Version 2;

XXXSectionStart Hook_BalverinesInKHGPreWhiteBalv;

NewThing AICreature;
Player 2;
UID 18446741874686301719;
DefinitionType "CREATURE_BALVERINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 38.491943;
PositionY 19.388672;
PositionZ 100.0;
RHSetForwardX 0.178132;
RHSetForwardY 0.984001;
RHSetForwardZ 0.0;
RHSetUpX -0.000679;
RHSetUpY 0.000123;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 50.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2246.491943;
InitialPosY 3219.388672;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686301717;
DefinitionType "CREATURE_BALVERINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 33.095947;
PositionY 4.877686;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 50.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2241.095947;
InitialPosY 3204.877686;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686301715;
DefinitionType "CREATURE_BALVERINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 44.804199;
PositionY 1.666992;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 50.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2252.804199;
InitialPosY 3201.666992;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686301713;
DefinitionType "CREATURE_BALVERINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 47.788086;
PositionY 7.974121;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 50.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2255.788086;
InitialPosY 3207.974121;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686301711;
DefinitionType "CREATURE_BALVERINE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 40.005615;
PositionY 5.914551;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 50.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2248.005615;
InitialPosY 3205.914551;
InitialPosZ 100.0;
EndThing;

XXXSectionEnd;


XXXSectionStart NULL;

NewThing Thing;
Player 4;
UID 18446741874686303825;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_EXIT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.04541;
PositionY 20.389404;
PositionZ 109.49369;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2298.04541,-3220.389404,-109.49369);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.14502,-0.98877,0.036095);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.028564,-0.175781,0.007706);
KeyCameras[1].LookDirection C3DCoordF(0.189461,-0.980023,0.060496);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303472;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName ED;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.358887;
PositionY 24.934326;
PositionZ 99.669189;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2223.358887,-3224.934326,-99.669189);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-4.027832,-19.595459,11.792023);
KeyCameras[0].LookDirection C3DCoordF(0.899913,0.235598,-0.366948);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.050293,-19.337646,11.393021);
KeyCameras[1].LookDirection C3DCoordF(0.899915,0.235599,-0.366941);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303380;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName TREETOP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.283691;
PositionY 17.145752;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2243.283691,-3217.145752,-100.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-9.810059,3.793701,38.066483);
KeyCameras[0].LookDirection C3DCoordF(0.284915,-0.226321,-0.931452);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.859375,-4.681885,3.189957);
KeyCameras[1].LookDirection C3DCoordF(0.284917,-0.226322,-0.931451);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302940;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_VICBRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.859619;
PositionY 16.179199;
PositionZ 108.206657;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2296.859619,-3216.179199,-108.206657);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.334808);
KeyCameras[0].LookDirection C3DCoordF(0.886744,-0.365245,0.283341);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.035156,-0.014648,1.34613);
KeyCameras[1].LookDirection C3DCoordF(0.878864,-0.383771,0.283403);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302939;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_VIC;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.948486;
PositionY 16.112061;
PositionZ 108.484093;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2297.948486,-3216.112061,-108.484093);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.323166);
KeyCameras[0].LookDirection C3DCoordF(-0.816437,-0.541769,-0.199791);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.064453,-0.042969,1.317177);
KeyCameras[1].LookDirection C3DCoordF(-0.816437,-0.541769,-0.199791);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302938;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_BRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.824951;
PositionY 16.150635;
PositionZ 108.450829;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2297.824951,-3216.150635,-108.450829);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.184814,-0.042725,1.77784);
KeyCameras[0].LookDirection C3DCoordF(0.924136,-0.355249,0.140612);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.240479,-0.064697,1.816269);
KeyCameras[1].LookDirection C3DCoordF(0.924136,-0.355249,0.140612);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302937;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.732178;
PositionY 19.32251;
PositionZ 108.129295;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2296.732178,-3219.32251,-108.129295);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.464607);
KeyCameras[0].LookDirection C3DCoordF(0.37813,-0.92543,-0.024411);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.300781,-0.353516,1.458649);
KeyCameras[1].LookDirection C3DCoordF(0.553469,-0.832278,-0.031395);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302936;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_RVE_BROHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.317871;
