Version 2;

XXXSectionStart NULL;

NewThing Object;
Player 4;
UID 18446741874686298231;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.403809;
PositionY 121.58667;
PositionZ 46.608822;
RHSetForwardX 0.882942;
RHSetForwardY 0.469469;
RHSetForwardZ 0.0;
RHSetUpX -0.000362;
RHSetUpY 0.000682;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298171;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_OFI_GWLL_HEROWHISPER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.194336;
PositionY 48.929688;
PositionZ 59.23336;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3030.194336,-3248.929688,-59.23336);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.713284;
LookDirection.Y 0.690338;
LookDirection.Z -0.121074;
LookDirectionEnd.X 0.713284;
LookDirectionEnd.Y 0.690338;
LookDirectionEnd.Z -0.121074;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298131;
DefinitionType "MARKER_BASIC";
ScriptName MK_OFI_GWLL_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.634766;
PositionY 43.400635;
PositionZ 60.060242;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000566;
RHSetUpY 0.000396;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298130;
DefinitionType "MARKER_BASIC";
ScriptName MK_OFI_GWLL_WHIS2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.33667;
PositionY 71.35791;
PositionZ 49.518433;
RHSetForwardX 0.258818;
RHSetForwardY 0.96592;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298129;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_OFI_GWLL_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.547119;
PositionY 50.074707;
PositionZ 59.406174;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3031.547119,-3250.074707,-59.406174);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.053217;
LookDirection.Y -0.984512;
LookDirection.Z 0.167046;
LookDirectionEnd.X -0.053217;
LookDirectionEnd.Y -0.984512;
LookDirectionEnd.Z 0.167046;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298109;
DefinitionType "MARKER_BASIC";
ScriptName MK_OFI_GWLL_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.405273;
PositionY 49.317871;
PositionZ 57.881962;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298108;
DefinitionType "MARKER_BASIC";
ScriptName MK_OFI_GWLL_WHIS1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.366211;
PositionY 51.856934;
PositionZ 57.487316;
RHSetForwardX -0.342018;
RHSetForwardY -0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298107;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_OFI_GWLL_WHISPER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.743408;
PositionY 50.981689;
PositionZ 59.18528;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3031.743408,-3250.981689,-59.18528);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.607462;
LookDirection.Y 0.791312;
LookDirection.Z -0.069398;
LookDirectionEnd.X 0.607462;
LookDirectionEnd.Y 0.791312;
LookDirectionEnd.Z -0.069398;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298104;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_OFI_GWLL_INTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.614014;
PositionY 50.635498;
PositionZ 57.693398;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3030.614014,-3250.635498,-57.693398);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 245.268341;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.935303,6.021729,1.389217);
KeyCameras[0].LookDirection C3DCoordF(0.222656,-0.974118,0.038971);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.869385,5.72876,1.40089);
KeyCameras[1].LookDirection C3DCoordF(0.222656,-0.974118,0.038971);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298053;
DefinitionType "MARKER_POSITIONAL_ATMOS";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.805176;
PositionY 122.237549;
PositionZ 47.680302;
RHSetForwardX 0.96592;
RHSetForwardY -0.25882;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCAtmosPlayer;
AtmosName "SOUND_THEME_WATERFALL";
EndCTCAtmosPlayer;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297999;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_BIG_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.165283;
PositionY 137.510498;
PositionZ 54.167854;
RHSetForwardX 0.029088;
RHSetForwardY 0.999554;
RHSetForwardZ 0.0;
RHSetUpX 0.341872;
RHSetUpY -0.009949;
RHSetUpZ 0.939688;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297957;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHGLCAM1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.843018;
PositionY 143.603516;
PositionZ 55.056087;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3083.843018,-3343.603516,-55.056087);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.4;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.368652,-12.749756,15.219463);
KeyCameras[0].LookDirection C3DCoordF(0.841082,0.185795,-0.507998);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-5.181396,-11.39209,15.219463);
KeyCameras[1].LookDirection C3DCoordF(0.028322,0.635046,-0.771955);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297619;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GGM_GHOSTHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.329346;
PositionY 119.858887;
PositionZ 50.810783;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3098.329346,-3319.858887,-50.810783);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.854804;
LookDirection.Y 0.513713;
LookDirection.Z -0.073546;
LookDirectionEnd.X -0.854804;
LookDirectionEnd.Y 0.513713;
LookDirectionEnd.Z -0.073546;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297052;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.814941;
PositionY 93.972412;
PositionZ 49.561848;
RHSetForwardX -0.628585;
RHSetForwardY -0.777711;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD_BANDIT_TOLL";
TextTagBack "TXT_SIGN_TO_GREATWOOD_ENTRANCE";
Radius 20.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297051;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.100098;
PositionY 119.253662;
PositionZ 49.635818;
RHSetForwardX -0.748384;
RHSetForwardY -0.663257;
RHSetForwardZ 0.0;
RHSetUpX 0.000229;
RHSetUpY -0.000258;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD_BANDIT_TOLL";
TextTagBack "TXT_SIGN_TO_GREATWOOD_ENTRANCE";
Radius 20.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296904;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 130.452148;
PositionY 53.198486;
PositionZ 56.961178;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296901;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 137.203613;
PositionY 58.202637;
PositionZ 56.96257;
RHSetForwardX -0.499994;
RHSetForwardY 0.866022;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY -0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296900;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 134.797119;
PositionY 53.779541;
PositionZ 55.409729;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296899;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 124.398926;
PositionY 55.249756;
PositionZ 56.583302;
RHSetForwardX -0.342009;
RHSetForwardY 0.939672;
RHSetForwardZ 0.0;
RHSetUpX -0.033119;
RHSetUpY -0.012054;
RHSetUpZ 0.999373;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296898;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 122.63501;
PositionY 54.386475;
PositionZ 56.434189;
RHSetForwardX 0.438369;
RHSetForwardY -0.898789;
RHSetForwardZ 0.0;
RHSetUpX -0.062386;
RHSetUpY -0.030428;
RHSetUpZ 0.997582;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296897;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 120.91626;
PositionY 53.551758;
PositionZ 56.248837;
RHSetForwardX 0.438369;
RHSetForwardY -0.898789;
RHSetForwardZ 0.0;
RHSetUpX -0.09364;
RHSetUpY -0.045671;
RHSetUpZ 0.994552;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296896;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 119.046631;
PositionY 52.935059;
PositionZ 56.085579;
RHSetForwardX 0.309016;
RHSetForwardY -0.951051;
RHSetForwardZ 0.0;
RHSetUpX -0.098952;
RHSetUpY -0.032151;
RHSetUpZ 0.994567;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296895;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 113.061768;
PositionY 52.497314;
PositionZ 55.85746;
RHSetForwardX 0.069756;
RHSetForwardY -0.997558;
RHSetForwardZ 0.0;
RHSetUpX -0.034812;
RHSetUpY -0.002434;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296893;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 152.301514;
PositionY 63.575684;
PositionZ 56.637444;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.063723;
RHSetUpY 0.028371;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296892;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 150.688477;
PositionY 64.649658;
PositionZ 56.550171;
RHSetForwardX -0.559191;
RHSetForwardY -0.829032;
RHSetForwardZ 0.0;
RHSetUpX -0.086657;
RHSetUpY 0.058451;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296891;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 148.92749;
PositionY 65.516602;
PositionZ 56.525791;
RHSetForwardX -0.43837;
RHSetForwardY -0.898788;
RHSetForwardZ 0.0;
RHSetUpX -0.062258;
RHSetUpY 0.030365;
RHSetUpZ 0.997592;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296890;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 146.972168;
PositionY 65.870605;
PositionZ 56.514801;
RHSetForwardX -0.173649;
RHSetForwardY -0.984802;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296889;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 141.01123;
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RHSetForwardX 0.034899;
RHSetForwardY -0.999385;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296888;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 135.127686;
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RHSetForwardY -0.984802;
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RHSetUpY 0.012173;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296882;
DefinitionType "OBJECT_OK_PILLAR_MONKPILLAR_RUBBLE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.278076;
