Version 2;

XXXSectionStart NULL;

NewThing Thing;
Player 4;
UID 18446741874686305394;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSG_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.895508;
PositionY 33.614014;
PositionZ 99.583115;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2273.895508,-3745.614014,-99.583115);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.308354,-0.927015,0.213451);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.009521,-0.027832,-0.003593);
KeyCameras[1].LookDirection C3DCoordF(-0.308354,-0.927015,0.213451);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686305360;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSG_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.34375;
PositionY 32.4021;
PositionZ 99.049622;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2271.34375,-3744.4021,-99.049622);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.6521,-1.056641,0.065948);
KeyCameras[0].LookDirection C3DCoordF(0.953472,0.087168,0.288605);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.005;
KeyCameras[1].Position C3DCoordF(-0.614014,-1.052734,0.077881);
KeyCameras[1].LookDirection C3DCoordF(0.955501,0.087152,0.281818);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.005;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305352;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD3C;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.898193;
PositionY 22.49707;
PositionZ 99.05117;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305351;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD3B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.097168;
PositionY 32.382813;
PositionZ 99.05069;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305348;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD2B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.950928;
PositionY 24.000488;
PositionZ 99.051003;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305347;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD1B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.61499;
PositionY 26.310547;
PositionZ 99.0494;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305346;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD3A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.76416;
PositionY 37.088867;
PositionZ 99.050613;
RHSetForwardX -0.819148;
RHSetForwardY -0.573572;
RHSetForwardZ 0.0;
RHSetUpX 0.00028;
RHSetUpY -0.0004;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305345;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD2A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.838135;
PositionY 42.057861;
PositionZ 99.051041;
RHSetForwardX -0.707091;
RHSetForwardY -0.70709;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305344;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_GUARD1A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.255615;
PositionY 38.413574;
PositionZ 99.04924;
RHSetForwardX -0.707091;
RHSetForwardY -0.70709;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305317;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.638184;
PositionY 30.948242;
PositionZ 99.05024;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305316;
DefinitionType "MARKER_BASIC";
ScriptName MK_HSG_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.118652;
PositionY 25.237061;
PositionZ 99.050293;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686305315;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HSG_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.196777;
PositionY 35.469727;
PositionZ 99.047134;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2267.196777,-3747.469727,-99.047134);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-2.915527,5.816895,7.20533);
KeyCameras[0].LookDirection C3DCoordF(0.205328,-0.973906,-0.096683);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.470459,4.500244,5.921234);
KeyCameras[1].LookDirection C3DCoordF(0.689722,-0.603538,-0.400031);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304987;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_NEWJOBFACE2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.025635;
PositionY 49.614746;
PositionZ 101.035957;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.025635,-3761.614746,-101.035957);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.954219;
LookDirection.Y 0.294151;
LookDirection.Z 0.05423;
LookDirectionEnd.X 0.954219;
LookDirectionEnd.Y 0.294151;
LookDirectionEnd.Z 0.05423;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304983;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_NEWSIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.928223;
PositionY 46.219238;
PositionZ 101.281334;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.928223,-3758.219238,-101.281334);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.076656;
LookDirection.Y 0.987009;
LookDirection.Z -0.141197;
LookDirectionEnd.X 0.076656;
LookDirectionEnd.Y 0.987009;
LookDirectionEnd.Z -0.141197;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303443;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_INSERT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.216553;
PositionY 49.369141;
PositionZ 100.816109;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.216553,-3761.369141,-100.816109);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.906;
LookDirection.Y 0.422849;
LookDirection.Z 0.01905;
LookDirectionEnd.X -0.906;
LookDirectionEnd.Y 0.422849;
LookDirectionEnd.Z 0.01905;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303440;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_13a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.535156;
PositionY 50.621094;
PositionZ 101.902657;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.535156,-3762.621094,-101.902657);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.436291;
LookDirection.Y -0.428722;
LookDirection.Z -0.791105;
LookDirectionEnd.X 0.436291;
LookDirectionEnd.Y -0.428722;
LookDirectionEnd.Z -0.791105;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303435;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_INSERT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.01416;
PositionY 49.690674;
PositionZ 100.824341;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.01416,-3761.690674,-100.824341);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.997438;
LookDirection.Y -0.069328;
LookDirection.Z 0.017645;
LookDirectionEnd.X -0.997438;
LookDirectionEnd.Y -0.069328;
LookDirectionEnd.Z 0.017645;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303348;
DefinitionType "MARKER_LIGHT";
ScriptName TEMP_LIGHT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.9104;
PositionY 60.162354;
PositionZ 104.961945;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(255,255,255,255);
InnerRadius 4.0;
OuterRadius 9.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303259;
DefinitionType "MARKER_BASIC";
ScriptName HOH_JACK_STEP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.492188;
PositionY 48.192871;
PositionZ 99.016998;
RHSetForwardX -0.719311;
RHSetForwardY 0.69468;
RHSetForwardZ 0.0;
RHSetUpX -0.000415;
RHSetUpY -0.00043;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303196;
DefinitionType "MARKER_BASIC";
ScriptName MK_HOH_I_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.129883;
PositionY 43.604248;
PositionZ 99.050163;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303195;
DefinitionType "MARKER_BASIC";
ScriptName MK_HOH_I_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.160156;
PositionY 41.324463;
PositionZ 99.049583;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.000471;
RHSetUpY 0.000368;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303180;
DefinitionType "MARKER_BASIC";
ScriptName MK_UP_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.239014;
PositionY 32.687744;
PositionZ 99.049141;
RHSetForwardX 0.669127;
RHSetForwardY 0.743141;
RHSetForwardZ 0.0;
RHSetUpX -0.000444;
RHSetUpY 0.0004;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303179;
DefinitionType "MARKER_BASIC";
ScriptName MK_UP_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.609131;
PositionY 33.240967;
PositionZ 99.05011;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.000385;
RHSetUpY 0.000301;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303175;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_110;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.739502;
PositionY 30.352295;
PositionZ 98.813698;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2273.739502,-3742.352295,-98.813698);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-4.733887,4.662354,18.696594);
KeyCameras[0].LookDirection C3DCoordF(0.455572,0.095948,-0.885013);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(4.203613,12.678223,18.696594);
KeyCameras[1].LookDirection C3DCoordF(0.455572,0.095948,-0.885013);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301676;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_15c;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.436768;
PositionY 49.477051;
PositionZ 100.930458;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.436768,-3761.477051,-100.930458);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.902343;
LookDirection.Y 0.357666;
LookDirection.Z 0.240524;
LookDirectionEnd.X 0.902343;
LookDirectionEnd.Y 0.357666;
LookDirectionEnd.Z 0.240524;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301637;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_14b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.990723;
PositionY 49.171143;
PositionZ 101.25251;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.990723,-3761.171143,-101.25251);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.859804;
LookDirection.Y 0.373265;
LookDirection.Z -0.348441;
LookDirectionEnd.X -0.859804;
LookDirectionEnd.Y 0.373265;
LookDirectionEnd.Z -0.348441;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686301516;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.284912;
PositionY 50.873047;
PositionZ 101.359734;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.284912,-3762.873047,-101.359734);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.575692;
LookDirection.Y -0.56202;
LookDirection.Z -0.593896;
LookDirectionEnd.X 0.575692;
LookDirectionEnd.Y -0.56202;
LookDirectionEnd.Z -0.593896;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300956;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_S_T_16;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.823486;
PositionY 50.88623;
PositionZ 98.800873;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2283.823486,-3762.88623,-98.800873);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.05249,-2.825684,1.247856);
KeyCameras[0].LookDirection C3DCoordF(-0.683585,0.579094,0.444254);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 24.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.416504,-2.516846,1.48455);
KeyCameras[1].LookDirection C3DCoordF(-0.683585,0.579094,0.444254);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300855;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_15b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.463379;
PositionY 49.482666;