PositionY 16.581543;
PositionZ 108.802254;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2299.317871,-3216.581543,-108.802254);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.841759);
KeyCameras[0].LookDirection C3DCoordF(-0.918764,-0.392605,-0.041636);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.054688,-0.002197,0.83963);
KeyCameras[1].LookDirection C3DCoordF(-0.902882,-0.427514,-0.045123);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302776;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.09668;
PositionY 19.336914;
PositionZ 106.225349;
RHSetForwardX -0.866017;
RHSetForwardY 0.500002;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY -0.000598;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302645;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HSO_LOW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.440186;
PositionY 12.959961;
PositionZ 100.40873;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2243.440186,-3212.959961,-100.40873);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.752189;
LookDirection.Y -0.616937;
LookDirection.Z 0.231519;
LookDirectionEnd.X 0.752189;
LookDirectionEnd.Y -0.616937;
LookDirectionEnd.Z 0.231519;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686302644;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HSO_WIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.720947;
PositionY 22.365234;
PositionZ 101.757767;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2236.720947,-3222.365234,-101.757767);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.671138;
LookDirection.Y -0.733394;
LookDirection.Z -0.108199;
LookDirectionEnd.X 0.671138;
LookDirectionEnd.Y -0.733394;
LookDirectionEnd.Z -0.108199;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302643;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSO_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.154053;
PositionY 11.944092;
PositionZ 100.0;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302642;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSO_THUNDER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.517822;
PositionY 11.815674;
PositionZ 100.0;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686301237;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.609863;
PositionY 14.187744;
PositionZ 109.004967;
RHSetForwardX -0.999994;
RHSetForwardY 0.000004;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000598;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GEMSTONE_EMERALD";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300740;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_HERO2A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.013184;
PositionY 62.125244;
PositionZ 99.477196;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298529;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 0.782471;
PositionY 29.593994;
PositionZ 99.296394;
RHSetForwardX -0.978142;
RHSetForwardY 0.207911;
RHSetForwardZ 0.0;
RHSetUpX -0.000072;
RHSetUpY -0.000338;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 0.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 1487993275125071892;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298528;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 5.903076;
PositionY 28.487549;
PositionZ 99.413292;
RHSetForwardX 0.978125;
RHSetForwardY -0.207907;
RHSetForwardZ 0.0;
RHSetUpX 0.000072;
RHSetUpY 0.000338;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686297875;
DefinitionType "CREATURE_DEMON_DOOR_FACE_01";
ScriptName DF_DoDamage;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 4.105957;
PositionY 28.895752;
PositionZ 99.377678;
RHSetForwardX 0.978125;
RHSetForwardY -0.207907;
RHSetForwardZ 0.0;
RHSetUpX 0.000176;
RHSetUpY 0.000827;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
Health 500.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2212.105957;
InitialPosY 3228.895752;
InitialPosZ 99.377678;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297758;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.64502;
PositionY 29.550537;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297756;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.563965;
PositionY 22.205078;
PositionZ 99.787956;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297747;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.204102;
PositionY 30.929199;
PositionZ 100.304672;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297745;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.150391;
PositionY 44.932861;
PositionZ 99.894333;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297744;
DefinitionType "OBJECT_OK_PILLAR_RUBBLE_ARCHTOP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 9.452881;
PositionY 33.512451;
PositionZ 100.942421;
RHSetForwardX 0.0;
RHSetForwardY 0.951052;
RHSetForwardZ -0.309012;
RHSetUpX 0.0;
RHSetUpY 0.309012;
RHSetUpZ 0.951052;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297659;
DefinitionType "OBJECT_DEMON_DOOR_01";
ScriptName DD_DoDamage;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 4.102539;
PositionY 28.854004;
PositionZ 99.378235;
RHSetForwardX 0.978137;
RHSetForwardY -0.207932;
RHSetForwardZ 0.0;
RHSetUpX 0.000102;
RHSetUpY 0.000478;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297658;
DefinitionType "OBJECT_DEMON_DOOR_WALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 4.102539;
PositionY 28.854004;
PositionZ 99.378235;
RHSetForwardX 0.978137;
RHSetForwardY -0.207932;
RHSetForwardZ 0.0;
RHSetUpX 0.000102;
RHSetUpY 0.000478;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297655;
DefinitionType "OBJECT_KHG_LAMPOST_LIT_SINGLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.412354;
PositionY 65.037598;
PositionZ 100.0;
RHSetForwardX 0.499998;
RHSetForwardY -0.86602;
RHSetForwardZ 0.0;
RHSetUpX 0.000423;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297654;
DefinitionType "OBJECT_KHG_BANNER_FRAME_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.597168;
