Version 2;

XXXSectionStart NULL;

NewThing Object;
Player 4;
UID 18446741874686297333;
DefinitionType "OBJECT_BANDIT_RING_GATE_DOOR_01";
ScriptName Gate3Inner;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 103.085571;
PositionY 63.985107;
PositionZ 46.812222;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686297329;
DefinitionType "VILLAGE_BANDIT_CAMP_BOSS";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 72.825317;
PositionY 58.073486;
PositionZ 46.812222;
RHSetForwardX 0.051776;
RHSetForwardY 0.998653;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -1602416;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 1000000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300418;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 31.020142;
PositionY 56.392578;
PositionZ 47.317879;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300419;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 30.619263;
PositionY 55.352295;
PositionZ 46.812222;
RHSetForwardX -0.241918;
RHSetForwardY 0.970291;
RHSetForwardZ 0.0;
RHSetUpX -0.000335;
RHSetUpY -0.000084;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_RED_MEAT_01";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300421;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 39.870117;
PositionY 52.070557;
PositionZ 47.36409;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_DYNAMIC_POTION_DUMMY";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300422;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 41.407837;
PositionY 51.996826;
PositionZ 47.336452;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_DYNAMIC_POTION_DUMMY";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300423;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 28.651855;
PositionY 58.391602;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_RED_MEAT_01";
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300453;
DefinitionType "OBJECT_BARREL_BREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 28.259399;
PositionY 59.5354;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300439;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.516724;
PositionY 59.841309;
PositionZ 47.36224;
RHSetForwardX -0.478256;
RHSetForwardY 0.878195;
RHSetForwardZ 0.0;
RHSetUpX -0.000678;
RHSetUpY -0.000369;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GOLD_500";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300403;
DefinitionType "MARKER_BASIC";
ScriptName ObservePosBG2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.203979;
PositionY 66.685791;
PositionZ 46.962734;
RHSetForwardX -0.961244;
RHSetForwardY -0.275617;
RHSetForwardZ 0.0;
RHSetUpX 0.000095;
RHSetUpY -0.000332;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300402;
DefinitionType "MARKER_BASIC";
ScriptName ObservePosBG1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.555298;
PositionY 61.051025;
PositionZ 46.852047;
RHSetForwardX -0.927175;
RHSetForwardY 0.374613;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300329;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.903564;
PositionY 54.129639;
PositionZ 48.970398;
RHSetForwardX 0.771605;
RHSetForwardY 0.636093;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300326;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.381226;
PositionY 55.447021;
PositionZ 46.812222;
RHSetForwardX 0.718333;
RHSetForwardY 0.695691;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300325;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.380005;
PositionY 81.124023;
PositionZ 45.839508;
RHSetForwardX -0.967579;
RHSetForwardY 0.252546;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300324;
DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.974609;
PositionY 49.14917;
PositionZ 47.816257;
RHSetForwardX 0.848055;
RHSetForwardY -0.525253;
RHSetForwardZ -0.069755;
RHSetUpX 0.095888;
RHSetUpY 0.022663;
RHSetUpZ 0.995128;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300322;
DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.486206;
PositionY 48.307617;
PositionZ 48.277363;
RHSetForwardX 0.144172;
RHSetForwardY -0.950383;
RHSetForwardZ 0.275636;
RHSetUpX 0.096655;
RHSetUpY 0.290739;
RHSetUpZ 0.951902;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300321;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 96.761963;
PositionY 57.739746;
PositionZ 47.416798;
RHSetForwardX -0.148074;
RHSetForwardY 0.958925;
RHSetForwardZ -0.241919;
RHSetUpX 0.202789;
RHSetUpY 0.268853;
RHSetUpZ 0.941567;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300320;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.531128;
PositionY 42.852539;
PositionZ 45.478996;
RHSetForwardX 0.721972;
RHSetForwardY -0.691914;
RHSetForwardZ 0.0;
RHSetUpX 0.000414;
RHSetUpY 0.000432;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300319;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.589722;
PositionY 32.95459;
PositionZ 49.212704;
RHSetForwardX 0.3929;
RHSetForwardY -0.919556;
RHSetForwardZ 0.0;
RHSetUpX 0.000449;
RHSetUpY 0.000192;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300318;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.380981;
PositionY 29.5271;
PositionZ 49.616394;
RHSetForwardX -0.84146;
RHSetForwardY -0.540309;
RHSetForwardZ 0.0;
RHSetUpX 0.000323;
RHSetUpY -0.000503;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300317;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.356812;
PositionY 32.846191;
PositionZ 47.781502;
RHSetForwardX -0.753543;
RHSetForwardY -0.65739;
RHSetForwardZ 0.0;
RHSetUpX 0.000227;
RHSetUpY -0.00026;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300316;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.174561;
PositionY 40.34082;
PositionZ 47.182392;
RHSetForwardX 0.352261;
RHSetForwardY 0.935877;
RHSetForwardZ 0.0;
RHSetUpX -0.000323;
RHSetUpY 0.000122;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300315;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.843506;
PositionY 74.388184;
PositionZ 48.533634;
RHSetForwardX 0.0301;
RHSetForwardY -0.999541;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300313;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.64624;
PositionY 108.511963;
PositionZ 49.661884;
RHSetForwardX -0.559846;
RHSetForwardY 0.825648;
RHSetForwardZ -0.069756;
