirection C3DCoordF(-0.498174,-0.762891,-0.412093);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302590;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SWORD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.236816;
PositionY 47.28418;
PositionZ 80.892159;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.236816,-4303.28418,-80.892159);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.107432;
LookDirection.Y -0.697822;
LookDirection.Z 0.708169;
LookDirectionEnd.X 0.107432;
LookDirectionEnd.Y -0.697822;
LookDirectionEnd.Z 0.708169;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302587;
DefinitionType "MARKER_BASIC";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.390625;
PositionY 43.98877;
PositionZ 80.141525;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302586;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_2c;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.82959;
PositionY 47.800781;
PositionZ 82.156387;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.82959,-4303.800781,-82.156387);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.192838;
LookDirection.Y 0.612199;
LookDirection.Z -0.766828;
LookDirectionEnd.X 0.192838;
LookDirectionEnd.Y 0.612199;
LookDirectionEnd.Z -0.766828;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302585;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_1b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.68457;
PositionY 45.686035;
PositionZ 93.614319;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.68457,-4301.686035,-93.614319);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.26565;
LookDirection.Y -0.886315;
LookDirection.Z -0.379309;
LookDirectionEnd.X 0.26565;
LookDirectionEnd.Y -0.886315;
LookDirectionEnd.Z -0.379309;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302584;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.983887;
PositionY 43.396484;
PositionZ 81.303856;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.983887,-4299.396484,-81.303856);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.179687;
LookDirection.Y 0.941404;
LookDirection.Z -0.28543;
LookDirectionEnd.X -0.179687;
LookDirectionEnd.Y 0.941404;
LookDirectionEnd.Z -0.28543;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302555;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JD_SIS_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.70459;
PositionY 62.852051;
PositionZ 77.5438;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.70459,-4318.852051,-77.5438);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 3.0;
Tension 0.5001;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(-1.064453,-22.228516,2.163185);
KeyCameras[0].LookDirection C3DCoordF(0.227526,0.958442,0.172109);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.833984,-22.071777,2.558578);
KeyCameras[1].LookDirection C3DCoordF(0.18163,0.967717,0.174741);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.51416,-21.85498,3.106422);
KeyCameras[2].LookDirection C3DCoordF(0.10546,0.992106,-0.06785);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.245605,-21.672852,3.566414);
KeyCameras[3].LookDirection C3DCoordF(0.054676,0.984659,0.165699);
KeyCameras[3].FOV 0.083333;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 3.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(0.123535,-21.421875,4.199203);
KeyCameras[4].LookDirection C3DCoordF(-0.009768,0.995355,-0.095772);
KeyCameras[4].FOV 0.083333;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302511;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName FABLE_CREDITS_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.375977;
PositionY 56.765625;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4705.375977,-4312.765625,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-19.624023,-11.441406,4.737015);
KeyCameras[0].LookDirection C3DCoordF(-0.613743,0.782681,0.10358);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-19.626465,-10.96875,4.764114);
KeyCameras[1].LookDirection C3DCoordF(-0.978306,-0.153287,0.139359);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 5.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-19.428223,-10.576172,4.672173);
KeyCameras[2].LookDirection C3DCoordF(-0.913689,-0.403371,0.049643);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 5.5;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302467;
DefinitionType "MARKER_BASIC";
ScriptName SWORD_FALL_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.578613;
PositionY 43.833008;
PositionZ 91.475449;
RHSetForwardX -0.000009;
RHSetForwardY 0.000013;
RHSetForwardZ -0.999994;
RHSetUpX -0.469885;
RHSetUpY 0.882702;
RHSetUpZ 0.000016;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302466;
DefinitionType "MARKER_BASIC";
ScriptName JACK_FALL_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.180176;
PositionY 45.075195;
PositionZ 91.458794;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302437;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_6a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.803223;
PositionY 36.127441;
PositionZ 79.798706;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation TRUE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4688.803223,-4292.127441,-79.798706);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.353021;
LookDirection.Y 0.927228;
LookDirection.Z 0.124998;
LookDirectionEnd.X -0.353021;
LookDirectionEnd.Y 0.927228;
LookDirectionEnd.Z 0.124998;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302374;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB1_S4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.370117;
PositionY 34.79248;
PositionZ 78.152397;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.180556;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4690.370117,-4290.79248,-78.152397);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-3.152344,5.458008,1.496376);
KeyCameras[0].LookDirection C3DCoordF(0.19044,-0.92632,0.32506);
KeyCameras[0].FOV 0.180556;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 0.8;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.766602,3.586914,2.152832);
KeyCameras[1].LookDirection C3DCoordF(0.189432,-0.920797,0.340951);
KeyCameras[1].FOV 0.180556;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302373;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB1_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.230957;
PositionY 38.734375;
PositionZ 78.840042;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.230957,-4294.734375,-78.840042);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.131348,6.367188,2.651031);
KeyCameras[0].LookDirection C3DCoordF(-0.259792,0.953709,0.151482);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.131348,6.367188,2.651031);
KeyCameras[1].LookDirection C3DCoordF(-0.529319,0.770052,-0.356148);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302372;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.019043;
PositionY 35.686035;
PositionZ 79.737175;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4689.019043,-4291.686035,-79.737175);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.353021;
LookDirection.Y 0.927228;
LookDirection.Z 0.124998;
LookDirectionEnd.X -0.353021;
LookDirectionEnd.Y 0.927228;
LookDirectionEnd.Z 0.124998;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302371;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.375488;
PositionY 47.574219;
PositionZ 82.27066;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 65.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.375488,-4303.574219,-82.27066);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.574328;
LookDirection.Y -0.784329;
LookDirection.Z -0.234466;
LookDirectionEnd.X 0.574328;
LookDirectionEnd.Y -0.784329;
LookDirectionEnd.Z -0.234466;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302352;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.049805;
PositionY 43.120117;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4660.049805,-4299.120117,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 8;
KeyCameras[0].Position C3DCoordF(0.731445,9.024902,2.077599);
KeyCameras[0].LookDirection C3DCoordF(-0.976536,0.198725,-0.082983);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 19.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.463867,6.20459,2.037979);
KeyCameras[1].LookDirection C3DCoordF(-0.833972,-0.030761,0.550949);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 19.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.808105,3.407227,2.155083);
KeyCameras[2].LookDirection C3DCoordF(-0.929062,0.327588,0.171842);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 19.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.498535,0.854492,1.762688);
KeyCameras[3].LookDirection C3DCoordF(-0.834975,-0.509286,0.208431);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 19.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.022461,-1.854492,1.267593);
KeyCameras[4].LookDirection C3DCoordF(-0.783286,-0.183613,0.593927);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 19.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.02832,-4.216797,1.267593);
KeyCameras[5].LookDirection C3DCoordF(-0.839426,0.272484,0.470231);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 19.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(0.911621,-6.166504,3.567352);
KeyCameras[6].LookDirection C3DCoordF(-0.841067,0.515965,-0.162437);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 19.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(1.048828,-6.436035,3.583603);
KeyCameras[7].LookDirection C3DCoordF(-0.976005,-0.145009,-0.162441);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 19.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302351;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.591797;
PositionY 25.009766;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4667.591797,-4281.009766,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 11;
KeyCameras[0].Position C3DCoordF(-0.630859,2.916992,3.511909);
KeyCameras[0].LookDirection C3DCoordF(-0.68651,-0.726549,-0.028816);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 15.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.013672,0.59668,4.2714);
KeyCameras[1].LookDirection C3DCoordF(-0.477467,-0.878285,-0.025303);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 15.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(2.086914,-0.608398,2.991295);
KeyCameras[2].LookDirection C3DCoordF(-0.538635,-0.708087,0.456602);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 15.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(4.013672,-2.304199,2.814995);
KeyCameras[3].LookDirection C3DCoordF(-0.821808,-0.529316,0.210846);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 15.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(5.32959,-2.508301,2.16497);
KeyCameras[4].LookDirection C3DCoordF(-0.378437,-0.924851,0.037897);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 15.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(6.337402,-3.601074,2.169762);
KeyCameras[5].LookDirection C3DCoordF(-0.125989,-0.991307,0.037907);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 15.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(9.407715,-4.19043,2.850761);
KeyCameras[6].LookDirection C3DCoordF(-0.662042,-0.690359,0.291726);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 15.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(10.899414,-4.847656,3.140732);
KeyCameras[7].LookDirection C3DCoordF(-0.38375,-0.870029,-0.309493);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 15.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
KeyCameras[8].Position C3DCoordF(11.959961,-5.051758,4.461143);
KeyCameras[8].LookDirection C3DCoordF(-0.828666,-0.486848,-0.276209);
KeyCameras[8].FOV 0.2;
KeyCameras[8].ShuttleSpeed 1.0;
KeyCameras[8].Duration 15.0;
KeyCameras[8].PauseTime 0.0;
KeyCameras[8].Event "";
KeyCameras[8].AnimationSpeed 0.0;
KeyCameras[8].RollAngle 0.0;
KeyCameras[9].Position C3DCoordF(12.979004,-4.684082,4.690376);
KeyCameras[9].LookDirection C3DCoordF(-0.740231,-0.639157,-0.208655);
KeyCameras[9].FOV 0.2;
KeyCameras[9].ShuttleSpeed 1.0;
KeyCameras[9].Duration 15.0;
KeyCameras[9].PauseTime 0.0;
KeyCameras[9].Event "MARKER";
KeyCameras[9].AnimationSpeed 0.0;
KeyCameras[9].RollAngle 0.0;
KeyCameras[10].Position C3DCoordF(13.217285,-4.725098,4.698738);
KeyCameras[10].LookDirection C3DCoordF(-0.240751,-0.947866,-0.20878);
KeyCameras[10].FOV 0.2;
KeyCameras[10].ShuttleSpeed 1.0;
KeyCameras[10].Duration 15.0;
KeyCameras[10].PauseTime 0.0;
KeyCameras[10].Event "";
KeyCameras[10].AnimationSpeed 0.0;
KeyCameras[10].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302350;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.052246;
PositionY 71.677734;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4677.052246,-4327.677734,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 11;
KeyCameras[0].Position C3DCoordF(2.062012,-2.148438,2.00322);
KeyCameras[0].LookDirection C3DCoordF(-0.341743,0.937841,0.060553);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 18.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.382813,-1.382324,2.085449);
KeyCameras[1].LookDirection C3DCoordF(-0.338872,0.929214,0.147402);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 18.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.695313,-2.354492,1.775627);
KeyCameras[2].LookDirection C3DCoordF(-0.519552,0.79593,0.310742);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 18.5;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-2.805176,-3.080566,1.775627);
KeyCameras[3].LookDirection C3DCoordF(-0.665599,0.711013,0.2268);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 18.5;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-4.339844,-3.756348,2.60569);
KeyCameras[4].LookDirection C3DCoordF(0.175795,0.924875,0.337199);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 18.5;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-5.306152,-4.404297,4.935074);
KeyCameras[5].LookDirection C3DCoordF(0.492723,0.814043,-0.307502);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 18.5;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-6.573242,-4.825684,3.975014);
KeyCameras[6].LookDirection C3DCoordF(-0.720114,0.66934,-0.182813);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 21.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-8.034668,-6.903809,2.449715);
KeyCameras[7].LookDirection C3DCoordF(-0.669389,0.693314,0.266897);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 20.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
KeyCameras[8].Position C3DCoordF(-10.606934,-7.43457,0.817635);
KeyCameras[8].LookDirection C3DCoordF(-0.390096,0.794352,0.46565);
KeyCameras[8].FOV 0.2;
KeyCameras[8].ShuttleSpeed 1.0;
KeyCameras[8].Duration 20.0;
KeyCameras[8].PauseTime 0.0;
KeyCameras[8].Event "";
KeyCameras[8].AnimationSpeed 0.0;
KeyCameras[8].RollAngle 0.0;
KeyCameras[9].Position C3DCoordF(-11.30957,-9.274414,2.282944);
KeyCameras[9].LookDirection C3DCoordF(-0.006348,0.961471,0.274831);
KeyCameras[9].FOV 0.2;
KeyCameras[9].ShuttleSpeed 1.0;
KeyCameras[9].Duration 20.0;
KeyCameras[9].PauseTime 0.0;
KeyCameras[9].Event "MARKER";
KeyCameras[9].AnimationSpeed 0.0;
KeyCameras[9].RollAngle 0.0;
KeyCameras[10].Position C3DCoordF(-11.754883,-9.692383,2.282944);
KeyCameras[10].LookDirection C3DCoordF(-0.698598,0.689811,0.190058);
KeyCameras[10].FOV 0.2;
KeyCameras[10].ShuttleSpeed 1.0;
KeyCameras[10].Duration 10.0;
KeyCameras[10].PauseTime 0.0;
KeyCameras[10].Event "";
KeyCameras[10].AnimationSpeed 0.0;
KeyCameras[10].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302349;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.366211;
PositionY 66.521973;
PositionZ 76.873672;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4703.366211,-4322.521973,-76.873672);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 8;
KeyCameras[0].Position C3DCoordF(-0.131836,-3.151367,3.619827);
KeyCameras[0].LookDirection C3DCoordF(0.777024,0.629043,0.023229);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 25.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.339355,-0.693848,1.368759);
KeyCameras[1].LookDirection C3DCoordF(0.663505,0.53803,0.519889);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 25.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-2.318848,0.550781,0.896461);
KeyCameras[2].LookDirection C3DCoordF(0.52827,0.608341,0.592328);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 25.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-3.876953,1.838379,3.662338);
KeyCameras[3].LookDirection C3DCoordF(0.724713,0.632414,-0.273576);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 25.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-5.286133,2.14209,4.01255);
KeyCameras[4].LookDirection C3DCoordF(0.981892,0.018554,-0.18853);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 25.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-6.61084,2.977539,3.87252);
KeyCameras[5].LookDirection C3DCoordF(-0.578099,0.79391,-0.188438);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 25.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-10.634277,3.456543,2.156242);
KeyCameras[6].LookDirection C3DCoordF(0.621742,0.696469,0.358285);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 25.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "MARKER";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-13.109375,4.512207,1.334702);
KeyCameras[7].LookDirection C3DCoordF(0.20066,0.974496,0.10046);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 25.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302348;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_HERO_END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.744629;