PositionZ 100.77964;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 45.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.463379,-3761.482666,-100.77964);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.957555;
LookDirection.Y 0.247568;
LookDirection.Z 0.147642;
LookDirectionEnd.X 0.957555;
LookDirectionEnd.Y 0.247568;
LookDirectionEnd.Z 0.147642;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300742;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_14a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.990723;
PositionY 49.171143;
PositionZ 101.00251;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.990723,-3761.171143,-101.00251);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.85312;
LookDirection.Y 0.401411;
LookDirection.Z -0.33325;
LookDirectionEnd.X -0.85312;
LookDirectionEnd.Y 0.401411;
LookDirectionEnd.Z -0.33325;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300609;
DefinitionType "MARKER_BASIC";
ScriptName JACK3_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.067871;
PositionY 49.736572;
PositionZ 99.013382;
RHSetForwardX -0.999368;
RHSetForwardY -0.034886;
RHSetForwardZ 0.0;
RHSetUpX 0.000012;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299882;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.793213;
PositionY 49.23877;
PositionZ 100.584724;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.793213,-3761.23877,-100.584724);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.982655;
LookDirection.Y 0.159178;
LookDirection.Z 0.095137;
LookDirectionEnd.X 0.982655;
LookDirectionEnd.Y 0.159178;
LookDirectionEnd.Z 0.095137;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299799;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.439209;
PositionY 48.605957;
PositionZ 100.684944;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2282.439209,-3760.605957,-100.684944);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.804446;
LookDirection.Y 0.568605;
LookDirection.Z -0.171914;
LookDirectionEnd.X -0.804446;
LookDirectionEnd.Y 0.568605;
LookDirectionEnd.Z -0.171914;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298206;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.64209;
PositionY 51.26709;
PositionZ 103.294746;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.64209,-3763.26709,-103.294746);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.489486;
LookDirection.Y 0.359119;
LookDirection.Z 0.79463;
LookDirectionEnd.X -0.489486;
LookDirectionEnd.Y 0.359119;
LookDirectionEnd.Z 0.79463;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298177;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_T_S_11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.408203;
PositionY 50.611084;
PositionZ 99.245888;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 78.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.408203,-3762.611084,-99.245888);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.624542;
LookDirection.Y -0.654329;
LookDirection.Z 0.426382;
LookDirectionEnd.X 0.624542;
LookDirectionEnd.Y -0.654329;
LookDirectionEnd.Z 0.426382;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298037;
DefinitionType "MARKER_BASIC";
ScriptName HOH_6_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.28833;
PositionY 47.958984;
PositionZ 99.048721;
RHSetForwardX -0.743153;
RHSetForwardY -0.669113;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY -0.000444;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298036;
DefinitionType "MARKER_BASIC";
ScriptName HOH_5_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.287354;
PositionY 49.858398;
PositionZ 99.049789;
RHSetForwardX -0.719337;
RHSetForwardY -0.694628;
RHSetForwardZ 0.0;
RHSetUpX 0.000339;
RHSetUpY -0.000351;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298031;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.927734;
PositionY 31.595703;
PositionZ 107.851112;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2278.927734,-3743.595703,-107.851112);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.322985;
LookDirection.Y 0.887904;
LookDirection.Z -0.327578;
LookDirectionEnd.X 0.322985;
LookDirectionEnd.Y 0.887904;
LookDirectionEnd.Z -0.327578;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298006;
DefinitionType "MARKER_BASIC";
ScriptName HOH_4_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.086426;
PositionY 51.799072;
PositionZ 99.049736;
RHSetForwardX -0.766052;
RHSetForwardY -0.642769;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY -0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297981;
DefinitionType "MARKER_BASIC";
ScriptName HOH_3_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.495605;
PositionY 54.126465;
PositionZ 99.048737;
RHSetForwardX -0.642799;
RHSetForwardY -0.766028;
RHSetForwardZ 0.0;
RHSetUpX 0.000374;
RHSetUpY -0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297973;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_T_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.891357;
PositionY 68.887451;
PositionZ 99.213547;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2300.891357,-3780.887451,-99.213547);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-12.025635,-17.404297,0.125534);
KeyCameras[0].LookDirection C3DCoordF(0.639713,0.76326,0.090562);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-21.722412,-27.644531,0.125534);
KeyCameras[1].LookDirection C3DCoordF(0.645452,0.759212,0.083603);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 9.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297970;
DefinitionType "MARKER_BASIC";
ScriptName HOH_2_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.208496;
PositionY 57.950684;
PositionZ 99.049385;
RHSetForwardX -0.719337;
RHSetForwardY -0.694629;
RHSetForwardZ 0.0;
RHSetUpX 0.000339;
RHSetUpY -0.000351;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297959;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_T_S_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.672363;
PositionY 58.780029;
PositionZ 99.000061;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 5.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2286.672363,-3770.780029,-99.000061);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(20.851074,5.60376,0.279976);
KeyCameras[0].LookDirection C3DCoordF(-0.71239,0.664051,0.227016);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(11.045654,-4.101074,0.477448);
KeyCameras[1].LookDirection C3DCoordF(-0.708327,0.664865,0.237124);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297794;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_100;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.005615;
PositionY 35.014648;
PositionZ 117.510292;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2269.005615,-3747.014648,-117.510292);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.455587;
LookDirection.Y 0.095952;
LookDirection.Z -0.885005;
LookDirectionEnd.X 0.455587;
LookDirectionEnd.Y 0.095952;
LookDirectionEnd.Z -0.885005;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297773;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_INTRO_STATUE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.639404;
PositionY 29.074951;
PositionZ 98.802338;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2274.639404,-3741.074951,-98.802338);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-6.324463,-2.634277,2.289063);
KeyCameras[0].LookDirection C3DCoordF(0.943939,-0.080086,0.320259);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 18.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.834961,5.992432,2.289063);
KeyCameras[1].LookDirection C3DCoordF(0.943939,-0.080086,0.320259);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 18.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(8.757813,14.152588,2.289063);
KeyCameras[2].LookDirection C3DCoordF(0.943939,-0.080086,0.320259);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297736;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_15A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.372314;
PositionY 53.780273;
PositionZ 107.58609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2278.372314,-3765.780273,-107.58609);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.331056;
LookDirection.Y -0.634524;
LookDirection.Z -0.698413;
LookDirectionEnd.X 0.331056;
LookDirectionEnd.Y -0.634524;
LookDirectionEnd.Z -0.698413;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297735;
DefinitionType "OBJECT_HERO_ARENA_STATUE_SCARLET_ROBE";
CreateTC "CTCOwnedEntity";
ScriptName Q_MOTHER_STATUE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.217773;
PositionY 52.378906;
PositionZ 98.819595;
RHSetForwardX 0.694653;
RHSetForwardY -0.719337;
RHSetForwardZ 0.0;
RHSetUpX 0.000657;
RHSetUpY 0.000635;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297734;
DefinitionType "OBJECT_HERO_ARENA_STATUE_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.220947;
PositionY 38.4729;
PositionZ 98.815109;
RHSetForwardX 0.719322;
RHSetForwardY -0.694644;
RHSetForwardZ 0.0;
RHSetUpX 0.000635;
RHSetUpY 0.000657;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297733;
DefinitionType "OBJECT_HERO_ARENA_STATUE_04";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.098145;
PositionY 25.745605;
PositionZ 99.001122;
RHSetForwardX -0.69465;
RHSetForwardY 0.71934;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297653;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_S_5Aaa;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.99707;
PositionY 46.915527;
PositionZ 99.013985;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2285.99707,-3758.915527,-99.013985);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-2.714355,-0.940186,0.497833);
KeyCameras[0].LookDirection C3DCoordF(0.639878,0.757307,0.130544);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-6.182373,-4.560791,0.497841);
KeyCameras[1].LookDirection C3DCoordF(0.696448,0.689369,0.199324);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297175;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_S_3aa;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.028076;
PositionY 47.305176;
PositionZ 99.015244;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2290.028076,-3759.305176,-99.015244);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.1;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.317871,5.261475,1.053619);
KeyCameras[0].LookDirection C3DCoordF(-0.686498,-0.700169,0.196175);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 9.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.282715,-0.451416,1.053619);
KeyCameras[1].LookDirection C3DCoordF(-0.686498,-0.700169,0.196175);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297156;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_16A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.698975;
PositionY 49.460693;
PositionZ 99.200836;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2284.698975,-3697.460693,-99.200836);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.910785;
LookDirection.Y 0.166973;
LookDirection.Z 0.377612;
LookDirectionEnd.X -0.910785;
LookDirectionEnd.Y 0.166973;
LookDirectionEnd.Z 0.377612;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297101;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_13A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.616211;
