Version 2;

XXXSectionStart NULL;

NewThing Marker;
Player 4;
UID 18446741874686298988;
DefinitionType "MARKER_BASIC";
ScriptName HS_MiddleOfShrine;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.904846;
PositionY 93.524414;
PositionZ 63.800014;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298600;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.025269;
PositionY 49.921387;
PositionZ 59.412014;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(0,70,100,255);
InnerRadius 7.0;
OuterRadius 10.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298599;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 105.631714;
PositionY 53.691895;
PositionZ 51.485615;
RHSetForwardX -0.309013;
RHSetForwardY 0.951052;
RHSetForwardZ 0.0;
RHSetUpX -0.000328;
RHSetUpY -0.000107;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298598;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 102.484314;
PositionY 52.43457;
PositionZ 50.658466;
RHSetForwardX -0.642779;
RHSetForwardY 0.766044;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298597;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 101.886536;
PositionY 52.07373;
PositionZ 50.522499;
RHSetForwardX -0.58742;
RHSetForwardY 0.808523;
RHSetForwardZ 0.034899;
RHSetUpX 0.048735;
RHSetUpY -0.007704;
RHSetUpZ 0.998776;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298596;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.759705;
PositionY 47.25293;
PositionZ 51.190441;
RHSetForwardX -0.614136;
RHSetForwardY 0.786082;
RHSetForwardZ 0.069755;
RHSetUpX 0.124538;
RHSetUpY 0.009256;
RHSetUpZ 0.992149;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298594;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.803894;
PositionY 47.265137;
PositionZ 51.323341;
RHSetForwardX -0.615654;
RHSetForwardY 0.78801;
RHSetForwardZ 0.0;
RHSetUpX -0.000272;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298517;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_FOOFX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.123596;
PositionY 91.186035;
PositionZ 60.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298516;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_FRONT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.170166;
PositionY 101.140625;
PositionZ 63.752323;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-927.170166,-7685.140625,-63.752323);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.003662,-0.117188,0.130848);
KeyCameras[0].LookDirection C3DCoordF(-0.032956,-0.999432,0.007091);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,0.11998);
KeyCameras[1].LookDirection C3DCoordF(-0.032956,-0.999432,0.007091);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298451;
DefinitionType "REGION_KICK_TO_POINT";
ScriptName SnowspireVillage;
ScriptData "SnowspireVillage";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.480164;
PositionY 83.51416;
PositionZ 51.429207;
RHSetForwardX 0.97029;
RHSetForwardY 0.24192;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298384;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_HEROROSENEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.442139;
PositionY 105.078125;
PositionZ 64.092545;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.442139,-7689.078125,-64.092545);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 5.98056;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.21531,-0.976461,-0.012854);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.004272,-0.019531,-0.000259);
KeyCameras[1].LookDirection C3DCoordF(0.21531,-0.976461,-0.012854);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298383;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_BACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.372253;
PositionY 101.272949;
PositionZ 64.009888;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.372253,-7685.272949,-64.009888);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 5.98056;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.370411,0.92786,-0.043265);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.029785,0.074219,0.006523);
KeyCameras[1].LookDirection C3DCoordF(0.370411,0.92786,-0.043265);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298382;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_ROSENEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.370239;
PositionY 103.554688;
PositionZ 64.062843;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-940.370239,-7687.554688,-64.062843);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.733122,-0.680089,-0.003372);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.014648,-0.013672,0.009941);
KeyCameras[1].LookDirection C3DCoordF(-0.733122,-0.680089,-0.003372);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298381;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_HERONEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.701965;
PositionY 104.594238;
PositionZ 63.950905;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.701965,-7688.594238,-63.950905);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.188102,-0.956987,0.220891);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.003784,-0.019531,0.014416);
KeyCameras[1].LookDirection C3DCoordF(-0.188102,-0.956987,0.220891);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298380;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_ROSEHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.104065;
PositionY 103.455078;
PositionZ 63.607609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-941.104065,-7687.455078,-63.607609);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.965788,-0.186041,0.180673);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.019287,-0.003906,0.003616);
KeyCameras[1].LookDirection C3DCoordF(-0.967059,-0.175785,0.184108);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298165;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.971375;
PositionY 176.90625;
PositionZ 62.764706;
RHSetForwardX 0.999577;
RHSetForwardY 0.028278;
RHSetForwardZ 0.0;
RHSetUpX 0.011493;
RHSetUpY -0.406257;
RHSetUpZ 0.91368;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298161;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.938599;
PositionY 180.189453;
PositionZ 64.453133;
RHSetForwardX 0.729586;
RHSetForwardY -0.683881;
RHSetForwardZ 0.0;
RHSetUpX 0.000409;
RHSetUpY 0.000436;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298160;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.56543;
PositionY 173.632813;
PositionZ 63.631058;
RHSetForwardX 0.95304;
RHSetForwardY 0.302827;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298159;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.227783;
PositionY 164.914551;
PositionZ 61.068592;
RHSetForwardX 0.757955;
RHSetForwardY -0.652298;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298158;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.378723;
PositionY 169.19043;
PositionZ 61.16246;
RHSetForwardX 0.582272;
RHSetForwardY -0.764836;
RHSetForwardZ -0.275634;
RHSetUpX 0.194634;
RHSetUpY -0.198034;
RHSetUpZ 0.960671;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298157;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.25592;
PositionY 171.804199;
PositionZ 63.083332;
RHSetForwardX -0.445494;
RHSetForwardY -0.895279;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298156;
DefinitionType "OBJECT_NW_ARCH_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.014526;
PositionY 183.39502;
PositionZ 63.552174;
RHSetForwardX 0.567301;
RHSetForwardY -0.65434;
RHSetForwardZ 0.499998;
RHSetUpX -0.327163;
RHSetUpY 0.378104;
RHSetUpZ 0.86602;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298152;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.110168;
PositionY 186.589355;
PositionZ 65.99102;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,40,0,255);
InnerRadius 9.0;
OuterRadius 12.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298151;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 122.020874;
PositionY 161.0;
PositionZ 62.597;
RHSetForwardX 0.927292;
RHSetForwardY -0.374323;
RHSetForwardZ 0.0;
RHSetUpX 0.000224;
RHSetUpY 0.000555;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298150;
DefinitionType "OBJECT_NW_RUBBLE_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 115.012878;
PositionY 175.179199;
PositionZ 64.4319;
RHSetForwardX -0.968548;
RHSetForwardY -0.248736;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298149;
DefinitionType "OBJECT_NW_RUBBLE_PILE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 116.764893;
PositionY 166.244629;
PositionZ 63.679447;
RHSetForwardX 0.27562;
RHSetForwardY -0.961261;
RHSetForwardZ 0.0;
RHSetUpX -0.099489;
RHSetUpY -0.028526;
RHSetUpZ 0.994624;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298148;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.050598;
PositionY 158.798828;
PositionZ 61.480942;
RHSetForwardX 0.967511;
RHSetForwardY -0.242994;
RHSetForwardZ -0.069756;
RHSetUpX 0.050498;
RHSetUpY -0.084604;
RHSetUpZ 0.995129;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298146;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.041687;
PositionY 155.087891;
PositionZ 60.351624;
RHSetForwardX -0.964098;
RHSetForwardY 0.265526;
RHSetForwardZ 0.0;
RHSetUpX -0.00013;
RHSetUpY -0.000471;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298145;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 101.358582;
PositionY 150.513672;
PositionZ 60.108116;
RHSetForwardX -0.851583;
RHSetForwardY 0.524176;
RHSetForwardZ 0.0;
RHSetUpX -0.000313;
RHSetUpY -0.000509;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298142;
DefinitionType "OBJECT_NW_ARCH_FULL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.357971;
PositionY 155.359863;
PositionZ 60.034073;
RHSetForwardX 0.397497;
RHSetForwardY 0.917579;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298141;
DefinitionType "OBJECT_NW_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.772278;
PositionY 136.049316;
PositionZ 55.089985;
RHSetForwardX 0.952412;
RHSetForwardY -0.304738;
RHSetForwardZ 0.0;
RHSetUpX 0.032064;
RHSetUpY 0.100211;
RHSetUpZ 0.994444;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298140;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.59021;
PositionY 132.016602;
PositionZ 55.552486;
RHSetForwardX -0.961255;
RHSetForwardY 0.275639;
RHSetForwardZ 0.0;
RHSetUpX 0.019227;
RHSetUpY 0.06705;
RHSetUpZ 0.997559;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298139;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.868652;
PositionY 127.52002;
PositionZ 56.756565;
RHSetForwardX -0.927178;
RHSetForwardY 0.374606;
RHSetForwardZ 0.0;
RHSetUpX 0.103256;
RHSetUpY 0.255566;
RHSetUpZ 0.961256;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298138;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.72937;
PositionY 116.146484;
PositionZ 60.801849;
RHSetForwardX -0.848042;
RHSetForwardY 0.529918;
RHSetForwardZ 0.0;
RHSetUpX 0.163753;
RHSetUpY 0.262058;
RHSetUpZ 0.951052;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298137;
DefinitionType "OBJECT_NW_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.185852;
PositionY 132.081543;
PositionZ 55.311466;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.02174;
RHSetUpY 0.066909;
RHSetUpZ 0.997499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298136;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.909119;
PositionY 127.666504;
PositionZ 56.064278;
RHSetForwardX -0.961256;
RHSetForwardY 0.275637;
RHSetForwardZ 0.0;
RHSetUpX 0.038361;
RHSetUpY 0.133779;
RHSetUpZ 0.990263;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298135;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.813232;
PositionY 126.977539;
PositionZ 56.023277;
RHSetForwardX -0.97537;
RHSetForwardY 0.220471;
RHSetForwardZ 0.0;
RHSetUpX 0.038102;
RHSetUpY 0.168562;
RHSetUpZ 0.984949;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298132;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.792419;
PositionY 117.223145;
PositionZ 58.889217;
RHSetForwardX -0.984802;
RHSetForwardY 0.173648;
RHSetForwardZ 0.000001;
RHSetUpX 0.047864;
RHSetUpY 0.271445;
RHSetUpZ 0.961257;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298131;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.904724;
PositionY 113.062012;
PositionZ 59.847874;
RHSetForwardX -0.979515;
RHSetForwardY 0.201345;
RHSetForwardZ 0.0;
RHSetUpX 0.034866;
RHSetUpY 0.169619;
RHSetUpZ 0.984887;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298128;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.491821;
PositionY 38.087891;
PositionZ 52.053562;
RHSetForwardX 0.770485;
RHSetForwardY -0.637449;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298127;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.608154;
PositionY 37.863281;
PositionZ 53.857487;
RHSetForwardX -0.001611;
RHSetForwardY 0.999993;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298126;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.478333;
PositionY 37.929199;
PositionZ 51.694164;
RHSetForwardX 0.612655;
RHSetForwardY -0.790343;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298125;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.684143;
PositionY 35.353516;
PositionZ 53.078979;
RHSetForwardX 0.957584;
RHSetForwardY 0.288075;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298124;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.769287;
PositionY 48.20459;
PositionZ 51.584736;
RHSetForwardX 0.986606;
RHSetForwardY -0.163086;
RHSetForwardZ 0.0;
RHSetUpX -0.02832;
RHSetUpY -0.171322;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298123;
DefinitionType "OBJECT_NW_STATUE_PLINTH_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.585693;
PositionY 65.156738;
PositionZ 51.525253;
RHSetForwardX 0.477542;
RHSetForwardY 0.794741;
RHSetForwardZ 0.374606;
RHSetUpX -0.338851;
RHSetUpY -0.226783;
RHSetUpZ 0.913092;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298120;
DefinitionType "OBJECT_NW_STATUE_HORSE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.077332;