PositionY 37.696777;
PositionZ 78.855766;
RHSetForwardX -0.469465;
RHSetForwardY 0.882944;
RHSetForwardZ 0.0;
RHSetUpX -0.000305;
RHSetUpY -0.000162;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302347;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_HERO_START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.697266;
PositionY 28.921387;
PositionZ 76.800003;
RHSetForwardX 0.559181;
RHSetForwardY 0.829018;
RHSetForwardZ 0.0;
RHSetUpX -0.000405;
RHSetUpY 0.000273;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302325;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB1_S1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.88916;
PositionY 41.82373;
PositionZ 78.879097;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4676.88916,-4297.82373,-78.879097);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(9.139648,1.588379,1.593201);
KeyCameras[0].LookDirection C3DCoordF(-0.994737,-0.083993,-0.058684);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(9.34375,2.736816,1.943344);
KeyCameras[1].LookDirection C3DCoordF(-0.373582,0.849227,0.373162);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302323;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.020508;
PositionY 46.687012;
PositionZ 80.051346;
RHSetForwardX -0.275636;
RHSetForwardY -0.961238;
RHSetForwardZ 0.0;
RHSetUpX 0.000996;
RHSetUpY -0.000286;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302321;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_SISTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.419922;
PositionY 43.88916;
PositionZ 80.025002;
RHSetForwardX 0.139126;
RHSetForwardY -0.990269;
RHSetForwardZ 0.0;
RHSetUpX 0.000837;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302215;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_GMLOOK2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.817871;
PositionY 39.070313;
PositionZ 80.020187;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302213;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GTC_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.816895;
PositionY 31.430176;
PositionZ 78.479599;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.816895,-4287.430176,-78.479599);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.034667;
LookDirection.Y -0.977509;
LookDirection.Z 0.208024;
LookDirectionEnd.X 0.034667;
LookDirectionEnd.Y -0.977509;
LookDirectionEnd.Z 0.208024;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302178;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.522461;
PositionY 28.158203;
PositionZ 77.552727;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302176;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GTC_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.492188;
PositionY 38.460449;
PositionZ 81.193748;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.492188,-4294.460449,-81.193748);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.055167;
LookDirection.Y -0.801144;
LookDirection.Z -0.595923;
LookDirectionEnd.X 0.055167;
LookDirectionEnd.Y -0.801144;
LookDirectionEnd.Z -0.595923;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302158;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.68457;
PositionY 29.022949;
PositionZ 77.545425;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302157;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.083008;
PositionY 33.30957;
PositionZ 78.145706;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000459;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302156;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.018066;
PositionY 32.89209;
PositionZ 78.144775;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302155;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.574707;
PositionY 30.478027;
PositionZ 77.537766;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302154;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.39209;
PositionY 29.759277;
PositionZ 77.544853;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302153;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.313965;
PositionY 33.858398;
PositionZ 78.149834;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302152;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.36084;
PositionY 35.111816;
PositionZ 78.155098;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297309;
DefinitionType "MARKER_BASIC";
ScriptName FrescoCentre;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.31543;
PositionY 45.549805;
PositionZ 80.035278;
RHSetForwardX 0.997541;
RHSetForwardY -0.069755;
RHSetForwardZ 0.0;
RHSetUpX 0.000054;
RHSetUpY 0.00077;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297269;
DefinitionType "MARKER_SPOT_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.293457;
PositionY 45.446289;
PositionZ 103.450081;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCSpotLight;
Overridden TRUE;
Colour CRGBColour(160,160,255,255);
InnerRadius 26.0;
OuterRadius 28.0;
Angle 0.0;
Width 12.0;
Flicker 0.0;
EndCTCSpotLight;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686297268;
DefinitionType "BUILDING_GUILD_FRESCO_DOME_ROOF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.330078;
PositionY 45.56543;
PositionZ 76.900002;
RHSetForwardX 0.034899;
RHSetForwardY -0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296095;
DefinitionType "MARKER_BASIC";
ScriptName FrescoCentre1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.077148;
PositionY 45.345703;
PositionZ 79.89724;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296085;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName FrescoDomeHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.038086;
PositionY 21.005859;
PositionZ 77.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296066;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.039063;
PositionY 21.237793;
PositionZ 77.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296080;
DefinitionType "BUILDING_GUILD_FRESCO_DOME_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.351074;
PositionY 45.458984;
PositionZ 76.900002;
RHSetForwardX 0.034899;
RHSetForwardY -0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.000488;
RHSetUpY 0.000017;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297280;
DefinitionType "OBJECT_FRESCO_DOME_DOOR_01";
CreateTC "CTCActionUseScriptedHook";
ScriptName FrescoDoor;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.258789;
PositionY 18.455078;
PositionZ 77.020004;
RHSetForwardX -0.069754;
RHSetForwardY 0.997541;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap TRUE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance TRUE;
EntranceConnectedToUID 3249796831403573254;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302118;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.084473;
PositionY 33.958008;
PositionZ 78.159653;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302119;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.191895;
PositionY 32.814941;
PositionZ 78.160988;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302120;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.212402;
PositionY 32.89209;
PositionZ 78.160965;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302121;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.26416;
PositionY 33.674805;
PositionZ 78.163765;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302122;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.158203;
PositionY 28.083984;
PositionZ 77.5336;
RHSetForwardX -0.087153;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302123;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.24707;
PositionY 34.681641;
PositionZ 78.16124;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302124;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.387207;
PositionY 30.270508;
PositionZ 77.533363;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302125;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.586914;
PositionY 27.771484;
PositionZ 77.541351;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302126;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.38916;
PositionY 28.967773;
PositionZ 77.541763;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302127;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.325195;
PositionY 29.186035;
PositionZ 77.533051;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302128;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.913086;
PositionY 35.021973;
PositionZ 78.164742;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302129;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.85791;
PositionY 35.006836;
PositionZ 78.162209;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302130;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.39209;
PositionY 30.009277;
PositionZ 77.536041;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302131;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.245605;
PositionY 29.244141;
PositionZ 77.533745;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302132;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.018066;
PositionY 33.530273;
PositionZ 78.163353;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302133;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.461914;
PositionY 30.354492;
PositionZ 77.532951;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302134;
DefinitionType "MARKER_BASIC";
ScriptName GCC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.435547;
PositionY 30.765137;
PositionZ 77.533104;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302262;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_MAZE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.280762;
PositionY 42.503418;
PositionZ 79.551247;
RHSetForwardX -0.258818;
RHSetForwardY -0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302291;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_THUNDER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.441895;
PositionY 42.622559;
PositionZ 79.552971;
RHSetForwardX 0.342018;
RHSetForwardY -0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302310;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.233887;
PositionY 20.858398;
PositionZ 76.890083;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4698.233887,-4276.858398,-76.890083);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 6;
KeyCameras[0].Position C3DCoordF(-4.200684,3.393066,5.986977);
KeyCameras[0].LookDirection C3DCoordF(0.493607,-0.830978,0.256568);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 17.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.283691,0.609375,0.309921);
KeyCameras[1].LookDirection C3DCoordF(0.518643,-0.572851,0.634706);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 17.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.363281,0.933594,3.870796);
KeyCameras[2].LookDirection C3DCoordF(0.649321,-0.744523,0.155137);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 17.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(3.961914,4.213379,2.841461);
KeyCameras[3].LookDirection C3DCoordF(0.269088,-0.873193,0.406356);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 17.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(5.022949,5.109863,1.526138);
KeyCameras[4].LookDirection C3DCoordF(0.318926,-0.794629,0.516576);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 17.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "MARKER";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(6.618164,7.606445,2.051971);
KeyCameras[5].LookDirection C3DCoordF(0.859564,-0.507436,0.060491);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 17.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302311;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_CREDITS_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.259277;
PositionY 40.229004;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4712.259277,-4296.229004,-76.800003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 8;
KeyCameras[0].Position C3DCoordF(-2.012695,-1.398926,3.452934);
KeyCameras[0].LookDirection C3DCoordF(0.865605,-0.486262,0.119483);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 18.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.763184,-0.032715,1.51281);
KeyCameras[1].LookDirection C3DCoordF(0.937454,0.135735,0.320556);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 18.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.945801,2.223145,3.418823);
KeyCameras[2].LookDirection C3DCoordF(0.986959,-0.117693,-0.109818);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 18.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.389648,5.515625,3.242905);
KeyCameras[3].LookDirection C3DCoordF(0.74498,-0.66394,0.064716);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 18.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.915039,7.768555,4.080704);
KeyCameras[4].LookDirection C3DCoordF(0.916585,0.394566,0.064726);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 18.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-2.130371,10.86084,2.577553);
KeyCameras[5].LookDirection C3DCoordF(0.99291,-0.116669,-0.022768);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 18.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-3.159668,12.288086,2.267525);
KeyCameras[6].LookDirection C3DCoordF(0.933699,-0.038579,0.355974);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 18.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "MARKER";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-2.750977,14.635742,2.289925);
KeyCameras[7].LookDirection C3DCoordF(0.9911,0.132309,0.014662);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 18.0;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302384;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.541992;
PositionY 39.184082;
PositionZ 80.138;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.541992,-4295.184082,-80.138);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.029297;
LookDirection.Y -0.989744;
LookDirection.Z 0.139816;
LookDirectionEnd.X 0.029297;
LookDirectionEnd.Y -0.989744;
LookDirectionEnd.Z 0.139816;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302385;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB1_8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.447266;
PositionY 46.472656;
PositionZ 78.846977;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4678.447266,-4302.472656,-78.846977);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(6.226563,-2.916016,1.790794);
KeyCameras[0].LookDirection C3DCoordF(0.18118,0.982571,-0.041579);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.226563,-2.916016,1.790794);
KeyCameras[1].LookDirection C3DCoordF(0.15139,0.820924,0.550604);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302386;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_S7a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.541992;
PositionY 39.184082;
PositionZ 80.254028;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.541992,-4295.184082,-80.254028);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.029297;
LookDirection.Y -0.989744;
LookDirection.Z 0.139816;
LookDirectionEnd.X 0.029297;
LookDirectionEnd.Y -0.989744;
LookDirectionEnd.Z 0.139816;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302387;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_S7b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.124023;
PositionY 39.123047;
PositionZ 80.357315;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.124023,-4295.123047,-80.357315);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.316918;
LookDirection.Y -0.947335;
LookDirection.Z 0.046032;
LookDirectionEnd.X 0.316918;
LookDirectionEnd.Y -0.947335;
LookDirectionEnd.Z 0.046032;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302391;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_7c;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.124023;
PositionY 39.123047;
PositionZ 80.517349;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.124023,-4295.123047,-80.517349);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.316918;
LookDirection.Y -0.947335;
LookDirection.Z 0.046032;
LookDirectionEnd.X 0.316918;
LookDirectionEnd.Y -0.947335;
LookDirectionEnd.Z 0.046032;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302412;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_JACK2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.599609;
PositionY 46.529297;
PositionZ 80.051781;
RHSetForwardX -0.275653;
RHSetForwardY -0.961233;
RHSetForwardZ 0.0;
RHSetUpX 0.000742;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302413;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_SISTER2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.777832;
PositionY 44.795898;
PositionZ 79.653389;
RHSetForwardX -0.951056;
RHSetForwardY -0.309001;
RHSetForwardZ 0.0;
RHSetUpX 0.000107;
RHSetUpY -0.000328;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302414;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_S2a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.838379;
PositionY 47.494141;
PositionZ 82.155609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 65.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.838379,-4303.494141,-82.155609);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.411545;
LookDirection.Y -0.832853;
LookDirection.Z -0.370117;
LookDirectionEnd.X 0.411545;
LookDirectionEnd.Y -0.832853;
LookDirectionEnd.Z -0.370117;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302447;
DefinitionType "MARKER_BASIC";
ScriptName MK_JACK1_BLUB;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.703613;
PositionY 46.080566;
PositionZ 80.212128;
RHSetForwardX -0.275661;
RHSetForwardY -0.961249;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302451;
DefinitionType "MARKER_BASIC";