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PositionZ 50.088066;
RHSetForwardX 0.0;
RHSetForwardY 0.994499;
RHSetForwardZ -0.104525;
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RHSetUpY 0.102939;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296880;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.979736;
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PositionZ 49.5606;
RHSetForwardX 0.719334;
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RHSetUpY 0.100358;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296878;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.672119;
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RHSetForwardX 0.309012;
RHSetForwardY -0.951052;
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RHSetUpY 0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296876;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.245605;
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RHSetForwardX 0.374601;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296875;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.722168;
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RHSetForwardX -0.469463;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296873;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
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PositionX 81.757568;
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RHSetForwardX -0.997559;
RHSetForwardY -0.069748;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
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StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296872;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.786865;
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RHSetForwardX 0.308827;
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RHSetUpY 0.065458;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296871;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 109.395508;
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RHSetForwardX 0.939115;
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RHSetUpY 0.012795;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296870;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 110.814453;
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RHSetForwardX -0.882951;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
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StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296869;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 105.335205;
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RHSetForwardX 0.341804;
RHSetForwardY 0.939099;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296868;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 101.691406;
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RHSetForwardX 0.308827;
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RHSetForwardZ -0.034899;
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RHSetUpY 0.08645;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296867;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.869629;
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RHSetForwardX 0.275463;
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RHSetUpZ 0.984142;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296866;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.175781;
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RHSetForwardX 0.308827;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296865;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.778564;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296864;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.751953;
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RHSetForwardX 0.838666;
RHSetForwardY -0.544636;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296863;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 84.498535;
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RHSetForwardX 0.499997;
RHSetForwardY 0.866021;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296862;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.400146;
PositionY 32.343018;
PositionZ 61.498264;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000725;
RHSetUpY 0.000264;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
EndCTCVillageMember;
StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296861;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.282959;
PositionY 47.262451;
PositionZ 58.526363;
RHSetForwardX -0.955987;
RHSetForwardY 0.274139;
RHSetForwardZ -0.104526;
RHSetUpX -0.020605;
RHSetUpY 0.292648;
RHSetUpZ 0.955974;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296860;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.972168;
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PositionZ 59.191273;
RHSetForwardX 0.980608;
RHSetForwardY -0.137816;
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RHSetUpX -0.088064;
RHSetUpY 0.324426;
RHSetUpZ 0.941778;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296859;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.584717;
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PositionZ 59.740395;
RHSetForwardX 0.979407;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296858;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.490723;
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RHSetForwardX 0.99391;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296857;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.861816;
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RHSetForwardX 0.977546;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296856;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.837158;
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RHSetForwardX 0.939671;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296839;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.197998;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296838;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.42749;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296837;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.106445;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296836;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.367188;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296834;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.187744;
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RHSetForwardX 0.262145;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296833;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296776;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296770;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296769;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296768;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296767;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296766;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296765;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296763;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296762;
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ScriptName NULL;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296759;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296758;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296757;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296756;
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ScriptName NULL;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296755;
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StartCTCPhysicsStandard;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296754;
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EndCTCPhysicsStandard;
StartCTCEditor;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296753;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296752;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296751;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296750;
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StartCTCPhysicsStandard;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296749;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296748;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
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NewThing Thing;
Player 4;
UID 18446741874686296745;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
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IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296744;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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StartCTCEditor;
EndCTCEditor;
Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296743;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296742;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296741;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 134.261719;
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RHSetForwardX 0.406734;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296740;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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RHSetForwardX 0.374604;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296739;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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RHSetForwardX 0.034899;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296737;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296736;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296733;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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RHSetForwardX 0.899661;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296732;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296730;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296729;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296728;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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Health 1.0;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296727;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296726;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296723;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296722;