PositionY 66.319824;
PositionZ 52.961361;
RHSetForwardX -0.615684;
RHSetForwardY -0.781022;
RHSetForwardZ -0.104527;
RHSetUpX 0.017732;
RHSetUpY -0.146349;
RHSetUpZ 0.989068;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298117;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.478027;
PositionY 75.402832;
PositionZ 51.688091;
RHSetForwardX 0.947746;
RHSetForwardY -0.319007;
RHSetForwardZ 0.0;
RHSetUpX 0.000246;
RHSetUpY 0.000732;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298116;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.000854;
PositionY 28.831543;
PositionZ 53.284065;
RHSetForwardX -0.634165;
RHSetForwardY 0.77319;
RHSetForwardZ 0.0;
RHSetUpX 0.362583;
RHSetUpY 0.297389;
RHSetUpZ 0.883222;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298113;
DefinitionType "OBJECT_NW_RUBBLE_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.536621;
PositionY 32.62207;
PositionZ 52.29055;
RHSetForwardX 0.7434;
RHSetForwardY 0.530953;
RHSetForwardZ 0.406736;
RHSetUpX -0.202918;
RHSetUpY -0.400413;
RHSetUpZ 0.893578;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298110;
DefinitionType "OBJECT_NW_ARCH_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.46759;
PositionY 32.54541;
PositionZ 49.797775;
RHSetForwardX -0.980478;
RHSetForwardY -0.09219;
RHSetForwardZ -0.173646;
RHSetUpX -0.158129;
RHSetUpY -0.154994;
RHSetUpZ 0.975154;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298108;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.151062;
PositionY 33.528809;
PositionZ 51.49675;
RHSetForwardX -0.344584;
RHSetForwardY -0.938731;
RHSetForwardZ 0.0;
RHSetUpX 0.000561;
RHSetUpY -0.000206;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298107;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.786987;
PositionY 34.803711;
PositionZ 52.184925;
RHSetForwardX 0.115386;
RHSetForwardY -0.993315;
RHSetForwardZ 0.0;
RHSetUpX 0.000343;
RHSetUpY 0.00004;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298106;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.788879;
PositionY 34.42334;
PositionZ 52.370602;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298105;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.8797;
PositionY 34.522949;
PositionZ 52.058086;
RHSetForwardX -0.999246;
RHSetForwardY -0.038689;
RHSetForwardZ 0.0;
RHSetUpX 0.000019;
RHSetUpY -0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298104;
DefinitionType "OBJECT_NW_ARCH_FULL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.82489;
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PositionZ 52.146011;
RHSetForwardX 0.019818;
RHSetForwardY -0.999798;
RHSetForwardZ 0.0;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298103;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.204346;
PositionY 9.384277;
PositionZ 59.542767;
RHSetForwardX -0.057481;
RHSetForwardY -0.998341;
RHSetForwardZ 0.0;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298052;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.837708;
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PositionZ 52.756603;
RHSetForwardX 0.094054;
RHSetForwardY -0.995561;
RHSetForwardZ 0.0;
RHSetUpX 0.104406;
RHSetUpY 0.009864;
RHSetUpZ 0.99448;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298051;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.537415;
PositionY 27.205078;
PositionZ 54.850723;
RHSetForwardX -0.741893;
RHSetForwardY -0.670509;
RHSetForwardZ 0.0;
RHSetUpX 0.000327;
RHSetUpY -0.000362;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298050;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.183777;
PositionY 34.897461;
PositionZ 53.142529;
RHSetForwardX 0.298981;
RHSetForwardY -0.954235;
RHSetForwardZ 0.0;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298049;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.960388;
PositionY 31.133789;
PositionZ 53.593967;
RHSetForwardX 0.114526;
RHSetForwardY 0.983618;
RHSetForwardZ -0.139167;
RHSetUpX 0.119495;
RHSetUpY 0.125429;
RHSetUpZ 0.984857;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298048;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.557495;
PositionY 25.314453;
PositionZ 55.640583;
RHSetForwardX -0.126691;
RHSetForwardY -0.991937;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298047;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.386292;
PositionY 24.54834;
PositionZ 55.948769;
RHSetForwardX 0.920398;
RHSetForwardY 0.390968;
RHSetForwardZ 0.0;
RHSetUpX -0.000135;
RHSetUpY 0.000318;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298046;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.385986;
PositionY 39.605469;
PositionZ 52.349941;
RHSetForwardX 0.813753;
RHSetForwardY 0.581201;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298044;
DefinitionType "OBJECT_NW_STATUE_GARGOYLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.072266;
PositionY 41.396484;
PositionZ 51.693417;
RHSetForwardX 0.976041;
RHSetForwardY -0.205993;
RHSetForwardZ -0.069754;
RHSetUpX 0.128723;
RHSetUpY 0.288656;
RHSetUpZ 0.948734;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298043;
DefinitionType "OBJECT_NW_STATUE_PLINTH_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.151917;
PositionY 23.015625;
PositionZ 56.249474;
RHSetForwardX -0.998263;
RHSetForwardY -0.05881;
RHSetForwardZ 0.0;
RHSetUpX -0.018173;
RHSetUpY 0.308479;
RHSetUpZ 0.951052;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298041;
DefinitionType "OBJECT_NW_BANNER_04A";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.145508;
PositionY 79.48291;
PositionZ 65.820404;
RHSetForwardX -0.002734;
RHSetForwardY -0.999973;
RHSetForwardZ 0.0;
RHSetUpX 0.000598;
RHSetUpY -0.000002;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298040;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.729858;
PositionY 111.900879;
PositionZ 49.269108;
RHSetForwardX 0.992094;
RHSetForwardY -0.104274;
RHSetForwardZ -0.069756;
RHSetUpX 0.076462;
RHSetUpY 0.061757;
RHSetUpZ 0.995152;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298037;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.71283;
PositionY 112.607422;
PositionZ 49.128273;
RHSetForwardX -0.084798;
RHSetForwardY -0.996392;
RHSetForwardZ 0.0;
RHSetUpX 0.104493;
RHSetUpY -0.008893;
RHSetUpZ 0.99448;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298036;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.070251;
PositionY 112.65625;
PositionZ 49.295311;
RHSetForwardX 0.104528;
RHSetForwardY 0.994516;
RHSetForwardZ 0.0;
RHSetUpX 0.172695;
RHSetUpY -0.018151;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298035;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.210327;
PositionY 112.244629;
PositionZ 48.676281;
RHSetForwardX 0.019215;
RHSetForwardY -0.999792;
RHSetForwardZ 0.0;
RHSetUpX -0.069255;
RHSetUpY -0.001331;
RHSetUpZ 0.997592;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298034;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.122131;
PositionY 112.223633;
PositionZ 48.666122;
RHSetForwardX 0.010929;
RHSetForwardY 0.999935;
RHSetForwardZ 0.0;
RHSetUpX -0.069752;
RHSetUpY 0.000762;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298033;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.823792;
PositionY 112.348145;
PositionZ 48.7024;
RHSetForwardX 0.168913;
RHSetForwardY -0.985608;
RHSetForwardZ 0.0;
RHSetUpX -0.034058;
RHSetUpY -0.005837;
RHSetUpZ 0.999397;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298031;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.043945;
PositionY 94.193848;
PositionZ 55.203144;
RHSetForwardX 0.406733;
RHSetForwardY -0.913541;
RHSetForwardZ 0.0;
RHSetUpX -0.34163;
RHSetUpY -0.152103;
RHSetUpZ 0.927439;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298011;
DefinitionType "OBJECT_NW_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.43457;
PositionY 91.671875;
PositionZ 51.997166;
RHSetForwardX 0.364035;
RHSetForwardY 0.82175;
RHSetForwardZ 0.438361;
RHSetUpX -0.364431;
RHSetUpY -0.30746;
RHSetUpZ 0.879003;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298005;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.404236;
PositionY 94.524414;
PositionZ 55.201401;
RHSetForwardX 0.833502;
RHSetForwardY 0.433919;
RHSetForwardZ 0.342019;
RHSetUpX -0.287229;
RHSetUpY -0.188484;
RHSetUpZ 0.93911;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298004;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.873962;
PositionY 94.677246;
PositionZ 55.541145;
RHSetForwardX -0.438364;
RHSetForwardY 0.898791;
RHSetForwardZ 0.0;
RHSetUpX -0.307818;
RHSetUpY -0.150131;
RHSetUpZ 0.93952;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298003;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.522644;
PositionY 96.586914;
PositionZ 56.862225;
RHSetForwardX -0.490469;
RHSetForwardY 0.871452;
RHSetForwardZ 0.0;
RHSetUpX -0.240617;
RHSetUpY -0.135423;
RHSetUpZ 0.961121;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298002;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.28363;
PositionY 98.873047;
PositionZ 58.630795;
RHSetForwardX 0.533279;
RHSetForwardY -0.845933;
RHSetForwardZ 0.0;
RHSetUpX -0.289327;
RHSetUpY -0.182393;
RHSetUpZ 0.939687;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298001;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.569153;
PositionY 98.966797;
PositionZ 58.440449;
RHSetForwardX 0.887478;
RHSetForwardY 0.392231;
RHSetForwardZ 0.241922;
RHSetUpX -0.221274;
RHSetUpY -0.097795;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298000;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.985596;
PositionY 100.132813;
PositionZ 59.545319;
RHSetForwardX 0.218584;
RHSetForwardY -0.975812;
RHSetForwardZ 0.0;
RHSetUpX -0.101994;
RHSetUpY -0.022847;
RHSetUpZ 0.9945;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297999;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.235413;
PositionY 99.159668;
PositionZ 58.739986;
RHSetForwardX -0.255065;
RHSetForwardY 0.9669;
RHSetForwardZ 0.0;
RHSetUpX -0.266516;
RHSetUpY -0.070306;
RHSetUpZ 0.961257;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297998;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.508606;
PositionY 98.594238;
PositionZ 59.114803;
RHSetForwardX -0.211629;
RHSetForwardY 0.977344;
RHSetForwardZ 0.0;
RHSetUpX -0.000477;
RHSetUpY -0.000103;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297997;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.022034;
PositionY 97.230469;
PositionZ 57.807289;
RHSetForwardX -0.374602;
RHSetForwardY 0.92718;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY -0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297996;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.793091;
PositionY 95.156738;
PositionZ 56.404263;
RHSetForwardX -0.499992;
RHSetForwardY 0.866023;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297995;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.440369;
PositionY 93.334473;
PositionZ 54.835804;
RHSetForwardX -0.469466;
RHSetForwardY 0.882944;
RHSetForwardZ 0.0;
RHSetUpX -0.00061;
RHSetUpY -0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297936;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_GATEFX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.265259;
PositionY 185.333008;
PositionZ 66.243294;
RHSetForwardX -0.374605;
RHSetForwardY -0.927178;
RHSetForwardZ 0.0;
RHSetUpX 0.00032;
RHSetUpY -0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297924;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_BIGFX;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.870728;
PositionY 93.641113;
PositionZ 62.474453;
RHSetForwardX 0.499995;
RHSetForwardY -0.866022;
RHSetForwardZ 0.0;
RHSetUpX 0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297917;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName BACKINGUP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.567566;
PositionY 103.739258;
PositionZ 62.481033;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-941.567566,-7687.739258,-62.481033);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.293945,3.062012,0.949657);
KeyCameras[0].LookDirection C3DCoordF(-0.34213,-0.939362,0.023367);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.156128,3.439941,0.940243);
KeyCameras[1].LookDirection C3DCoordF(-0.34213,-0.939362,0.023367);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 7.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297916;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName HEROTPGATE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.186707;
PositionY 97.717285;
PositionZ 62.477104;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-936.186707,-7681.717285,-62.477104);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.037598,1.02002,1.610573);
KeyCameras[0].LookDirection C3DCoordF(0.393402,0.918529,0.039241);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(16.241699,36.535645,1.504105);
KeyCameras[1].LookDirection C3DCoordF(0.391618,0.91522,0.094906);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297915;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName BIGSTAIR;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.312439;
PositionY 101.691406;
PositionZ 62.479755;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-937.312439,-7685.691406,-62.479755);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(7.736511,10.949707,1.709217);
KeyCameras[0].LookDirection C3DCoordF(-0.53668,-0.843746,-0.008232);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(7.031067,9.838867,1.69836);
KeyCameras[1].LookDirection C3DCoordF(-0.53668,-0.843746,-0.008232);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297914;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_ROSENEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.678406;
PositionY 102.869629;
PositionZ 62.480537;
RHSetForwardX 0.529907;
RHSetForwardY 0.848029;
RHSetForwardZ 0.0;
RHSetUpX -0.000655;
RHSetUpY 0.000409;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297913;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_HERONEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.469238;