PositionY 52.616211;
PositionZ 99.978203;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297653;
DefinitionType "OBJECT_KHG_BANNER_FRAME_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.262695;
PositionY 46.50293;
PositionZ 99.930992;
RHSetForwardX -0.951051;
RHSetForwardY 0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297652;
DefinitionType "OBJECT_KHG_BANNER_FRAME_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.42627;
PositionY 63.334961;
PositionZ 99.998299;
RHSetForwardX 0.173647;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297651;
DefinitionType "OBJECT_KHG_BANNER_FRAME_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.814453;
PositionY 58.49707;
PositionZ 100.0;
RHSetForwardX -0.898785;
RHSetForwardY 0.438377;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297649;
DefinitionType "OBJECT_KHG_LAMPOST_LIT_SINGLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.438477;
PositionY 67.953369;
PositionZ 100.0;
RHSetForwardX -0.615654;
RHSetForwardY 0.788009;
RHSetForwardZ 0.0;
RHSetUpX -0.000272;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297620;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.072266;
PositionY 67.578857;
PositionZ 100.006485;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297618;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.899658;
PositionY 70.765869;
PositionZ 100.028198;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297099;
DefinitionType "OBJECT_BW_BRIDGE_WOODEN_CRANKY_DOUBLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.968262;
PositionY 59.948486;
PositionZ 100.0;
RHSetForwardX -0.587778;
RHSetForwardY 0.809015;
RHSetForwardZ 0.0;
RHSetUpX -0.000279;
RHSetUpY -0.000203;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296182;
DefinitionType "BUILDING_KHG_SAWMILL";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.018311;
PositionY 6.947754;
PositionZ 100.0;
RHSetForwardX -0.994518;
RHSetForwardY -0.104509;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 3189528201038660139;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296106;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 36.112305;
PositionY 32.362305;
PositionZ 100.0;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296079;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "ToWitchwood4";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.654053;
PositionY 70.599854;
PositionZ 100.0;
RHSetForwardX 0.986465;
RHSetForwardY 0.16394;
RHSetForwardZ 0.0;
RHSetUpX -0.000057;
RHSetUpY 0.000341;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.5;
MessageRadius 12.5;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 654553565666213928;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296077;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.088623;
PositionY 70.36792;
PositionZ 99.656395;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296065;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName KnotholeGladeHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.332031;
PositionY 70.405029;
PositionZ 99.634949;
RHSetForwardX -0.999985;
RHSetForwardY -0.004331;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297359;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.979736;
PositionY 70.59668;
PositionZ 100.0;
RHSetForwardX 0.999385;
RHSetForwardY 0.034899;
RHSetForwardZ 0.0;
RHSetUpX -0.00003;
RHSetUpY 0.000845;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297699;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.713623;
PositionY 17.334473;
PositionZ 108.982613;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297720;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.875244;
PositionY 25.002441;
PositionZ 99.724091;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297802;
DefinitionType "OBJECT_KHG_LANTERN_ROPE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.116455;
PositionY 41.682373;
PositionZ 105.787178;
RHSetForwardX -0.529912;
RHSetForwardY 0.848046;
RHSetForwardZ 0.0;
RHSetUpX -0.000414;
RHSetUpY -0.000259;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297804;
DefinitionType "OBJECT_KHG_LANTERN_ROPE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.321289;
PositionY 37.686035;
PositionZ 105.199921;
RHSetForwardX -0.848032;
RHSetForwardY -0.529902;
RHSetForwardZ 0.0;
RHSetUpX 0.000317;
RHSetUpY -0.000507;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297805;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.637695;
PositionY 40.427734;
PositionZ 105.391937;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(150,80,0,255);
InnerRadius 8.0;
OuterRadius 11.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299012;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BS_GIVEN3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.360596;
PositionY 61.106689;
PositionZ 101.497307;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2270.360596,-3261.106689,-101.497307);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.91156;
LookDirection.Y -0.40842;
LookDirection.Z 0.047459;
LookDirectionEnd.X -0.91156;
LookDirectionEnd.Y -0.40842;
LookDirectionEnd.Z 0.047459;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300454;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BSI_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.951172;
PositionY 2.463379;
PositionZ 100.960815;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2248.951172,-3202.463379,-100.960815);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.340575;
LookDirection.Y 0.939693;
LookDirection.Z 0.031395;
LookDirectionEnd.X -0.340575;
LookDirectionEnd.Y 0.939693;
LookDirectionEnd.Z 0.031395;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300486;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BSI_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.951172;
PositionY 2.463379;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2248.951172,-3202.463379,-100.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.35;
Tension 0.6;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.960815);