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StartCTCPhysicsStandard;
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NewThing Object;
Player 4;
UID 18446741874686296721;
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StartCTCPhysicsStandard;
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NewThing Object;
Player 4;
UID 18446741874686296720;
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StartCTCPhysicsStandard;
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NewThing Object;
Player 4;
UID 18446741874686296719;
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NewThing Object;
Player 4;
UID 18446741874686296718;
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StartCTCPhysicsStandard;
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NewThing Object;
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UID 18446741874686296717;
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StartCTCPhysicsStandard;
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RHSetForwardY -0.615659;
RHSetForwardZ 0.0;
RHSetUpX 0.000213;
RHSetUpY 0.000272;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296716;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 121.469482;
PositionY 132.012695;
PositionZ 51.329865;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296715;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 120.762451;
PositionY 134.105957;
PositionZ 51.162983;
RHSetForwardX -0.978142;
RHSetForwardY 0.0;
RHSetForwardZ -0.207909;
RHSetUpX -0.207782;
RHSetUpY 0.034899;
RHSetUpZ 0.977546;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296713;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.660889;
PositionY 116.069336;
PositionZ 49.704453;
RHSetForwardX 0.20791;
RHSetForwardY 0.978142;
RHSetForwardZ 0.0;
RHSetUpX -0.000478;
RHSetUpY 0.000102;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
EndCTCVillageMember;
StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296712;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 117.526611;
PositionY 141.824219;
PositionZ 52.010777;
RHSetForwardX -0.615659;
RHSetForwardY -0.788005;
RHSetForwardZ 0.0;
RHSetUpX 0.000272;
RHSetUpY -0.000213;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
EndCTCVillageMember;
StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296710;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 117.696289;
PositionY 133.598633;
PositionZ 50.97715;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296709;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 104.130859;
PositionY 142.428711;
PositionZ 50.973236;
RHSetForwardX 0.069756;
RHSetForwardY 0.997558;
RHSetForwardZ 0.0;
RHSetUpX -0.034814;
RHSetUpY 0.002434;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296708;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 103.736572;
PositionY 142.29126;
PositionZ 51.134678;
RHSetForwardX -0.275637;
RHSetForwardY -0.961256;
RHSetForwardZ 0.0;
RHSetUpX -0.100011;
RHSetUpY 0.028678;
RHSetUpZ 0.994567;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296707;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.52832;
PositionY 142.734375;
PositionZ 51.66555;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX -0.138408;
RHSetUpY -0.014547;
RHSetUpZ 0.990263;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296706;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 112.273926;
PositionY 143.282959;
PositionZ 51.936775;
RHSetForwardX 0.139172;
RHSetForwardY -0.990262;
RHSetForwardZ 0.0;
RHSetUpX -0.069078;
RHSetUpY -0.009708;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296705;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 116.631104;
PositionY 143.680664;
PositionZ 52.04213;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296704;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 116.223877;
PositionY 143.689209;
PositionZ 52.209831;
RHSetForwardX 0.104528;
RHSetForwardY -0.994516;
RHSetForwardZ 0.0;
RHSetUpX -0.069372;
RHSetUpY -0.007291;
RHSetUpZ 0.997541;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296606;
DefinitionType "OBJECT_FOCAL_SITE_INACTIVE_01";
ScriptName EndGameFocalSite;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.707275;
PositionY 100.497803;
PositionZ 49.48896;
RHSetForwardX 0.681993;
RHSetForwardY -0.731351;
RHSetForwardZ 0.0;
RHSetUpX 0.000619;
RHSetUpY 0.000577;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296275;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName GreatwoodLakeHSP;
ScriptData "GreatwoodLakeHSP";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.471191;
PositionY 55.96167;
PositionZ 55.529022;
RHSetForwardX -0.920457;
RHSetForwardY 0.390786;
RHSetForwardZ 0.0;
RHSetUpX 0.026957;
RHSetUpY 0.063495;
RHSetUpZ 0.997612;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296262;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 89.829102;
PositionY 141.219482;
PositionZ 52.033199;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296211;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.859375;
PositionY 139.199463;
PositionZ 46.770229;
RHSetForwardX 0.104495;
RHSetForwardY -0.99452;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "WATERFALL_FINAL_LARGE_SINGLE";
EndCTCDParticleEmitter;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296196;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 21.376953;
PositionY 39.91748;
PositionZ 60.382553;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296195;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 89.173096;
PositionY 111.679443;
PositionZ 49.205273;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296136;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.970703;
PositionY 139.02832;
PositionZ 48.018284;
RHSetForwardX 0.173647;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.137532;
RHSetUpY 0.024251;
RHSetUpZ 0.990195;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296135;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.099854;
PositionY 135.026123;
PositionZ 45.835449;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.275636;
RHSetUpY 0.0;
RHSetUpZ 0.961256;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296134;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.891357;
PositionY 136.666016;
PositionZ 47.050293;
RHSetForwardX -0.104552;
RHSetForwardY -0.994514;
RHSetForwardZ 0.0;
RHSetUpX 0.206771;
RHSetUpY -0.021738;
RHSetUpZ 0.978142;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.2;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296133;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.957275;
PositionY 143.609131;
PositionZ 46.271267;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296132;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.402344;
PositionY 132.966553;
PositionZ 47.604774;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296131;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.013428;
PositionY 143.092773;
PositionZ 47.78511;
RHSetForwardX 0.669127;
RHSetForwardY 0.743141;
RHSetForwardZ 0.0;
RHSetUpX 0.371562;
RHSetUpY -0.334556;
RHSetUpZ 0.866007;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296130;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.377441;
PositionY 137.94751;
PositionZ 48.063141;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296111;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.464844;
PositionY 125.069336;
PositionZ 47.217331;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296087;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.838867;
PositionY 151.285645;
PositionZ 65.525208;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296083;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.61377;
PositionY 147.442871;
PositionZ 60.183167;
RHSetForwardX 0.748779;
RHSetForwardY 0.467889;
RHSetForwardZ -0.469465;
RHSetUpX 0.639978;
RHSetUpY -0.326062;
RHSetUpZ 0.695773;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296082;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.692383;
PositionY 146.734375;
PositionZ 54.521908;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000458;
RHSetUpY 0.000384;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296081;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.674316;
PositionY 145.147705;
PositionZ 62.88958;
RHSetForwardX 0.565013;
RHSetForwardY 0.777674;
RHSetForwardZ -0.275631;
RHSetUpX 0.522405;
RHSetUpY -0.078625;
RHSetUpZ 0.849038;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296080;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.929932;
PositionY 149.941406;
PositionZ 62.926125;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296165;
DefinitionType "OBJECT_OK_STAIRWAY_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.803467;
PositionY 69.077393;
PositionZ 49.621758;
RHSetForwardX 0.438361;
RHSetForwardY 0.898773;
RHSetForwardZ 0.0;
RHSetUpX -0.000439;
RHSetUpY 0.000214;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296219;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.24585;
PositionY 121.394043;
PositionZ 46.392696;
RHSetForwardX 0.669124;
RHSetForwardY -0.743143;
RHSetForwardZ 0.0;
RHSetUpX 0.000363;
RHSetUpY 0.000327;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "WATERFALL_FINAL_LARGE_SINGLE";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296220;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.760742;
PositionY 126.17041;
PositionZ 63.068539;
RHSetForwardX 0.865493;
RHSetForwardY 0.499693;
RHSetForwardZ -0.034896;
RHSetUpX 0.133075;
RHSetUpY -0.162212;
RHSetUpZ 0.977736;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296221;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.306396;