PositionY 103.65625;
PositionZ 62.481045;
RHSetForwardX 0.629317;
RHSetForwardY 0.777141;
RHSetForwardZ 0.0;
RHSetUpX -0.000379;
RHSetUpY 0.000307;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297907;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName BRANDHSIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.838318;
PositionY 100.23877;
PositionZ 62.474731;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-928.838318,-7684.23877,-62.474731);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.204102,-0.200684,1.735313);
KeyCameras[0].LookDirection C3DCoordF(-0.787731,-0.613683,-0.053604);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.362854,-0.324707,1.724503);
KeyCameras[1].LookDirection C3DCoordF(-0.787731,-0.613683,-0.053604);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297900;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_ROSE4S;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.287781;
PositionY 115.35498;
PositionZ 59.167866;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY 0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297899;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT8S;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.388062;
PositionY 109.368652;
PositionZ 60.988514;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-941.388062,-7693.368652,-60.988514);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.526672,-0.457031,2.291935);
KeyCameras[0].LookDirection C3DCoordF(-0.529752,-0.808636,0.255873);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.68927,-0.223633,2.15744);
KeyCameras[1].LookDirection C3DCoordF(-0.537409,-0.801352,0.26273);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297896;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT7S;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.648254;
PositionY 103.837891;
PositionZ 62.481163;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.648254,-7687.837891,-62.481163);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.06665,-0.020508,2.070747);
KeyCameras[0].LookDirection C3DCoordF(0.295908,0.954131,0.045526);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.14325,0.133301,1.035904);
KeyCameras[1].LookDirection C3DCoordF(0.358423,0.9335,-0.010543);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.152588,0.129883,0.835938);
KeyCameras[2].LookDirection C3DCoordF(0.371733,0.927805,-0.0315);
KeyCameras[2].FOV 0.111111;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297803;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.930725;
PositionY 103.623535;
PositionZ 62.480976;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-939.930725,-7687.623535,-62.480976);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-1.196045,0.433105,1.611362);
KeyCameras[0].LookDirection C3DCoordF(0.295908,0.954131,0.045526);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.123108,0.376465,0.961571);
KeyCameras[1].LookDirection C3DCoordF(0.349338,0.936939,-0.010436);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-1.113708,0.373047,0.831593);
KeyCameras[2].LookDirection C3DCoordF(0.362146,0.931704,-0.027872);
KeyCameras[2].FOV 0.111111;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297800;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_HERO3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.595642;
PositionY 104.046875;
PositionZ 62.4795;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX -0.000374;
RHSetUpY 0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297799;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.193298;
PositionY 77.008301;
PositionZ 66.667389;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.208333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-927.193298,-7661.008301,-66.667389);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.622009,0.936035,-2.121956);
KeyCameras[0].LookDirection C3DCoordF(0.202601,0.939084,0.277623);
KeyCameras[0].FOV 0.208333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.650208,1.065918,-2.083076);
KeyCameras[1].LookDirection C3DCoordF(0.202523,0.938026,0.281231);
KeyCameras[1].FOV 0.208333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297798;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.928284;
PositionY 89.508789;
PositionZ 68.665489;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-936.928284,-7673.508789,-68.665489);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(2.5625,8.475098,-3.764542);
KeyCameras[0].LookDirection C3DCoordF(-0.662404,-0.393548,0.637449);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.236816,7.816895,-3.254593);
KeyCameras[1].LookDirection C3DCoordF(-0.66804,-0.374518,0.643008);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297797;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.263916;
PositionY 85.981934;
PositionZ 63.065472;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-935.263916,-7669.981934,-63.065472);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.619392,0.764093,0.18032);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.045288,1.174805,1.451283);
KeyCameras[1].LookDirection C3DCoordF(0.272692,0.715458,0.643241);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297786;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS3_ROSEDEAD2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.827209;
PositionY 91.342773;
PositionZ 66.141129;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-933.827209,-7675.342773,-66.141129);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.324385,0.637783,-0.698575);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,0.500107);
KeyCameras[1].LookDirection C3DCoordF(-0.300205,0.57612,-0.760239);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297707;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS3_HEROROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.592712;
PositionY 93.410645;
PositionZ 62.474773;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297706;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS3_ROSEDEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.763855;
PositionY 92.890137;
PositionZ 62.792969;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-932.763855,-7676.890137,-62.792969);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.08252,-0.47168,-0.100777);
KeyCameras[0].LookDirection C3DCoordF(-0.457115,0.871625,0.176961);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.141663,-0.585938,-0.053112);
KeyCameras[1].LookDirection C3DCoordF(-0.442307,0.887054,0.132286);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297654;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_THS_BACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.704407;
PositionY 88.263184;
PositionZ 63.797997;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-929.704407,-7672.263184,-63.797997);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.039993);
KeyCameras[0].LookDirection C3DCoordF(-0.531091,-0.847207,0.013501);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.01593,-0.024902,0.040394);
KeyCameras[1].LookDirection C3DCoordF(-0.531091,-0.847207,0.013501);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297653;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_THS_FRONT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.780945;
PositionY 84.987793;
PositionZ 63.711636;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-929.780945,-7668.987793,-63.711636);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.039993);
KeyCameras[0].LookDirection C3DCoordF(-0.511692,0.851518,0.114401);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.05127,0.083008,0.081432);
KeyCameras[1].LookDirection C3DCoordF(-0.511692,0.851518,0.114401);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297628;
DefinitionType "MARKER_BASIC";
ScriptName MK_THS_HERO3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.470093;
PositionY 86.48291;
PositionZ 62.466576;
RHSetForwardX -0.642785;
RHSetForwardY -0.766039;
RHSetForwardZ 0.0;
RHSetUpX 0.000374;
RHSetUpY -0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297627;
DefinitionType "MARKER_BASIC";
ScriptName MK_THS_ROSE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.254456;
PositionY 87.268066;
PositionZ 62.563435;
RHSetForwardX -0.573576;
RHSetForwardY -0.819146;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297626;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_THS_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.675598;
PositionY 94.475586;
PositionZ 63.683842;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.208333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-934.675598,-7678.475586,-63.683842);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.047363,0.0625,-0.004242);
KeyCameras[0].LookDirection C3DCoordF(-0.605549,-0.79405,0.052875);
KeyCameras[0].FOV 0.208333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.396667,-0.523438,-0.084454);
KeyCameras[1].LookDirection C3DCoordF(-0.592449,-0.804827,0.035475);
KeyCameras[1].FOV 0.208333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297625;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_THS_ROSEHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.947754;
PositionY 94.500977;
PositionZ 64.24395;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-932.947754,-7678.500977,-64.24395);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,-0.080017);
KeyCameras[0].LookDirection C3DCoordF(0.139808,-0.989581,-0.034388);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.059326,0.008789,-0.080017);
KeyCameras[1].LookDirection C3DCoordF(0.111777,-0.993359,-0.027273);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297559;
DefinitionType "MARKER_BASIC";
ScriptName MK_THS_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.259644;
PositionY 91.68457;
PositionZ 62.47353;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297558;
DefinitionType "MARKER_BASIC";
ScriptName MK_THS_ROSE1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.916809;
PositionY 93.679199;
PositionZ 62.474266;
RHSetForwardX -0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297557;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_THS_ROSE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.53772;
PositionY 93.150879;
PositionZ 63.924175;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-933.53772,-7677.150879,-63.924175);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.883874;
LookDirection.Y 0.439465;
LookDirection.Z 0.160115;
LookDirectionEnd.X -0.883874;
LookDirectionEnd.Y 0.439465;
LookDirectionEnd.Z 0.160115;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297555;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_THS_ROSE1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.240112;
PositionY 96.097656;
PositionZ 63.296757;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-933.240112,-7680.097656,-63.296757);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.052611,-0.980941,0.187047);
KeyCameras[0].FOV 0.208333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.077087,-0.221191,0.012997);
KeyCameras[1].LookDirection C3DCoordF(0.032102,-0.981844,0.186953);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297552;
DefinitionType "MARKER_BASIC";
ScriptName MK_THS_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.285095;
PositionY 77.92041;
PositionZ 60.989246;
RHSetForwardX -0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297531;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.233337;
PositionY 45.90625;
PositionZ 51.549759;
RHSetForwardX 0.0;
RHSetForwardY 0.978125;
RHSetForwardZ 0.207908;
RHSetUpX 0.0;
RHSetUpY -0.207908;
RHSetUpZ 0.978125;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297530;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.28833;
PositionY 50.28418;
PositionZ 53.012016;
RHSetForwardX -0.033547;
RHSetForwardY 0.96067;
RHSetForwardZ 0.275638;
RHSetUpX 0.00962;
RHSetUpY -0.27547;
RHSetUpZ 0.961256;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297529;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.178467;
PositionY 54.725586;
PositionZ 54.440273;
RHSetForwardX -0.10142;
RHSetForwardY 0.964958;
RHSetForwardZ 0.241916;
RHSetUpX 0.024944;
RHSetUpY -0.240631;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297528;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.397278;
PositionY 58.947754;
PositionZ 55.632519;
RHSetForwardX -0.234732;
RHSetForwardY 0.941469;
RHSetForwardZ 0.241921;
RHSetUpX 0.058525;
RHSetUpY -0.234735;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297527;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.680176;
PositionY 62.915039;
PositionZ 56.980507;
RHSetForwardX -0.428786;
RHSetForwardY 0.87915;
RHSetForwardZ 0.207911;
RHSetUpX 0.090703;
RHSetUpY -0.187084;
RHSetUpZ 0.978142;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297526;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.637939;
PositionY 67.026855;
PositionZ 58.242424;
RHSetForwardX -0.451277;
RHSetForwardY 0.848741;
RHSetForwardZ 0.275637;
RHSetUpX 0.097831;
RHSetUpY -0.259962;
RHSetUpZ 0.960644;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297525;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.491455;
PositionY 70.668945;
PositionZ 59.804203;
RHSetForwardX -0.451277;
RHSetForwardY 0.848741;
RHSetForwardZ 0.275637;
RHSetUpX 0.128791;
RHSetUpY -0.243694;
RHSetUpZ 0.961239;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297508;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.348022;
PositionY 50.229004;
PositionZ 53.083496;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.309006;
RHSetUpZ 0.951036;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297506;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.657776;
PositionY 57.164063;
PositionZ 54.723396;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.309013;
RHSetUpZ 0.951052;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297505;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.866516;
PositionY 61.426758;