KeyCameras[0].LookDirection C3DCoordF(-0.340575,0.939693,0.031395);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.019043,-0.006348,0.960815);
KeyCameras[1].LookDirection C3DCoordF(0.323217,0.945238,0.045346);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.060059,-0.080078,0.965622);
KeyCameras[2].LookDirection C3DCoordF(0.996779,-0.001221,0.080189);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(0.19873,-0.522461,1.024292);
KeyCameras[3].LookDirection C3DCoordF(0.749742,-0.655994,0.086943);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(0.701172,-1.183594,1.141731);
KeyCameras[4].LookDirection C3DCoordF(0.484152,-0.873817,0.045176);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300529;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BSG_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.877197;
PositionY 8.614746;
PositionZ 101.864853;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2243.877197,-3208.614746,-101.864853);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.752222;
LookDirection.Y -0.652609;
LookDirection.Z -0.090907;
LookDirectionEnd.X 0.752222;
LookDirectionEnd.Y -0.652609;
LookDirectionEnd.Z -0.090907;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300531;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BSG_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.884521;
PositionY 5.325684;
PositionZ 101.448959;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2244.884521,-3205.325684,-101.448959);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.019043;
LookDirection.Y 0.998782;
LookDirection.Z -0.045517;
LookDirectionEnd.X -0.019043;
LookDirectionEnd.Y 0.998782;
LookDirectionEnd.Z -0.045517;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301012;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_WBI_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.12207;
PositionY 45.373535;
PositionZ 100.760437;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2252.12207,-3245.373535,-100.760437);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.35;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.581299,0.371826,-0.129601);
KeyCameras[0].LookDirection C3DCoordF(-0.282924,-0.956181,0.075308);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.2;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.01;
KeyCameras[1].Position C3DCoordF(-7.734375,-32.580811,-0.360435);
KeyCameras[1].LookDirection C3DCoordF(-0.220465,-0.965115,0.141239);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.005;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301013;
DefinitionType "MARKER_BASIC";
ScriptName MK_WBI_WB1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.538086;
PositionY 45.660645;
PositionZ 99.901817;
RHSetForwardX -0.22495;
RHSetForwardY -0.974364;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302102;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.902588;
PositionY 76.222656;
PositionZ 106.655418;
RHSetForwardX -0.137304;
RHSetForwardY 0.951382;
RHSetForwardZ 0.275633;
RHSetUpX 0.277633;
RHSetUpY -0.230148;
RHSetUpZ 0.932687;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302103;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.192139;
PositionY 71.09375;
PositionZ 103.179688;
RHSetForwardX -0.532389;
RHSetForwardY 0.820563;
RHSetForwardZ 0.207912;
RHSetUpX 0.142363;
RHSetUpY -0.155322;
RHSetUpZ 0.977546;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302104;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.783691;
PositionY 49.738037;
PositionZ 103.906746;
RHSetForwardX -0.984798;
RHSetForwardY -0.002832;
RHSetForwardZ 0.173649;
RHSetUpX 0.172355;
RHSetUpY -0.138671;
RHSetUpZ 0.975202;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.1;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302105;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.19043;
PositionY 70.08374;
PositionZ 107.112396;
RHSetForwardX -0.915436;
RHSetForwardY 0.32162;
RHSetForwardZ 0.241921;
RHSetUpX 0.179892;
RHSetUpY -0.210713;
RHSetUpZ 0.960847;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686302106;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.416992;
PositionY 72.563232;
PositionZ 100.255791;
RHSetForwardX 0.070504;
RHSetForwardY 0.997506;
RHSetForwardZ 0.0;
RHSetUpX 0.24132;
RHSetUpY -0.017057;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302728;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_VIC;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.200439;
PositionY 15.736084;
PositionZ 108.317261;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302726;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_BRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.791504;
PositionY 15.856445;
PositionZ 108.691246;
RHSetForwardX -0.999994;
RHSetForwardY 0.000001;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302727;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.818359;
PositionY 16.23877;
PositionZ 108.193497;
RHSetForwardX 0.984802;
RHSetForwardY -0.173647;
RHSetForwardZ 0.0;
RHSetUpX 0.000085;
RHSetUpY 0.000481;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303519;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName FLYTOTHUNDER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.229736;
PositionY 23.004883;
PositionZ 99.812401;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.203125;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2229.229736,-3223.004883,-99.812401);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.4;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(7.526855,-6.293945,0.980522);
KeyCameras[0].LookDirection C3DCoordF(0.871385,-0.490505,0.009636);
KeyCameras[0].FOV 0.203125;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(13.646484,-9.740967,1.048248);
KeyCameras[1].LookDirection C3DCoordF(0.871385,-0.490505,0.009636);
KeyCameras[1].FOV 0.203125;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303776;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_BAN1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.403076;
PositionY 16.355713;