PositionY 55.0896;
PositionZ 98.801712;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1.699463,-4.147949,-0.001663);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.006068,0.999982,0.000024);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.955566,-4.223145,1.57238);
KeyCameras[0].LookDirection C3DCoordF(0.415323,0.768629,-0.486535);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.7;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.174072,-4.859619,2.112968);
KeyCameras[1].LookDirection C3DCoordF(-0.184094,0.893859,-0.40881);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 5.0;
KeyCameras[1].Event "13_SPEECH";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296808;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName CellsToHallOfHeroesEntrance;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.210938;
PositionY 69.820557;
PositionZ 99.011894;
RHSetForwardX -0.707107;
RHSetForwardY -0.707098;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296755;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_27;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.169678;
PositionY 53.060059;
PositionZ 100.260849;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2288.169678,-3701.060059,-100.260849);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.871858;
LookDirection.Y -0.449235;
LookDirection.Z 0.195068;
LookDirectionEnd.X -0.871858;
LookDirectionEnd.Y -0.449235;
LookDirectionEnd.Z 0.195068;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296750;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_26;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.23584;
PositionY 36.005371;
PositionZ 109.586243;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 53.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2284.23584,-3684.005371,-109.586243);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.272703;
LookDirection.Y 0.873773;
LookDirection.Z -0.402684;
LookDirectionEnd.X -0.272703;
LookDirectionEnd.Y 0.873773;
LookDirectionEnd.Z -0.402684;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296743;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_25;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.308838;
PositionY 46.719971;
PositionZ 100.913292;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2295.308838,-3694.719971,-100.913292);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.97855;
LookDirection.Y 0.205574;
LookDirection.Z -0.013382;
LookDirectionEnd.X -0.97855;
LookDirectionEnd.Y 0.205574;
LookDirectionEnd.Z -0.013382;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296742;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_24;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.897705;
PositionY 49.440918;
PositionZ 99.200851;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2284.897705,-3697.440918,-99.200851);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.784888;
LookDirection.Y 0.229241;
LookDirection.Z 0.575673;
LookDirectionEnd.X -0.784888;
LookDirectionEnd.Y 0.229241;
LookDirectionEnd.Z 0.575673;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296734;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_23;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.64917;
PositionY 50.345703;
PositionZ 104.430176;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296733;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_22;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.728027;
PositionY 55.195313;
PositionZ 99.919083;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.000001;
RHSetUpX 0.0;
RHSetUpY -0.000001;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296730;
DefinitionType "MARKER_BASIC";
ScriptName JACK_MARKER_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.849121;
PositionY 48.790283;
PositionZ 99.012253;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296727;
DefinitionType "MARKER_BASIC";
ScriptName GUARD_MARKER_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.38501;
PositionY 29.98877;
PositionZ 99.048401;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296691;
DefinitionType "MARKER_BASIC";
ScriptName GUARD_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.481445;
PositionY 41.481445;
PositionZ 99.048607;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296680;
DefinitionType "CAMERA_POINT_SCRIPTED";
CreateTC "CTCActionUseScriptedHook";
ScriptName CAM_HOH_21;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.405762;
PositionY 53.907959;
PositionZ 110.810318;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2278.405762,-3701.907959,-110.810318);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.171874;
LookDirection.Y -0.356688;
LookDirection.Z -0.918277;
LookDirectionEnd.X 0.171874;
LookDirectionEnd.Y -0.356688;
LookDirectionEnd.Z -0.918277;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296664;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.303223;
PositionY 42.477783;
PositionZ 98.800049;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2277.303223,-3690.477783,-98.800049);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(6.60791,7.595703,13.313293);
KeyCameras[0].LookDirection C3DCoordF(-0.671899,0.244393,-0.69916);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.60791,7.595703,0.913246);
KeyCameras[1].LookDirection C3DCoordF(-0.641338,0.23803,0.729402);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296663;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_MOTHER_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.397949;
PositionY 46.660156;
PositionZ 99.012833;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296662;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_MOTHER_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.55957;
PositionY 49.362549;
PositionZ 99.011269;
RHSetForwardX -0.69465;
RHSetForwardY 0.71934;
RHSetForwardZ 0.0;
RHSetUpX -0.000248;
RHSetUpY -0.00024;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296659;
DefinitionType "MARKER_BASIC";
CreateTC "CTCActionUseScriptedHook";
ScriptName JACK_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.201904;
PositionY 45.548096;
PositionZ 98.826408;
RHSetForwardX -0.994499;
RHSetForwardY 0.104527;
RHSetForwardZ 0.0;
RHSetUpX -0.000036;
RHSetUpY -0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296658;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_19;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.525146;
PositionY 48.950195;
PositionZ 98.800797;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2289.525146,-3696.950195,-98.800797);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(5.783691,-2.230225,2.112495);
KeyCameras[0].LookDirection C3DCoordF(-0.97855,0.205574,-0.013382);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(4.218262,-1.901123,2.112495);
KeyCameras[1].LookDirection C3DCoordF(-0.97855,0.205574,-0.013382);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296643;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_18;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.394775;
PositionY 23.615723;
PositionZ 110.283279;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2269.394775,-3671.615723,-110.283279);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.422856;
LookDirection.Y 0.834238;
LookDirection.Z -0.353893;
LookDirectionEnd.X 0.422856;
LookDirectionEnd.Y 0.834238;
LookDirectionEnd.Z -0.353893;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296642;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_17;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.560791;
PositionY 46.235107;
PositionZ 98.801826;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2277.560791,-3694.235107,-98.801826);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 30.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(9.375244,-7.25415,22.281494);
KeyCameras[0].LookDirection C3DCoordF(-0.385259,0.410894,-0.826282);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(13.234131,-3.64917,22.281494);
KeyCameras[1].LookDirection C3DCoordF(-0.385503,0.410894,-0.826168);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296636;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_16;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.069824;
PositionY 49.259277;
PositionZ 98.802017;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2284.069824,-3697.259277,-98.802017);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(18.137451,14.529785,1.681114);
KeyCameras[0].LookDirection C3DCoordF(-0.695253,-0.685488,0.216168);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 15.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-10.35376,-13.546387,1.681114);
KeyCameras[1].LookDirection C3DCoordF(-0.695253,-0.685488,0.216168);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296527;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.128418;
PositionY 69.438721;
PositionZ 98.806396;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2302.128418,-3717.438721,-98.806396);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-11.326416,-11.080566,18.587395);
KeyCameras[0].LookDirection C3DCoordF(0.663077,0.393549,-0.636748);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 18.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.682129,1.801025,18.587395);
KeyCameras[1].LookDirection C3DCoordF(0.149415,0.08838,-0.984817);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 1.5;
KeyCameras[1].Event "FADE";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296526;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_HOH_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.841797;
PositionY 68.713623;
PositionZ 99.014618;
RHSetForwardX 0.719336;
RHSetForwardY 0.694654;
RHSetForwardZ 0.0;
RHSetUpX -0.00048;
RHSetUpY 0.000497;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296472;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.79248;
PositionY 43.696289;
PositionZ 99.399986;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2288.79248,-3691.696289,-99.399986);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.90181;
LookDirection.Y -0.354719;
LookDirection.Z 0.246806;
LookDirectionEnd.X -0.90181;
LookDirectionEnd.Y -0.354719;
LookDirectionEnd.Z 0.246806;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296469;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.061035;
PositionY 52.819824;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2287.061035,-3700.819824,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(20.445801,8.3396,15.431267);
KeyCameras[0].LookDirection C3DCoordF(-0.840367,-0.360366,-0.40487);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.2;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(14.203369,19.183594,12.317146);
KeyCameras[1].LookDirection C3DCoordF(-0.394551,-0.781533,-0.483255);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.2;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.584961,7.04126,8.317131);
KeyCameras[2].LookDirection C3DCoordF(0.913821,-0.02832,-0.405129);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 3.8;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.498535,-5.713623,3.117111);
KeyCameras[3].LookDirection C3DCoordF(0.719978,0.67652,-0.154764);
KeyCameras[3].FOV 0.138889;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.6;