ScriptName MK_JACK1_WITHSWORD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.206543;
PositionY 45.418457;
PositionZ 79.918152;
RHSetForwardX -0.034925;
RHSetForwardY -0.999384;
RHSetForwardZ 0.0;
RHSetUpX 0.000598;
RHSetUpY -0.000021;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302452;
DefinitionType "MARKER_BASIC";
ScriptName MK_JACK1_HOLDJACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.916992;
PositionY 26.702148;
PositionZ 76.800003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302455;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK1_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.621094;
PositionY 44.255859;
PositionZ 81.448334;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.621094,-4300.255859,-81.448334);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.084476;
LookDirection.Y 0.955604;
LookDirection.Z 0.282284;
LookDirectionEnd.X -0.084476;
LookDirectionEnd.Y 0.955604;
LookDirectionEnd.Z 0.282284;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302456;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK1_10a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.719727;
PositionY 43.927246;
PositionZ 81.353851;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.719727,-4299.927246,-81.353851);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.118136;
LookDirection.Y 0.969006;
LookDirection.Z 0.216959;
LookDirectionEnd.X -0.118136;
LookDirectionEnd.Y 0.969006;
LookDirectionEnd.Z 0.216959;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302477;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK1_END1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.544922;
PositionY 42.175293;
PositionZ 80.827995;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.544922,-4298.175293,-80.827995);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.083983;
LookDirection.Y 0.955551;
LookDirection.Z 0.282611;
LookDirectionEnd.X -0.083983;
LookDirectionEnd.Y 0.955551;
LookDirectionEnd.Z 0.282611;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302478;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_JACK1_S9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.092773;
PositionY 54.205078;
PositionZ 78.164139;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.092773,-4310.205078,-78.164139);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(6.943359,-13.51709,1.402649);
KeyCameras[0].LookDirection C3DCoordF(0.015624,0.901318,0.432876);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 0.8;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.943359,-13.51709,1.402649);
KeyCameras[1].LookDirection C3DCoordF(0.014159,0.803654,0.594929);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.4;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(6.943359,-13.51709,1.402649);
KeyCameras[2].LookDirection C3DCoordF(0.015624,0.901318,0.432876);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302498;
DefinitionType "MARKER_BASIC";
ScriptName MK_EVILENDING_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.14502;
PositionY 48.208496;
PositionZ 79.552368;
RHSetForwardX 0.069763;
RHSetForwardY 0.997558;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302499;
DefinitionType "MARKER_BASIC";
ScriptName MK_EVILENDING_SISTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.370605;
PositionY 49.458496;
PositionZ 79.553062;
RHSetForwardX -0.309039;
RHSetForwardY -0.951025;
RHSetForwardZ 0.0;
RHSetUpX 0.000657;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302500;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_EVILENDING_INTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.797363;
PositionY 48.717773;
PositionZ 79.551407;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.797363,-4304.717773,-79.551407);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(-1.121094,2.845215,0.08326);
KeyCameras[0].LookDirection C3DCoordF(-0.076667,-0.993745,0.081192);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.122559,2.848145,0.07782);
KeyCameras[1].LookDirection C3DCoordF(-0.146479,-0.841763,0.519594);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.049316,2.706055,0.348862);
KeyCameras[2].LookDirection C3DCoordF(-0.206525,-0.911053,0.356834);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.03125,2.801758,0.285347);
KeyCameras[3].LookDirection C3DCoordF(-0.166019,-0.850603,0.498911);
KeyCameras[3].FOV 0.083333;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302521;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.792969;
PositionY 44.842285;
PositionZ 94.078445;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.792969,-4300.842285,-94.078445);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.157241;
LookDirection.Y -0.416542;
LookDirection.Z -0.895415;
LookDirectionEnd.X 0.157241;
LookDirectionEnd.Y -0.416542;
LookDirectionEnd.Z -0.895415;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302522;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.82959;
PositionY 47.800781;
PositionZ 82.156387;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.82959,-4303.800781,-82.156387);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.192838;
LookDirection.Y 0.612199;
LookDirection.Z -0.766828;
LookDirectionEnd.X 0.192838;
LookDirectionEnd.Y 0.612199;
LookDirectionEnd.Z -0.766828;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302523;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.001465;
PositionY 49.275879;
PositionZ 80.594643;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.001465,-4305.275879,-80.594643);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.09962;
LookDirection.Y -0.669019;
LookDirection.Z 0.736539;
LookDirectionEnd.X -0.09962;
LookDirectionEnd.Y -0.669019;
LookDirectionEnd.Z 0.736539;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302565;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_SISTER_STOP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.223145;
PositionY 47.600586;
PositionZ 79.551834;
RHSetForwardX -0.809007;
RHSetForwardY 0.58779;
RHSetForwardZ 0.0;
RHSetUpX -0.000352;
RHSetUpY -0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302566;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.163574;
PositionY 49.487305;
PositionZ 81.217781;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4688.163574,-4305.487305,-81.217781);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.771386;
LookDirection.Y -0.624921;
LookDirection.Z 0.120155;
LookDirectionEnd.X -0.771386;
LookDirectionEnd.Y -0.624921;
LookDirectionEnd.Z 0.120155;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302568;
DefinitionType "MARKER_BASIC";
ScriptName CS_SISTER_STEP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.737305;
PositionY 45.51123;
PositionZ 79.551338;
RHSetForwardX -0.406724;
RHSetForwardY 0.913526;
RHSetForwardZ 0.0;
RHSetUpX -0.000315;
RHSetUpY -0.00014;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302569;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_1a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.731445;
PositionY 47.975098;
PositionZ 80.797829;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 70.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4690.731445,-4303.975098,-80.797829);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.918815;
LookDirection.Y -0.392034;
LookDirection.Z -0.045701;
LookDirectionEnd.X -0.918815;
LookDirectionEnd.Y -0.392034;
LookDirectionEnd.Z -0.045701;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302570;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_3a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.012695;
PositionY 48.162109;
PositionZ 81.161674;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 70.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4688.012695,-4304.162109,-81.161674);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.960998;
LookDirection.Y -0.276384;
LookDirection.Z 0.009766;
LookDirectionEnd.X -0.960998;
LookDirectionEnd.Y -0.276384;
LookDirectionEnd.Z 0.009766;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302571;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.883789;
PositionY 48.058594;
PositionZ 81.095421;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 70.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.883789,-4304.058594,-81.095421);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.470246;
LookDirection.Y -0.844782;
LookDirection.Z 0.255365;
LookDirectionEnd.X 0.470246;
LookDirectionEnd.Y -0.844782;
LookDirectionEnd.Z 0.255365;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302572;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JD_SIS_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.771484;
PositionY 48.86377;
PositionZ 78.846176;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.194444;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4691.771484,-4304.86377,-78.846176);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-5.151367,0.366211,1.88269);
KeyCameras[0].LookDirection C3DCoordF(0.019529,-0.995468,0.093073);
KeyCameras[0].FOV 0.194444;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.384277,0.207031,1.63269);
KeyCameras[1].LookDirection C3DCoordF(-0.470775,-0.87611,-0.103936);
KeyCameras[1].FOV 0.194444;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302573;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_4a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.827637;
PositionY 47.912109;
PositionZ 81.057419;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.827637,-4303.912109,-81.057419);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.896889;
LookDirection.Y 0.283665;
LookDirection.Z 0.339301;
LookDirectionEnd.X -0.896889;
LookDirectionEnd.Y 0.283665;
LookDirectionEnd.Z 0.339301;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302574;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JD_SIS_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.846191;
PositionY 50.901367;
PositionZ 81.590027;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.846191,-4306.901367,-81.590027);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.263638;
LookDirection.Y -0.931521;
LookDirection.Z -0.250525;
LookDirectionEnd.X -0.263638;
LookDirectionEnd.Y -0.931521;
LookDirectionEnd.Z -0.250525;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302601;
DefinitionType "MARKER_BASIC";
ScriptName MK_JACK_FALLDOWN1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.245117;
PositionY 45.390137;
PositionZ 80.025002;
RHSetForwardX 0.994518;
RHSetForwardY 0.104507;
RHSetForwardZ 0.0;
RHSetUpX -0.000102;
RHSetUpY 0.000971;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302604;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_HEROSISTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.798828;
PositionY 48.087402;
PositionZ 79.065331;
RHSetForwardX -0.997558;
RHSetForwardY 0.069768;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302624;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK1_GOOD_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.842773;
PositionY 44.374023;
PositionZ 80.378784;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.842773,-4300.374023,-80.378784);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.132327;
LookDirection.Y 0.985864;
LookDirection.Z 0.10277;
LookDirectionEnd.X -0.132327;
LookDirectionEnd.Y 0.985864;
LookDirectionEnd.Z 0.10277;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302625;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK1_GOOD_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.481445;
PositionY 46.98584;
PositionZ 81.050102;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.481445,-4302.98584,-80.98539);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.400369;
LookDirection.Y 0.908155;
LookDirection.Z 0.122308;
LookDirectionEnd.X 0.400369;
LookDirectionEnd.Y 0.908155;
LookDirectionEnd.Z 0.122308;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302645;
DefinitionType "MARKER_BASIC";
ScriptName SWORD_HOLD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.338867;
PositionY 46.077637;
PositionZ 79.075638;
RHSetForwardX 0.000012;
RHSetForwardY 0.00001;
RHSetForwardZ -0.999994;
RHSetUpX 0.847787;
RHSetUpY 0.530327;
RHSetUpZ 0.000016;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302701;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.981445;
PositionY 27.010742;
PositionZ 76.904175;
RHSetForwardX -0.529912;
RHSetForwardY 0.848046;
RHSetForwardZ 0.0;
RHSetUpX -0.000414;
RHSetUpY -0.000259;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302702;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.676758;
PositionY 45.549805;
PositionZ 76.910828;
RHSetForwardX -0.999385;
RHSetForwardY 0.034912;
RHSetForwardZ 0.0;
RHSetUpX -0.000012;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302703;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.946289;
PositionY 62.364258;
PositionZ 76.904938;
RHSetForwardX -0.529909;
RHSetForwardY -0.848027;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302704;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.279297;
PositionY 65.889648;
PositionZ 76.920197;
RHSetForwardX 0.275636;
RHSetForwardY -0.961256;
RHSetForwardZ 0.0;
RHSetUpX 0.000332;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302707;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.767578;
PositionY 55.425293;
PositionZ 76.922684;
RHSetForwardX 0.882927;
RHSetForwardY -0.469462;
RHSetForwardZ 0.0;
RHSetUpX 0.000429;
RHSetUpY 0.000807;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302708;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.912109;
PositionY 39.708008;
PositionZ 76.922165;
RHSetForwardX 0.951035;
RHSetForwardY 0.30901;
RHSetForwardZ 0.0;
RHSetUpX -0.000239;
RHSetUpY 0.000734;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302709;
DefinitionType "OBJECT_FRESCO_DOME_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.436035;
PositionY 26.360352;
PositionZ 76.921234;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000446;
RHSetUpY 0.000199;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302750;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB1_6J;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.201172;
PositionY 35.905273;
PositionZ 79.674896;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4689.201172,-4291.905273,-79.674896);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.380386;
LookDirection.Y 0.912145;
LookDirection.Z 0.15264;
LookDirectionEnd.X -0.380386;
LookDirectionEnd.Y 0.912145;
LookDirectionEnd.Z 0.15264;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301244;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GTC_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.495117;
PositionY 40.768066;
PositionZ 81.088387;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.495117,-4296.768066,-81.088387);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.042974;
LookDirection.Y 0.981557;
LookDirection.Z 0.186278;
LookDirectionEnd.X -0.042974;
LookDirectionEnd.Y 0.981557;
LookDirectionEnd.Z 0.186278;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301243;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GC_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.186035;
PositionY 42.187988;
PositionZ 81.276642;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.186035,-4298.187988,-81.276642);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.17626;
LookDirection.Y -0.983834;
LookDirection.Z -0.031676;
LookDirectionEnd.X 0.17626;
LookDirectionEnd.Y -0.983834;
LookDirectionEnd.Z -0.031676;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296602;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_GMSTART;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.476074;
PositionY 41.507324;
PositionZ 79.553482;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296194;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_WHISWALK2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.222656;
PositionY 37.091309;
PositionZ 78.864433;
RHSetForwardX -0.087157;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX -0.000344;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296193;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_HEROWALK2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.854492;
PositionY 37.046875;
PositionZ 78.865105;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296162;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_WHISSTART_OLD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.949707;
PositionY 21.981934;
PositionZ 77.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296161;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_HEROSTART_OLD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.118652;
PositionY 22.033691;
PositionZ 77.0;
RHSetForwardX -0.000001;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297002;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_GTC_GMSPLINE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.473633;
PositionY 40.610352;
PositionZ 79.654083;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.473633,-4296.610352,-79.654083);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.021484,0.157715,1.90432);
KeyCameras[0].LookDirection C3DCoordF(-0.032226,0.917474,0.396489);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.021484,0.157715,1.434303);
KeyCameras[1].LookDirection C3DCoordF(-0.042974,0.981557,0.186278);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 20.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297104;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GTC_SHOT5_OLD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.500977;
PositionY 38.592285;
PositionZ 81.301765;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.500977,-4294.592285,-81.301765);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.029302;
LookDirection.Y -0.803366;