PositionZ 108.938156;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303777;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_BAN0;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.154541;
PositionY 14.48584;
PositionZ 108.983185;
RHSetForwardX -0.891001;
RHSetForwardY 0.453989;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303778;
DefinitionType "MARKER_BASIC";
ScriptName MK_RVE_BAN2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.410645;
PositionY 13.477783;
PositionZ 108.903259;
RHSetForwardX -0.139172;
RHSetForwardY 0.990262;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_BreakSiege;

NewThing Marker;
Player 4;
UID 18446741874686298195;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_BAN4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.525635;
PositionY 3.541016;
PositionZ 100.0;
RHSetForwardX -0.258807;
RHSetForwardY 0.965905;
RHSetForwardZ 0.0;
RHSetUpX -0.000817;
RHSetUpY -0.000219;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298194;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_BAN3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.038574;
PositionY 8.426758;
PositionZ 100.0;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298192;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_BAN1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.226318;
PositionY 4.682129;
PositionZ 100.0;
RHSetForwardX 0.906303;
RHSetForwardY 0.422616;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298191;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_BAN0;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.897217;
PositionY 3.7854;
PositionZ 100.0;
RHSetForwardX 0.29237;
RHSetForwardY 0.956299;
RHSetForwardZ 0.0;
RHSetUpX -0.00033;
RHSetUpY 0.000101;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298190;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BS_BANDITS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.373779;
PositionY 3.12085;
PositionZ 101.596703;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2253.373779,-3203.12085,-101.596703);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.955736;
LookDirection.Y 0.287819;
LookDirection.Z -0.061061;
LookDirectionEnd.X -0.955736;
LookDirectionEnd.Y 0.287819;
LookDirectionEnd.Z -0.061061;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297773;
DefinitionType "OBJECT_BANDIT_COOKING_FIRE_UNLIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.856201;
PositionY 12.97876;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297772;
DefinitionType "OBJECT_BANDIT_BLANKET_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.471924;
PositionY 11.024658;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297769;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.912598;
PositionY 11.07959;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297768;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.92627;
PositionY 15.041504;
PositionZ 100.0;
RHSetForwardX -0.809016;
RHSetForwardY -0.587777;
RHSetForwardZ 0.0;
RHSetUpX 0.000203;
RHSetUpY -0.000279;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297766;
DefinitionType "BS_CART_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.558594;
PositionY 12.741943;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297764;
DefinitionType "OBJECT_CRATE_OPEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.150879;
PositionY 14.951172;
PositionZ 100.0;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686297761;
DefinitionType "BUILDING_BANDIT_TENT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.531494;
PositionY 11.715576;
PositionZ 100.0;
RHSetForwardX -0.743132;
RHSetForwardY -0.669111;
RHSetForwardZ 0.0;
RHSetUpX 0.000517;
RHSetUpY -0.000574;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686297760;
DefinitionType "BUILDING_BANDIT_SCOUT_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.187744;
PositionY 16.82666;
PositionZ 100.0;
RHSetForwardX -0.994501;
RHSetForwardY -0.104512;
RHSetForwardZ 0.0;
RHSetUpX 0.000036;
RHSetUpY -0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297755;
DefinitionType "OBJECT_CRATE_LARGE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.318848;
PositionY 3.826416;
PositionZ 100.750023;
RHSetForwardX -0.139169;
RHSetForwardY 0.990246;
RHSetForwardZ 0.0;
RHSetUpX 0.687888;
RHSetUpY 0.096676;
RHSetUpZ 0.719341;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297754;
DefinitionType "OBJECT_CRATE_LARGE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.506104;
PositionY 4.206055;
PositionZ 100.0;
RHSetForwardX 0.978125;
RHSetForwardY 0.207907;
RHSetForwardZ 0.0;
RHSetUpX -0.000144;
RHSetUpY 0.000675;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297753;
DefinitionType "OBJECT_CRATE_LARGE_OPEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.101318;
PositionY 5.577148;
PositionZ 100.0;
RHSetForwardX 0.275636;
RHSetForwardY 0.961256;
RHSetForwardZ 0.0;
RHSetUpX -0.000332;
RHSetUpY 0.000095;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297751;
DefinitionType "OBJECT_BLOODSTONE_TAVERN_BUCKET_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.856934;
PositionY 7.725342;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.1;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297749;
DefinitionType "OBJECT_BANDIT_FIREWOOD_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.033447;
PositionY 9.412354;
PositionZ 100.0;
RHSetForwardX 0.927178;
RHSetForwardY -0.374605;
RHSetForwardZ 0.0;
RHSetUpX 0.000342;
RHSetUpY 0.000847;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686297430;
DefinitionType "CREATURE_BANDIT_GRUNT_LEVEL2_A";
ScriptName BanditAttacker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 37.888672;
PositionY 3.794434;
PositionZ 100.0;
RHSetForwardX 0.29237;
RHSetForwardY 0.956299;
RHSetForwardZ 0.0;
RHSetUpX -0.000572;
RHSetUpY 0.000175;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 519857394;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 70.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2245.888672;
InitialPosY 3203.794434;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686297427;
DefinitionType "CREATURE_BANDIT_ARCHER_LEVEL2";