PositionZ 55.718426;
RHSetForwardX 0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX -0.008417;
RHSetUpY -0.241023;
RHSetUpZ 0.970477;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297504;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.513306;
PositionY 58.853516;
PositionZ 55.728657;
RHSetForwardX 0.984802;
RHSetForwardY 0.173647;
RHSetForwardZ 0.0;
RHSetUpX 0.042009;
RHSetUpY -0.238244;
RHSetUpZ 0.970291;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297503;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.696777;
PositionY 65.539063;
PositionZ 56.190838;
RHSetForwardX 0.999385;
RHSetForwardY 0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.003648;
RHSetUpY -0.104462;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297502;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.668945;
PositionY 70.507324;
PositionZ 59.975685;
RHSetForwardX 0.882942;
RHSetForwardY 0.469469;
RHSetForwardZ 0.0;
RHSetUpX 0.175494;
RHSetUpY -0.330056;
RHSetUpZ 0.92748;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297501;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.707886;
PositionY 66.67627;
PositionZ 58.324913;
RHSetForwardX 0.882942;
RHSetForwardY 0.469469;
RHSetForwardZ 0.0;
RHSetUpX 0.129131;
RHSetUpY -0.242859;
RHSetUpZ 0.961405;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297500;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.77887;
PositionY 62.774414;
PositionZ 56.983017;
RHSetForwardX 0.91354;
RHSetForwardY 0.406735;
RHSetForwardZ 0.0;
RHSetUpX 0.11178;
RHSetUpY -0.251062;
RHSetUpZ 0.961489;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297499;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.606384;
PositionY 69.935547;
PositionZ 57.494072;
RHSetForwardX 0.97029;
RHSetForwardY 0.241921;
RHSetForwardZ 0.0;
RHSetUpX 0.074547;
RHSetUpY -0.298991;
RHSetUpZ 0.951334;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297438;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_SCYTHE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.953613;
PositionY 94.950195;
PositionZ 62.473667;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297131;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_ROSEHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.045166;
PositionY 91.605957;
PositionZ 64.034935;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-939.045166,-7675.605957,-64.034935);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.478081;
LookDirection.Y 0.877803;
LookDirection.Z 0.03001;
LookDirectionEnd.X 0.478081;
LookDirectionEnd.Y 0.877803;
LookDirectionEnd.Z 0.03001;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297130;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_ROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.484741;
PositionY 93.012695;
PositionZ 63.990376;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-939.484741,-7677.012695,-63.990376);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.301365;
LookDirection.Y -0.950791;
LookDirection.Z 0.071938;
LookDirectionEnd.X 0.301365;
LookDirectionEnd.Y -0.950791;
LookDirectionEnd.Z 0.071938;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296998;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_SOUL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.969543;
PositionY 93.173828;
PositionZ 63.487282;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296980;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.176086;
PositionY 93.733887;
PositionZ 64.038696;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-940.176086,-7677.733887,-64.038696);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.59068;
LookDirection.Y 0.792455;
LookDirection.Z 0.152026;
LookDirectionEnd.X -0.59068;
LookDirectionEnd.Y 0.792455;
LookDirectionEnd.Z 0.152026;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296979;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS3_ROSE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.614624;
PositionY 92.22168;
PositionZ 62.471153;
RHSetForwardX 0.984802;
RHSetForwardY 0.173647;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296978;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS3_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.590759;
PositionY 94.276855;
PositionZ 62.544796;
RHSetForwardX 0.939687;
RHSetForwardY -0.342018;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296977;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS3_HIGHWIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.157715;
PositionY 109.195313;
PositionZ 75.20372;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-920.157715,-7693.195313,-75.20372);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.738557,-0.557549,-0.379043);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.265869,-0.193359,-0.49649);
KeyCameras[1].LookDirection C3DCoordF(0.738542,-0.557584,-0.379021);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296976;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_SIDEWIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.341187;
PositionY 86.73291;
PositionZ 64.029549;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-941.341187,-7670.73291,-64.029549);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.157866;
LookDirection.Y 0.986512;
LookDirection.Z -0.043274;
LookDirectionEnd.X 0.157866;
LookDirectionEnd.Y 0.986512;
LookDirectionEnd.Z -0.043274;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296975;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_HEROBACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.325439;
PositionY 93.694336;
PositionZ 63.998577;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.325439,-7677.694336,-63.998577);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.999588;
LookDirection.Y 0.028321;
LookDirection.Z -0.00473;
LookDirectionEnd.X 0.999588;
LookDirectionEnd.Y 0.028321;
LookDirectionEnd.Z -0.00473;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296974;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_BACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.557861;
PositionY 93.259766;
PositionZ 63.622631;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 75.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-937.557861,-7677.259766,-63.622631);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.994631;
LookDirection.Y -0.006348;
LookDirection.Z 0.103291;
LookDirectionEnd.X 0.994631;
LookDirectionEnd.Y -0.006348;
LookDirectionEnd.Z 0.103291;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296811;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS3_SOULWIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.312195;
PositionY 79.905273;
PositionZ 69.412163;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-919.312195,-7663.905273,-69.412163);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.614889,0.738306,-0.277155);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.023071,0.019043,-0.050011);
KeyCameras[1].LookDirection C3DCoordF(0.647516,0.708489,-0.280652);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296810;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS3_SOULBACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.477051;
PositionY 97.824219;
PositionZ 63.880489;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-931.477051,-7681.824219,-63.880489);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.655822;
LookDirection.Y 0.748464;
LookDirection.Z 0.098486;
LookDirectionEnd.X -0.655822;
LookDirectionEnd.Y 0.748464;
LookDirectionEnd.Z 0.098486;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296809;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS3_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.231628;
PositionY 98.472168;
PositionZ 62.476608;
RHSetForwardX -0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296706;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS3_SOUL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.237915;
PositionY 104.193359;
PositionZ 63.626728;
RHSetForwardX 0.342018;
RHSetForwardY -0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296701;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_SOUL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.286377;
PositionY 83.359375;
PositionZ 63.565472;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX -0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296700;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SOULHIGH;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.158142;
PositionY 105.506836;
PositionZ 61.077991;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.125;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-946.158142,-7689.506836,-61.077991);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.766907,1.45459,17.770748);
KeyCameras[0].LookDirection C3DCoordF(-0.577996,-0.686027,-0.441912);
KeyCameras[0].FOV 0.125;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.639343,1.304199,17.673565);
KeyCameras[1].LookDirection C3DCoordF(-0.577996,-0.686027,-0.441912);
KeyCameras[1].FOV 0.125;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296699;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_ROSE1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.535828;
PositionY 89.87207;
PositionZ 62.467922;
RHSetForwardX -0.087156;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296698;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SOULFRONT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.128418;
PositionY 87.057129;
PositionZ 62.467125;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-930.128418,-7671.057129,-62.467125);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.310413);
KeyCameras[0].LookDirection C3DCoordF(-0.191108,0.979527,0.063277);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,1.420391);
KeyCameras[1].LookDirection C3DCoordF(-0.208179,0.977485,-0.034426);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296696;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.051575;
PositionY 89.062988;
PositionZ 62.469524;
RHSetForwardX -0.499998;
RHSetForwardY -0.86602;
RHSetForwardZ 0.0;
RHSetUpX 0.000299;
RHSetUpY -0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296695;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SOULBACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.635742;
PositionY 89.997559;
PositionZ 62.47065;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-932.635742,-7673.997559,-62.47065);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.216465);
KeyCameras[0].LookDirection C3DCoordF(-0.748242,-0.663042,0.022566);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.045044,-0.041016,1.217815);
KeyCameras[1].LookDirection C3DCoordF(-0.748242,-0.663042,0.022566);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296624;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS2_HEROROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.276367;
PositionY 99.68457;
PositionZ 64.23333;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-928.276367,-7683.68457,-64.23333);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.757372;
LookDirection.Y -0.642619;
LookDirection.Z -0.115883;
LookDirectionEnd.X -0.757372;
LookDirectionEnd.Y -0.642619;
LookDirectionEnd.Z -0.115883;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296611;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS2_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.018005;
PositionY 99.549316;
PositionZ 64.000122;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-927.018005,-7683.549316,-64.000122);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.672954;
LookDirection.Y -0.699262;
LookDirection.Z 0.241176;
LookDirectionEnd.X 0.672954;
LookDirectionEnd.Y -0.699262;
LookDirectionEnd.Z 0.241176;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296610;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS2_ROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.043152;
PositionY 99.509766;
PositionZ 63.931648;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-927.043152,-7683.509766,-63.931648);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.750322;
LookDirection.Y -0.646393;
LookDirection.Z 0.138538;
LookDirectionEnd.X -0.750322;
LookDirectionEnd.Y -0.646393;
LookDirectionEnd.Z 0.138538;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296609;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS2_BACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.764282;
PositionY 97.042969;
PositionZ 63.968929;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-926.764282,-7681.042969,-63.968929);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.092546;
LookDirection.Y 0.995301;
LookDirection.Z -0.028467;
LookDirectionEnd.X 0.092546;
LookDirectionEnd.Y 0.995301;
LookDirectionEnd.Z -0.028467;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296607;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.911194;
PositionY 97.694336;
PositionZ 62.475281;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-924.911194,-7681.694336,-62.475281);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.091984);
KeyCameras[0].LookDirection C3DCoordF(0.662526,0.743572,0.09033);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.099792,0.109863,1.155537);
KeyCameras[1].LookDirection C3DCoordF(0.662493,0.743603,0.090322);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296543;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_ROSE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.344482;
PositionY 98.773438;
PositionZ 62.479698;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296542;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS2_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.623779;
PositionY 98.82959;
PositionZ 62.477524;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX -0.000472;
RHSetUpY -0.000126;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296305;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS1_ROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.49408;
PositionY 87.196289;