PositionY 129.089111;
PositionZ 63.626221;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296222;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.378906;
PositionY 138.806152;
PositionZ 68.764778;
RHSetForwardX 0.0;
RHSetForwardY 0.978142;
RHSetForwardZ 0.207913;
RHSetUpX 0.24192;
RHSetUpY -0.201737;
RHSetUpZ 0.949087;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296227;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 122.9104;
PositionY 141.793701;
PositionZ 52.805874;
RHSetForwardX 0.837964;
RHSetForwardY 0.545715;
RHSetForwardZ 0.0;
RHSetUpX -0.000377;
RHSetUpY 0.000579;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 11.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 4287956809861300372;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296228;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 117.584717;
PositionY 137.760742;
PositionZ 51.39687;
RHSetForwardX -0.817607;
RHSetForwardY -0.575767;
RHSetForwardZ 0.0;
RHSetUpX 0.000398;
RHSetUpY -0.000565;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296230;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.729736;
PositionY 29.903809;
PositionZ 61.994278;
RHSetForwardX 0.422654;
RHSetForwardY -0.906285;
RHSetForwardZ 0.0;
RHSetUpX 0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 11.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 3715243193185337967;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296232;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.46875;
PositionY 36.40625;
PositionZ 60.899445;
RHSetForwardX -0.275632;
RHSetForwardY 0.961257;
RHSetForwardZ 0.0;
RHSetUpX -0.000575;
RHSetUpY -0.000165;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296252;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 114.740967;
PositionY 54.189209;
PositionZ 56.01091;
RHSetForwardX 0.999251;
RHSetForwardY -0.0381;
RHSetForwardZ 0.0;
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RHSetUpY 0.000845;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 11.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 1870913592660852739;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296253;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 108.368896;
PositionY 55.414307;
PositionZ 55.435181;
RHSetForwardX -0.948756;
RHSetForwardY 0.315992;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296537;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 121.130615;
PositionY 140.381836;
PositionZ 52.126884;
RHSetForwardX 0.809013;
RHSetForwardY 0.587781;
RHSetForwardZ 0.0;
RHSetUpX -0.000454;
RHSetUpY 0.000625;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296538;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 111.999756;
PositionY 54.65625;
PositionZ 55.60376;
RHSetForwardX -0.978122;
RHSetForwardY 0.207924;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296555;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.962158;
PositionY 32.05249;
PositionZ 61.421352;
RHSetForwardX -0.374594;
RHSetForwardY 0.927164;
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RHSetUpY -0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296649;
DefinitionType "OBJECT_BW_BRIDGE_WOODEN_CRANKY_DOUBLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.51001;
PositionY 129.0;
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RHSetForwardX -0.438363;
RHSetForwardY 0.898792;
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RHSetUpY 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296653;
DefinitionType "OBJECT_BW_BRIDGE_WOODEN_CRANKY_BROKEN";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.656006;
PositionY 139.394043;
PositionZ 56.882816;
RHSetForwardX -0.342007;
RHSetForwardY 0.939673;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296655;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.464111;
PositionY 103.095947;
PositionZ 49.738686;
RHSetForwardX -0.656054;
RHSetForwardY 0.754706;
RHSetForwardZ 0.0;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296656;
DefinitionType "OBJECT_STONE_BRIDGE_SHORT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.748291;
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PositionZ 49.435162;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
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RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296657;
DefinitionType "OBJECT_STONE_BRIDGE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.916992;
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PositionZ 49.500011;
RHSetForwardX 0.707092;
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RHSetForwardZ 0.0;
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RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296662;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.610596;
PositionY 142.838135;
PositionZ 56.720264;
RHSetForwardX 0.529916;
RHSetForwardY 0.848043;
RHSetForwardZ 0.0;
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RHSetUpY 0.000259;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296664;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.952637;
PositionY 149.331543;
PositionZ 60.695194;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.676111;
RHSetUpY -0.567325;
RHSetUpZ 0.470075;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296665;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.861572;
PositionY 149.247559;
PositionZ 58.109608;
RHSetForwardX 0.449397;
RHSetForwardY 0.778372;
RHSetForwardZ 0.43837;
RHSetUpX 0.059153;
RHSetUpY -0.515565;
RHSetUpZ 0.854799;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296666;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.010498;
PositionY 119.268066;
PositionZ 47.518421;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296670;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.843018;
PositionY 129.957764;
PositionZ 46.759296;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
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RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296671;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.385254;
PositionY 126.763672;
PositionZ 46.5;
RHSetForwardX 0.97029;
RHSetForwardY 0.241921;
RHSetForwardZ 0.0;
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RHSetUpY 0.00067;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296673;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.984131;
PositionY 116.933838;
PositionZ 46.525166;
RHSetForwardX 0.999385;
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RHSetUpY 0.000772;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296674;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.700195;
PositionY 130.695068;
PositionZ 63.788635;
RHSetForwardX 0.0;
RHSetForwardY 0.994516;
RHSetForwardZ -0.104527;
RHSetUpX 0.139172;
RHSetUpY 0.10351;
RHSetUpZ 0.984838;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296677;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.212891;
PositionY 137.009766;
PositionZ 56.314041;
RHSetForwardX -0.034899;
RHSetForwardY 0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.17354;
RHSetUpY 0.00606;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296678;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.312988;
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PositionZ 56.632355;
RHSetForwardX -0.034899;
RHSetForwardY 0.999385;
RHSetForwardZ 0.000001;
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RHSetUpY 0.001217;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296679;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.364502;
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RHSetForwardX -0.034899;
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RHSetUpZ 0.978143;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296680;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.356445;
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RHSetForwardX -0.104524;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296681;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.430664;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296683;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.102539;
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RHSetForwardX 0.0;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296684;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296685;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296686;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.85376;
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RHSetForwardX 0.173644;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296687;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
PositionX 94.995605;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296688;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.087402;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296690;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 101.541504;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296691;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296692;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296693;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
PositionX 103.729004;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296694;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 106.372803;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296696;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.894775;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296697;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.557617;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296698;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.393066;
PositionY 138.65625;
PositionZ 59.713188;
RHSetForwardX 0.591809;
RHSetForwardY 0.757481;
RHSetForwardZ -0.275633;
RHSetUpX 0.355289;
RHSetUpY 0.061812;
RHSetUpZ 0.932705;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296699;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.99707;