KeyCameras[3].PauseTime 2.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296468;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.130371;
PositionY 40.729492;
PositionZ 104.431229;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296465;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.737061;
PositionY 29.097656;
PositionZ 99.0;
RHSetForwardX 0.003531;
RHSetForwardY 0.999971;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2261.737061,-3677.097656,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0001;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(13.463623,-3.490479,7.399963);
KeyCameras[0].LookDirection C3DCoordF(-0.598652,-0.582294,-0.550044);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.2;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(7.22876,2.713623,3.79995);
KeyCameras[1].LookDirection C3DCoordF(-0.536604,-0.744849,-0.396556);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 9.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(3.203857,5.644043,1.39994);
KeyCameras[2].LookDirection C3DCoordF(0.96764,0.245389,-0.058799);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296399;
DefinitionType "MARKER_PRE_CALCULATED_NAVIGATION_ROUTE";
ScriptName Q_HERO_BACK_START_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.620605;
PositionY 72.032227;
PositionZ 99.0495;
RHSetForwardX -0.743153;
RHSetForwardY -0.669113;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCPreCalculatedNavigationRoute;
PrecCalculatedNavigationRouteVersion 2;
ThingToCalculateRouteToUID 18446741874686296395;
NumberOfStepsOnRoute 1;
NavPosition0 C2DCoordF(62.161865,62.344238);
NavLayer0 0;
EndCTCPreCalculatedNavigationRoute;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296395;
DefinitionType "MARKER_BASIC";
ScriptName Q_HERO_BACK_WAIT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.161865;
PositionY 62.344238;
PositionZ 99.049919;
RHSetForwardX -0.990264;
RHSetForwardY -0.139158;
RHSetForwardZ 0.0;
RHSetUpX 0.000048;
RHSetUpY -0.000342;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296394;
DefinitionType "MARKER_BASIC";
ScriptName Q_HERO_BACK_GUARD_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.30835;
PositionY 67.388672;
PositionZ 99.04892;
RHSetForwardX -0.669132;
RHSetForwardY -0.743136;
RHSetForwardZ 0.0;
RHSetUpX 0.000851;
RHSetUpY -0.000766;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296354;
DefinitionType "MARKER_BASIC";
ScriptName HERO_BACK_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.04834;
PositionY 61.137695;
PositionZ 99.049606;
RHSetForwardX 0.719321;
RHSetForwardY 0.694645;
RHSetForwardZ 0.0;
RHSetUpX -0.000678;
RHSetUpY 0.000702;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296351;
DefinitionType "MARKER_BASIC";
ScriptName Guard1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.064941;
PositionY 67.351807;
PositionZ 99.0;
RHSetForwardX -0.587778;
RHSetForwardY 0.809015;
RHSetForwardZ 0.0;
RHSetUpX -0.000279;
RHSetUpY -0.000203;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296344;
DefinitionType "MARKER_BASIC";
ScriptName Guard4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.804199;
PositionY 70.628906;
PositionZ 99.048325;
RHSetForwardX 0.743134;
RHSetForwardY -0.669134;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY 0.000444;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296341;
DefinitionType "MARKER_BASIC";
ScriptName Guard2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.993652;
PositionY 68.303223;
PositionZ 99.0;
RHSetForwardX -0.642758;
RHSetForwardY 0.766039;
RHSetForwardZ 0.0;
RHSetUpX -0.000954;
RHSetUpY -0.0008;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296338;
DefinitionType "MARKER_BASIC";
ScriptName Guard3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.862549;
PositionY 69.192139;
PositionZ 99.0;
RHSetForwardX -0.809001;
RHSetForwardY 0.587797;
RHSetForwardZ 0.0;
RHSetUpX -0.000609;
RHSetUpY -0.000838;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296335;
DefinitionType "MARKER_BASIC";
ScriptName Guard6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.560303;
PositionY 72.439697;
PositionZ 99.0;
RHSetForwardX 0.82902;
RHSetForwardY -0.559208;
RHSetForwardZ 0.0;
RHSetUpX 0.000473;
RHSetUpY 0.000701;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296329;
DefinitionType "OBJECT_HERO_ARENA_STATUE_03";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.821045;
PositionY 32.902344;
PositionZ 98.987556;
RHSetForwardX -0.694649;
RHSetForwardY 0.719341;
RHSetForwardZ 0.0;
RHSetUpX -0.000929;
RHSetUpY -0.000897;
RHSetUpZ 0.999993;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296291;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_TRACK_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.076172;
PositionY 80.965088;
PositionZ 100.849884;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(1665.115234,-125.927002,-1.849884);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.672357;
LookDirection.Y 0.740227;
LookDirection.Z -0.000198;
LookDirectionEnd.X 0.672357;
LookDirectionEnd.Y 0.740227;
LookDirectionEnd.Z -0.000198;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296202;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_STATIC_MOTHER_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.893066;
PositionY 85.377197;
PositionZ 101.399956;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2315.893066,-3733.377197,-101.399956);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.500286;
LookDirection.Y -0.86555;
LookDirection.Z -0.023172;
LookDirectionEnd.X -0.500286;
LookDirectionEnd.Y -0.86555;
LookDirectionEnd.Z -0.023172;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296171;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAM_INTRO_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.108643;
PositionY 58.170898;
PositionZ 103.599968;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296153;
DefinitionType "MARKER_PRE_CALCULATED_NAVIGATION_ROUTE";
ScriptName Q_Nav2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.567871;
PositionY 23.769043;
PositionZ 99.049919;
RHSetForwardX 0.694642;
RHSetForwardY 0.719323;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCPreCalculatedNavigationRoute;
PrecCalculatedNavigationRouteVersion 2;
ThingToCalculateRouteToUID 0;
NumberOfStepsOnRoute 0;
EndCTCPreCalculatedNavigationRoute;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296152;
DefinitionType "MARKER_PRE_CALCULATED_NAVIGATION_ROUTE";
ScriptName Q_Nav1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.543701;
PositionY 23.254883;
PositionZ 99.049049;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCPreCalculatedNavigationRoute;
PrecCalculatedNavigationRouteVersion 2;
ThingToCalculateRouteToUID 0;
NumberOfStepsOnRoute 0;
EndCTCPreCalculatedNavigationRoute;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296151;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName ArenaHOHHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.804199;
PositionY 18.56665;
PositionZ 99.000069;
RHSetForwardX 0.669128;
RHSetForwardY 0.74314;
RHSetForwardZ 0.0;
RHSetUpX -0.000363;
RHSetUpY 0.000327;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296086;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 47.028076;
PositionY 48.4021;
PositionZ 98.999878;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296080;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName ARENA_HallOfHeroesEntrance;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.26709;
PositionY 19.124023;
PositionZ 98.999886;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
Active TRUE;
EndCTCDRegionEntrance;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296096;
DefinitionType "BUILDING_HERO_ARENA_HALL_OF_HEROES_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.268799;
PositionY 30.779541;
PositionZ 99.029961;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296105;
DefinitionType "MARKER_BASIC";
ScriptName Q_GuardMarkerStart;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.395508;
PositionY 26.306396;
PositionZ 99.047943;
RHSetForwardX 0.788009;
RHSetForwardY 0.615655;
RHSetForwardZ 0.0;
RHSetUpX -0.000475;
RHSetUpY 0.000608;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296106;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAM_INTRO_1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.46167;
PositionY 24.367676;
PositionZ 105.405113;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296113;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAM_INTRO_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.034424;
PositionY 44.661377;
PositionZ 101.000023;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296114;
DefinitionType "MARKER_BASIC";
CreateTC "CTCActionUseScriptedHook";
ScriptName Q_MARKER_CAM_INTRO_3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.487061;
PositionY 53.550049;
PositionZ 114.070557;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296126;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.715332;
PositionY 87.813232;
PositionZ 101.000008;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2327.715332,-3735.813232,-101.000008);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.729927;
LookDirection.Y -0.677929;
LookDirection.Z -0.087282;
LookDirectionEnd.X -0.729927;
LookDirectionEnd.Y -0.677929;
LookDirectionEnd.Z -0.087282;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296127;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_HOH_END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.715332;
PositionY 87.813232;
PositionZ 101.000008;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2327.715332,-3735.813232,-101.000008);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.729927;
LookDirection.Y -0.677929;
LookDirection.Z -0.087282;
LookDirectionEnd.X -0.729927;
LookDirectionEnd.Y -0.677929;
LookDirectionEnd.Z -0.087282;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296133;
DefinitionType "MARKER_BASIC";
ScriptName Q_END_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.078613;
PositionY 76.223633;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296168;
DefinitionType "MARKER_BASIC";
ScriptName Q_HeroPassMarker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.854004;
PositionY 58.383789;
PositionZ 99.050491;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.000488;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296169;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName Q_HOH_CAM_OUTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.162109;
PositionY 78.721436;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2314.162109,-3726.721436,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(10.83374,6.208252,14.400055);
KeyCameras[0].LookDirection C3DCoordF(-0.417489,-0.393319,0.819148);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(10.83374,6.208252,3.200012);
KeyCameras[1].LookDirection C3DCoordF(-0.683816,-0.644511,-0.342053);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 1.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296170;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAM_INTRO_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.302246;
PositionY 50.594238;
PositionZ 110.25856;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296175;