LookDirection.Z -0.594765;
LookDirectionEnd.X 0.029302;
LookDirectionEnd.Y -0.803366;
LookDirectionEnd.Z -0.594765;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300941;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.311035;
PositionY 40.732422;
PositionZ 78.149719;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300940;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.587891;
PositionY 39.816895;
PositionZ 78.154137;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300939;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.337891;
PositionY 40.555664;
PositionZ 78.152;
RHSetForwardX 0.996172;
RHSetForwardY -0.087154;
RHSetForwardZ 0.0;
RHSetUpX 0.00003;
RHSetUpY 0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300938;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.010742;
PositionY 41.25293;
PositionZ 78.159073;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300937;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.397949;
PositionY 36.509766;
PositionZ 78.15329;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300936;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.981445;
PositionY 38.901367;
PositionZ 78.070511;
RHSetForwardX 0.96592;
RHSetForwardY 0.258817;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300935;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.622559;
PositionY 39.640137;
PositionZ 78.153183;
RHSetForwardX 0.984802;
RHSetForwardY 0.173647;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300934;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.237793;
PositionY 38.722168;
PositionZ 78.152725;
RHSetForwardX 0.939671;
RHSetForwardY 0.342012;
RHSetForwardZ 0.0;
RHSetUpX -0.000118;
RHSetUpY 0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300933;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.79834;
PositionY 37.912109;
PositionZ 78.152252;
RHSetForwardX 0.906303;
RHSetForwardY 0.422616;
RHSetForwardZ 0.0;
RHSetUpX -0.000206;
RHSetUpY 0.000443;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300932;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.490234;
PositionY 40.312988;
PositionZ 78.149376;
RHSetForwardX 0.96592;
RHSetForwardY 0.258817;
RHSetForwardZ 0.0;
RHSetUpX -0.000126;
RHSetUpY 0.000472;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300931;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.083008;
PositionY 39.412109;
PositionZ 78.157829;
RHSetForwardX 0.866021;
RHSetForwardY 0.499997;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300930;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.41748;
PositionY 37.138672;
PositionZ 78.151428;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300929;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.75293;
PositionY 38.513672;
PositionZ 78.152641;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300928;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.523438;
PositionY 36.111328;
PositionZ 78.152901;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY 0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300927;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.297852;
PositionY 35.047852;
PositionZ 78.162811;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300926;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.428223;
PositionY 35.712402;
PositionZ 78.162605;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300925;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.634766;
PositionY 36.709473;
PositionZ 78.161644;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY 0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300924;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.477051;
PositionY 37.620605;
PositionZ 78.160194;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300923;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.913574;
PositionY 34.194824;
PositionZ 78.15593;
RHSetForwardX -0.258816;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300922;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.716309;
PositionY 35.368164;
PositionZ 78.15728;
RHSetForwardX -0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300921;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.160645;
PositionY 33.981934;
PositionZ 78.161095;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300920;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.1875;
PositionY 34.634766;
PositionZ 78.161934;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300919;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.335938;
PositionY 34.416992;
PositionZ 78.314636;
RHSetForwardX 0.258817;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300917;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.918457;
PositionY 35.131836;
PositionZ 78.158035;
RHSetForwardX -0.258815;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300916;
DefinitionType "MARKER_BASIC";
ScriptName GCC3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.20752;
PositionY 34.808594;
PositionZ 78.159927;
RHSetForwardX -0.25882;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300898;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GC_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.484375;
PositionY 31.509277;
PositionZ 81.535629;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4689.484375,-4287.509277,-81.535629);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.484946;
LookDirection.Y 0.836569;
LookDirection.Z -0.254911;
LookDirectionEnd.X -0.484946;
LookDirectionEnd.Y 0.836569;
LookDirectionEnd.Z -0.254911;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300966;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.182617;
PositionY 34.668457;
PositionZ 78.165657;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300967;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.009277;
PositionY 33.690918;
PositionZ 78.162682;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300968;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.912109;
PositionY 32.737793;
PositionZ 78.155037;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300969;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.272461;
PositionY 34.594238;
PositionZ 78.160233;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300970;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.067383;
PositionY 32.804688;
PositionZ 78.147453;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300971;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.072266;
PositionY 33.702148;
PositionZ 78.150848;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300972;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.108398;
PositionY 32.953125;
PositionZ 78.145096;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300973;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.381836;
PositionY 32.921875;
PositionZ 78.153801;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300974;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.153809;
PositionY 33.963379;
PositionZ 78.159813;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300975;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.079102;
PositionY 34.888672;
PositionZ 78.161591;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300976;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.024414;
PositionY 34.04834;
PositionZ 78.15461;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300977;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.40625;
PositionY 33.12793;
PositionZ 78.144798;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300978;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.007813;
PositionY 35.108398;
PositionZ 78.158951;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300979;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.316895;
PositionY 35.018066;
PositionZ 78.161026;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300984;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_GC_SHOT8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.874023;
PositionY 31.184082;
PositionZ 79.517876;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4682.874023,-4287.184082,-79.517876);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.788574,0.079102,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.100116,0.994815,-0.017887);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.035156,0.384766,0.040009);
KeyCameras[1].LookDirection C3DCoordF(-0.024901,0.99946,-0.02146);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.1;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300985;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.024902;
PositionY 33.949219;
PositionZ 78.15757;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300986;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.432129;
PositionY 35.416992;
PositionZ 78.163696;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300987;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.570313;
PositionY 35.90625;
PositionZ 78.163795;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300988;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.492676;
PositionY 35.632813;
PositionZ 78.156456;
RHSetForwardX -0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX -0.000443;
RHSetUpY -0.000206;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300989;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.937012;
PositionY 34.900879;
PositionZ 78.152786;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000459;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300990;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.97168;
PositionY 33.930664;
PositionZ 78.148994;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000459;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300991;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.77002;
PositionY 34.641113;
PositionZ 78.148537;
RHSetForwardX -0.422617;
RHSetForwardY 0.906302;
RHSetForwardZ 0.0;
RHSetUpX -0.000443;
RHSetUpY -0.000206;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300992;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.268066;
PositionY 36.250977;
PositionZ 78.159973;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300993;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.236816;
PositionY 34.435059;
PositionZ 78.157188;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY 0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300994;
DefinitionType "MARKER_BASIC";
ScriptName GCC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.358398;
PositionY 34.978516;
PositionZ 78.158783;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.0004;
RHSetUpY 0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301360;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.855957;
PositionY 21.098145;
PositionZ 79.689842;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,140,140,255);
InnerRadius 2.5;
OuterRadius 3.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301361;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.669922;
PositionY 20.619141;
PositionZ 79.811813;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(140,140,150,255);
InnerRadius 2.5;
OuterRadius 3.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301362;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.152344;
PositionY 23.76416;
PositionZ 79.500359;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(160,150,160,255);
InnerRadius 2.5;
OuterRadius 3.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297106;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.202637;
PositionY 26.629395;
PositionZ 76.900002;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.00049;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297107;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.610352;
PositionY 25.222656;
PositionZ 76.900002;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297108;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.80957;
PositionY 24.992188;
PositionZ 76.901459;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY 0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297109;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.839355;
PositionY 26.719238;
PositionZ 76.900002;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000374;
RHSetUpY 0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297110;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.013672;
PositionY 34.501953;
PositionZ 78.154831;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297111;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.449219;
PositionY 33.485352;
PositionZ 78.260628;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297112;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.619141;
PositionY 28.089355;
PositionZ 76.907944;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000283;
RHSetUpY 0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297113;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.215332;
PositionY 25.466309;
PositionZ 76.900002;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297114;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.312012;
PositionY 34.414551;
PositionZ 78.262321;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297115;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.634277;
PositionY 30.974121;
PositionZ 77.540092;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297116;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.807129;
PositionY 35.265137;
PositionZ 78.149834;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX -0.000626;
RHSetUpY 0.000292;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297117;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.588379;
PositionY 30.499023;
PositionZ 77.543716;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000566;
RHSetUpY 0.000396;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297118;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.704102;
PositionY 35.427246;
PositionZ 78.161713;
RHSetForwardX 0.573574;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000283;
RHSetUpY 0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297119;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.523926;
PositionY 31.166992;
PositionZ 77.536057;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.00049;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297120;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.866699;
PositionY 30.181641;
PositionZ 77.639114;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297121;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.126953;
PositionY 34.417969;
PositionZ 78.155678;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297122;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.560547;
PositionY 28.869141;
PositionZ 77.64386;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297123;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.630859;
PositionY 30.699707;
PositionZ 77.644119;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX -0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297124;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.328613;
PositionY 32.081055;
PositionZ 77.548042;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.00049;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297125;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.228516;
PositionY 33.54541;
PositionZ 78.151115;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297126;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.338867;
PositionY 31.688477;
PositionZ 77.681839;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297127;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.649902;
PositionY 29.667969;
PositionZ 77.633507;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297128;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.75;
PositionY 29.786621;
PositionZ 77.634644;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX -0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297129;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.547363;
PositionY 31.023926;
PositionZ 77.583565;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297130;
DefinitionType "MARKER_BASIC";
ScriptName GCC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.633789;
PositionY 29.905762;
PositionZ 77.53392;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301409;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GTC_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.918457;
PositionY 37.597168;
PositionZ 80.505173;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.918457,-4293.597168,-80.505173);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.275424;
LookDirection.Y -0.940544;
LookDirection.Z 0.198793;
LookDirectionEnd.X -0.275424;
LookDirectionEnd.Y -0.940544;
LookDirectionEnd.Z 0.198793;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301479;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_HEROEND;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.400391;
PositionY 39.964355;
PositionZ 79.213562;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301513;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GC_SHOT10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.04541;
PositionY 40.124023;
PositionZ 80.610168;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.04541,-4296.124023,-80.610168);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.943945;
LookDirection.Y 0.317416;
LookDirection.Z 0.090639;
LookDirectionEnd.X -0.943945;
LookDirectionEnd.Y 0.317416;
LookDirectionEnd.Z 0.090639;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301339;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GC_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.794434;
PositionY 37.585938;
PositionZ 80.483208;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.794434,-4293.585938,-80.483208);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.244595;