PositionY 140.08374;
PositionZ 60.504028;
RHSetForwardX 0.8295;
RHSetForwardY 0.176316;
RHSetForwardZ -0.529903;
RHSetUpX 0.557034;
RHSetUpY -0.329114;
RHSetUpZ 0.762464;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296700;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.960205;
PositionY 141.937256;
PositionZ 61.061497;
RHSetForwardX 0.839792;
RHSetForwardY 0.118025;
RHSetForwardZ -0.529913;
RHSetUpX 0.54075;
RHSetUpY -0.268577;
RHSetUpZ 0.797148;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296701;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.743896;
PositionY 143.54248;
PositionZ 61.597672;
RHSetForwardX 0.0;
RHSetForwardY 0.961256;
RHSetForwardZ 0.275637;
RHSetUpX 0.469467;
RHSetUpY -0.243374;
RHSetUpZ 0.84874;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296786;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_PAIR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.717285;
PositionY 80.31665;
PositionZ 49.560677;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000546;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296787;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.166992;
PositionY 94.609131;
PositionZ 49.567585;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296788;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.937744;
PositionY 80.523193;
PositionZ 49.555904;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296794;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.709717;
PositionY 90.33252;
PositionZ 50.05912;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296795;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.127686;
PositionY 90.724365;
PositionZ 49.895889;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296796;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.922363;
PositionY 93.902832;
PositionZ 50.052921;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296797;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.077393;
PositionY 97.696533;
PositionZ 49.834427;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.025023;
RHSetUpY 0.025023;
RHSetUpZ 0.999368;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296798;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.715576;
PositionY 98.091553;
PositionZ 49.683357;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296799;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.872314;
PositionY 76.579834;
PositionZ 49.772488;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296800;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.094482;
PositionY 79.823486;
PositionZ 49.913002;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296801;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.594971;
PositionY 79.845459;
PositionZ 49.929852;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296802;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.305176;
PositionY 81.181152;
PositionZ 49.544819;
RHSetForwardX -0.707091;
RHSetForwardY -0.70709;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296803;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.300049;
PositionY 76.175537;
PositionZ 49.93222;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296804;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.791504;
PositionY 78.660889;
PositionZ 49.994164;
RHSetForwardX -0.034899;
RHSetForwardY 0.999385;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
EndCTCVillageMember;
StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296805;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.267578;
PositionY 100.633301;
PositionZ 55.089218;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(100,80,150,255);
InnerRadius 8.0;
OuterRadius 12.0;
Flicker 0.2;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296808;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.262451;
PositionY 98.357178;
PositionZ 49.832767;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296809;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.586182;
PositionY 91.012695;
PositionZ 49.695343;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.024255;
RHSetUpY -0.024255;
RHSetUpZ 0.999406;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296810;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.12207;
PositionY 101.798584;
PositionZ 49.678719;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.024677;
RHSetUpY 0.024677;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296811;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.543213;
PositionY 112.414551;
PositionZ 49.736809;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296818;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.816895;
PositionY 108.917725;
PositionZ 49.273666;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296819;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_PAIR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.184326;
PositionY 109.04126;
PositionZ 49.288136;
RHSetForwardX -0.707091;
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RHSetForwardZ 0.0;
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RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296821;
DefinitionType "OBJECT_OK_PILLAR_CROSSPILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.778809;
PositionY 94.849121;
PositionZ 49.403221;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296822;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.000488;
PositionY 98.642578;
PositionZ 49.670033;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296823;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.93335;
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PositionZ 49.586052;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
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RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296824;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.192383;
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PositionZ 49.743797;
RHSetForwardX -0.707091;
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RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296825;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.509521;
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RHSetForwardX 0.70709;
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RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296826;
DefinitionType "OBJECT_OK_WALL_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.459473;
PositionY 94.18042;
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RHSetForwardX 0.707091;
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RHSetForwardZ 0.0;
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RHSetUpY -0.024332;
RHSetUpZ 0.999402;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296827;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.145508;
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RHSetForwardX 0.707091;
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RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296828;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.208008;
PositionY 105.420166;
PositionZ 49.561882;
RHSetForwardX -0.707091;
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RHSetForwardZ 0.0;
RHSetUpX 0.025023;
RHSetUpY -0.025023;
RHSetUpZ 0.999368;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296829;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.217773;
PositionY 105.443604;
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RHSetForwardX -0.707091;
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RHSetForwardZ 0.0;
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RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296830;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.57666;
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PositionZ 50.120686;
RHSetForwardX -0.99026;
RHSetForwardY 0.139186;
RHSetForwardZ 0.0;
RHSetUpX -0.000107;
RHSetUpY -0.000765;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686297191;
EndCTCVillageMember;
StartCTCLight;
Active FALSE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296842;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.521973;
PositionY 69.375488;
PositionZ 50.621193;
RHSetForwardX -0.438358;
RHSetForwardY 0.898775;
RHSetForwardZ 0.0;
RHSetUpX -0.00031;
RHSetUpY -0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296843;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.210693;
PositionY 74.747559;
PositionZ 51.171871;
RHSetForwardX -0.559186;
RHSetForwardY 0.829035;
RHSetForwardZ 0.0;
RHSetUpX -0.000286;
RHSetUpY -0.000193;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296844;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.25708;
PositionY 73.631592;
PositionZ 49.735626;
RHSetForwardX 0.97029;
RHSetForwardY 0.241921;
RHSetForwardZ 0.0;
RHSetUpX -0.000167;
RHSetUpY 0.00067;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296847;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.139404;
PositionY 65.942139;
PositionZ 50.379456;
RHSetForwardX -0.406731;
RHSetForwardY 0.913542;
RHSetForwardZ 0.0;
RHSetUpX -0.000317;
RHSetUpY -0.000141;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296848;
DefinitionType "OBJECT_OK_WALL_PILLAR_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.796875;
PositionY 65.808594;
PositionZ 50.20863;
RHSetForwardX -0.406724;
RHSetForwardY 0.913526;
RHSetForwardZ 0.0;
RHSetUpX -0.000315;
RHSetUpY -0.00014;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296849;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 12.691406;
PositionY 37.418457;
PositionZ 60.754494;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296850;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.889648;
PositionY 33.990723;
PositionZ 61.226524;
RHSetForwardX -0.970294;
RHSetForwardY -0.241906;
RHSetForwardZ 0.0;
RHSetUpX 0.000084;
RHSetUpY -0.000335;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296852;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.929688;