DefinitionType "OBJECT_HERO_ARENA_STATUE_05";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.706787;
PositionY 39.664063;
PositionZ 98.997162;
RHSetForwardX -0.719331;
RHSetForwardY 0.694659;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296178;
DefinitionType "OBJECT_HERO_ARENA_STATUE_02";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.05127;
PositionY 45.663086;
PositionZ 99.0;
RHSetForwardX 0.69465;
RHSetForwardY -0.71934;
RHSetForwardZ 0.0;
RHSetUpX 0.00043;
RHSetUpY 0.000415;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296190;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName Q_CAM_SPLINE_MOTHER_0;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.700928;
PositionY 61.911621;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.055556;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2314.700928,-3709.911621,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(5.980713,-1.556396,1.860298);
KeyCameras[0].LookDirection C3DCoordF(-0.000244,0.998345,-0.057513);
KeyCameras[0].FOV 0.055556;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.991943,-1.313721,1.860298);
KeyCameras[1].LookDirection C3DCoordF(0.173108,0.983222,-0.057514);
KeyCameras[1].FOV 0.055556;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 3.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.398193,-1.175049,1.860298);
KeyCameras[2].LookDirection C3DCoordF(0.086665,0.994577,-0.057492);
KeyCameras[2].FOV 0.055556;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 4.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "HERO_TELEPORT";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-1.992432,-0.967041,1.860298);
KeyCameras[3].LookDirection C3DCoordF(0.086665,0.994577,-0.057492);
KeyCameras[3].FOV 0.055556;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296194;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.290039;
PositionY 84.514648;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.027778;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2314.290039,-3732.514648,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(2.59668,-30.432129,6.668373);
KeyCameras[0].LookDirection C3DCoordF(-0.715359,0.698756,0.001305);
KeyCameras[0].FOV 0.041667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.133301,-45.867188,18.668419);
KeyCameras[1].LookDirection C3DCoordF(-0.022948,0.771206,-0.636172);
KeyCameras[1].FOV 0.041667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-19.750488,-32.317139,20.450363);
KeyCameras[2].LookDirection C3DCoordF(0.623321,0.272718,-0.732869);
KeyCameras[2].FOV 0.041667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-25.86377,-24.630371,13.813339);
KeyCameras[3].LookDirection C3DCoordF(0.956686,-0.129625,-0.260669);
KeyCameras[3].FOV 0.027778;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-25.86377,-24.630371,13.813339);
KeyCameras[4].LookDirection C3DCoordF(0.956686,-0.129625,-0.260669);
KeyCameras[4].FOV 0.027778;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296195;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_HERO_STATUE_MOTHER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.802979;
PositionY 59.743652;
PositionZ 99.0;
RHSetForwardX 0.766039;
RHSetForwardY -0.642785;
RHSetForwardZ 0.0;
RHSetUpX 0.000628;
RHSetUpY 0.000748;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296198;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_STATIC_MOTHER_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.662354;
PositionY 72.335205;
PositionZ 107.384346;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2302.662354,-3720.335205,-107.384346);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.810041;
LookDirection.Y 0.40795;
LookDirection.Z -0.421202;
LookDirectionEnd.X 0.810041;
LookDirectionEnd.Y 0.40795;
LookDirectionEnd.Z -0.421202;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296229;
DefinitionType "MARKER_BASIC";
ScriptName Q_MOTHER_HEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.350342;
PositionY 56.052246;
PositionZ 107.102478;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296287;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_MOTHER_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.914063;
PositionY 62.807373;
PositionZ 99.0;
RHSetForwardX 0.719322;
RHSetForwardY -0.694644;
RHSetForwardZ 0.0;
RHSetUpX 0.000635;
RHSetUpY 0.000657;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296308;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName Q_CAM_MOTHER_SPLINE_12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.395264;
PositionY 56.763672;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2318.395264,-3704.763672,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-8.025146,3.930176,1.749458);
KeyCameras[0].LookDirection C3DCoordF(0.606688,-0.786619,-0.114715);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-8.025146,3.930176,1.749458);
KeyCameras[1].LookDirection C3DCoordF(-0.988882,-0.148699,0.000404);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.9;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296312;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_STATIC_MOTHER_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.844971;
PositionY 59.608398;
PositionZ 100.811684;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(1663.206543,-127.760986,-1.811684);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.869114;
LookDirection.Y 0.493393;
LookDirection.Z -0.034705;
LookDirectionEnd.X -0.869114;
LookDirectionEnd.Y 0.493393;
LookDirectionEnd.Z -0.034705;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296315;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_HERO_PASS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.342285;
PositionY 68.949463;
PositionZ 99.049088;
RHSetForwardX -0.743145;
RHSetForwardY -0.669122;
RHSetForwardZ 0.0;
RHSetUpX 0.000895;
RHSetUpY -0.000994;
RHSetUpZ 0.999993;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296317;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_STATIC_MOTHER_12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.471191;
PositionY 52.895996;
PositionZ 108.284821;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2313.471191,-3700.895996,-108.284821);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.16163;
LookDirection.Y 0.746379;
LookDirection.Z -0.645596;
LookDirectionEnd.X -0.16163;
LookDirectionEnd.Y 0.746379;
LookDirectionEnd.Z -0.645596;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296318;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_JACK_ONE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.941162;
PositionY 74.2771;
PositionZ 99.400002;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2291.941162,-3722.2771,-99.400002);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.802686;
LookDirection.Y -0.596155;
LookDirection.Z 0.017165;
LookDirectionEnd.X 0.802686;
LookDirectionEnd.Y -0.596155;
LookDirectionEnd.Z 0.017165;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296323;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName Q_CAM_STATIC_MOTHER_15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.925049;
PositionY 72.890625;
PositionZ 100.85006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(1664.921875,-126.763916,-1.85006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords TRUE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.73661;
LookDirection.Y 0.674596;
LookDirection.Z -0.048228;
LookDirectionEnd.X 0.73661;
LookDirectionEnd.Y 0.674596;
LookDirectionEnd.Z -0.048228;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296324;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAMERA_ONE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.649902;
PositionY 53.390869;
PositionZ 109.949493;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296325;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_CAMERA_TWO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.249512;
PositionY 65.842041;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296376;
DefinitionType "MARKER_LIGHT";
ScriptName LIGHT_SHOT_TWO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.835938;
PositionY 70.277588;
PositionZ 100.999969;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(100,100,100,255);
InnerRadius 1.0;
OuterRadius 3.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296387;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HERO_BACK_ONE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.64917;
PositionY 67.045166;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2310.64917,-3715.045166,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-1.172119,3.93042,3.353867);
KeyCameras[0].LookDirection C3DCoordF(0.667003,0.732678,-0.135241);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.870117,1.175293,2.294777);
KeyCameras[1].LookDirection C3DCoordF(0.707776,0.700207,-0.093614);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-5.281982,-3.206299,2.09478);
KeyCameras[2].LookDirection C3DCoordF(0.341076,0.922639,-0.180014);
KeyCameras[2].FOV 0.166667;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296389;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HERO_BACK_TWO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.470703;
PositionY 63.444824;
PositionZ 105.565605;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2306.470703,-3711.444824,-105.565605);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.158951;
LookDirection.Y 0.718821;
LookDirection.Z -0.676779;
LookDirectionEnd.X 0.158951;
LookDirectionEnd.Y 0.718821;
LookDirectionEnd.Z -0.676779;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296390;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HERO_BACK_FOUR;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.963867;
PositionY 65.242432;
PositionZ 99.0;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2310.963867,-3713.242432,-99.0);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-6.422119,0.778809,11.744652);
KeyCameras[0].LookDirection C3DCoordF(-0.013428,0.978783,-0.204457);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-5.798096,-0.811523,1.711533);
KeyCameras[1].LookDirection C3DCoordF(0.407268,0.905611,-0.118329);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.8;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296391;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HERO_BACK_THREE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.093018;
PositionY 63.688965;
PositionZ 104.627174;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2300.093018,-3711.688965,-104.627174);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.701938;
LookDirection.Y 0.644806;
LookDirection.Z -0.302505;
LookDirectionEnd.X 0.701938;
LookDirectionEnd.Y 0.644806;
LookDirectionEnd.Z -0.302505;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296417;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HERO_BACK_FIVE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.165771;
PositionY 64.430908;
PositionZ 100.711533;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2305.165771,-3712.430908,-100.711533);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.407268;
LookDirection.Y 0.905609;
LookDirection.Z -0.118344;
LookDirectionEnd.X 0.407268;
LookDirectionEnd.Y 0.905609;