LookDirection.Y -0.940788;
LookDirection.Z 0.234716;
LookDirectionEnd.X 0.244595;
LookDirectionEnd.Y -0.940788;
LookDirectionEnd.Z 0.234716;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301337;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GC_HEROGM;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.663086;
PositionY 35.485352;
PositionZ 80.255203;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.663086,-4291.485352,-80.255203);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.061526;
LookDirection.Y 0.998096;
LookDirection.Z -0.004402;
LookDirectionEnd.X -0.061526;
LookDirectionEnd.Y 0.998096;
LookDirectionEnd.Z -0.004402;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302081;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_GC_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.549805;
PositionY 29.750977;
PositionZ 78.84623;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.549805,-4285.750977,-78.84623);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.254883,-3.860352,-0.057281);
KeyCameras[0].LookDirection C3DCoordF(-0.020993,0.987177,0.158244);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.195313,-0.538086,0.167259);
KeyCameras[1].LookDirection C3DCoordF(-0.027827,0.990547,0.134322);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.137695,4.659668,0.357025);
KeyCameras[2].LookDirection C3DCoordF(-0.031255,0.984524,0.172443);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302079;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_WHISSTART;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.788086;
PositionY 26.539551;
PositionZ 77.372871;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302078;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_HEROSTART;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.076172;
PositionY 26.409668;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302214;
DefinitionType "MARKER_BASIC";
ScriptName MK_GTC_GMLOOK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.412598;
PositionY 39.246582;
PositionZ 80.594154;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297064;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.32666;
PositionY 25.253418;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297065;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.440918;
PositionY 24.332031;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297066;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.290039;
PositionY 24.685059;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297067;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.820801;
PositionY 25.506836;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297068;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.35791;
PositionY 23.479004;
PositionZ 76.900002;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297069;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.725586;
PositionY 22.398438;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297070;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.936035;
PositionY 25.903809;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297071;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.15625;
PositionY 28.103516;
PositionZ 77.533546;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297072;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.624512;
PositionY 21.292969;
PositionZ 76.900002;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297073;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.42627;
PositionY 20.759766;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297074;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.436035;
PositionY 21.914551;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297075;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.657715;
PositionY 27.791504;
PositionZ 77.538719;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297076;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.648926;
PositionY 24.477051;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297077;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.384766;
PositionY 25.918457;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297078;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.51709;
PositionY 22.908203;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297079;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.152832;
PositionY 23.649902;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297080;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.262695;
PositionY 25.201172;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297081;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.303711;
PositionY 32.855469;
PositionZ 78.250717;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297082;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.152832;
PositionY 34.178223;
PositionZ 78.258987;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX -0.000472;
RHSetUpY -0.000126;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297083;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.395508;
PositionY 34.71875;
PositionZ 78.24855;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297084;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.14502;
PositionY 33.794434;
PositionZ 78.249573;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297085;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.382324;
PositionY 34.23584;
PositionZ 78.255127;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297086;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.158691;
PositionY 32.782715;
PositionZ 78.252396;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297087;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.251465;
PositionY 33.812012;
PositionZ 78.261742;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297088;
DefinitionType "MARKER_BASIC";
ScriptName GCC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.052246;
PositionY 34.849121;
PositionZ 78.261208;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX -0.000344;
RHSetUpY 0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302324;
DefinitionType "OBJECT_SWORD_OF_AEONS";
ScriptName CS_AEONS;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 44.338867;
PositionY 46.077637;
PositionZ 79.275635;
RHSetForwardX 0.009728;
RHSetForwardY 0.033495;
RHSetForwardZ 0.999386;
RHSetUpX -0.535905;
RHSetUpY -0.843607;
RHSetUpZ 0.033491;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCInventoryItem;
InventoryUID 0;
EndCTCInventoryItem;
StartCTCEditor;
EndCTCEditor;
StartCTCStockItem;
ForSale FALSE;
Stealable TRUE;
Price 1000000;
EndCTCStockItem;
StartCTCObjectAugmentations;
SavedInGame FALSE;
AugmentationDefNames[0] "";
AugmentationDefNames[1] "";
AugmentationDefNames[2] "";
EndCTCObjectAugmentations;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302785;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_P1RISE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.005371;
PositionY 50.258301;
PositionZ 80.391953;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(0.324219,-4.671387,-3.591949);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.013046,0.999915,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.0,0.0,-3.191948);
KeyCameras[0].LookDirection C3DCoordF(0.04297,-0.981956,0.184163);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.006836,0.136719,-1.225792);
KeyCameras[1].LookDirection C3DCoordF(0.037114,-0.891229,0.452032);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.006836,0.136719,-0.405617);
KeyCameras[2].LookDirection C3DCoordF(0.034181,-0.848663,0.527828);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302787;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_P1PILL2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.54541;
PositionY 59.127441;
PositionZ 76.897171;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4665.54541,-4315.127441,-76.897171);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.14209,0.419922,0.502945);
KeyCameras[0].LookDirection C3DCoordF(0.025879,-0.97121,0.236813);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle -0.02;
KeyCameras[1].Position C3DCoordF(2.14209,0.419922,0.502945);
KeyCameras[1].LookDirection C3DCoordF(0.025879,-0.97121,0.236813);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle -0.02;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302788;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_P1PILL3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.156738;
PositionY 65.037598;
PositionZ 76.893272;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4697.156738,-4321.037598,-76.893272);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.653496);
KeyCameras[0].LookDirection C3DCoordF(-0.079575,-0.964175,0.25305);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.02;
KeyCameras[1].Position C3DCoordF(0.0,0.0,0.653496);
KeyCameras[1].LookDirection C3DCoordF(-0.079575,-0.964175,0.25305);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.02;
EndCTCCameraPointScriptedSpline;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_Arena;

NewThing Marker;
Player -1;
UID 18446741874686296446;
DefinitionType "MARKER_BASIC";
ScriptName MK_JOB_JACK_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.178711;
PositionY 28.546875;
PositionZ 77.634079;
RHSetForwardX -0.707095;
RHSetForwardY -0.707086;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_CinemaTest;

NewThing Marker;
Player 4;
UID 18446741874686297308;
DefinitionType "MARKER_BASIC";
ScriptName JackTest;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.063965;
PositionY 50.336914;
PositionZ 78.264267;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_EndGameBossBattle;

NewThing Marker;
Player 4;
UID 18446741874686302729;
DefinitionType "MARKER_BASIC";
ScriptName MK_MUMVANISH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.29541;
PositionY 46.412109;
PositionZ 79.917923;
RHSetForwardX -0.766039;
RHSetForwardY 0.642785;
RHSetForwardZ 0.0;
RHSetUpX -0.000384;
RHSetUpY -0.000458;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296528;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_LOW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.374512;
PositionY 31.136719;
PositionZ 78.400116;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3600.374512,-3999.136719,-78.400116);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.477013;
LookDirection.Y -0.876883;
LookDirection.Z 0.059455;
LookDirectionEnd.X -0.477013;
LookDirectionEnd.Y -0.876883;
LookDirectionEnd.Z 0.059455;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296527;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.73584;
PositionY 33.573242;
PositionZ 79.533577;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3594.73584,-4001.573486,-79.533577);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.643952;
LookDirection.Y -0.764785;
LookDirection.Z -0.02075;
LookDirectionEnd.X 0.643952;
LookDirectionEnd.Y -0.764785;
LookDirectionEnd.Z -0.02075;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296526;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_DEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.285645;
PositionY 27.750977;
PositionZ 77.799049;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3596.285645,-3995.750732,-77.799049);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.771937;
LookDirection.Y 0.58469;
LookDirection.Z 0.249502;
LookDirectionEnd.X 0.771937;
LookDirectionEnd.Y 0.58469;
LookDirectionEnd.Z 0.249502;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296418;
DefinitionType "MARKER_BASIC";
ScriptName MK_JOB_JACK_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.348633;
PositionY 30.0625;
PositionZ 77.635025;
RHSetForwardX -0.970274;
RHSetForwardY -0.241916;
RHSetForwardZ 0.0;
RHSetUpX 0.000118;
RHSetUpY -0.000474;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296086;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_EndGamePlaceHolder;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.586914;
PositionY 28.235352;
PositionZ 84.41011;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3607.586914,-3996.235596,-84.41011);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.882854;
LookDirection.Y -0.145759;
LookDirection.Z -0.446455;
LookDirectionEnd.X -0.882854;
LookDirectionEnd.Y -0.145759;
LookDirectionEnd.Z -0.446455;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686296067;
DefinitionType "CREATURE_RIVAL_HERO_JACK_OF_BLADES";
ScriptName EndGameJackOfBladesBoss;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 44.061523;
PositionY 27.535156;
PositionZ 77.536591;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.000598;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "OBJECT_HERO_TITLE_JACK";
EndCTCHero;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
Health 1000.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 4684.061523;
InitialPosY 4283.535156;
InitialPosZ 77.536591;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296484;
DefinitionType "MARKER_BASIC";
ScriptName MK_JOB_JACK_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.727539;
PositionY 54.308594;
PositionZ 78.270256;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296486;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_WIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.594727;
PositionY 22.808594;
PositionZ 78.655663;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3602.594971,-3990.808838,-78.655663);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.357208;
LookDirection.Y 0.932209;
LookDirection.Z 0.058215;
LookDirectionEnd.X -0.357208;
LookDirectionEnd.Y 0.932209;
LookDirectionEnd.Z 0.058215;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296951;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.772949;
PositionY 44.826172;
PositionZ 84.40007;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(80,80,110,255);
InnerRadius 15.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296952;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.51709;
PositionY 29.823242;
PositionZ 82.600098;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(80,80,110,255);
InnerRadius 18.0;
OuterRadius 29.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296953;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.143555;
PositionY 53.25;
PositionZ 79.599884;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(80,80,100,255);
InnerRadius 15.0;
OuterRadius 25.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296954;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.859375;
PositionY 64.388672;
PositionZ 82.199997;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(80,80,110,255);
InnerRadius 12.0;
OuterRadius 18.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300879;
DefinitionType "MARKER_BASIC";
ScriptName SwordVoid;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.365234;
PositionY 45.467773;
PositionZ 81.105621;
RHSetForwardX 0.938762;
RHSetForwardY 0.344549;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300860;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_EVIL_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.731934;
PositionY 45.965332;
PositionZ 79.867012;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.731934,-4301.965332,-79.867012);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.687033;
LookDirection.Y -0.713401;
LookDirection.Z 0.138005;
LookDirectionEnd.X 0.687033;
LookDirectionEnd.Y -0.713401;
LookDirectionEnd.Z 0.138005;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300772;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE2_S_4a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.280762;
PositionY 41.083496;
PositionZ 80.423592;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.280762,-4297.083496,-80.423592);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.677585;
LookDirection.Y 0.714198;
LookDirection.Z 0.175498;
LookDirectionEnd.X 0.677585;
LookDirectionEnd.Y 0.714198;
LookDirectionEnd.Z 0.175498;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300486;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_EVIL_S_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.075195;
PositionY 41.849121;
PositionZ 80.23999;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4683.075195,-4297.849121,-80.23999);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.288557;
LookDirection.Y 0.914984;
LookDirection.Z 0.282027;
LookDirectionEnd.X -0.288557;
LookDirectionEnd.Y 0.914984;
LookDirectionEnd.Z 0.282027;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300352;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_EVIL_S_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.725586;
PositionY 28.601563;
PositionZ 77.507584;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(1.506348,-2.752441,-0.607582);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.12888,0.99166,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X 0.632357;
LookDirection.Y -0.723671;
LookDirection.Z 0.27645;
LookDirectionEnd.X 0.632357;
LookDirectionEnd.Y -0.723671;
LookDirectionEnd.Z 0.27645;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300282;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.587402;
PositionY 28.053223;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4670.587402,-4284.053223,-76.900002);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 0.0;
Tension 0.8;
NumKeyCameras 0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300270;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_ENDING_EVIL_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.839844;
PositionY 29.337402;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1.63623,1.650391,0.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.016664,0.999861,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.489746,2.189453,1.669579);