ScriptName BanditAttacker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 39.525879;
PositionY 3.548584;
PositionZ 100.0;
RHSetForwardX -0.258817;
RHSetForwardY 0.965921;
RHSetForwardZ 0.0;
RHSetUpX -0.001001;
RHSetUpY -0.000268;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 1817679842;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 30.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2247.525879;
InitialPosY 3203.548584;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686297421;
DefinitionType "CREATURE_BANDIT_ARCHER_LEVEL2";
ScriptName BanditAttacker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 38.806885;
PositionY 8.922852;
PositionZ 100.0;
RHSetForwardX 0.173647;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.000589;
RHSetUpY 0.000104;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -180381973;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 30.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2246.806885;
InitialPosY 3208.922852;
InitialPosZ 100.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686297418;
DefinitionType "CREATURE_BANDIT_LEADER_LEVEL2";
ScriptName BanditSiegeLeader;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 61.269531;
PositionY 60.638184;
PositionZ 99.762741;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX -0.000384;
RHSetUpY 0.000458;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 830743172;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 100.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2269.269531;
InitialPosY 3260.638184;
InitialPosZ 99.762741;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686297225;
DefinitionType "BUILDING_BREAKSIEGE_BANDIT_TENT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.592773;
PositionY 10.710449;
PositionZ 100.0;
RHSetForwardX 0.829032;
RHSetForwardY -0.559191;
RHSetForwardZ 0.0;
RHSetUpX 0.000546;
RHSetUpY 0.00081;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686297226;
DefinitionType "BUILDING_BREAKSIEGE_BANDIT_TENT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.945313;
PositionY 0.730469;
PositionZ 99.969994;
RHSetForwardX 0.829033;
RHSetForwardY 0.55919;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000496;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296805;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.311523;
PositionY 65.927979;
PositionZ 99.596588;
RHSetForwardX -0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296804;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.524414;
PositionY 62.699463;
PositionZ 99.445541;
RHSetForwardX -0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296733;
DefinitionType "MARKER_BASIC";
ScriptName MB_BanditSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.068359;
PositionY 14.493164;
PositionZ 100.0;
RHSetForwardX 0.694653;
RHSetForwardY -0.719337;
RHSetForwardZ 0.0;
RHSetUpX 0.000785;
RHSetUpY 0.000758;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296313;
DefinitionType "MARKER_BASIC";
ScriptName MB_OutsideBanditCamp;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.008545;
PositionY 39.050781;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296289;
DefinitionType "OBJECT_BANDIT_CAMPFIRE_MEDIUM";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.880615;
PositionY 6.436768;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(80,30,0,255);
InnerRadius 2.0;
OuterRadius 4.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296584;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_LEADER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.220703;
PositionY 19.401855;
PositionZ 100.0;
RHSetForwardX 0.104529;
RHSetForwardY 0.994499;
RHSetForwardZ 0.0;
RHSetUpX -0.000343;
RHSetUpY 0.000036;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297716;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.749512;
PositionY 0.394775;
PositionZ 100.0;
RHSetForwardX -0.961253;
RHSetForwardY 0.275646;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297706;
DefinitionType "OBJECT_BANDIT_BANNER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.013428;
PositionY 22.260254;
PositionZ 100.000031;
RHSetForwardX 0.939687;
RHSetForwardY 0.342018;
RHSetForwardZ 0.0;
RHSetUpX -0.000236;
RHSetUpY 0.000649;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297708;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.083984;
PositionY 20.413086;
PositionZ 100.0;
RHSetForwardX -0.967924;
RHSetForwardY 0.241342;
RHSetForwardZ -0.069756;
RHSetUpX -0.067683;
RHSetUpY 0.016876;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297709;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.895264;
PositionY 19.862061;
PositionZ 100.0;
RHSetForwardX -0.984802;
RHSetForwardY -0.173646;
RHSetForwardZ 0.0;
RHSetUpX 0.000085;
RHSetUpY -0.000481;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297710;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.702637;
PositionY 19.631104;
PositionZ 100.0;
RHSetForwardX -0.961257;
RHSetForwardY -0.275633;
RHSetForwardZ 0.0;
RHSetUpX 0.000095;
RHSetUpY -0.000332;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297711;
DefinitionType "OBJECT_BANDIT_BANNER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.829102;
PositionY 22.242432;
PositionZ 100.000229;
RHSetForwardX -0.529911;
RHSetForwardY 0.848046;
RHSetForwardZ 0.0;
RHSetUpX -0.000414;
RHSetUpY -0.000259;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297712;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.165527;
PositionY 21.868652;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297775;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.85791;
PositionY 16.742188;
PositionZ 99.995438;
RHSetForwardX -0.374606;
RHSetForwardY -0.927178;
RHSetForwardZ 0.0;
RHSetUpX 0.000554;
RHSetUpY -0.000224;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297774;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.623535;
PositionY 19.180176;
PositionZ 99.997223;
RHSetForwardX 0.694231;
RHSetForwardY 0.718898;
RHSetForwardZ 0.034899;
RHSetUpX -0.02474;