LookDirectionEnd.Z -0.118344;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296500;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.408936;
PositionY 65.552002;
PositionZ 99.793724;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2309.408936,-3713.552002,-99.793724);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.745076;
LookDirection.Y -0.64181;
LookDirection.Z 0.181501;
LookDirectionEnd.X -0.745076;
LookDirectionEnd.Y -0.64181;
LookDirectionEnd.Z 0.181501;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296503;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.940918;
PositionY 34.741699;
PositionZ 100.39994;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296508;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.081543;
PositionY 39.076172;
PositionZ 104.452934;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296553;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.69165;
PositionY 72.02832;
PositionZ 113.558601;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296554;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.89624;
PositionY 69.029297;
PositionZ 102.75856;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296559;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.633545;
PositionY 52.782227;
PositionZ 103.957092;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296564;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.453125;
PositionY 59.584961;
PositionZ 99.969757;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296567;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.642578;
PositionY 68.39917;
PositionZ 101.162239;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296568;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.284424;
PositionY 49.668945;
PositionZ 104.564835;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296619;
DefinitionType "MARKER_BASIC";
ScriptName CAM_HOH_15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.658936;
PositionY 56.556885;
PositionZ 101.158806;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296764;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.638672;
PositionY 47.944336;
PositionZ 105.60923;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(120,40,40,255);
InnerRadius 6.0;
OuterRadius 10.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296852;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_HERO_KNEE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.4375;
PositionY 50.054932;
PositionZ 99.206169;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(0.487305,-1.905273,-0.391998);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.06896,0.997619,-0.000862);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X 0.216052;
LookDirection.Y -0.950871;
LookDirection.Z 0.221735;
LookDirectionEnd.X 0.216052;
LookDirectionEnd.Y -0.950871;
LookDirectionEnd.Z 0.221735;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296891;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_MOTHER_TRACK_IN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.294678;
PositionY 47.759521;
PositionZ 98.80098;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.294678,-3695.759521,-98.80098);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(-0.505127,-0.6875,3.295204);
KeyCameras[0].LookDirection C3DCoordF(-0.237778,0.825633,0.511657);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.327393,1.741211,4.618919);
KeyCameras[1].LookDirection C3DCoordF(-0.589795,0.671331,0.448838);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 7.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.338379,3.642822,4.77092);
KeyCameras[2].LookDirection C3DCoordF(-0.794959,0.248059,0.55363);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 20.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.088623,4.681152,5.271584);
KeyCameras[3].LookDirection C3DCoordF(-0.85277,-0.1499,0.500313);
KeyCameras[3].FOV 0.083333;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296905;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_HERO_TRACK_IN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.41333;
PositionY 38.614258;
PositionZ 98.800072;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.324219,0.523682,0.000015);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.028386,0.999597,0.000095);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.107178,1.544678,1.97448);
KeyCameras[0].LookDirection C3DCoordF(-0.128661,-0.693351,-0.709021);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.151123,1.298584,1.719322);
KeyCameras[1].LookDirection C3DCoordF(-0.128661,-0.693351,-0.709021);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296914;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_JACK_VS_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.255127;
PositionY 38.316895;
PositionZ 100.921005;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2.210205,0.555664,-2.120926);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.083098,0.996541,0.00002);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X -0.934358;
LookDirection.Y 0.204841;
LookDirection.Z -0.291575;
LookDirectionEnd.X -0.934358;
LookDirectionEnd.Y 0.204841;
LookDirectionEnd.Z -0.291575;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296922;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_JACK_CLOSEUP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.589355;
PositionY 37.437012;
PositionZ 100.547401;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(0.857178,-0.591064,-1.74707);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.343311,0.939222,0.000098);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X 0.848201;
LookDirection.Y -0.500034;
LookDirection.Z 0.174702;
LookDirectionEnd.X 0.848201;
LookDirectionEnd.Y -0.500034;
LookDirectionEnd.Z 0.174702;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296929;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_HERO_CLOSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.898438;
PositionY 38.924316;
PositionZ 100.582527;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.666016,-0.095215,-1.782448);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.043796,0.99904,0.000026);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X -0.924605;
LookDirection.Y 0.379413;
LookDirection.Z -0.033937;
LookDirectionEnd.X -0.924605;
LookDirectionEnd.Y 0.379413;
LookDirectionEnd.Z -0.033937;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296991;
DefinitionType "MARKER_BASIC";
ScriptName JACK_STAND_MARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.084473;
PositionY 47.659912;
PositionZ 99.052544;
RHSetForwardX -0.694668;
RHSetForwardY -0.719323;
RHSetForwardZ 0.0;
RHSetUpX 0.000351;
RHSetUpY -0.000339;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297020;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_HERO_ROUND;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.281494;
PositionY 54.148193;
PositionZ 98.800034;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(2.352295,-0.342773,0.000031);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(0.099235,0.995064,0.000255);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
TimeToPlay 1.0;
Tension 0.5;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(2.503418,2.873535,3.709312);
KeyCameras[0].LookDirection C3DCoordF(-0.046388,-0.741714,-0.669111);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 15.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.466309,2.280273,3.174034);
KeyCameras[1].LookDirection C3DCoordF(-0.046388,-0.741714,-0.669111);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 15.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(2.429199,1.687012,2.638741);
KeyCameras[2].LookDirection C3DCoordF(-0.046387,-0.741706,-0.669119);
KeyCameras[2].FOV 0.083333;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 15.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(2.39209,1.09375,2.103447);
KeyCameras[3].LookDirection C3DCoordF(-0.046387,-0.741706,-0.669119);
KeyCameras[3].FOV 0.083333;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 10.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297032;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_HERO_5B_START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.252686;
PositionY 44.785156;
PositionZ 99.014122;
RHSetForwardX -0.694649;
RHSetForwardY 0.719341;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297116;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.226318;
PositionY 49.651611;
PositionZ 100.089218;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2286.226318,-3697.651611,-100.089218);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.710947;
LookDirection.Y 0.703135;
LookDirection.Z -0.012451;
LookDirectionEnd.X 0.710947;
LookDirectionEnd.Y 0.703135;
LookDirectionEnd.Z -0.012451;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297122;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.85498;
PositionY 61.40625;
PositionZ 100.892181;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.220215,-0.95166,-2.089157);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.356554,0.934272,0.00213);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X 0.875488;
LookDirection.Y -0.480224;
LookDirection.Z 0.053909;
LookDirectionEnd.X 0.875488;
LookDirectionEnd.Y -0.480224;
LookDirectionEnd.Z 0.053909;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297687;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_S_8bb;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.802246;
PositionY 44.564453;
PositionZ 99.013;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2280.802246,-3756.564453,-99.013);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(6.173584,2.086914,2.388367);
KeyCameras[0].LookDirection C3DCoordF(-0.855863,0.502874,0.120897);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(5.831299,2.288086,2.436722);
KeyCameras[1].LookDirection C3DCoordF(-0.827892,0.490973,0.271183);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(3.416504,3.706543,2.436722);
KeyCameras[2].LookDirection C3DCoordF(-0.748399,0.472481,0.465468);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 7.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.405029,5.886719,2.432953);
KeyCameras[3].LookDirection C3DCoordF(-0.462882,0.364983,0.807792);
KeyCameras[3].FOV 0.138889;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-1.160156,6.702637,4.281746);
KeyCameras[4].LookDirection C3DCoordF(-0.514641,0.324214,0.793744);
KeyCameras[4].FOV 0.138889;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297692;
DefinitionType "MARKER_BASIC";
ScriptName HERO_MARKER_TO_STATUE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.143799;
PositionY 46.749268;
PositionZ 99.013939;
RHSetForwardX -0.865998;
RHSetForwardY 0.500002;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297718;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_14aa;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.045654;
PositionY 49.166016;
PositionZ 100.914497;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2281.045654,-3761.166016,-100.914497);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.99659;
LookDirection.Y -0.058838;
LookDirection.Z 0.057847;
LookDirectionEnd.X 0.99659;
LookDirectionEnd.Y -0.058838;