KeyCameras[0].LookDirection C3DCoordF(-0.023921,-0.999314,0.028261);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.7;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.510254,2.113281,1.59182);
KeyCameras[1].LookDirection C3DCoordF(-0.08886,-0.945721,0.312596);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.04;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300223;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_ENDING_EVIL_S_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.709961;
PositionY 31.464355;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.472168,-0.40332,0.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.130388,0.991463,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.696777,0.677734,0.400002);
KeyCameras[0].LookDirection C3DCoordF(0.702354,-0.670606,0.238717);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.2;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.696777,0.677734,0.400002);
KeyCameras[1].LookDirection C3DCoordF(0.466862,-0.86975,-0.159919);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300147;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_ENDING_GOOD_S_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.775391;
PositionY 43.628906;
PositionZ 78.170227;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4674.775391,-4299.628906,-78.170227);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(9.991211,2.849121,4.035233);
KeyCameras[0].LookDirection C3DCoordF(-0.364317,-0.687612,-0.628063);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(9.991211,2.849121,5.395439);
KeyCameras[1].LookDirection C3DCoordF(0.034185,-0.945457,-0.323948);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(10.008301,2.473145,8.900932);
KeyCameras[2].LookDirection C3DCoordF(0.042974,-0.940552,-0.33692);
KeyCameras[2].FOV 0.25;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 12.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(10.03125,1.257813,13.948784);
KeyCameras[3].LookDirection C3DCoordF(0.067376,-0.836825,0.543308);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300146;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_GOOD_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.971191;
PositionY 43.094238;
PositionZ 81.05513;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.971191,-4299.094238,-81.05513);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.897313;
LookDirection.Y 0.423758;
LookDirection.Z -0.123522;
LookDirectionEnd.X 0.897313;
LookDirectionEnd.Y 0.423758;
LookDirectionEnd.Z -0.123522;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300145;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_GOOD_S_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.718262;
PositionY 45.712891;
PositionZ 80.326698;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.718262,-4301.712891,-80.326698);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.906051;
LookDirection.Y -0.41446;
LookDirection.Z 0.085408;
LookDirectionEnd.X -0.906051;
LookDirectionEnd.Y -0.41446;
LookDirectionEnd.Z 0.085408;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300144;
DefinitionType "MARKER_BASIC";
ScriptName END_SISTER_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.22998;
PositionY 45.016602;
PositionZ 79.556541;
RHSetForwardX 0.961256;
RHSetForwardY 0.275636;
RHSetForwardZ 0.0;
RHSetUpX -0.000213;
RHSetUpY 0.000742;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300143;
DefinitionType "MARKER_BASIC";
ScriptName END_HERO_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.593262;
PositionY 43.527344;
PositionZ 79.121185;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX -0.000444;
RHSetUpY 0.000529;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300142;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE_3_S_11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.958496;
PositionY 52.293945;
PositionZ 88.484573;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.958496,-4308.293945,-88.484573);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.18015;
LookDirection.Y -0.970074;
LookDirection.Z -0.162795;
LookDirectionEnd.X -0.18015;
LookDirectionEnd.Y -0.970074;
LookDirectionEnd.Z -0.162795;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300141;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE_3_S_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.297363;
PositionY 55.186035;
PositionZ 79.122742;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.297363,-4311.186035,-79.122742);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.057611;
LookDirection.Y -0.809486;
LookDirection.Z 0.584305;
LookDirectionEnd.X -0.057611;
LookDirectionEnd.Y -0.809486;
LookDirectionEnd.Z 0.584305;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300140;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE_2_S_11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.70752;
PositionY 48.363281;
PositionZ 82.273781;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4682.70752,-4304.363281,-82.273781);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.591869;
LookDirection.Y -0.754974;
LookDirection.Z -0.282322;
LookDirectionEnd.X 0.591869;
LookDirectionEnd.Y -0.754974;
LookDirectionEnd.Z -0.282322;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300139;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE2_S_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.19873;
PositionY 49.312012;
PositionZ 89.951164;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.19873,-4305.312012,-89.951164);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.080579;
LookDirection.Y -0.693955;
LookDirection.Z -0.715496;
LookDirectionEnd.X 0.080579;
LookDirectionEnd.Y -0.693955;
LookDirectionEnd.Z -0.715496;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300120;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE2_3a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.71875;
PositionY 51.359375;
PositionZ 85.145866;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4688.71875,-4307.359375,-85.145866);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.318806;
LookDirection.Y -0.595137;
LookDirection.Z -0.737682;
LookDirectionEnd.X -0.318806;
LookDirectionEnd.Y -0.595137;
LookDirectionEnd.Z -0.737682;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300118;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_HERO_SWORD_PICKUP_START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.557617;
PositionY 43.258301;
PositionZ 79.551384;
RHSetForwardX -0.978128;
RHSetForwardY -0.207894;
RHSetForwardZ 0.0;
RHSetUpX 0.000072;
RHSetUpY -0.000338;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300117;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_HERO_SWORD_PICKUP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.463867;
PositionY 42.318848;
PositionZ 79.551643;
RHSetForwardX -0.848052;
RHSetForwardY -0.529902;
RHSetForwardZ 0.0;
RHSetUpX 0.000183;
RHSetUpY -0.000293;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298157;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_PHASE2_S_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.641113;
PositionY 37.68457;
PositionZ 79.739433;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4680.641113,-4293.68457,-79.739433);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.7272;
LookDirection.Y -0.661269;
LookDirection.Z 0.184128;
LookDirectionEnd.X -0.7272;
LookDirectionEnd.Y -0.661269;
LookDirectionEnd.Z 0.184128;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298134;
DefinitionType "MARKER_BASIC";
ScriptName SISTER_END_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.705078;
PositionY 22.078613;
PositionZ 76.900002;
RHSetForwardX 0.848037;
RHSetForwardY -0.529927;
RHSetForwardZ 0.0;
RHSetUpX 0.00066;
RHSetUpY 0.001056;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298110;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.057129;
PositionY 29.602539;
PositionZ 79.756424;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.057129,-4285.602539,-79.756424);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.312953;
LookDirection.Y -0.923725;
LookDirection.Z -0.220892;
LookDirectionEnd.X 0.312953;
LookDirectionEnd.Y -0.923725;
LookDirectionEnd.Z -0.220892;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298109;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.882324;
PositionY 26.990723;
PositionZ 79.123642;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.882324,-4282.990723,-79.123642);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.584003;
LookDirection.Y 0.795435;
LookDirection.Z 0.161939;
LookDirectionEnd.X -0.584003;
LookDirectionEnd.Y 0.795435;
LookDirectionEnd.Z 0.161939;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298108;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.495605;
PositionY 19.966309;
PositionZ 77.546082;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4695.495605,-4275.966309,-77.546082);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.841852;
LookDirection.Y 0.537145;
LookDirection.Z 0.052539;
LookDirectionEnd.X -0.841852;
LookDirectionEnd.Y 0.537145;
LookDirectionEnd.Z 0.052539;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298107;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.557617;
PositionY 24.541992;
PositionZ 78.66333;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.557617,-4280.541992,-78.66333);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.25971;
LookDirection.Y -0.965613;
LookDirection.Z 0.011968;
LookDirectionEnd.X -0.25971;
LookDirectionEnd.Y -0.965613;
LookDirectionEnd.Z 0.011968;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298106;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.883789;
PositionY 26.92334;
PositionZ 79.176552;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.883789,-4282.92334,-79.176552);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.009767;
LookDirection.Y 0.967431;
LookDirection.Z 0.252945;
LookDirectionEnd.X -0.009767;
LookDirectionEnd.Y 0.967431;
LookDirectionEnd.Z 0.252945;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298105;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.645996;
PositionY 28.902344;
PositionZ 78.350723;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.645996,-4284.902344,-78.350723);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.022459;
LookDirection.Y -0.99893;
LookDirection.Z -0.040424;
LookDirectionEnd.X 0.022459;
LookDirectionEnd.Y -0.99893;
LookDirectionEnd.Z -0.040424;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298086;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_P1_2a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.684082;
PositionY 40.625488;
PositionZ 96.095329;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4677.684082,-4296.625488,-96.095329);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.481412;
LookDirection.Y 0.470182;
LookDirection.Z -0.73971;
LookDirectionEnd.X 0.481412;
LookDirectionEnd.Y 0.470182;
LookDirectionEnd.Z -0.73971;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298085;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_P1_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.163574;
PositionY 36.703613;
PositionZ 94.574326;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4671.163574,-4292.703613,-94.574326);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.562956;
LookDirection.Y 0.540497;
LookDirection.Z -0.625255;
LookDirectionEnd.X 0.562956;
LookDirectionEnd.Y 0.540497;
LookDirectionEnd.Z -0.625255;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298084;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JBOSS_P1_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.731445;
PositionY 34.708008;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4663.731445,-4290.708008,-76.900002);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.186035,0.276367,1.173019);
KeyCameras[0].LookDirection C3DCoordF(0.676829,0.730057,0.094439);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.02;
KeyCameras[1].Position C3DCoordF(-1.186035,0.276367,1.173019);
KeyCameras[1].LookDirection C3DCoordF(0.676829,0.730057,0.094439);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.02;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298083;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_CU_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.693848;
PositionY 43.344727;
PositionZ 83.03791;
RHSetForwardX 0.91354;
RHSetForwardY 0.406734;
RHSetForwardZ 0.0;
RHSetUpX -0.000281;
RHSetUpY 0.000631;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4692.693848,-4299.344727,-83.03791);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.860733;
LookDirection.Y 0.345172;
LookDirection.Z 0.37416;
LookDirectionEnd.X -0.860733;
LookDirectionEnd.Y 0.345172;
LookDirectionEnd.Z 0.37416;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298082;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_CU_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.197754;
PositionY 48.752441;
PositionZ 82.950081;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.197754,-4304.752441,-82.950081);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.869189;
LookDirection.Y -0.252944;
LookDirection.Z 0.424889;
LookDirectionEnd.X 0.869189;
LookDirectionEnd.Y -0.252944;
LookDirectionEnd.Z 0.424889;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298081;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_CU_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.801758;
PositionY 51.429688;
PositionZ 83.059898;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.801758,-4307.429688,-83.059898);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.166506;
LookDirection.Y -0.824716;
LookDirection.Z 0.54048;
LookDirectionEnd.X 0.166506;
LookDirectionEnd.Y -0.824716;
LookDirectionEnd.Z 0.54048;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298080;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_CU_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.32373;
PositionY 43.621582;
PositionZ 82.979866;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.32373,-4299.621582,-82.979866);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.159179;
LookDirection.Y 0.543455;
LookDirection.Z 0.824208;
LookDirectionEnd.X -0.159179;
LookDirectionEnd.Y 0.543455;
LookDirectionEnd.Z 0.824208;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298078;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JBOSS_P1_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.166504;
PositionY 30.438477;
PositionZ 78.411736;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1.645996,0.544922,-1.511734);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.737315,0.675549,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X -0.792565;
LookDirection.Y 0.599185;
LookDirection.Z 0.113217;
LookDirectionEnd.X -0.792565;
LookDirectionEnd.Y 0.599185;
LookDirectionEnd.Z 0.113217;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297363;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_TEST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.586914;
PositionY 25.508789;
PositionZ 79.589867;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4683.586914,-4281.508789,-79.589867);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.587417;
LookDirection.Y 0.758808;
LookDirection.Z -0.281341;
LookDirectionEnd.X 0.587417;
LookDirectionEnd.Y 0.758808;
LookDirectionEnd.Z -0.281341;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297362;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_1aa;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.762207;
PositionY 29.062988;
PositionZ 78.827957;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4684.762207,-4285.062988,-78.827957);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.119623;
LookDirection.Y -0.952104;
LookDirection.Z -0.281405;
LookDirectionEnd.X 0.119623;
LookDirectionEnd.Y -0.952104;
LookDirectionEnd.Z -0.281405;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296345;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.979004;
PositionY 62.46582;
PositionZ 77.0;
RHSetForwardX -0.573579;
RHSetForwardY -0.819143;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY -0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296344;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.334473;
PositionY 65.798828;
PositionZ 76.940575;
RHSetForwardX 0.573572;
RHSetForwardY -0.819148;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY 0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296343;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.807129;
PositionY 55.459961;
PositionZ 76.999756;
RHSetForwardX 0.906302;
RHSetForwardY -0.422617;
RHSetForwardZ 0.0;
RHSetUpX 0.000206;
RHSetUpY 0.000443;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296342;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.959961;
PositionY 39.669922;
PositionZ 77.0;
RHSetForwardX 0.939671;
RHSetForwardY 0.342012;
RHSetForwardZ 0.0;
RHSetUpX -0.000205;
RHSetUpY 0.000562;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296341;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.404785;
PositionY 26.275391;
PositionZ 77.0;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296340;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.090332;
PositionY 27.225098;
PositionZ 77.0;
RHSetForwardX -0.573563;
RHSetForwardY 0.819133;
RHSetForwardZ 0.0;
RHSetUpX -0.0004;
RHSetUpY -0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296339;
DefinitionType "MARKER_BASIC";
ScriptName jack_pillar1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.830566;
PositionY 45.489258;
PositionZ 77.0;
RHSetForwardX -0.996189;
RHSetForwardY -0.087151;
RHSetForwardZ 0.0;
RHSetUpX 0.000043;
RHSetUpY -0.000486;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297352;