RHSetUpY -0.024625;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296630;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_OPENBANDIT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.862793;
PositionY 17.025146;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296632;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_OPENBANDIT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.643799;
PositionY 14.6604;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298055;
DefinitionType "MARKER_BASIC";
ScriptName BodyguardTeleportMarker1_BSGIVEN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.772705;
PositionY 67.174561;
PositionZ 99.638496;
RHSetForwardX -0.882951;
RHSetForwardY -0.469453;
RHSetForwardZ 0.0;
RHSetUpX 0.000281;
RHSetUpY -0.000528;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298056;
DefinitionType "MARKER_BASIC";
ScriptName BodyguardTeleportMarker2_BSGIVEN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.054688;
PositionY 67.146729;
PositionZ 99.646873;
RHSetForwardX -0.829043;
RHSetForwardY -0.559175;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298159;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BS_INTRO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.373291;
PositionY 24.340576;
PositionZ 101.707207;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2242.373291,-3224.340576,-101.707207);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(0.415319,-0.901688,-0.120288);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(3.701416,-3.308838,1.898399);
KeyCameras[1].LookDirection C3DCoordF(0.236799,-0.967458,-0.089173);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 1.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298160;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_LEADER2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.416992;
PositionY 21.175049;
PositionZ 100.0;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298161;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_LEADER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.267578;
PositionY 60.642578;
PositionZ 99.762772;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298162;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_GIVEN_HERO3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.334229;
PositionY 23.35083;
PositionZ 100.0;
RHSetForwardX 0.087152;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298163;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_INTRO_LEADER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.875977;
PositionY 9.393066;
PositionZ 100.0;
RHSetForwardX 0.087153;
RHSetForwardY -0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298259;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BS_GATE_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.796875;
PositionY 0.670654;
PositionZ 101.762772;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2251.796875,-3200.670654,-101.762772);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.47319;
LookDirection.Y -0.875329;
LookDirection.Z 0.099451;
LookDirectionEnd.X 0.47319;
LookDirectionEnd.Y -0.875329;
LookDirectionEnd.Z 0.099451;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298193;
DefinitionType "MARKER_BASIC";
ScriptName MK_BS_BAN2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.368652;
PositionY 6.829834;
PositionZ 100.0;
RHSetForwardX 0.939687;
RHSetForwardY -0.342018;
RHSetForwardZ 0.0;
RHSetUpX 0.000118;
RHSetUpY 0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298846;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BS_GIVEN1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.468262;
PositionY 64.863037;
PositionZ 99.652199;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2276.468262,-3264.863037,-99.652199);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.570313,1.308838,1.387016);
KeyCameras[0].LookDirection C3DCoordF(-0.85611,-0.51679,0.001968);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.606201,-2.144287,1.380753);
KeyCameras[1].LookDirection C3DCoordF(-0.92765,-0.373257,-0.011985);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299013;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BS_GIVEN2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.757813;
PositionY 58.885986;
PositionZ 101.311676;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2268.757813,-3258.885986,-101.311676);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.509502;
LookDirection.Y 0.859341;
LookDirection.Z 0.04405;
LookDirectionEnd.X 0.509502;
LookDirectionEnd.Y 0.859341;
LookDirectionEnd.Z 0.04405;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301456;
DefinitionType "MARKER_BASIC";
ScriptName M_Blockage;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.473633;
PositionY 61.286133;
PositionZ 99.697876;
RHSetForwardX -0.615653;
RHSetForwardY 0.78801;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301682;
DefinitionType "MARKER_BASIC";
ScriptName MB_BanditSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.685059;
PositionY 15.591064;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301683;
DefinitionType "MARKER_BASIC";
ScriptName MB_BanditSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.47583;
PositionY 9.284668;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686301684;
DefinitionType "MARKER_BASIC";
ScriptName MB_BanditSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.274414;
PositionY 21.883301;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HeroSoulsThunder;

NewThing Marker;
Player 4;
UID 18446741874686302452;
DefinitionType "MARKER_BASIC";
ScriptName HeroMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.167725;
PositionY 7.939453;
PositionZ 100.0;
RHSetForwardX 0.069752;
RHSetForwardY -0.997559;
RHSetForwardZ 0.0;
RHSetUpX 0.000911;
RHSetUpY 0.000064;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_RansomVictim;

NewThing Marker;
Player 4;
UID 18446741874686302532;
DefinitionType "MARKER_BASIC";
ScriptName NPCComment;
ScriptData "NEAR_FORK_TO_DDOOR";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.618164;
PositionY 17.558838;