LookDirectionEnd.Z 0.057847;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297725;
DefinitionType "MARKER_BASIC";
ScriptName HERO_MARKER_NEXT_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.65332;
PositionY 48.199707;
PositionZ 99.011696;
RHSetForwardX -0.743136;
RHSetForwardY 0.669132;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297748;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_S15_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.29248;
PositionY 49.509033;
PositionZ 99.01181;
RHSetForwardX -0.743136;
RHSetForwardY 0.669132;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297749;
DefinitionType "MARKER_BASIC";
ScriptName MARKER_S15_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.158691;
PositionY 48.524902;
PositionZ 99.012108;
RHSetForwardX -0.719331;
RHSetForwardY 0.694659;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297757;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_16Aaa;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.770996;
PositionY 48.060547;
PositionZ 100.048729;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2283.770996,-3760.060547,-100.048729);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.683576;
LookDirection.Y 0.579086;
LookDirection.Z 0.444278;
LookDirectionEnd.X -0.683576;
LookDirectionEnd.Y 0.579086;
LookDirectionEnd.Z 0.444278;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297802;
DefinitionType "OBJECT_ARENA_HOH_INTERNAL_DOORS_01";
CreateTC "CTCOwnedEntity";
CreateTC "CTCActionUseScriptedHook";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.777588;
PositionY 16.241455;
PositionZ 99.013794;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000546;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap TRUE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance TRUE;
EntranceConnectedToUID 1056628475269480455;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297803;
DefinitionType "OBJECT_ARENA_HOH_INTERNAL_DOORS_01";
CreateTC "CTCOwnedEntity";
CreateTC "CTCActionUseScriptedHook";
ScriptName BlockedEntrance;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.695313;
PositionY 74.661133;
PositionZ 99.010132;
RHSetForwardX -0.707089;
RHSetForwardY 0.707092;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
CameraTrackUID 3360463776250864594;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297804;
DefinitionType "OBJECT_ARENA_HOH_INTERNAL_DOORS_01";
CreateTC "CTCOwnedEntity";
CreateTC "CTCActionUseScriptedHook";
ScriptName BlockedEntrance;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.001953;
PositionY 43.350342;
PositionZ 99.040062;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
CameraTrackUID 3360463776250864594;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297807;
DefinitionType "OBJECT_ARENA_HOH_INTERNAL_DOORS_01";
CreateTC "CTCOwnedEntity";
CreateTC "CTCActionUseScriptedHook";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.347656;
PositionY 74.8479;
PositionZ 99.004555;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000488;
RHSetUpY 0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance TRUE;
EntranceConnectedToUID 423546172670476294;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297828;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.37085;
PositionY 67.455078;
PositionZ 99.790115;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297831;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.883057;
PositionY 73.775635;
PositionZ 99.857605;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000691;
RHSetUpY 0.000691;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297842;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.846191;
PositionY 45.701172;
PositionZ 99.800888;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297845;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.041504;
PositionY 46.088379;
PositionZ 99.801048;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297848;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.479736;
PositionY 32.51001;
PositionZ 99.860146;
RHSetForwardX -0.669115;
RHSetForwardY 0.743128;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297851;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.21582;
PositionY 32.083496;
PositionZ 99.802185;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297854;
DefinitionType "GENERIC_CHANDELIER_LONG";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.464111;
PositionY 58.908203;
PositionZ 108.481544;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(0,0,0,255);
InnerRadius 0.0;
OuterRadius 0.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297858;
DefinitionType "MARKER_SPOT_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.427002;
PositionY 58.854248;
PositionZ 108.571556;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCSpotLight;
Overridden TRUE;
Colour CRGBColour(90,35,5,255);
InnerRadius 16.0;
OuterRadius 17.0;
Angle 0.0;
Width 50.0;
Flicker 0.0;
EndCTCSpotLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297867;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.739014;
PositionY 18.981934;
PositionZ 99.862259;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298087;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_T_S_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.356934;
PositionY 46.158203;
PositionZ 99.228363;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2295.356934,-3758.158203,-99.228363);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.939811;
LookDirection.Y 0.288853;
LookDirection.Z 0.182533;
LookDirectionEnd.X -0.939811;
LookDirectionEnd.Y 0.288853;
LookDirectionEnd.Z 0.182533;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303228;
DefinitionType "MARKER_BASIC";
ScriptName HOH_INTRO_GUARD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.114746;
PositionY 63.145508;
PositionZ 99.050323;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.000471;
RHSetUpY 0.000368;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303539;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_HOH_S_T_16a;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.296631;
PositionY 48.080078;
PositionZ 100.484039;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2283.296631,-3760.080078,-100.484039);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.6728;
LookDirection.Y 0.591995;
LookDirection.Z 0.443714;
LookDirectionEnd.X -0.6728;
LookDirectionEnd.Y 0.591995;
LookDirectionEnd.Z 0.443714;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303542;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_HOH_S_T_16b;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.296631;
PositionY 48.080078;
PositionZ 100.484039;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2283.296631,-3760.080078,-100.484039);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.6728,0.591995,0.443714);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 60.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.807129,0.710449,0.532448);
KeyCameras[1].LookDirection C3DCoordF(-0.6728,0.591995,0.443714);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303618;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HOHWALKING;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.171387;
PositionY 27.179688;
PositionZ 99.012604;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2262.171387,-3739.179688,-99.012604);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 1.5001;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(8.192627,-1.787354,1.60321);
KeyCameras[0].LookDirection C3DCoordF(-0.970397,0.241195,-0.012443);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 14.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(20.996582,11.064697,1.445633);
KeyCameras[1].LookDirection C3DCoordF(-0.985549,0.165275,-0.0371);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303677;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HOHSTAT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.179932;
PositionY 28.356689;
PositionZ 99.012169;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2262.179932,-3740.356689,-99.012169);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(12.084229,5.979736,2.466187);
KeyCameras[0].LookDirection C3DCoordF(-0.099853,0.96093,0.258154);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 16.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(17.634766,15.29834,2.864304);
KeyCameras[1].LookDirection C3DCoordF(0.007568,0.957286,0.289043);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303680;
DefinitionType "MARKER_BASIC";
ScriptName P_GMARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.450684;
PositionY 58.125;
PositionZ 99.050095;
RHSetForwardX 0.71934;
RHSetForwardY 0.69465;
RHSetForwardZ 0.0;
RHSetUpX -0.000415;
RHSetUpY 0.00043;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303682;
DefinitionType "MARKER_BASIC";
ScriptName P_PMARKER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.526123;
PositionY 58.522705;
PositionZ 99.048607;
RHSetForwardX 0.71934;
RHSetForwardY 0.69465;
RHSetForwardZ 0.0;
RHSetUpX -0.000415;
RHSetUpY 0.00043;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303694;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HOHOVERHEAD;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.681396;
PositionY 67.819824;
PositionZ 99.008392;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2290.681396,-3779.819824,-99.008392);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(7.450684,-10.827393,14.032387);
KeyCameras[0].LookDirection C3DCoordF(0.159492,0.404903,-0.900342);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 12.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(8.322021,-10.195557,14.032387);
KeyCameras[1].LookDirection C3DCoordF(0.159492,0.404903,-0.900342);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303705;
DefinitionType "MARKER_BASIC";
ScriptName P_GMARKER2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.349854;
PositionY 62.737793;
PositionZ 99.04985;
RHSetForwardX 0.743141;
RHSetForwardY 0.669127;
RHSetForwardZ 0.0;
RHSetUpX -0.000462;
RHSetUpY 0.000513;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686303706;
DefinitionType "MARKER_BASIC";
ScriptName P_PMARKER2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.89209;
PositionY 62.977539;
PositionZ 99.04892;
RHSetForwardX 0.719336;
RHSetForwardY 0.694654;
RHSetForwardZ 0.0;
RHSetUpX -0.00048;
RHSetUpY 0.000497;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303715;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HOHLAST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.539063;
PositionY 63.932129;
PositionZ 99.015205;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.083333;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2306.539063,-3775.932129,-99.015205);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-8.020752,-4.280029,1.709602);
KeyCameras[0].LookDirection C3DCoordF(0.654315,0.754415,-0.052248);
KeyCameras[0].FOV 0.083333;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-7.654053,-3.856201,1.698875);
KeyCameras[1].LookDirection C3DCoordF(0.654728,0.75506,-0.034863);
KeyCameras[1].FOV 0.083333;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686303725;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_HOHINTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.876709;