PositionY 36.674805;
PositionZ 61.074692;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 2.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296853;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.493896;
PositionY 29.996094;
PositionZ 61.125237;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686297001;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName FS2HSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.929688;
PositionY 84.523438;
PositionZ 49.678707;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297184;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.582031;
PositionY 126.37915;
PositionZ 48.435295;
RHSetForwardX -0.866014;
RHSetForwardY 0.500008;
RHSetForwardZ 0.0;
RHSetUpX -0.000173;
RHSetUpY -0.000299;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 2.799999;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297053;
DefinitionType "OBJECT_BW_SIGN_POST_DIRECTION_01";
CreateTC "CTCActionUseScriptedHook";
ScriptName NULL;
ScriptData "TXT_SIGN_TO_GREATWOOD_BOWERSTONE_GUILD";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 18.681641;
PositionY 33.307861;
PositionZ 61.537922;
RHSetForwardX 0.552122;
RHSetForwardY -0.833757;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TXT_SIGN_TO_GREATWOOD_BOWERSTONE_AND_GUILD";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296402;
DefinitionType "OBJECT_BW_SIGN_POST_DIRECTION_01";
CreateTC "CTCActionUseScriptedHook";
ScriptName NULL;
ScriptData "TXT_SIGN_ORCHARD_FARM";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 48.954834;
PositionY 84.67334;
PositionZ 49.525219;
RHSetForwardX -0.839671;
RHSetForwardY 0.543085;
RHSetForwardZ 0.0;
RHSetUpX -0.000265;
RHSetUpY -0.00041;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TXT_SIGN_ORCHARD_FARM";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 6000.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686297191;
DefinitionType "VILLAGE_STREETLAMPS";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 84.368896;
PositionY 119.568115;
PositionZ 49.435406;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -318816;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 1000000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297049;
DefinitionType "OBJECT_SILVER_KEY";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 67.859131;
PositionY 138.681885;
PositionZ 57.953453;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCInventoryItem;
InventoryUID 0;
EndCTCInventoryItem;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297048;
DefinitionType "OBJECT_HEALTH_POTION";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 49.88208;
PositionY 107.820557;
PositionZ 49.503666;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCInventoryItem;
InventoryUID 0;
EndCTCInventoryItem;
StartCTCEditor;
EndCTCEditor;
StartCTCStockItem;
ForSale FALSE;
Stealable TRUE;
Price 100;
EndCTCStockItem;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296695;
DefinitionType "OBJECT_BW_SIGNPOST_PLAQUE_01";
CreateTC "CTCActionUseScriptedHook";
ScriptName NULL;
ScriptData "TXT_CLICK_BRIDGE_OUT_OF_ORDER";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 69.60498;
PositionY 141.169678;
PositionZ 56.736706;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX -0.0106;
RHSetUpY -0.032623;
RHSetUpZ 0.999406;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "TXT_CLICK_BRIDGE_OUT_OF_ORDER";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation FALSE;
TeleportToRegionEntrance FALSE;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
Health 6000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297043;
DefinitionType "OBJECT_SILVERKEY_CHEST_5";
ScriptName FiveKeyChest;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 89.56665;
PositionY 113.15625;
PositionZ 50.824474;
RHSetForwardX -0.139171;
RHSetForwardY 0.990263;
RHSetForwardZ 0.0;
RHSetUpX -0.000342;
RHSetUpY -0.000048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296430;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 32.778076;
PositionY 72.231689;
PositionZ 49.56234;
RHSetForwardX 0.374604;
RHSetForwardY 0.927179;
RHSetForwardZ 0.0;
RHSetUpX -0.00032;
RHSetUpY 0.000129;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "WASPS_02";
CreatureFamilies[1] "WASPS_03";
CreatureFamilies[2] "WASPS_04";
CreatureFamilies[3] "WASPS_05";
CreatureFamilies[4] "BEETLES_01";
CreatureFamilies[5] "BEETLES_02";
CreatureFamilies[6] "ASSASSIN_BANDITS_01_A";
CreatureFamilies[7] "ASSASSIN_BANDITS_01_C";
CreatureFamilies[8] "ASSASSIN_BANDITS_02_B";
CreatureFamilies[9] "ASSASSIN_BANDITS_02_D";
CreatureFamilies[10] "ASSASSIN_BANDITS_03_B";
CreatureFamilies[11] "ASSASSIN_BANDITS_03_C";
CreatureFamilies[12] "ASSASSIN_BANDITS_04_C";
CreatureFamilies[13] "ASSASSIN_BANDITS_04_D";
GenerationRadius 7.0;
SelfTriggerRadius 7.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 25;
TriggerOnActivate TRUE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296441;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 85.231445;
PositionY 118.109375;
PositionZ 49.537373;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "WASPS_03";
CreatureFamilies[1] "WASPS_04";
CreatureFamilies[2] "WASPS_05";
CreatureFamilies[3] "BASIC_BANDITS_01_A";
CreatureFamilies[4] "BASIC_BANDITS_01_D";
CreatureFamilies[5] "BASIC_BANDITS_02_A";
CreatureFamilies[6] "BASIC_BANDITS_02_B";
CreatureFamilies[7] "BASIC_BANDITS_03_A";
CreatureFamilies[8] "BASIC_BANDITS_03_B";
CreatureFamilies[9] "BASIC_BANDITS_03_C";
CreatureFamilies[10] "BASIC_BANDITS_04_A";
CreatureFamilies[11] "BASIC_BANDITS_04_B";
CreatureFamilies[12] "WATER_NYMPHS_01";
CreatureFamilies[13] "EARTH_TROLLS_01";
GenerationRadius 7.0;
SelfTriggerRadius 16.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 20;
TriggerOnActivate TRUE;
ActiveCreatureLimit 1;
TotalGenerationLimit 1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297060;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 55.935303;
PositionY 92.079102;
PositionZ 49.6521;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "WASPS_01";
CreatureFamilies[1] "WASPS_02";
CreatureFamilies[2] "WASPS_03";
CreatureFamilies[3] "WASPS_04";
CreatureFamilies[4] "WASPS_05";
CreatureFamilies[5] "BEETLES_01";
CreatureFamilies[6] "BEETLES_02";
CreatureFamilies[7] "BASIC_BANDITS_01_A";
CreatureFamilies[8] "BASIC_BANDITS_01_B";
CreatureFamilies[9] "BASIC_BANDITS_02_B";
CreatureFamilies[10] "BASIC_BANDITS_02_C";
CreatureFamilies[11] "BASIC_BANDITS_02_D";
CreatureFamilies[12] "BASIC_BANDITS_03_B";
CreatureFamilies[13] "BASIC_BANDITS_03_C";
CreatureFamilies[14] "BASIC_BANDITS_03_D";
CreatureFamilies[15] "BASIC_BANDITS_04_C";
CreatureFamilies[16] "BASIC_BANDITS_04_D";
GenerationRadius 10.0;
SelfTriggerRadius 10.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 1;
TriggerOnActivate TRUE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297293;
DefinitionType "MARKER_SET_BAD_CREATURE_GENERATION_AREA";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.406006;
PositionY 113.328613;
PositionZ 51.12846;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCShapeManager;
IsCoordsRelativeToMap TRUE;
NumShapes 1;
Shape[0].Type "SHAPE_TYPE_CLOSED";
Shape[0].size() 24;
Shape[0].pos[0].X 82.885742;
Shape[0].pos[0].Y 107.553467;
Shape[0].pos[0].Z 49.838551;
Shape[0].pos[1].X 88.07251;
Shape[0].pos[1].Y 106.623047;
Shape[0].pos[1].Z 50.047211;
Shape[0].pos[2].X 90.62793;
Shape[0].pos[2].Y 105.883301;
Shape[0].pos[2].Z 48.447327;
Shape[0].pos[3].X 93.862793;
Shape[0].pos[3].Y 108.068115;
Shape[0].pos[3].Z 48.260563;
Shape[0].pos[4].X 96.691895;
Shape[0].pos[4].Y 108.957031;
Shape[0].pos[4].Z 48.739185;
Shape[0].pos[5].X 96.476807;
Shape[0].pos[5].Y 113.868164;
Shape[0].pos[5].Z 48.690517;
Shape[0].pos[6].X 97.867432;
Shape[0].pos[6].Y 119.89209;
Shape[0].pos[6].Z 48.221817;
Shape[0].pos[7].X 94.48584;
Shape[0].pos[7].Y 126.21875;
Shape[0].pos[7].Z 48.370945;
Shape[0].pos[8].X 91.127686;
Shape[0].pos[8].Y 123.967529;
Shape[0].pos[8].Z 48.981922;
Shape[0].pos[9].X 90.764648;
Shape[0].pos[9].Y 123.403076;
Shape[0].pos[9].Z 49.078362;
Shape[0].pos[10].X 91.71875;
Shape[0].pos[10].Y 116.779053;
Shape[0].pos[10].Z 49.370773;
Shape[0].pos[11].X 91.357422;
Shape[0].pos[11].Y 115.915039;
Shape[0].pos[11].Z 50.191086;
Shape[0].pos[12].X 90.64209;
Shape[0].pos[12].Y 115.315918;
Shape[0].pos[12].Z 50.503761;
Shape[0].pos[13].X 88.169922;
Shape[0].pos[13].Y 114.410156;
Shape[0].pos[13].Z 50.57082;
Shape[0].pos[14].X 86.120361;
Shape[0].pos[14].Y 113.900635;
Shape[0].pos[14].Z 50.849407;
Shape[0].pos[15].X 84.835449;
Shape[0].pos[15].Y 115.747803;
Shape[0].pos[15].Z 50.175297;
Shape[0].pos[16].X 84.577881;
Shape[0].pos[16].Y 117.199463;
Shape[0].pos[16].Z 49.868084;
Shape[0].pos[17].X 82.179199;
Shape[0].pos[17].Y 118.184082;
Shape[0].pos[17].Z 49.632565;
Shape[0].pos[18].X 80.493408;
Shape[0].pos[18].Y 117.987061;
Shape[0].pos[18].Z 49.704575;
Shape[0].pos[19].X 76.726563;
Shape[0].pos[19].Y 120.512695;
Shape[0].pos[19].Z 49.694389;
Shape[0].pos[20].X 72.96167;
Shape[0].pos[20].Y 121.166016;
Shape[0].pos[20].Z 48.995007;
Shape[0].pos[21].X 72.732178;
Shape[0].pos[21].Y 119.707031;
Shape[0].pos[21].Z 49.043198;
Shape[0].pos[22].X 77.324219;
Shape[0].pos[22].Y 113.083008;
Shape[0].pos[22].Z 48.069637;
Shape[0].pos[23].X 80.239746;
Shape[0].pos[23].Y 109.132813;
Shape[0].pos[23].Z 47.366825;
EndCTCShapeManager;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297338;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GGN_GRAN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.381348;
PositionY 142.687256;
PositionZ 54.582867;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-0.210938,-0.93335,-1.491177);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(-0.036419,0.999263,0.012166);
UsingRelativeCoords TRUE;
UsingRelativeOrientation TRUE;
LookDirection.X -0.305393;
LookDirection.Y -0.951577;
LookDirection.Z 0.035161;
LookDirectionEnd.X -0.305393;
LookDirectionEnd.Y -0.951577;