DefinitionType "MARKER_BASIC";
ScriptName SwordDropMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.537109;
PositionY 41.460449;
PositionZ 79.553848;
RHSetForwardX 0.499995;
RHSetForwardY -0.866022;
RHSetForwardZ 0.0;
RHSetUpX 0.000897;
RHSetUpY 0.000518;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296424;
DefinitionType "MARKER_BASIC";
ScriptName INTRO_MARKER_MOTHER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.87793;
PositionY 27.782227;
PositionZ 77.633972;
RHSetForwardX 0.104524;
RHSetForwardY -0.994517;
RHSetForwardZ 0.0;
RHSetUpX 0.000908;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296423;
DefinitionType "MARKER_BASIC";
ScriptName INTRO_MARKER_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.052734;
PositionY 22.188477;
PositionZ 77.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296417;
DefinitionType "MARKER_BASIC";
ScriptName INTRO_MARKER_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.763184;
PositionY 28.499512;
PositionZ 77.634476;
RHSetForwardX -0.000004;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.000772;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297500;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JACK_BOSS_PHASE_1_S_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.671387;
PositionY 29.824219;
PositionZ 79.155144;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.885254,0.566895,-2.255142);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.451417,0.892313,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X -0.431652;
LookDirection.Y 0.870629;
LookDirection.Z 0.235968;
LookDirectionEnd.X -0.431652;
LookDirectionEnd.Y 0.870629;
LookDirectionEnd.Z 0.235968;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297886;
DefinitionType "MARKER_BASIC";
ScriptName CAM_JOB_TRACK_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.459473;
PositionY 49.748047;
PositionZ 79.654083;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297887;
DefinitionType "MARKER_BASIC";
ScriptName CAM_JOB_TRACK_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.753906;
PositionY 40.986816;
PositionZ 79.553719;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297888;
DefinitionType "MARKER_BASIC";
ScriptName CAM_JACK_TRACK_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.890137;
PositionY 45.228516;
PositionZ 79.551636;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297889;
DefinitionType "MARKER_BASIC";
ScriptName CAM_JACK_TRACK_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.183594;
PositionY 44.205566;
PositionZ 79.713173;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298120;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.093262;
PositionY 20.888672;
PositionZ 77.592529;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.093262,-4276.888672,-77.592529);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.333518;
LookDirection.Y 0.934143;
LookDirection.Z 0.127053;
LookDirectionEnd.X -0.333518;
LookDirectionEnd.Y 0.934143;
LookDirectionEnd.Z 0.127053;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298121;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.533203;
PositionY 24.450684;
PositionZ 78.224716;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.533203,-4280.450684,-78.224716);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.249056;
LookDirection.Y -0.965948;
LookDirection.Z 0.070116;
LookDirectionEnd.X -0.249056;
LookDirectionEnd.Y -0.965948;
LookDirectionEnd.Z 0.070116;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298122;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_INTRO_S_13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.012695;
PositionY 23.067383;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.012695,-4279.067383,-76.900002);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.074219,4.038086,0.89798);
KeyCameras[0].LookDirection C3DCoordF(0.040045,-0.999184,0.005273);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.024;
KeyCameras[1].Position C3DCoordF(-1.138672,5.637695,0.889557);
KeyCameras[1].LookDirection C3DCoordF(0.040045,-0.999184,0.005273);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298123;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_INTRO_S_14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.973145;
PositionY 23.98291;
PositionZ 76.900002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation TRUE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.973145,-4279.98291,-76.900002);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.868652,-3.210449,0.400002);
KeyCameras[0].LookDirection C3DCoordF(-0.325749,0.938177,0.117097);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.5;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.050781,-0.564941,0.400002);
KeyCameras[1].LookDirection C3DCoordF(-0.325749,0.938177,0.117097);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298124;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.384277;
PositionY 19.88916;
PositionZ 79.476784;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4690.384277,-4275.88916,-79.476784);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.533818;
LookDirection.Y 0.838089;
LookDirection.Z -0.112453;
LookDirectionEnd.X -0.533818;
LookDirectionEnd.Y 0.838089;
LookDirectionEnd.Z -0.112453;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298144;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.231934;
PositionY 28.149902;
PositionZ 79.289978;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4685.231934,-4284.149902,-79.289978);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.482927;
LookDirection.Y 0.853545;
LookDirection.Z 0.195556;
LookDirectionEnd.X 0.482927;
LookDirectionEnd.Y 0.853545;
LookDirectionEnd.Z 0.195556;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298145;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_3a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.557617;
PositionY 24.541992;
PositionZ 77.66333;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4686.557617,-4280.541992,-77.66333);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.207498;
LookDirection.Y -0.930566;
LookDirection.Z 0.30165;
LookDirectionEnd.X -0.207498;
LookDirectionEnd.Y -0.930566;
LookDirectionEnd.Z 0.30165;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298146;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_INTRO_S_4a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.766113;
PositionY 21.247559;
PositionZ 77.300003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4692.766113,-4277.247559,-77.300003);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.824253;
LookDirection.Y 0.55764;
LookDirection.Z 0.09821;
LookDirectionEnd.X -0.824253;
LookDirectionEnd.Y 0.55764;
LookDirectionEnd.Z 0.09821;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301524;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CS_JACK_BOSS_INTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.012695;
PositionY 35.860352;
PositionZ 78.151535;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4695.012695,-4291.860352,-78.151535);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 12;
KeyCameras[0].Position C3DCoordF(-7.543945,16.541992,22.482048);
KeyCameras[0].LookDirection C3DCoordF(-0.300803,-0.874574,0.380314);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-13.041504,16.51123,17.282028);
KeyCameras[1].LookDirection C3DCoordF(0.594803,-0.801861,-0.056808);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-16.3125,12.414063,12.082008);
KeyCameras[2].LookDirection C3DCoordF(0.972379,0.186564,-0.140259);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 3.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-13.932617,7.080566,9.681999);
KeyCameras[3].LookDirection C3DCoordF(0.628824,0.74502,-0.222543);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 3.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-8.526855,4.452148,8.260185);
KeyCameras[4].LookDirection C3DCoordF(-0.249977,0.942296,-0.222689);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 3.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-6.445313,5.528809,6.260178);
KeyCameras[5].LookDirection C3DCoordF(-0.856873,0.497035,-0.136839);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 3.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
KeyCameras[6].Position C3DCoordF(-5.241211,8.691895,5.569672);
KeyCameras[6].LookDirection C3DCoordF(-0.957223,-0.254934,-0.136868);
KeyCameras[6].FOV 0.2;
KeyCameras[6].ShuttleSpeed 1.0;
KeyCameras[6].Duration 3.0;
KeyCameras[6].PauseTime 0.0;
KeyCameras[6].Event "";
KeyCameras[6].AnimationSpeed 0.0;
KeyCameras[6].RollAngle 0.0;
KeyCameras[7].Position C3DCoordF(-7.118652,13.148438,5.197914);
KeyCameras[7].LookDirection C3DCoordF(-0.399877,-0.876409,-0.268339);
KeyCameras[7].FOV 0.2;
KeyCameras[7].ShuttleSpeed 1.0;
KeyCameras[7].Duration 3.4;
KeyCameras[7].PauseTime 0.0;
KeyCameras[7].Event "";
KeyCameras[7].AnimationSpeed 0.0;
KeyCameras[7].RollAngle 0.0;
KeyCameras[8].Position C3DCoordF(-11.681641,13.588867,3.363091);
KeyCameras[8].LookDirection C3DCoordF(0.443003,-0.857677,-0.261033);
KeyCameras[8].FOV 0.2;
KeyCameras[8].ShuttleSpeed 1.0;
KeyCameras[8].Duration 3.4;
KeyCameras[8].PauseTime 0.0;
KeyCameras[8].Event "ENDBLAH";
KeyCameras[8].AnimationSpeed 0.0;
KeyCameras[8].RollAngle 0.0;
KeyCameras[9].Position C3DCoordF(-13.37793,9.052246,2.492783);
KeyCameras[9].LookDirection C3DCoordF(0.983355,0.178703,0.032835);
KeyCameras[9].FOV 0.2;
KeyCameras[9].ShuttleSpeed 1.0;
KeyCameras[9].Duration 3.2;
KeyCameras[9].PauseTime 0.0;
KeyCameras[9].Event "ENDBLAH2";
KeyCameras[9].AnimationSpeed 0.0;
KeyCameras[9].RollAngle 0.0;
KeyCameras[10].Position C3DCoordF(-9.996582,5.996582,2.087738);
KeyCameras[10].LookDirection C3DCoordF(0.045889,0.968065,0.246463);
KeyCameras[10].FOV 0.2;
KeyCameras[10].ShuttleSpeed 1.0;
KeyCameras[10].Duration 3.2;
KeyCameras[10].PauseTime 0.0;
KeyCameras[10].Event "";
KeyCameras[10].AnimationSpeed 0.0;
KeyCameras[10].RollAngle 0.0;
KeyCameras[11].Position C3DCoordF(-6.79248,8.041504,1.847382);
KeyCameras[11].LookDirection C3DCoordF(-0.840866,0.430687,0.3278);
KeyCameras[11].FOV 0.2;
KeyCameras[11].ShuttleSpeed 1.0;
KeyCameras[11].Duration 3.2;
KeyCameras[11].PauseTime 0.0;
KeyCameras[11].Event "END";
KeyCameras[11].AnimationSpeed 0.0;
KeyCameras[11].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301525;
DefinitionType "MARKER_BASIC";
ScriptName CS_SISTER_START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.66748;
PositionY 49.888672;
PositionZ 78.163475;
RHSetForwardX 0.91354;
RHSetForwardY -0.406735;
RHSetForwardZ 0.0;
RHSetUpX 0.000397;
RHSetUpY 0.000892;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301526;
DefinitionType "MARKER_BASIC";
ScriptName CS_SISTER_END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.991211;
PositionY 47.49707;
PositionZ 78.844849;
RHSetForwardX 0.882927;
RHSetForwardY -0.469462;
RHSetForwardZ 0.0;
RHSetUpX 0.000458;
RHSetUpY 0.000862;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301527;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_SISTER_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.276367;
PositionY 48.344727;
PositionZ 78.93689;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4670.276367,-4304.344727,-78.93689);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.820304,0.514643,-0.249486);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.4;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.880371,-1.015137,0.620766);
KeyCameras[1].LookDirection C3DCoordF(0.881416,0.401399,-0.248967);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301528;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.998535;
PositionY 47.72998;
PositionZ 80.404366;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.998535,-4303.72998,-80.404366);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.990672;
LookDirection.Y 0.106928;
LookDirection.Z 0.084476;
LookDirectionEnd.X -0.990672;
LookDirectionEnd.Y 0.106928;
LookDirectionEnd.Z 0.084476;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301529;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.64502;
PositionY 45.890625;
PositionZ 81.938271;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4687.64502,-4301.890625,-81.938271);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.969655;
LookDirection.Y 0.034665;
LookDirection.Z -0.242009;
LookDirectionEnd.X -0.969655;
LookDirectionEnd.Y 0.034665;
LookDirectionEnd.Z -0.242009;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301530;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.39209;
PositionY 53.423828;
PositionZ 84.692726;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.39209,-4309.423828,-84.692726);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.058111;
LookDirection.Y -0.838461;
LookDirection.Z -0.541855;
LookDirectionEnd.X 0.058111;
LookDirectionEnd.Y -0.838461;
LookDirectionEnd.Z -0.541855;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301531;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.008789;
PositionY 47.599121;
PositionZ 80.273552;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4677.008789,-4303.599121,-80.273552);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.997019;
LookDirection.Y -0.017577;
LookDirection.Z 0.07513;
LookDirectionEnd.X 0.997019;
LookDirectionEnd.Y -0.017577;
LookDirectionEnd.Z 0.07513;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301558;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_4b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.972656;
PositionY 46.212891;
PositionZ 80.171211;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.972656,-4302.212891,-80.171211);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.965131;
LookDirection.Y 0.260688;
LookDirection.Z -0.02373;
LookDirectionEnd.X -0.965131;
LookDirectionEnd.Y 0.260688;
LookDirectionEnd.Z -0.02373;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301586;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_3a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.867676;
PositionY 47.143066;
PositionZ 77.604683;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.867676,-4303.143066,-77.604683);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.936094;
LookDirection.Y 0.3008;
LookDirection.Z 0.182339;
LookDirectionEnd.X -0.936094;
LookDirectionEnd.Y 0.3008;
LookDirectionEnd.Z 0.182339;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301587;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_3b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.867676;
PositionY 47.143066;
PositionZ 80.414642;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.867676,-4303.143066,-80.414642);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.936094;
LookDirection.Y 0.3008;
LookDirection.Z 0.182339;
LookDirectionEnd.X -0.936094;
LookDirectionEnd.Y 0.3008;
LookDirectionEnd.Z 0.182339;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301576;
DefinitionType "MARKER_BASIC";
ScriptName HERO_SISTER_DEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.804688;
PositionY 47.712891;
PositionZ 78.856964;
RHSetForwardX 0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.000017;
RHSetUpY 0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301575;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_ENDING_EVIL_S_1a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.08252;
PositionY 56.343262;
PositionZ 78.153038;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.08252,-4312.343262,-78.153038);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(0.136719,-5.862793,1.108528);
KeyCameras[0].LookDirection C3DCoordF(0.659195,-0.751971,0.001015);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.48877,-8.476074,2.106247);
KeyCameras[1].LookDirection C3DCoordF(-0.069826,-0.206547,-0.975942);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 5.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.504395,-8.463379,2.90625);
KeyCameras[2].LookDirection C3DCoordF(-0.135735,-0.170401,-0.975981);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 5.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.379395,-8.17041,5.249733);
KeyCameras[3].LookDirection C3DCoordF(-0.173827,0.002441,-0.984773);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301548;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_S_4a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.958984;
PositionY 46.597656;
PositionZ 81.171097;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.958984,-4302.597656,-81.171097);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.944773;
LookDirection.Y 0.151359;
LookDirection.Z -0.290679;
LookDirectionEnd.X -0.944773;
LookDirectionEnd.Y 0.151359;
LookDirectionEnd.Z -0.290679;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301547;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_5a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.538574;
PositionY 51.328125;
PositionZ 80.922142;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4678.538574,-4307.328125,-80.922142);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.433233;
LookDirection.Y -0.872815;
LookDirection.Z -0.224729;
LookDirectionEnd.X 0.433233;
LookDirectionEnd.Y -0.872815;
LookDirectionEnd.Z -0.224729;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301546;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_SISTER_7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.353027;
PositionY 47.970703;
PositionZ 80.46846;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4679.353027,-4303.970703,-80.46846);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.655668;
LookDirection.Y -0.662991;
LookDirection.Z 0.361307;
LookDirectionEnd.X 0.655668;
LookDirectionEnd.Y -0.662991;
LookDirectionEnd.Z 0.361307;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301545;
DefinitionType "MARKER_BASIC";