PositionZ 63.972557;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-930.49408,-7671.196289,-63.972557);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.329752;
LookDirection.Y -0.934196;
LookDirection.Z 0.136167;
LookDirectionEnd.X 0.329752;
LookDirectionEnd.Y -0.934196;
LookDirectionEnd.Z 0.136167;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296273;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_ROSE1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.852783;
PositionY 82.369629;
PositionZ 62.675499;
RHSetForwardX -0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296272;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.910767;
PositionY 93.174316;
PositionZ 62.472897;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296271;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS1_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.257141;
PositionY 88.234375;
PositionZ 64.093567;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-929.257141,-7672.234375,-64.093567);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.93707;
LookDirection.Y 0.342772;
LookDirection.Z 0.066391;
LookDirectionEnd.X -0.93707;
LookDirectionEnd.Y 0.342772;
LookDirectionEnd.Z 0.066391;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296250;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.34613;
PositionY 87.853516;
PositionZ 62.468975;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296249;
DefinitionType "MARKER_BASIC";
ScriptName MK_HS1_ROSE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.894958;
PositionY 86.443848;
PositionZ 62.464592;
RHSetForwardX -0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX -0.000314;
RHSetUpY -0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296248;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS1_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.47583;
PositionY 90.74707;
PositionZ 63.744503;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 65.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-931.47583,-7674.74707,-63.744503);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.548462;
LookDirection.Y -0.83603;
LookDirection.Z 0.015596;
LookDirectionEnd.X -0.548462;
LookDirectionEnd.Y -0.83603;
LookDirectionEnd.Z 0.015596;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296247;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_GATEPAN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.152771;
PositionY 86.473145;
PositionZ 64.130737;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-932.152771,-7670.473145,-64.130737);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(-0.002625,-0.009766,0.020004);
KeyCameras[0].LookDirection C3DCoordF(-0.970569,0.230466,-0.069869);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.4;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "1";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.715759,2.005859,-0.231422);
KeyCameras[1].LookDirection C3DCoordF(0.336415,0.941377,-0.025176);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.6;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "2";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(1.564087,6.603027,-0.325817);
KeyCameras[2].LookDirection C3DCoordF(0.387329,0.92173,0.01973);
KeyCameras[2].FOV 0.166667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.7;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "3";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(4.600159,12.16748,-0.301571);
KeyCameras[3].LookDirection C3DCoordF(0.38439,0.923171,0.000599);
KeyCameras[3].FOV 0.166667;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.5;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "4";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(6.352295,14.884277,-0.201965);
KeyCameras[4].LookDirection C3DCoordF(0.329258,0.943772,-0.02971);
KeyCameras[4].FOV 0.166667;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "5";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296246;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS1_DOME;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.127869;
PositionY 103.825684;
PositionZ 61.368927;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-946.127869,-7687.825684,-61.368927);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.830688,0.229492,14.776016);
KeyCameras[0].LookDirection C3DCoordF(-0.495163,-0.66746,-0.556158);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.257324,-0.19043,14.386688);
KeyCameras[1].LookDirection C3DCoordF(-0.495163,-0.66746,-0.556158);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296166;
DefinitionType "GLOBAL_TELEPORT_MARKER";
ScriptName TeleportPoint;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 46.960144;
PositionY 12.032715;
PositionZ 59.867668;
RHSetForwardX 0.499997;
RHSetForwardY 0.866021;
RHSetForwardZ 0.0;
RHSetUpX -0.000732;
RHSetUpY 0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCTeleporter;
EndCTCTeleporter;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296155;
DefinitionType "OBJECT_HKC_PINE_SNOWY_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.299805;
PositionY 54.952637;
PositionZ 50.502251;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296154;
DefinitionType "OBJECT_HKC_PINE_SNOWY_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.075073;
PositionY 45.458008;
PositionZ 50.679482;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.7;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296146;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 111.680969;
PositionY 59.958496;
PositionZ 48.403637;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296143;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.247375;
PositionY 181.837402;
PositionZ 63.542255;
RHSetForwardX -0.438369;
RHSetForwardY -0.898789;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296142;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 100.372559;
PositionY 163.307617;
PositionZ 62.045307;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296141;
DefinitionType "OBJECT_NW_TELEPORTER_GRIFFONS_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.921631;
PositionY 12.015625;
PositionZ 58.838184;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296122;
DefinitionType "OBJECT_NW_STAIRWAY_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.109009;
PositionY 134.822266;
PositionZ 54.689663;
RHSetForwardX -0.406743;
RHSetForwardY -0.913536;
RHSetForwardZ 0.0;
RHSetUpX 0.000773;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296065;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName NorthernWastes3HSP;
ScriptData "NorthernWastes3HSP";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.590576;
PositionY 6.006348;
PositionZ 60.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296069;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.469849;
PositionY 1.462891;
PositionZ 60.0;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 8.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 1005154838415147090;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296070;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.584167;
PositionY 6.003906;
PositionZ 60.000004;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296071;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.286377;
PositionY 79.545898;
PositionZ 59.972122;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296145;
DefinitionType "BUILDING_NW_OUTPOST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.8396;
PositionY 93.615234;
PositionZ 60.0;
RHSetForwardX -0.999368;
RHSetForwardY 0.034899;
RHSetForwardZ 0.0;
RHSetUpX -0.000027;
RHSetUpY -0.000772;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296163;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 75.254028;
PositionY 35.944824;
PositionZ 50.650688;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "ICE_TROLLS_01";
CreatureFamilies[1] "NYMPH_QUEEN_01";
CreatureFamilies[2] "ICE_HORDE_02";
CreatureFamilies[3] "ICE_HORDE_AND_BALVS_01";
GenerationRadius 20.0;
SelfTriggerRadius 40.0;
SelfTrigger TRUE;
SelfTriggerResetInterval 0;
TriggerOnActivate FALSE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296165;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 31.661743;
PositionY 115.243652;
PositionZ 48.507343;
RHSetForwardX 0.275636;
RHSetForwardY 0.961256;
RHSetForwardZ 0.0;
RHSetUpX -0.000332;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_SUPER_MANA_POTION";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296176;
DefinitionType "OBJECT_NW_DRAGON_GATE_SURROUND_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.417969;
PositionY 185.768555;
PositionZ 63.532387;
RHSetForwardX -0.374605;
RHSetForwardY -0.927178;
RHSetForwardZ 0.0;
RHSetUpX 0.000716;
RHSetUpY -0.000289;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296177;
DefinitionType "OBJECT_NW_DRAGON_GATE_01";
ScriptName DragonGate;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.244446;
PositionY 185.297852;
PositionZ 63.530743;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297133;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HS1_HEROROSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.289795;
PositionY 89.907715;
PositionZ 64.210793;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-928.289795,-7673.907715,-64.210793);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.349079;
LookDirection.Y -0.936575;
LookDirection.Z -0.031168;
LookDirectionEnd.X 0.349079;
LookDirectionEnd.Y -0.936575;
LookDirectionEnd.Z -0.031168;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297176;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS3_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.624512;
PositionY 95.166016;
PositionZ 62.473759;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.624512,-7679.166016,-62.473759);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.608829);
KeyCameras[0].LookDirection C3DCoordF(0.727103,-0.686515,0.004272);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,1.618832);
KeyCameras[1].LookDirection C3DCoordF(0.833677,-0.552245,-0.002708);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297255;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HSE_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.221924;
PositionY 92.397461;
PositionZ 63.898022;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-938.221924,-7676.397461,-63.898022);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.901919;
LookDirection.Y 0.431642;
LookDirection.Z 0.015106;
LookDirectionEnd.X 0.901919;
LookDirectionEnd.Y 0.431642;
LookDirectionEnd.Z 0.015106;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297256;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.329529;
PositionY 93.069824;
PositionZ 62.472137;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-940.329529,-7677.069824,-62.472137);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.070374,0.138184,1.542892);
KeyCameras[0].LookDirection C3DCoordF(-0.929307,0.368158,0.029113);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.070374,0.138184,1.542892);
KeyCameras[1].LookDirection C3DCoordF(-0.992001,-0.118652,0.043068);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297257;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HSE_SOULWIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.75946;
PositionY 75.930176;
PositionZ 68.569725;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-926.75946,-7659.930176,-68.569725);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.349989;
LookDirection.Y 0.89359;
LookDirection.Z -0.281078;
LookDirectionEnd.X 0.349989;
LookDirectionEnd.Y 0.89359;
LookDirectionEnd.Z -0.281078;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297258;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.235046;
PositionY 93.41748;
PositionZ 62.472034;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297342;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.534546;
PositionY 98.68457;
PositionZ 62.475994;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297343;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_ROSE1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.895386;
PositionY 105.152344;
PositionZ 62.476669;
RHSetForwardX 0.173644;
RHSetForwardY -0.984803;
RHSetForwardZ 0.0;
RHSetUpX 0.00076;
RHSetUpY 0.000134;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297470;
DefinitionType "OBJECT_NW_ARCH_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.230286;
PositionY 163.067871;
PositionZ 61.921375;
RHSetForwardX -0.374606;
RHSetForwardY -0.927178;
RHSetForwardZ 0.0;
RHSetUpX 0.000716;
RHSetUpY -0.000289;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297471;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.141235;
PositionY 167.990234;
PositionZ 61.403366;
RHSetForwardX 0.37457;
RHSetForwardY 0.927193;
RHSetForwardZ 0.0;
RHSetUpX -0.000554;
RHSetUpY 0.000224;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297475;
DefinitionType "OBJECT_NW_RUBBLE_PILE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.079285;
PositionY 118.276367;
PositionZ 56.682831;
RHSetForwardX -0.984802;
RHSetForwardY 0.17365;
RHSetForwardZ 0.0;
RHSetUpX 0.011955;
RHSetUpY 0.067797;
RHSetUpZ 0.997605;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297483;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.386353;
PositionY 126.327148;
PositionZ 57.051594;
RHSetForwardX 0.91354;
RHSetForwardY -0.406735;
RHSetForwardZ 0.0;
RHSetUpX 0.126064;
RHSetUpY 0.283143;
RHSetUpZ 0.950732;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297484;
DefinitionType "OBJECT_NW_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.482605;
PositionY 108.349609;
PositionZ 60.317799;
RHSetForwardX -0.951031;
RHSetForwardY 0.309021;
RHSetForwardZ 0.0;
RHSetUpX 0.02145;
RHSetUpY 0.066013;
RHSetUpZ 0.997582;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297490;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.125061;
PositionY 129.020508;
PositionZ 56.625275;
RHSetForwardX 0.360093;
RHSetForwardY 0.891262;
RHSetForwardZ -0.275633;
RHSetUpX 0.070833;
RHSetUpY 0.268481;