PositionZ 100.000008;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686302531;
DefinitionType "MARKER_BASIC";
ScriptName NPCComment;
ScriptData "KNOTHOLE_GLADE_ENTRANCE";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 84.323486;
PositionY 70.373047;
PositionZ 99.707558;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_RansomVictimStarted;

NewThing AICreature;
Player 2;
UID 18446741874686303286;
DefinitionType "CREATURE_BANDIT_GRUNT_LEVEL1_D";
ScriptName VictimsBrotherHelper;
ScriptData "VICTIMSBROTHERHELPER1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 91.4104;
PositionY 13.472168;
PositionZ 108.903656;
RHSetForwardX -0.139169;
RHSetForwardY 0.990246;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -1333105904;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 20.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2299.4104;
InitialPosY 3213.472168;
InitialPosZ 108.903656;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686303283;
DefinitionType "CREATURE_BANDIT_GRUNT_LEVEL1";
ScriptName VictimsBrotherHelper;
ScriptData "VICTIMSBROTHERHELPER2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 93.146484;
PositionY 14.481201;
PositionZ 108.983101;
RHSetForwardX -0.888207;
RHSetForwardY 0.459432;
RHSetForwardZ 0.0;
RHSetUpX -0.000317;
RHSetUpY -0.000613;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 98935290;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 20.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2301.164063;
InitialPosY 3214.474854;
InitialPosZ 108.98349;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686303280;
DefinitionType "CREATURE_BANDIT_GRUNT_LEVEL1_A";
ScriptName VictimsBrotherHelper;
ScriptData "VICTIMSBROTHERHELPER3";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 92.404785;
PositionY 16.35083;
PositionZ 108.938179;
RHSetForwardX -0.99998;
RHSetForwardY -0.005385;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -1633163456;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 20.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2300.404785;
InitialPosY 3216.35083;
InitialPosZ 108.938179;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686302722;
DefinitionType "CREATURE_KNOTHOLE_GLADE_VILLAGER_MALE_UNEMPLOYED";
ScriptName VictimsBrother;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 90.788818;
PositionY 15.858154;
PositionZ 108.69059;
RHSetForwardX -0.999994;
RHSetForwardY 0.000006;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000772;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -1932645226;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2298.788818;
InitialPosY 3215.858154;
InitialPosZ 108.69059;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303334;
DefinitionType "MARKER_BASIC";
ScriptName BrotherRunOffMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.04126;
PositionY 70.586182;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_WhiteBalverineKnotholeGlade;

NewThing Object;
Player 4;
UID 18446741874686298757;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_01_A";
ScriptName WB_DeadVillager;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.67334;
PositionY 9.259766;
PositionZ 100.0;
RHSetForwardX 0.943296;
RHSetForwardY 0.331883;
RHSetForwardZ 0.0;
RHSetUpX -0.000198;
RHSetUpY 0.000564;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296110;
DefinitionType "MARKER_BASIC";
ScriptName WB_RunPoint1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.329834;
PositionY 43.603516;
PositionZ 100.0131;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296111;
DefinitionType "MARKER_BASIC";
ScriptName WB_RunPoint2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.892822;
PositionY 70.547852;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_AssassinAttacks_Activate;

NewThing Marker;
Player 4;
UID 18446741874686298579;
DefinitionType "MARKER_BASIC";
ScriptName M_AssassinSpawnKnotholeGlade1;
ScriptData "OBJECT_CHOCOLATE_BOX_01";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.907959;
PositionY 12.217041;
PositionZ 109.002037;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298578;
DefinitionType "MARKER_BASIC";
ScriptName M_AssassinTrigger;
ScriptData "M_AssassinSpawnKnotholeGlade1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.507324;
PositionY 67.473389;
PositionZ 99.682358;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_FisticuffsClub;

NewThing Marker;
Player 4;
UID 18446741874686301788;
DefinitionType "MARKER_BASIC";
ScriptName FisticuffsUseThis;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.907715;
PositionY 70.759277;
PositionZ 99.6521;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_KnotholeGladeGates;

NewThing Marker;
Player -1;
UID 18446741874686296852;
DefinitionType "MARKER_BASIC";
ScriptName KGG_FirstBalverinePoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.493896;
PositionY 7.922119;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296846;
DefinitionType "MARKER_BASIC";
ScriptName KGG_InsideShackMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.368408;
PositionY 9.352539;
PositionZ 100.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296790;
DefinitionType "MARKER_BASIC";
ScriptName KGG_Balv1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.808838;
PositionY 37.636963;
PositionZ 100.000107;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX -0.000973;
RHSetUpY -0.000085;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296850;
DefinitionType "MARKER_BASIC";
ScriptName TriggerTheFirstChase;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.836426;
PositionY 37.592773;
PositionZ 100.000092;
RHSetForwardX 0.939679;
RHSetForwardY -0.342041;
RHSetForwardZ 0.0;
RHSetUpX 0.000264;
RHSetUpY 0.000725;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296853;
DefinitionType "MARKER_BASIC";
ScriptName KGG_Balvs2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.932373;
PositionY 4.592041;
PositionZ 100.0;
RHSetForwardX -0.438388;
RHSetForwardY -0.89878;
RHSetForwardZ 0.0;
RHSetUpX 0.000439;
RHSetUpY -0.000214;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;