ScriptName HERO_SISTER_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.900391;
PositionY 46.276367;
PositionZ 79.55442;
RHSetForwardX -0.898785;
RHSetForwardY 0.438377;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301544;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_JOB_ENDING_GOOD_S_2a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.035156;
PositionY 43.69043;
PositionZ 79.676788;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4681.035156,-4299.69043,-79.676788);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.868283;
LookDirection.Y 0.288614;
LookDirection.Z 0.403467;
LookDirectionEnd.X 0.868283;
LookDirectionEnd.Y 0.288614;
LookDirectionEnd.Z 0.403467;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301543;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_JOB_ENDING_GOOD_S_1a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.89209;
PositionY 55.306152;
PositionZ 78.170624;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-4690.89209,-4311.306152,-78.170624);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-4.383301,-10.356445,2.220436);
KeyCameras[0].LookDirection C3DCoordF(-0.99432,-0.103534,0.02467);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.527344,-9.52002,2.217735);
KeyCameras[1].LookDirection C3DCoordF(-0.926126,-0.376407,0.024662);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-5.197266,-8.387207,2.217735);
KeyCameras[2].LookDirection C3DCoordF(-0.675613,-0.736145,0.040464);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302588;
DefinitionType "MARKER_BASIC";
ScriptName MK_END1_SWORD3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.460449;
PositionY 46.794434;
PositionZ 81.910957;
RHSetForwardX -0.00001;
RHSetForwardY 0.000009;
RHSetForwardZ -0.999994;
RHSetUpX -0.743135;
RHSetUpY 0.669133;
RHSetUpZ 0.000013;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302336;
DefinitionType "MARKER_BASIC";
ScriptName CS_AEONS_HOMEPOS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.265625;
PositionY 45.53418;
PositionZ 82.075592;
RHSetForwardX -0.000002;
RHSetForwardY 0.000012;
RHSetForwardZ -0.999994;
RHSetUpX -0.070233;
RHSetUpY 0.997525;
RHSetUpZ 0.000012;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302542;
DefinitionType "MARKER_BASIC";
ScriptName MK_JACK_FALL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.644531;
PositionY 45.501953;
PositionZ 81.099937;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302730;
DefinitionType "MARKER_BASIC";
ScriptName MK_SWORDFX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.23877;
PositionY 45.575195;
PositionZ 79.809151;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686296074;
DefinitionType "CREATURE_SISTER";
CreateTC "CTCWife";
ScriptName EndGameSister;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsNavigator;
PositionX 51.452637;
PositionY 22.054199;
PositionZ 77.005318;
RHSetForwardX 0.879734;
RHSetForwardY -0.475454;
RHSetForwardZ 0.0;
RHSetUpX 0.000284;
RHSetUpY 0.000526;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
StartCTCWife;
CourtingBlocked FALSE;
PermittedToRegionFollow FALSE;
FrameGotMarriedToThePlayer 2147483647;
DivorcedHero FALSE;
JustMarried FALSE;
NeedsToChangeBrain FALSE;
FrameToCheckAppearanceChanges 0;
FrameLastAwareOfHusband 0;
FrameLastReducedOpinion 0;
FrameLastEvaluatedGiftOpinion 0;
FrameLastConsideredGivingGift 0;
FrameLastEvaluatedLoveAttitude 0;
FrameEnteredAttitudeHate 2147483647;
FrameLastGaveDivorceWarning 0;
FrameEnteredLoveWithHusbandPresentAtHome 2147483647;
FrameLastGaveSexOffer 0;
GiftGivingOpinionDistanceFromMax 0.0;
GiftGivingPriceValue 500;
GiftToGiveDef 0;
LastFatnessChangePoint 0.0;
HouseDressingLevelLastCommentedOn 0;
BooleanHusbandAppearances[0] FALSE;
BooleanHusbandAppearances[1] FALSE;
BooleanHusbandAppearances[2] FALSE;
BooleanHusbandAppearances[3] FALSE;
FrameLastReceivedNiceGift 0;
FrameLastCulledGiftsReceived 165;
LoveAttitudeValue 0.0;
HasBeenInLoveWithPlayer FALSE;
ReceivedWeddingRing FALSE;
EndCTCWife;
Health 1500.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 4691.452637;
InitialPosY 4278.054199;
InitialPosZ 77.005318;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_GuildTraining;

NewThing Marker;
Player 4;
UID 18446741874686301336;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.655273;
PositionY 36.459961;
PositionZ 80.421661;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(60,60,90,255);
InnerRadius 0.7;
OuterRadius 1.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301335;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.14502;
PositionY 36.407715;
PositionZ 80.573723;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(60,60,90,255);
InnerRadius 0.7;
OuterRadius 1.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301334;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.237305;
PositionY 37.490723;
PositionZ 80.415916;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(30,15,5,255);
InnerRadius 1.2;
OuterRadius 1.5;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301333;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.585938;
PositionY 37.444824;
PositionZ 80.127388;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(40,20,5,255);
InnerRadius 1.2;
OuterRadius 1.5;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301279;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.013184;
PositionY 41.105957;
PositionZ 80.425751;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(40,30,20,255);
InnerRadius 1.2;
OuterRadius 2.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301278;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.029785;
PositionY 52.634277;
PositionZ 89.917755;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301277;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.62793;
PositionY 60.321289;
PositionZ 89.701141;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301276;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.087891;
PositionY 53.962402;
PositionZ 88.464012;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301275;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.142578;
PositionY 38.990234;
PositionZ 88.588158;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301274;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.365723;
PositionY 36.678711;
PositionZ 87.541229;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301273;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.903809;
PositionY 28.042969;
PositionZ 87.951256;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,100,150,255);
InnerRadius 7.0;
OuterRadius 20.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_GuildTrainingDeparture;

NewThing Marker;
Player 4;
UID 18446741874686297172;
DefinitionType "MARKER_BASIC";
ScriptName CR16;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.757813;
PositionY 34.288574;
PositionZ 78.263382;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297173;
DefinitionType "MARKER_BASIC";
ScriptName CR12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.059082;
PositionY 33.520996;
PositionZ 78.251961;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297174;
DefinitionType "MARKER_BASIC";
ScriptName CR14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.559082;
PositionY 36.134277;
PositionZ 78.264908;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297175;
DefinitionType "MARKER_BASIC";
ScriptName CR17;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.429688;
PositionY 35.686523;
PositionZ 78.2649;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297176;
DefinitionType "MARKER_BASIC";
ScriptName CR13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.831543;
PositionY 34.758301;
PositionZ 78.261482;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297177;
DefinitionType "MARKER_BASIC";
ScriptName CR10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.930176;
PositionY 35.117188;
PositionZ 78.258263;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297178;
DefinitionType "MARKER_BASIC";
ScriptName CR22;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.990723;
PositionY 33.525391;
PositionZ 78.261086;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297179;
DefinitionType "MARKER_BASIC";
ScriptName CR25;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.079102;
PositionY 34.791016;
PositionZ 78.268417;
RHSetForwardX -0.087152;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297180;
DefinitionType "MARKER_BASIC";
ScriptName CR28;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.936523;
PositionY 33.280762;
PositionZ 78.258957;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297181;
DefinitionType "MARKER_BASIC";
ScriptName CR27;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.506836;
PositionY 32.404297;
PositionZ 78.248817;
RHSetForwardX -0.087152;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX -0.000344;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297182;
DefinitionType "MARKER_BASIC";
ScriptName CR31;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.046387;
PositionY 35.023926;
PositionZ 78.259155;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297183;
DefinitionType "MARKER_BASIC";
ScriptName CR30;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.541992;
PositionY 34.104492;
PositionZ 78.250656;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297184;
DefinitionType "MARKER_BASIC";
ScriptName CR32;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.40625;
PositionY 32.783203;
PositionZ 78.246735;
RHSetForwardX -0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297185;
DefinitionType "MARKER_BASIC";
ScriptName CR34;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.015137;
PositionY 34.991211;
PositionZ 78.256744;
RHSetForwardX -0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297186;
DefinitionType "MARKER_BASIC";
ScriptName CR33;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.391602;
PositionY 33.812988;
PositionZ 78.251877;
RHSetForwardX -0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297187;
DefinitionType "MARKER_BASIC";
ScriptName CR35;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.249023;
PositionY 33.353027;
PositionZ 78.24942;
RHSetForwardX -0.422608;
RHSetForwardY 0.906287;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297188;
DefinitionType "MARKER_BASIC";
ScriptName CR36;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.013184;
PositionY 34.54541;
PositionZ 78.254166;
RHSetForwardX -0.422608;
RHSetForwardY 0.906287;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297189;
DefinitionType "MARKER_BASIC";
ScriptName CR37;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.951172;
PositionY 35.697754;
PositionZ 78.352615;
RHSetForwardX -0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297190;
DefinitionType "MARKER_BASIC";
ScriptName CR40;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.990234;
PositionY 36.077148;
PositionZ 78.260063;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297191;
DefinitionType "MARKER_BASIC";
ScriptName CR43;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.567871;
PositionY 36.871094;
PositionZ 78.323036;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY -0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297192;
DefinitionType "MARKER_BASIC";
ScriptName CR39;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.793945;
PositionY 35.192871;
PositionZ 78.253983;
RHSetForwardX -0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297193;
DefinitionType "MARKER_BASIC";
ScriptName CR38;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.950195;
PositionY 34.151367;
PositionZ 78.246803;
RHSetForwardX -0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297194;
DefinitionType "MARKER_BASIC";
ScriptName CR41;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.858398;
PositionY 34.452148;
PositionZ 78.251572;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297195;
DefinitionType "MARKER_BASIC";
ScriptName CR42;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.781738;
PositionY 35.572754;
PositionZ 78.260948;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY -0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297196;
DefinitionType "MARKER_BASIC";
ScriptName CR44;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.678223;
PositionY 35.034668;
PositionZ 78.255379;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY -0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297197;
DefinitionType "MARKER_BASIC";
ScriptName CR45;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.527832;
PositionY 36.114746;
PositionZ 78.264938;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY -0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297198;
DefinitionType "MARKER_BASIC";
ScriptName CR46;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.402832;
PositionY 37.569336;
PositionZ 78.272209;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297199;
DefinitionType "MARKER_BASIC";
ScriptName CR48;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.166504;
PositionY 36.81543;
PositionZ 78.266602;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297200;
DefinitionType "MARKER_BASIC";
ScriptName CR49;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.047363;
PositionY 38.365234;
PositionZ 78.26162;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297201;
DefinitionType "MARKER_BASIC";
ScriptName CR47;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.430664;
PositionY 35.59668;
PositionZ 78.268433;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297203;
DefinitionType "MARKER_BASIC";
ScriptName CR29;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.570801;
PositionY 32.566406;
PositionZ 78.24894;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297205;
DefinitionType "MARKER_BASIC";
ScriptName CR0;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.752441;
PositionY 38.410156;
PositionZ 78.262283;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297161;
DefinitionType "MARKER_BASIC";
ScriptName CR11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.650391;
PositionY 36.693359;
PositionZ 78.260117;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297160;
DefinitionType "MARKER_BASIC";
ScriptName CR1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.742188;
PositionY 36.560059;
PositionZ 78.251114;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297159;
DefinitionType "MARKER_BASIC";
ScriptName CR8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.534668;
PositionY 37.580566;
PositionZ 78.264336;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297158;
DefinitionType "MARKER_BASIC";
ScriptName CR3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.460938;
PositionY 37.137695;
PositionZ 78.258095;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297157;
DefinitionType "MARKER_BASIC";
ScriptName CR2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.579102;
PositionY 35.873535;
PositionZ 78.25045;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297156;
DefinitionType "MARKER_BASIC";
ScriptName CR23;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.848633;
PositionY 32.416504;
PositionZ 78.256226;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297155;
DefinitionType "MARKER_BASIC";
ScriptName CR18;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.89209;
PositionY 32.555664;
PositionZ 78.248779;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297154;
DefinitionType "MARKER_BASIC";
ScriptName CR9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.138672;
PositionY 33.979004;
PositionZ 78.251465;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297153;
DefinitionType "MARKER_BASIC";
ScriptName CR4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.394531;
PositionY 35.07373;
PositionZ 78.250824;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297152;
DefinitionType "MARKER_BASIC";
ScriptName CR5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.450195;
PositionY 36.34668;
PositionZ 78.259277;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297151;
DefinitionType "MARKER_BASIC";
ScriptName CR19;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.784668;
PositionY 33.633789;
PositionZ 78.254578;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297150;
DefinitionType "MARKER_BASIC";
ScriptName CR6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.233398;
PositionY 34.358398;
PositionZ 78.254028;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297149;
DefinitionType "MARKER_BASIC";
ScriptName CR7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.118164;
PositionY 35.631348;
PositionZ 78.255936;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297148;
DefinitionType "MARKER_BASIC";
ScriptName CR24;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.289551;
PositionY 34.553711;
PositionZ 78.259483;
RHSetForwardX 0.087155;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297147;
DefinitionType "MARKER_BASIC";
ScriptName CR20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.302734;
PositionY 35.031738;
PositionZ 78.25975;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297146;
DefinitionType "MARKER_BASIC";
ScriptName CR21;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.251465;
PositionY 34.608398;
PositionZ 78.263504;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297145;
DefinitionType "MARKER_BASIC";
ScriptName CR26;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.10498;
PositionY 33.700195;
PositionZ 78.270226;
RHSetForwardX -0.087152;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297144;
DefinitionType "MARKER_BASIC";
ScriptName CR15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.964355;
PositionY 32.846191;
PositionZ 78.263649;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