RHSetUpZ 0.960671;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297491;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.486389;
PositionY 118.324707;
PositionZ 57.638496;
RHSetForwardX 0.171009;
RHSetForwardY 0.969841;
RHSetForwardZ -0.173646;
RHSetUpX 0.166582;
RHSetUpY 0.145244;
RHSetUpZ 0.975266;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297513;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.639954;
PositionY 127.013672;
PositionZ 56.700054;
RHSetForwardX -0.927178;
RHSetForwardY 0.374606;
RHSetForwardZ 0.0;
RHSetUpX 0.090626;
RHSetUpY 0.224307;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297514;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.295593;
PositionY 131.288574;
PositionZ 55.510773;
RHSetForwardX 0.336822;
RHSetForwardY 0.925412;
RHSetForwardZ -0.173645;
RHSetUpX 0.05939;
RHSetUpY 0.163173;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297519;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.811584;
PositionY 112.531738;
PositionZ 59.791855;
RHSetForwardX 0.239563;
RHSetForwardY 0.960831;
RHSetForwardZ -0.139169;
RHSetUpX 0.033333;
RHSetUpY 0.135119;
RHSetUpZ 0.990245;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297520;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.345947;
PositionY 108.067383;
PositionZ 60.175545;
RHSetForwardX 0.340144;
RHSetForwardY 0.93454;
RHSetForwardZ -0.104527;
RHSetUpX 0.068201;
RHSetUpY 0.086344;
RHSetUpZ 0.993905;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297521;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.545532;
PositionY 115.976074;
PositionZ 60.569874;
RHSetForwardX 0.495125;
RHSetForwardY 0.857577;
RHSetForwardZ -0.139169;
RHSetUpX 0.099758;
RHSetUpY 0.103008;
RHSetUpZ 0.98966;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297522;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.575989;
PositionY 122.499023;
PositionZ 58.238056;
RHSetForwardX 0.42138;
RHSetForwardY 0.863957;
RHSetForwardZ -0.275629;
RHSetUpX 0.120391;
RHSetUpY 0.247952;
RHSetUpZ 0.961257;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297535;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.55188;
PositionY 70.146973;
PositionZ 57.371998;
RHSetForwardX -0.267439;
RHSetForwardY 0.932688;
RHSetForwardZ 0.241916;
RHSetUpX 0.066349;
RHSetUpY -0.232644;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297536;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.597534;
PositionY 65.886719;
PositionZ 56.076458;
RHSetForwardX -0.171956;
RHSetForwardY 0.975218;
RHSetForwardZ 0.139172;
RHSetUpX 0.023826;
RHSetUpY -0.137116;
RHSetUpZ 0.990245;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297537;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.883606;
PositionY 61.569824;
PositionZ 55.563133;
RHSetForwardX 0.0;
RHSetForwardY 0.978142;
RHSetForwardZ 0.20791;
RHSetUpX 0.0;
RHSetUpY -0.20791;
RHSetUpZ 0.978142;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297538;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.783081;
PositionY 57.462402;
PositionZ 54.602364;
RHSetForwardX 0.033547;
RHSetForwardY 0.96067;
RHSetForwardZ 0.275636;
RHSetUpX -0.009619;
RHSetUpY -0.275469;
RHSetUpZ 0.961256;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297539;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.688904;
PositionY 53.359863;
PositionZ 53.283581;
RHSetForwardX 0.0;
RHSetForwardY 0.951051;
RHSetForwardZ 0.309015;
RHSetUpX 0.0;
RHSetUpY -0.309015;
RHSetUpZ 0.951051;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297540;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.644714;
PositionY 49.017578;
PositionZ 51.646484;
RHSetForwardX 0.0;
RHSetForwardY 0.961256;
RHSetForwardZ 0.275636;
RHSetUpX 0.0;
RHSetUpY -0.275636;
RHSetUpZ 0.961256;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297541;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.603821;
PositionY 38.097656;
PositionZ 52.043053;
RHSetForwardX -0.000001;
RHSetForwardY 0.999385;
RHSetForwardZ -0.034899;
RHSetUpX -0.0701;
RHSetUpY 0.034813;
RHSetUpZ 0.996927;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297542;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.512634;
PositionY 37.654297;
PositionZ 52.227234;
RHSetForwardX 0.978142;
RHSetForwardY -0.20791;
RHSetForwardZ 0.0;
RHSetUpX 0.000215;
RHSetUpY 0.001013;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297544;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.555054;
PositionY 38.516602;
PositionZ 52.212376;
RHSetForwardX -0.997558;
RHSetForwardY 0.0;
RHSetForwardZ -0.069756;
RHSetUpX -0.069076;
RHSetUpY 0.139169;
RHSetUpZ 0.987833;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297545;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.233521;
PositionY 45.430664;
PositionZ 51.65097;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.207152;
RHSetUpZ 0.978303;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297548;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.884644;
PositionY 155.555664;
PositionZ 60.756252;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-957.884644,-7739.555664,-60.756252);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.761292,-3.28125,2.311653);
KeyCameras[0].LookDirection C3DCoordF(0.39179,0.889522,0.235055);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.706604,-3.158203,2.344551);
KeyCameras[1].LookDirection C3DCoordF(0.391742,0.889551,0.235028);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297549;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_GATEGAZEBO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.004089;
PositionY 163.900391;
PositionZ 62.051762;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-961.004089,-7747.900391,-62.051762);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.062866,-0.016602,0.50148);
KeyCameras[0].LookDirection C3DCoordF(-0.13866,-0.987706,0.072183);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.042847,-0.298828,0.521667);
KeyCameras[1].LookDirection C3DCoordF(-0.13866,-0.987706,0.072183);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297806;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_ROSE3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.261597;
PositionY 107.659668;
PositionZ 61.570995;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297807;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_HERO4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.835754;
PositionY 105.509277;
PositionZ 62.482323;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX -0.000458;
RHSetUpY 0.000384;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297889;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.414978;
PositionY 108.665527;
PositionZ 62.69648;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-942.414978,-7692.665527,-62.69648);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.692749,0.023926,0.201752);
KeyCameras[0].LookDirection C3DCoordF(-0.500436,-0.826085,0.259128);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.330505,0.584473,-0.086983);
KeyCameras[1].LookDirection C3DCoordF(-0.532036,-0.80721,0.255637);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297890;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_ROSE4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.271729;
PositionY 115.830078;
PositionZ 59.145435;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297891;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSE_SHOT9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.931335;
PositionY 102.739258;
PositionZ 62.480381;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-939.931335,-7686.739258,-62.480381);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.097168,1.571289,1.777538);
KeyCameras[0].LookDirection C3DCoordF(0.294061,0.945779,-0.137952);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.085449,1.608398,1.792019);
KeyCameras[1].LookDirection C3DCoordF(0.294061,0.945779,-0.137952);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686297903;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName NW3SnowspireHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.526794;
PositionY 79.840332;
PositionZ 59.33173;
RHSetForwardX -0.994515;
RHSetForwardY 0.104539;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297904;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName ROSE_TO_CU;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.036621;
PositionY 93.207031;
PositionZ 62.473454;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.204789;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-928.036621,-7677.207031,-62.473454);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(5.272644,2.650879,1.524323);
KeyCameras[0].LookDirection C3DCoordF(0.00885,-0.999954,-0.003639);
KeyCameras[0].FOV 0.204789;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.282532,1.51416,1.520226);
KeyCameras[1].LookDirection C3DCoordF(0.00885,-0.999954,-0.003639);
KeyCameras[1].FOV 0.204789;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297910;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName BRIARCON;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.92157;
PositionY 96.779297;
PositionZ 62.475044;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-925.92157,-7680.779297,-62.475044);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(15.271729,-4.742676,0.589912);
KeyCameras[0].LookDirection C3DCoordF(-0.841817,0.142571,0.520593);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(15.121765,-4.717285,0.682644);
KeyCameras[1].LookDirection C3DCoordF(-0.841817,0.142571,0.520593);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297920;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName JACKSPEAK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.172241;
PositionY 97.294434;
PositionZ 62.476852;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-935.172241,-7681.294434,-62.476852);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(5.788879,-5.805664,1.164276);
KeyCameras[0].LookDirection C3DCoordF(-0.686243,0.694423,0.216442);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.728699,-5.743164,1.183212);
KeyCameras[1].LookDirection C3DCoordF(-0.686243,0.694423,0.216442);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297921;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName BRSIDEONTALK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.131348;
PositionY 93.164551;
PositionZ 64.16555;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-940.131348,-7677.164551,-64.16555);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.624174;
LookDirection.Y -0.765998;
LookDirection.Z -0.153801;
LookDirectionEnd.X -0.624174;
LookDirectionEnd.Y -0.765998;
LookDirectionEnd.Z -0.153801;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297963;
DefinitionType "OBJECT_SS_SCULPTURE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 9.260559;
PositionY 85.196777;
PositionZ 59.319565;
RHSetForwardX 0.727199;
RHSetForwardY -0.686394;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297967;
DefinitionType "OBJECT_SS_SCULPTURE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 9.532471;
PositionY 74.370117;
PositionZ 59.346344;
RHSetForwardX -0.646966;
RHSetForwardY 0.762489;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297968;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 7.715759;
PositionY 76.830078;
PositionZ 59.406559;
RHSetForwardX -0.998417;
RHSetForwardY 0.05615;
RHSetForwardZ 0.0;
RHSetUpX 0.003917;
RHSetUpY 0.069647;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297970;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 7.872742;
PositionY 82.578613;
PositionZ 59.46851;
RHSetForwardX -0.009798;
RHSetForwardY 0.999946;
RHSetForwardZ 0.0;
RHSetUpX 0.034902;
RHSetUpY 0.000342;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297977;
DefinitionType "OBJECT_NW_BANNER_04A";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 10.091675;
PositionY 90.306641;
PositionZ 61.700809;
RHSetForwardX -0.141586;
RHSetForwardY 0.989903;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297978;
DefinitionType "OBJECT_NW_BANNER_04A";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 9.907288;
PositionY 68.657227;
PositionZ 61.531612;
RHSetForwardX 0.194143;
RHSetForwardY 0.980968;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297982;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.760437;
PositionY 90.21582;
PositionZ 52.069054;
RHSetForwardX -0.185741;
RHSetForwardY 0.982576;
RHSetForwardZ 0.0;
RHSetUpX -0.00048;
RHSetUpY -0.000091;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297984;
DefinitionType "OBJECT_NW_STAIRWAY_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.370239;
PositionY 81.521484;
PositionZ 51.964867;
RHSetForwardX 0.994111;
RHSetForwardY 0.108311;
RHSetForwardZ 0.0;
RHSetUpX -0.000037;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298017;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.349854;
PositionY 99.049316;
PositionZ 60.16872;
RHSetForwardX 0.779533;
RHSetForwardY 0.626352;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298020;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.020996;
PositionY 103.693848;
PositionZ 65.799995;
RHSetForwardX -0.561204;
RHSetForwardY 0.82765;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,40,0,255);
InnerRadius 9.0;
OuterRadius 13.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298022;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.540161;
PositionY 94.301758;
PositionZ 65.185379;
RHSetForwardX 0.0301;
RHSetForwardY -0.999541;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(5,5,60,255);
InnerRadius 7.0;
OuterRadius 9.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298064;
DefinitionType "OBJECT_NW_TOWER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.468872;
PositionY 23.609375;
PositionZ 56.870548;
RHSetForwardX -0.624781;
RHSetForwardY -0.780793;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298065;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.811096;
PositionY 6.272461;
PositionZ 59.064819;