PositionY 27.694092;
PositionZ 98.826294;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2259.876709,-3739.694092,-98.826294);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(20.581543,0.115723,8.438011);
KeyCameras[0].LookDirection C3DCoordF(-0.893305,-0.279539,-0.351942);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(20.7771,-0.011719,8.438011);
KeyCameras[1].LookDirection C3DCoordF(-0.876705,-0.054687,-0.47791);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686304468;
DefinitionType "MARKER_BASIC";
ScriptName Q_MARKER_HERO_PASS2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.25415;
PositionY 67.953857;
PositionZ 99.049088;
RHSetForwardX -0.719349;
RHSetForwardY -0.69464;
RHSetForwardZ 0.0;
RHSetUpX 0.000339;
RHSetUpY -0.000351;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304575;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_NEWTURN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.115234;
PositionY 51.318359;
PositionZ 101.884613;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.115234,-3763.318359,-101.884613);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.479508;
LookDirection.Y -0.602559;
LookDirection.Z -0.637961;
LookDirectionEnd.X 0.479508;
LookDirectionEnd.Y -0.602559;
LookDirectionEnd.Z -0.637961;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304693;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_TURNHEROTURN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.271973;
PositionY 51.501709;
PositionZ 101.857727;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 30.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.271973,-3763.501709,-101.857727);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.447483;
LookDirection.Y -0.667684;
LookDirection.Z -0.594943;
LookDirectionEnd.X 0.447483;
LookDirectionEnd.Y -0.667684;
LookDirectionEnd.Z -0.594943;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304731;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_MOTHERNEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.330322;
PositionY 41.029785;
PositionZ 99.051811;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2286.330322,-3753.029785,-99.051811);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-9.232666,12.311035,8.534279);
KeyCameras[0].LookDirection C3DCoordF(0.388909,-0.420402,-0.819763);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-8.56543,12.927979,8.534279);
KeyCameras[1].LookDirection C3DCoordF(0.376451,-0.431624,-0.819747);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686304766;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_MOTHERNEW2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.160156;
PositionY 48.579102;
PositionZ 98.5;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2279.160156,-3760.579102,-98.5);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.617676,1.572998,2.281296);
KeyCameras[0].LookDirection C3DCoordF(-0.46289,0.36499,0.807784);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.298828,1.824219,2.839119);
KeyCameras[1].LookDirection C3DCoordF(-0.46289,0.36499,0.807784);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686305013;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_NEWSLIDEBACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.3396;
PositionY 45.899902;
PositionZ 99.050484;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-2287.3396,-3757.899902,-99.050484);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-4.998047,3.220459,2.131599);
KeyCameras[0].LookDirection C3DCoordF(-0.695774,0.53123,0.483418);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-4.065186,2.508057,1.483475);
KeyCameras[1].LookDirection C3DCoordF(-0.695774,0.53123,0.483418);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686305532;
DefinitionType "MARKER_BASIC";
ScriptName HOH_2_B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.921387;
PositionY 56.689209;
PositionZ 99.049385;
RHSetForwardX -0.719336;
RHSetForwardY -0.694654;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_Arena;

NewThing Marker;
Player -1;
UID 18446741874686296090;
DefinitionType "MARKER_BASIC";
ScriptName ARENA_HOHEscortStartPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.313232;
PositionY 22.436768;
PositionZ 99.0;
RHSetForwardX 0.615661;
RHSetForwardY 0.788004;
RHSetForwardZ 0.0;
RHSetUpX -0.000471;
RHSetUpY 0.000368;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296083;
DefinitionType "MARKER_BASIC";
ScriptName ARENA_HOHCam01;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.0354;
PositionY 53.74585;
PositionZ 105.854164;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296084;
DefinitionType "MARKER_BASIC";
ScriptName ARENA_HOHCam02;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.033447;
PositionY 63.250732;
PositionZ 105.878525;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296167;
DefinitionType "MARKER_BASIC";
ScriptName Q_MarkerEnd2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.055908;
PositionY 67.621338;
PositionZ 99.0;
RHSetForwardX 0.438361;
RHSetForwardY 0.898773;
RHSetForwardZ 0.0;
RHSetUpX -0.00031;
RHSetUpY 0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296166;
DefinitionType "MARKER_BASIC";
ScriptName Q_MarkerEnd1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.824707;
PositionY 69.80957;
PositionZ 99.0;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000374;
RHSetUpY 0.000314;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HeroSoulsArena;

NewThing AICreature;
Player 2;
UID 18446741874686305044;
DefinitionType "CREATURE_SUMMONER_01";
ScriptName Summoner2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 53.670654;
PositionY 50.795654;
PositionZ 99.050903;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
Health 600.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2293.703857;
InitialPosY 3762.755615;
InitialPosZ 99.050903;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686305041;
DefinitionType "CREATURE_SUMMONER_02";
ScriptName Summoner1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 56.280273;
PositionY 53.427734;
PositionZ 99.050842;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
Health 600.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2296.280273;
InitialPosY 3765.427734;
InitialPosZ 99.050842;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686305038;
DefinitionType "CREATURE_BS_GUARD";
ScriptName HOHGuard;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 50.298584;
PositionY 55.448486;
PositionZ 99.048416;
RHSetForwardX 0.898788;
RHSetForwardY -0.43837;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY 0.000821;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 653787137;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
StartCTCGuard;
FramePendingCrimesAdded 0;
FrameLastBribeAdded -1073741824;
FrameLastCrimeSeen -214748364;
FrameLastReceivedApology -214748364;
BribePool 0;
LastCrimeSeenSeverity 0;
EndCTCGuard;
Health 100.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2290.298584;
InitialPosY 3767.448486;
InitialPosZ 99.048416;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686305035;
DefinitionType "CREATURE_BS_GUARD";
ScriptName HOHGuard;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 53.27002;
PositionY 58.117676;
PositionZ 99.048416;
RHSetForwardX 0.308991;
RHSetForwardY -0.951059;
RHSetForwardZ 0.0;
RHSetUpX 0.000804;
RHSetUpY 0.000261;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 653787137;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
StartCTCGuard;
FramePendingCrimesAdded 0;
FrameLastBribeAdded -1073741824;
FrameLastCrimeSeen -214748364;
FrameLastReceivedApology -214748364;
BribePool 0;
LastCrimeSeenSeverity 0;
EndCTCGuard;
Health 100.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 2293.27002;
InitialPosY 3770.117676;
InitialPosZ 99.048416;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HeroSoulsPermanentArena;

NewThing Object;
Player 4;
UID 18446741874686305214;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_FEMALE_01_A";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.103516;
PositionY 27.880615;
PositionZ 99.04937;
RHSetForwardX -0.999991;
RHSetForwardY -0.002494;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305215;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_01_A";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.980469;
PositionY 36.294189;
PositionZ 99.048096;
RHSetForwardX -0.006592;
RHSetForwardY -0.999955;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000002;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305216;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_01_C";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.58252;
PositionY 31.844482;
PositionZ 99.049423;
RHSetForwardX 0.743141;
RHSetForwardY 0.669127;
RHSetForwardZ 0.0;
RHSetUpX -0.000462;
RHSetUpY 0.000513;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305217;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_02_A";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.533691;
PositionY 32.995361;
PositionZ 99.049553;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305218;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_FEMALE_02_B";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.901123;
PositionY 46.256592;
PositionZ 99.047981;
RHSetForwardX 0.545541;
RHSetForwardY -0.838057;
RHSetForwardZ 0.0;
RHSetUpX 0.000409;
RHSetUpY 0.000266;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305219;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_01_B";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.671875;
PositionY 32.589111;
PositionZ 99.049774;
RHSetForwardX 0.217881;
RHSetForwardY 0.975952;
RHSetForwardZ 0.0;
RHSetUpX -0.000892;
RHSetUpY 0.000199;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305221;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_02_C";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.541016;
PositionY 40.738281;
PositionZ 99.049988;
RHSetForwardX -0.962758;
RHSetForwardY 0.270343;
RHSetForwardZ 0.0;
RHSetUpX -0.000132;
RHSetUpY -0.00047;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305222;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_FEMALE_02_C";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.496826;
PositionY 51.492188;
PositionZ 99.048897;
RHSetForwardX 0.985117;
RHSetForwardY 0.171854;
RHSetForwardZ 0.0;
RHSetUpX -0.000133;
RHSetUpY 0.000761;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305223;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_01_C";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.897217;
PositionY 56.233887;
PositionZ 99.046783;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305224;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_02_A";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.376221;
PositionY 46.804199;
PositionZ 99.058121;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686305225;
DefinitionType "OBJECT_OV_VILLAGER_CHARRED_MALE_02_C";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.563965;
PositionY 69.106201;
PositionZ 99.040787;
RHSetForwardX -0.607188;
RHSetForwardY 0.794551;
RHSetForwardZ 0.0;
RHSetUpX -0.000672;
RHSetUpY -0.000514;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296096;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

XXXSectionEnd;