LookDirectionEnd.Z 0.035161;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297357;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_GGM_GRAN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.95752;
PositionY 120.135254;
PositionZ 50.652096;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3096.95752,-3320.135254,-50.652096);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.866742;
LookDirection.Y 0.49856;
LookDirection.Z 0.013974;
LookDirectionEnd.X 0.866742;
LookDirectionEnd.Y 0.49856;
LookDirectionEnd.Z 0.013974;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297361;
DefinitionType "MARKER_BASIC";
ScriptName MK_GGM_BANDIT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.504395;
PositionY 138.515869;
PositionZ 51.860523;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297441;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_GGM_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.907471;
PositionY 118.46875;
PositionZ 49.313305;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3096.907471,-3318.46875,-49.313305);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.21096);
KeyCameras[0].LookDirection C3DCoordF(-0.03223,0.998882,-0.034572);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.07373,5.552979,2.276192);
KeyCameras[1].LookDirection C3DCoordF(-0.021975,0.999612,-0.017103);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297474;
DefinitionType "MARKER_BASIC";
ScriptName MK_GGM_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.919434;
PositionY 120.39209;
PositionZ 49.145229;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297920;
DefinitionType "MARKER_BASIC";
ScriptName P_BHV2M;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.443604;
PositionY 142.467529;
PositionZ 56.506313;
RHSetForwardX 0.927178;
RHSetForwardY -0.374605;
RHSetForwardZ 0.0;
RHSetUpX 0.000259;
RHSetUpY 0.00064;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297921;
DefinitionType "MARKER_BASIC";
ScriptName P_BHB2M;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.671387;
PositionY 142.041748;
PositionZ 56.262466;
RHSetForwardX -0.913521;
RHSetForwardY 0.406736;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297945;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHGLCAM2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.3396;
PositionY 141.968262;
PositionZ 55.32061;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3083.3396,-3341.968262,-55.32061);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 14.773787;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-2.894287,-3.373779,2.602882);
KeyCameras[0].LookDirection C3DCoordF(-0.36208,0.912404,-0.190833);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.065186,-2.943115,2.51268);
KeyCameras[1].LookDirection C3DCoordF(-0.36208,0.912404,-0.190833);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297946;
DefinitionType "MARKER_BASIC";
ScriptName P_BHH2M;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.527832;
PositionY 141.302246;
PositionZ 55.298481;
RHSetForwardX -0.997557;
RHSetForwardY 0.069769;
RHSetForwardZ 0.0;
RHSetUpX -0.000024;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297947;
DefinitionType "MARKER_BASIC";
ScriptName P_BHGLW2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.318604;
PositionY 141.497314;
PositionZ 55.654602;
RHSetForwardX 0.984785;
RHSetForwardY -0.173645;
RHSetForwardZ 0.0;
RHSetUpX 0.000159;
RHSetUpY 0.0009;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297948;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHGLCAM3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.955566;
PositionY 146.146973;
PositionZ 54.751183;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3084.955566,-3346.146973,-54.751183);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 14.773787;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.499023,0.901855,1.979561);
KeyCameras[0].LookDirection C3DCoordF(-0.365744,-0.927543,-0.076779);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 8.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.02832,0.716309,1.979561);
KeyCameras[1].LookDirection C3DCoordF(-0.242911,-0.967006,-0.076772);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297949;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BHGLCAM4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.089111;
PositionY 142.619141;
PositionZ 57.589775;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3081.089111,-3342.619141,-57.589775);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.769246;
LookDirection.Y -0.591521;
LookDirection.Z -0.241583;
LookDirectionEnd.X 0.769246;
LookDirectionEnd.Y -0.591521;
LookDirectionEnd.Z -0.241583;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297950;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BHGLCAM6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.357666;
PositionY 141.35083;
PositionZ 57.015812;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3083.357666,-3341.35083,-57.015812);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.969975;
LookDirection.Y 0.057129;
LookDirection.Z 0.236402;
LookDirectionEnd.X -0.969975;
LookDirectionEnd.Y 0.057129;
LookDirectionEnd.Z 0.236402;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298083;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_Hero;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.736328;
PositionY 89.800781;
PositionZ 51.406265;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3064.736328,-3289.800781,-51.406265);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.695596;
LookDirection.Y -0.716593;
LookDirection.Z 0.051383;
LookDirectionEnd.X 0.695596;
LookDirectionEnd.Y -0.716593;
LookDirectionEnd.Z 0.051383;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

XXXSectionEnd;


XXXSectionStart QR_EscortTrader;

NewThing Marker;
Player -1;
UID 18446741874686296484;
DefinitionType "MARKER_BASIC";
ScriptName M_BanditSpawn3;
ScriptData "OBJECT_POISON_POTION";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 119.484375;
PositionY 56.114502;
PositionZ 56.309113;
RHSetForwardX -0.866023;
RHSetForwardY -0.499993;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY -0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296485;
DefinitionType "MARKER_BASIC";
ScriptName M_BanditTrigger;
ScriptData "M_BanditSpawn3";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.479492;
PositionY 107.4646;
PositionZ 50.613674;
RHSetForwardX -0.766031;
RHSetForwardY -0.642768;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY -0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_BountyHunt;

NewThing Marker;
Player 4;
UID 18446741874686298300;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnLake;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.91748;
PositionY 145.114502;
PositionZ 53.844475;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297218;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnLeaderCharge;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 123.146973;
PositionY 143.174561;
PositionZ 52.859531;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297216;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnLeaderCharge;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 144.411133;
PositionY 136.425293;
PositionZ 55.992214;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297165;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_MoneyBag;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.200439;
PositionY 141.751465;
PositionZ 53.61639;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296475;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_Greatwood3Exit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 131.376709;
PositionY 143.234863;
PositionZ 53.800568;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX -0.000052;
RHSetUpY 0.000596;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296255;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_Hostage2Pos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.010742;
PositionY 138.924561;
PositionZ 57.098957;
RHSetForwardX 0.990259;
RHSetForwardY -0.139193;
RHSetForwardZ 0.0;
RHSetUpX 0.000127;
RHSetUpY 0.000905;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296256;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_LeaderPos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.79834;
PositionY 138.831299;
PositionZ 56.694611;
RHSetForwardX 0.997541;
RHSetForwardY -0.069755;
RHSetForwardZ 0.0;
RHSetUpX 0.000054;
RHSetUpY 0.00077;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297153;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnLake;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.754395;
PositionY 116.751709;
PositionZ 49.456707;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297156;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnLake;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.639404;
PositionY 142.815918;
PositionZ 50.950901;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297157;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_LeaderApproach1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.888184;
PositionY 140.434082;
PositionZ 50.942799;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297158;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_LeaderApproach2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.14624;
PositionY 142.029785;
PositionZ 51.863274;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_EndGameFocalSites;

NewThing Marker;
Player 4;
UID 18446741874686297007;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS2_EXTRAS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.205811;
PositionY 65.150146;
PositionZ 50.02491;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296985;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS2_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.175049;
PositionY 89.309082;