RHSetForwardX -0.924921;
RHSetForwardY -0.373689;
RHSetForwardZ -0.069756;
RHSetUpX -0.077529;
RHSetUpY 0.005791;
RHSetUpZ 0.996967;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298066;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.756104;
PositionY 6.459961;
PositionZ 59.549118;
RHSetForwardX 0.997218;
RHSetForwardY 0.074232;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298067;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.139221;
PositionY 5.980469;
PositionZ 59.331177;
RHSetForwardX -0.701867;
RHSetForwardY 0.7123;
RHSetForwardZ 0.0;
RHSetUpX -0.000246;
RHSetUpY -0.000242;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298069;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.687439;
PositionY 7.839355;
PositionZ 60.237953;
RHSetForwardX 0.942696;
RHSetForwardY 0.333636;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298070;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.223633;
PositionY 12.183594;
PositionZ 61.65897;
RHSetForwardX -0.968636;
RHSetForwardY -0.248462;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(0,70,100,255);
InnerRadius 10.0;
OuterRadius 14.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298072;
DefinitionType "OBJECT_NW_WALL_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.327515;
PositionY 60.428711;
PositionZ 50.600616;
RHSetForwardX -0.677323;
RHSetForwardY 0.705665;
RHSetForwardZ 0.207907;
RHSetUpX 0.193947;
RHSetUpY -0.101326;
RHSetUpZ 0.975759;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298074;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.710815;
PositionY 61.016602;
PositionZ 50.805004;
RHSetForwardX -0.433315;
RHSetForwardY 0.858051;
RHSetForwardZ 0.275637;
RHSetUpX 0.216273;
RHSetUpY -0.197904;
RHSetUpZ 0.956059;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298075;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.196106;
PositionY 60.29248;
PositionZ 50.803619;
RHSetForwardX 0.784981;
RHSetForwardY -0.570324;
RHSetForwardZ -0.241918;
RHSetUpX 0.216393;
RHSetUpY -0.113478;
RHSetUpZ 0.969683;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298076;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.199463;
PositionY 61.380859;
PositionZ 50.627235;
RHSetForwardX -0.366143;
RHSetForwardY -0.907029;
RHSetForwardZ -0.207909;
RHSetUpX 0.116669;
RHSetUpY -0.266406;
RHSetUpZ 0.956768;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298078;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.836792;
PositionY 61.129395;
PositionZ 50.653412;
RHSetForwardX 0.366418;
RHSetForwardY 0.906917;
RHSetForwardZ 0.207912;
RHSetUpX 0.051062;
RHSetUpY -0.242717;
RHSetUpZ 0.968747;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298079;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.25116;
PositionY 59.240723;
PositionZ 51.153553;
RHSetForwardX 0.447668;
RHSetForwardY 0.850631;
RHSetForwardZ 0.275632;
RHSetUpX -0.066325;
RHSetUpY -0.275814;
RHSetUpZ 0.958914;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298080;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.482666;
PositionY 59.088379;
PositionZ 51.173771;
RHSetForwardX -0.343477;
RHSetForwardY -0.897797;
RHSetForwardZ -0.275632;
RHSetUpX -0.195572;
RHSetUpY -0.218677;
RHSetUpZ 0.955992;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298081;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.183716;
PositionY 56.891602;
PositionZ 50.900337;
RHSetForwardX 0.829334;
RHSetForwardY -0.503652;
RHSetForwardZ 0.241924;
RHSetUpX -0.341839;
RHSetUpY -0.11488;
RHSetUpZ 0.932686;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298082;
DefinitionType "OBJECT_NW_RUBBLE_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.410889;
PositionY 61.90332;
PositionZ 50.887787;
RHSetForwardX 0.938762;
RHSetForwardY 0.344549;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298083;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.359192;
PositionY 63.90918;
PositionZ 51.365669;
RHSetForwardX -0.485956;
RHSetForwardY 0.873977;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298084;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.078247;
PositionY 60.016113;
PositionZ 51.199448;
RHSetForwardX -0.120316;
RHSetForwardY 0.99273;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298085;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.634399;
PositionY 56.066406;
PositionZ 51.299904;
RHSetForwardX -0.902957;
RHSetForwardY 0.429718;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298086;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.435974;
PositionY 59.929688;
PositionZ 50.985294;
RHSetForwardX -0.223666;
RHSetForwardY 0.974642;
RHSetForwardZ 0.0;
RHSetUpX -0.00101;
RHSetUpY -0.000232;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298087;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.63269;
PositionY 54.975098;
PositionZ 51.067173;
RHSetForwardX -0.445494;
RHSetForwardY -0.895279;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298177;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.285095;
PositionY 29.831055;
PositionZ 54.161606;
RHSetForwardX -0.998459;
RHSetForwardY -0.042624;
RHSetForwardZ -0.034899;
RHSetUpX -0.0363;
RHSetUpY 0.032535;
RHSetUpZ 0.998805;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298178;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.674011;
PositionY 28.609375;
PositionZ 53.25116;
RHSetForwardX -0.810872;
RHSetForwardY -0.584143;
RHSetForwardZ 0.034899;
RHSetUpX 0.00825;
RHSetUpY 0.048219;
RHSetUpZ 0.998797;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298179;
DefinitionType "OBJECT_NW_ARCH_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.129089;
PositionY 50.412598;
PositionZ 50.468029;
RHSetForwardX -0.141613;
RHSetForwardY 0.989916;
RHSetForwardZ 0.0;
RHSetUpX -0.034547;
RHSetUpY -0.004942;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298180;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.455139;
PositionY 48.885742;
PositionZ 51.074188;
RHSetForwardX 0.152586;
RHSetForwardY 0.98582;
RHSetForwardZ -0.069756;
RHSetUpX 0.010332;
RHSetUpY 0.068987;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298181;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.724976;
PositionY 46.645996;
PositionZ 50.28931;
RHSetForwardX -0.459047;
RHSetForwardY 0.888386;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298182;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.438232;
PositionY 46.91748;
PositionZ 50.922222;
RHSetForwardX 0.623551;
RHSetForwardY 0.781775;
RHSetForwardZ 0.0;
RHSetUpX -0.189495;
RHSetUpY 0.151143;
RHSetUpZ 0.970155;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.2;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298183;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.418823;
PositionY 47.881836;
PositionZ 50.739021;
RHSetForwardX 0.308267;
RHSetForwardY 0.948733;
RHSetForwardZ 0.069756;
RHSetUpX -0.022541;
RHSetUpY -0.066022;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298186;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 11.825134;
PositionY 27.661621;
PositionZ 57.070976;
RHSetForwardX -0.880786;
RHSetForwardY -0.473502;
RHSetForwardZ 0.0;
RHSetUpX -0.0659;
RHSetUpY 0.122584;
RHSetUpZ 0.990262;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298191;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 12.440796;
PositionY 24.119629;
PositionZ 56.975388;
RHSetForwardX -0.646966;
RHSetForwardY 0.762489;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298192;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.723816;
PositionY 25.459961;
PositionZ 57.222267;
RHSetForwardX -0.419148;
RHSetForwardY 0.907912;
RHSetForwardZ 0.0;
RHSetUpX -0.000701;
RHSetUpY -0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298193;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.780334;
PositionY 27.662109;
PositionZ 58.663223;
RHSetForwardX 0.947978;
RHSetForwardY 0.318319;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298194;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.91748;
PositionY 25.583984;
PositionZ 60.62048;
RHSetForwardX -0.805132;
RHSetForwardY 0.593086;
RHSetForwardZ 0.0;
RHSetUpX 0.259807;
RHSetUpY 0.352696;
RHSetUpZ 0.898941;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298196;
DefinitionType "OBJECT_NW_ARCH_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 10.316284;
PositionY 20.017578;
PositionZ 60.930061;
RHSetForwardX -0.938326;
RHSetForwardY 0.345735;
RHSetForwardZ 0.0;
RHSetUpX 0.08364;
RHSetUpY 0.226999;
RHSetUpZ 0.970291;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298200;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.498596;
PositionY 27.319824;
PositionZ 57.361637;
RHSetForwardX 0.999983;
RHSetForwardY -0.004798;
RHSetForwardZ 0.0;
RHSetUpX 0.000005;
RHSetUpY 0.001145;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298201;
DefinitionType "OBJECT_NW_BANNER_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 11.181946;
PositionY 30.210938;
PositionZ 57.063122;
RHSetForwardX -0.459792;
RHSetForwardY 0.88802;
RHSetForwardZ 0.0;
RHSetUpX -0.000307;
RHSetUpY -0.000159;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298202;
DefinitionType "OBJECT_NW_SIGNPOST_PLAQUE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 85.56604;
PositionY 74.266602;
PositionZ 59.052921;
RHSetForwardX -0.452143;
RHSetForwardY -0.891256;
RHSetForwardZ -0.034899;
RHSetUpX 0.077824;
RHSetUpY -0.078398;
RHSetUpZ 0.993874;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TXT_SIGN_ARCHONS_SHRINE";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298204;
DefinitionType "OBJECT_NW_WALL_SMALL_CORNER_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.36969;
PositionY 74.859863;
PositionZ 59.055347;
RHSetForwardX -0.972311;
RHSetForwardY -0.156354;
RHSetForwardZ 0.173648;
RHSetUpX 0.196526;
RHSetUpY -0.145186;
RHSetUpZ 0.969684;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298205;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.647949;
PositionY 74.033203;
PositionZ 58.761292;
RHSetForwardX 0.974963;
RHSetForwardY 0.211115;
RHSetForwardZ -0.069756;
RHSetUpX 0.130236;
RHSetUpY -0.287973;
RHSetUpZ 0.948735;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298207;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.598328;
PositionY 74.255859;
PositionZ 58.609169;
RHSetForwardX 0.180366;
RHSetForwardY -0.961369;
RHSetForwardZ -0.207909;
RHSetUpX 0.072613;
RHSetUpY -0.197784;
RHSetUpZ 0.977547;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298209;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.523376;
PositionY 75.929688;
PositionZ 59.707592;
RHSetForwardX 0.00393;
RHSetForwardY -0.990255;
RHSetForwardZ -0.13917;
RHSetUpX 0.105764;
RHSetUpY -0.137979;
RHSetUpZ 0.984766;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298211;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.762207;
PositionY 42.392578;
PositionZ 53.198971;
RHSetForwardX -0.848047;
RHSetForwardY -0.52991;
RHSetForwardZ 0.0;
RHSetUpX 0.000259;
RHSetUpY -0.000414;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298213;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.935974;
PositionY 51.297852;
PositionZ 52.126591;
RHSetForwardX 0.536777;
RHSetForwardY 0.843717;
RHSetForwardZ 0.0;
RHSetUpX -0.000505;
RHSetUpY 0.000321;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298214;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.766113;
PositionY 40.080566;
PositionZ 52.492649;
RHSetForwardX 0.731172;
RHSetForwardY 0.682185;
RHSetForwardZ 0.0;
RHSetUpX -0.000408;
RHSetUpY 0.000437;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298215;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.594666;
PositionY 52.87207;
PositionZ 53.319538;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.309014;
RHSetUpZ 0.951052;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298216;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.356018;
PositionY 50.374023;
PositionZ 53.207607;
RHSetForwardX -0.999385;
RHSetForwardY 0.000001;
RHSetForwardZ -0.034899;
RHSetUpX -0.033186;
RHSetUpY -0.309474;
RHSetUpZ 0.950304;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298217;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.018311;
PositionY 186.809082;
PositionZ 64.355347;
RHSetForwardX 0.298981;
RHSetForwardY -0.954235;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "CAMPFIRE_LIT_01";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298220;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 112.343262;
PositionY 172.413574;
PositionZ 64.196739;
RHSetForwardX -0.977736;
RHSetForwardY -0.209732;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "CAMPFIRE_LIT_01";
EndCTCDParticleEmitter;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298225;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 117.083679;
PositionY 176.022949;
PositionZ 65.449921;
RHSetForwardX -0.619075;
RHSetForwardY -0.785324;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,40,0,255);
InnerRadius 8.0;
OuterRadius 12.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298226;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 118.056213;
PositionY 177.441406;
PositionZ 64.384819;
RHSetForwardX 0.482769;
RHSetForwardY 0.875741;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "CAMPFIRE_LIT_01";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298229;
DefinitionType "OBJECT_NW_SIGNPOST_PLAQUE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 102.762634;
PositionY 159.342773;
PositionZ 61.434242;
RHSetForwardX -0.572513;
RHSetForwardY -0.819889;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TXT_SIGN_BRONZE_GATE";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298230;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 84.291077;
PositionY 74.739746;
PositionZ 59.572575;
RHSetForwardX -0.422606;
RHSetForwardY 0.906307;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298233;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.749756;
PositionY 109.827637;
PositionZ 60.448898;
RHSetForwardX 0.384514;
RHSetForwardY -0.923113;
RHSetForwardZ 0.0;
RHSetUpX 0.000552;