PositionZ 49.745125;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY -0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297002;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.024902;
PositionY 83.38916;
PositionZ 52.567295;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3066.024902,-3283.38916,-52.567295);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.523666;
LookDirection.Y 0.851537;
LookDirection.Z -0.025645;
LookDirectionEnd.X -0.523666;
LookDirectionEnd.Y 0.851537;
LookDirectionEnd.Z -0.025645;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297003;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS2_INTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.533691;
PositionY 89.08374;
PositionZ 49.97995;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3068.533691,-3289.08374,-49.97995);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(12.669434,-15.967773,3.664211);
KeyCameras[0].LookDirection C3DCoordF(-0.697349,0.707848,-0.112501);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.831299,-4.553467,1.672756);
KeyCameras[1].LookDirection C3DCoordF(-0.372074,0.927987,0.020027);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 1.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297004;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.860107;
PositionY 94.653076;
PositionZ 51.161777;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3059.860107,-3294.653076,-51.161777);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.457526;
LookDirection.Y 0.887464;
LookDirection.Z 0.055482;
LookDirectionEnd.X -0.457526;
LookDirectionEnd.Y 0.887464;
LookDirectionEnd.Z 0.055482;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686296296;
DefinitionType "CREATURE_RIVAL_HERO_JACK_OF_BLADES_NO_AEONS";
ScriptName EndGameJackOfBlades;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 50.750732;
PositionY 95.880371;
PositionZ 49.519573;
RHSetForwardX 0.642773;
RHSetForwardY -0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "OBJECT_HERO_TITLE_JACK";
EndCTCHero;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 1000.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3058.750732;
InitialPosY 3295.880371;
InitialPosZ 49.519573;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296623;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS2_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.825195;
PositionY 95.981689;
PositionZ 49.520435;
RHSetForwardX 0.642773;
RHSetForwardY -0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.000529;
RHSetUpY 0.000444;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296624;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS2_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.729248;
PositionY 81.864014;
PositionZ 49.611122;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000591;
RHSetUpY -0.000496;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296930;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName PermanentBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.903809;
PositionY 32.638672;
PositionZ 61.539349;
RHSetForwardX 0.38454;
RHSetForwardY -0.923102;
RHSetForwardZ 0.0;
RHSetUpX 0.000451;
RHSetUpY 0.000188;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296931;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName PermanentBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 120.659668;
PositionY 139.874268;
PositionZ 52.235355;
RHSetForwardX 0.833573;
RHSetForwardY 0.552368;
RHSetForwardZ 0.0;
RHSetUpX -0.000505;
RHSetUpY 0.000761;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297738;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS2_Spin;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.944092;
PositionY 105.710205;
PositionZ 49.513355;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3058.944092,-3305.710205,-49.513355);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 245.268341;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.99707,-11.15918,2.881443);
KeyCameras[0].LookDirection C3DCoordF(-0.616207,0.78686,-0.033767);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.99707,-11.15918,1.631443);
KeyCameras[1].LookDirection C3DCoordF(-0.616207,0.78686,-0.033767);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297741;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_Jack1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.490723;
PositionY 94.911865;
PositionZ 51.489887;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3059.490723,-3294.911865,-51.489887);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.581788;
LookDirection.Y 0.81299;
LookDirection.Z -0.023857;
LookDirectionEnd.X -0.581788;
LookDirectionEnd.Y 0.81299;
LookDirectionEnd.Z -0.023857;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297742;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_JackBehind;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.646973;
PositionY 96.317627;
PositionZ 50.037422;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3055.646973,-3296.317627,-50.037422);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.904433;
LookDirection.Y -0.38594;
LookDirection.Z 0.181802;
LookDirectionEnd.X 0.904433;
LookDirectionEnd.Y -0.38594;
LookDirectionEnd.Z 0.181802;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297743;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS2_Wide;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.455811;
PositionY 80.57373;
PositionZ 54.494869;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3065.455811,-3280.57373,-54.494869);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.300751;
LookDirection.Y 0.931058;
LookDirection.Z -0.206591;
LookDirectionEnd.X -0.300751;
LookDirectionEnd.Y 0.931058;
LookDirectionEnd.Z -0.206591;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

XXXSectionEnd;


XXXSectionStart V_GhostGrannyNecklace;

NewThing Marker;
Player -1;
UID 18446741874686296225;
DefinitionType "MARKER_BASIC";
ScriptName GhostGrannyBanditSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.19751;
PositionY 140.879639;
PositionZ 53.686695;
RHSetForwardX 0.999993;
RHSetForwardY 0.00163;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296343;
DefinitionType "MARKER_BASIC";
ScriptName M_GhostGrannyMurderPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.748047;
PositionY 120.390869;
PositionZ 49.094971;
RHSetForwardX -0.996172;
RHSetForwardY -0.087153;
RHSetForwardZ 0.0;
RHSetUpX 0.000043;
RHSetUpY -0.000486;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296344;
DefinitionType "MARKER_BASIC";
ScriptName M_GhostGrannyGettingColder;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.302002;
PositionY 74.580322;
PositionZ 49.591927;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX -0.000529;
RHSetUpY 0.000444;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296345;
DefinitionType "MARKER_BASIC";
ScriptName M_GhostGrannyGiveNecklace;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.825439;
PositionY 140.533936;
PositionZ 53.275841;
RHSetForwardX 0.999385;
RHSetForwardY 0.034899;
RHSetForwardZ 0.0;
RHSetUpX -0.00003;
RHSetUpY 0.000845;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296346;
DefinitionType "MARKER_BASIC";
ScriptName M_HeroPointForGetNecklaceCS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 102.43042;
PositionY 137.584961;
PositionZ 50.762703;
RHSetForwardX -0.997558;
RHSetForwardY 0.069768;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_RandomPopulationSim;

NewThing Marker;
Player -1;
UID 18446741874686296601;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.405029;
PositionY 81.913574;
PositionZ 50.436058;
RHSetForwardX 0.694642;
RHSetForwardY 0.719323;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296600;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationExit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.166992;
PositionY 6.824951;
PositionZ 62.320263;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296599;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationExit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 155.632568;
PositionY 147.050293;
PositionZ 57.060738;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296598;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.498535;
PositionY 118.232422;
PositionZ 49.255371;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296597;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.870605;
PositionY 100.934814;
PositionZ 49.827049;
RHSetForwardX 0.719336;
RHSetForwardY 0.694654;
RHSetForwardZ 0.0;
RHSetUpX -0.00048;
RHSetUpY 0.000497;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296596;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.253174;
PositionY 88.064941;
PositionZ 49.87788;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296595;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.062744;
PositionY 82.315674;
PositionZ 50.812138;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296594;
DefinitionType "MARKER_BASIC";
ScriptName RandomPopulationSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.826172;
PositionY 118.224365;
PositionZ 49.728096;
RHSetForwardX 0.848043;
RHSetForwardY 0.529916;
RHSetForwardZ 0.0;
RHSetUpX -0.000317;
RHSetUpY 0.000507;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686296592;
DefinitionType "VILLAGE_WANDERING_POPULATION_EVIL_GREATWOOD";
ScriptName PopulationVillageEvil;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 109.880859;
PositionY 135.673828;
PositionZ 50.540703;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -2195794;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 1000000.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686296593;
DefinitionType "VILLAGE_WANDERING_POPULATION_GOOD_GREATWOOD";
ScriptName PopulationVillageGood;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 111.743896;
PositionY 133.192871;
PositionZ 50.779793;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -2195794;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 1000000.0;
EndThing;

XXXSectionEnd;