RHSetUpY 0.00023;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298236;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.794067;
PositionY 123.296875;
PositionZ 58.049606;
RHSetForwardX 0.418546;
RHSetForwardY -0.908189;
RHSetForwardZ 0.0;
RHSetUpX 0.280946;
RHSetUpY 0.129476;
RHSetUpZ 0.950944;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298239;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.989502;
PositionY 131.218262;
PositionZ 55.614185;
RHSetForwardX 0.612655;
RHSetForwardY -0.790343;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298248;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.345642;
PositionY 76.460938;
PositionZ 52.069855;
RHSetForwardX -0.999972;
RHSetForwardY -0.006711;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298251;
DefinitionType "OBJECT_NW_STATUE_HORSE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.382446;
PositionY 22.520508;
PositionZ 50.447571;
RHSetForwardX 0.861203;
RHSetForwardY 0.508249;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298252;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.114502;
PositionY 24.346191;
PositionZ 50.582371;
RHSetForwardX 0.776632;
RHSetForwardY -0.629918;
RHSetForwardZ 0.0;
RHSetUpX 0.000486;
RHSetUpY 0.0006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298253;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.14447;
PositionY 21.601563;
PositionZ 51.137657;
RHSetForwardX 0.65699;
RHSetForwardY -0.753892;
RHSetForwardZ 0.0;
RHSetUpX 0.052848;
RHSetUpY 0.046055;
RHSetUpZ 0.997534;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298254;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.015015;
PositionY 62.79834;
PositionZ 49.52631;
RHSetForwardX 0.126421;
RHSetForwardY -0.991971;
RHSetForwardZ 0.0;
RHSetUpX 0.070033;
RHSetUpY 0.008925;
RHSetUpZ 0.997499;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298255;
DefinitionType "OBJECT_NW_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 105.136719;
PositionY 62.307617;
PositionZ 49.80056;
RHSetForwardX 0.177307;
RHSetForwardY -0.98415;
RHSetForwardZ 0.0;
RHSetUpX 0.06865;
RHSetUpY 0.012368;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298256;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 100.825806;
PositionY 61.337891;
PositionZ 49.92799;
RHSetForwardX 0.305163;
RHSetForwardY -0.952294;
RHSetForwardZ 0.0;
RHSetUpX 0.067085;
RHSetUpY 0.021498;
RHSetUpZ 0.99751;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298257;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 100.264648;
PositionY 61.09082;
PositionZ 50.132637;
RHSetForwardX 0.392803;
RHSetForwardY -0.919616;
RHSetForwardZ 0.0;
RHSetUpX 0.1283;
RHSetUpY 0.054802;
RHSetUpZ 0.990214;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298258;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.489929;
PositionY 62.836914;
PositionZ 49.345032;
RHSetForwardX -0.977153;
RHSetForwardY -0.1606;
RHSetForwardZ 0.139172;
RHSetUpX 0.143;
RHSetUpY -0.012466;
RHSetUpZ 0.989638;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298259;
DefinitionType "OBJECT_NW_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.216187;
PositionY 56.443359;
PositionZ 49.655823;
RHSetForwardX 0.954106;
RHSetForwardY 0.265145;
RHSetForwardZ -0.139171;
RHSetUpX 0.095522;
RHSetUpY 0.170989;
RHSetUpZ 0.980626;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298260;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.047363;
PositionY 56.493652;
PositionZ 49.854214;
RHSetForwardX 0.441319;
RHSetForwardY -0.894629;
RHSetForwardZ 0.069756;
RHSetUpX 0.03231;
RHSetUpY 0.093527;
RHSetUpZ 0.995087;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298262;
DefinitionType "OBJECT_NW_WALL_SMALL_END_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.746582;
PositionY 117.697754;
PositionZ 58.934231;
RHSetForwardX -0.984802;
RHSetForwardY 0.173648;
RHSetForwardZ 0.0;
RHSetUpX 0.047863;
RHSetUpY 0.271443;
RHSetUpZ 0.961258;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298263;
DefinitionType "OBJECT_NW_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.617065;
PositionY 123.827148;
PositionZ 56.84404;
RHSetForwardX -0.970291;
RHSetForwardY -0.241918;
RHSetForwardZ 0.0;
RHSetUpX 0.000118;
RHSetUpY -0.000474;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HERO_HELMET_DEMONIC_HELM";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298264;
DefinitionType "OBJECT_NW_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 13.518982;
PositionY 29.107422;
PositionZ 56.896511;
RHSetForwardX 0.529907;
RHSetForwardY 0.848029;
RHSetForwardZ 0.0;
RHSetUpX -0.000828;
RHSetUpY 0.000517;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_CLUB_GUARD_03";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298265;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.148438;
PositionY 182.125488;
PositionZ 67.736137;
RHSetForwardX -0.84243;
RHSetForwardY -0.538796;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,40,0,255);
InnerRadius 10.0;
OuterRadius 14.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298267;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.200928;
PositionY 153.660156;
PositionZ 60.570507;
RHSetForwardX 0.999324;
RHSetForwardY -0.036615;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298270;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.318115;
PositionY 150.277344;
PositionZ 60.587856;
RHSetForwardX 0.980929;
RHSetForwardY -0.194337;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298280;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.912354;
PositionY 107.228516;
PositionZ 61.783516;
RHSetForwardX -0.999523;
RHSetForwardY -0.030706;
RHSetForwardZ 0.0;
RHSetUpX 0.000026;
RHSetUpY -0.000845;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298281;
DefinitionType "OBJECT_NW_BANNER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.107544;
PositionY 99.552734;
PositionZ 61.743229;
RHSetForwardX -0.456426;
RHSetForwardY 0.889755;
RHSetForwardZ 0.0;
RHSetUpX -0.000532;
RHSetUpY -0.000273;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298346;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_NEWEND;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 84.997742;
PositionY 118.755859;
PositionZ 58.423836;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298347;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSE_SCYTHE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.443298;
PositionY 119.578125;
PositionZ 58.266319;
RHSetForwardX -0.573572;
RHSetForwardY 0.819148;
RHSetForwardZ 0.0;
RHSetUpX -0.000283;
RHSetUpY -0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298417;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SOULNEW1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.287781;
PositionY 85.733398;
PositionZ 63.476192;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-929.287781,-7669.733398,-63.476192);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.041136,0.996043,0.078781);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.001709,0.039063,0.003159);
KeyCameras[1].LookDirection C3DCoordF(0.041136,0.996043,0.078781);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298418;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HS2_SOULNEW2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.789368;
PositionY 90.070801;
PositionZ 63.640614;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-933.789368,-7674.070801,-63.640614);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.845356,-0.533703,-0.023125);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.084961,-0.053711,-0.002357);
KeyCameras[1].LookDirection C3DCoordF(-0.858065,-0.513166,-0.01963);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298550;
DefinitionType "OBJECT_SS_GATEHOUSE_MAIN_DOORS_FRAME_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 3.109497;
PositionY 79.57666;
PositionZ 59.926128;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298551;
DefinitionType "OBJECT_SS_GATEHOUSE_MAIN_DOORS_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 3.106995;
PositionY 79.56543;
PositionZ 59.925827;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686298552;
DefinitionType "BUILDING_NW_CAVE_ENTRANCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.273987;
PositionY 3.457031;
PositionZ 59.996082;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298553;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.622986;
PositionY 171.669434;
PositionZ 63.730305;
RHSetForwardX 0.990265;
RHSetForwardY 0.139153;
RHSetForwardZ 0.0;
RHSetUpX -0.000152;
RHSetUpY 0.001081;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298554;
DefinitionType "OBJECT_NW_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.056213;
PositionY 176.157715;
PositionZ 63.232487;
RHSetForwardX 0.86953;
RHSetForwardY -0.462334;
RHSetForwardZ 0.173647;
RHSetUpX -0.330755;
RHSetUpY -0.284064;
RHSetUpZ 0.899924;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298555;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 117.018005;
PositionY 170.013672;
PositionZ 64.56604;
RHSetForwardX 0.438361;
RHSetForwardY 0.898773;
RHSetForwardZ 0.0;
RHSetUpX -0.00031;
RHSetUpY 0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298556;
DefinitionType "OBJECT_NW_RUBBLE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.539856;
PositionY 168.685547;
PositionZ 63.26931;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298557;
DefinitionType "OBJECT_NW_RUBBLE_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 110.881165;
PositionY 173.400391;
PositionZ 64.125443;
RHSetForwardX -0.809;
RHSetForwardY -0.58777;
RHSetForwardZ 0.0;
RHSetUpX 0.000287;
RHSetUpY -0.000395;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298558;
DefinitionType "OBJECT_NW_RUBBLE_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.693542;
PositionY 168.108887;
PositionZ 63.238068;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298559;
DefinitionType "OBJECT_NW_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 100.897278;
PositionY 185.432129;
PositionZ 63.738308;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX -0.000496;
RHSetUpY 0.000591;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.2;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298560;
DefinitionType "OBJECT_NW_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 113.757629;
PositionY 180.039551;
PositionZ 63.801601;
RHSetForwardX 0.24192;
RHSetForwardY 0.97029;
RHSetForwardZ 0.0;
RHSetUpX -0.268093;
RHSetUpY 0.066843;
RHSetUpZ 0.961065;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298561;
DefinitionType "OBJECT_NW_RUBBLE_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 111.62738;
PositionY 179.748535;
PositionZ 63.640602;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686299021;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName NW3BronzeDoorHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.783813;
PositionY 180.59082;
PositionZ 63.554386;
RHSetForwardX -0.38011;
RHSetForwardY -0.924916;
RHSetForwardZ 0.0;
RHSetUpX 0.000845;
RHSetUpY -0.000347;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HeroSoulsBriar;

NewThing AICreature;
Player 2;
UID 18446741874686296170;
DefinitionType "CREATURE_RIVAL_HERO_BRIAR_ROSE_BOSS";
ScriptName BriarRose;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 69.80542;
PositionY 97.842773;
PositionZ 62.47752;
RHSetForwardX 0.545099;
RHSetForwardY -0.838365;
RHSetForwardZ 0.0;
RHSetUpX 0.000409;
RHSetUpY 0.000266;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "OBJECT_HERO_TITLE_BRIAR_ROSE";
EndCTCHero;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
Health 900.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 933.84375;
InitialPosY 7681.844727;
InitialPosZ 62.47752;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297789;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.546143;
PositionY 100.998047;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297790;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.270447;
PositionY 96.659668;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297791;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.760986;
PositionY 88.649902;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297792;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.538452;
PositionY 88.070801;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297793;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.610229;
PositionY 90.811523;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297794;
DefinitionType "MARKER_BASIC";
ScriptName TeleportMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.330444;
PositionY 96.646973;
PositionZ 62.479324;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HeroSoulsBriarMagicBarrier;

NewThing Object;
Player 4;
UID 18446741874686298953;
DefinitionType "OBJECT_SCRIPT_PALISADE_FORCEFIELD";
ScriptName HSB_MagicBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.456238;
PositionY 94.129395;
PositionZ 59.966362;
RHSetForwardX 0.998793;
RHSetForwardY -0.049004;
RHSetForwardZ 0.0;
RHSetUpX 0.000017;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298954;
DefinitionType "OBJECT_SCRIPT_PALISADE_FORCEFIELD";
ScriptName HSB_MagicBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.521973;
PositionY 105.865234;
PositionZ 59.996891;
RHSetForwardX 0.538377;
RHSetForwardY 0.842698;
RHSetForwardZ 0.0;
RHSetUpX -0.000411;
RHSetUpY 0.000263;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298955;
DefinitionType "OBJECT_SCRIPT_PALISADE_FORCEFIELD";
ScriptName HSB_MagicBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.433655;
PositionY 80.810059;
PositionZ 61.182594;
RHSetForwardX -0.470701;
RHSetForwardY 0.882267;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_TravellingHeroes;

NewThing Marker;
Player 4;
UID 18446741874686297551;
DefinitionType "MARKER_BASIC";
ScriptName TH_Trigger_NorthernWastes;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.548035;
PositionY 73.61377;
PositionZ 59.777885;
RHSetForwardX -0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