RHSetUpX 0.076421;
RHSetUpY 0.135277;
RHSetUpZ 0.987833;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300312;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_10";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.159424;
PositionY 106.300293;
PositionZ 50.106113;
RHSetForwardX 0.779533;
RHSetForwardY 0.626352;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300311;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.831665;
PositionY 105.40918;
PositionZ 50.351746;
RHSetForwardX -0.994922;
RHSetForwardY -0.100592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.3;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300310;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.286865;
PositionY 103.573242;
PositionZ 49.573566;
RHSetForwardX 0.813697;
RHSetForwardY 0.581279;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300309;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.276611;
PositionY 98.063232;
PositionZ 48.035152;
RHSetForwardX -0.553723;
RHSetForwardY 0.832674;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300308;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.487549;
PositionY 105.731445;
PositionZ 48.87812;
RHSetForwardX 0.478087;
RHSetForwardY -0.878286;
RHSetForwardZ 0.0;
RHSetUpX 0.000606;
RHSetUpY 0.00033;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300307;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.245605;
PositionY 108.939941;
PositionZ 48.257446;
RHSetForwardX -0.753056;
RHSetForwardY -0.649591;
RHSetForwardZ 0.104529;
RHSetUpX 0.101901;
RHSetUpY 0.041804;
RHSetUpZ 0.99391;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300306;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.914429;
PositionY 84.19165;
PositionZ 47.215527;
RHSetForwardX -0.646966;
RHSetForwardY 0.762489;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300305;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.800049;
PositionY 96.406494;
PositionZ 48.397827;
RHSetForwardX 0.548523;
RHSetForwardY 0.836108;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300304;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.874634;
PositionY 81.102051;
PositionZ 47.174278;
RHSetForwardX 0.288837;
RHSetForwardY 0.957372;
RHSetForwardZ 0.0;
RHSetUpX -0.000467;
RHSetUpY 0.000141;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300303;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.70105;
PositionY 72.012695;
PositionZ 47.722454;
RHSetForwardX 0.994026;
RHSetForwardY 0.109089;
RHSetForwardZ 0.0;
RHSetUpX 0.022681;
RHSetUpY -0.206667;
RHSetUpZ 0.978143;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300302;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.157593;
PositionY 83.182129;
PositionZ 49.379539;
RHSetForwardX 0.991785;
RHSetForwardY -0.127868;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.9;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300301;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.101074;
PositionY 92.959961;
PositionZ 48.205124;
RHSetForwardX 0.983006;
RHSetForwardY -0.183542;
RHSetForwardZ 0.0;
RHSetUpX 0.000142;
RHSetUpY 0.000759;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300299;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.99707;
PositionY 109.979736;
PositionZ 48.412529;
RHSetForwardX 0.921868;
RHSetForwardY -0.38749;
RHSetForwardZ 0.0;
RHSetUpX 0.000189;
RHSetUpY 0.00045;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300298;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.789185;
PositionY 114.990234;
PositionZ 47.258842;
RHSetForwardX -0.471639;
RHSetForwardY 0.881765;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300297;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.530884;
PositionY 88.82666;
PositionZ 45.438282;
RHSetForwardX -0.697548;
RHSetForwardY -0.71653;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300296;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.980225;
PositionY 91.804443;
PositionZ 46.119823;
RHSetForwardX 0.963368;
RHSetForwardY -0.268162;
RHSetForwardZ 0.0;
RHSetUpX 0.000245;
RHSetUpY 0.00088;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300295;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.664429;
PositionY 57.050049;
PositionZ 46.812222;
RHSetForwardX -0.829014;
RHSetForwardY 0.559186;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300294;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.063232;
PositionY 77.835938;
PositionZ 46.7728;
RHSetForwardX 0.988278;
RHSetForwardY -0.062662;
RHSetForwardZ 0.139174;
RHSetUpX -0.149005;
RHSetUpY -0.19854;
RHSetUpZ 0.968694;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300293;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.064209;
PositionY 81.79248;
PositionZ 46.820347;
RHSetForwardX -0.985337;
RHSetForwardY 0.170583;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300292;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.093262;
PositionY 94.112793;
PositionZ 48.737755;
RHSetForwardX -0.419645;
RHSetForwardY 0.883549;
RHSetForwardZ 0.207912;
RHSetUpX 0.057635;
RHSetUpY -0.202653;
RHSetUpZ 0.97753;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300291;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.978638;
PositionY 81.042969;
PositionZ 46.824589;
RHSetForwardX -0.034911;
RHSetForwardY -0.999367;
RHSetForwardZ 0.0;
RHSetUpX 0.000845;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300290;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.26001;
PositionY 91.34375;
PositionZ 48.267265;
RHSetForwardX 0.069072;
RHSetForwardY -0.987834;
RHSetForwardZ -0.139169;
RHSetUpX 0.149409;
RHSetUpY -0.127687;
RHSetUpZ 0.98049;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300182;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_SHOT4TEST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.355225;
PositionY 64.153076;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1711.355225,-2112.153076,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(10.367798,0.240479,1.731739);
KeyCameras[0].LookDirection C3DCoordF(-0.994382,-0.099365,-0.036472);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.6;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(3.453979,0.290771,1.655308);
KeyCameras[1].LookDirection C3DCoordF(-0.990215,-0.130124,-0.05041);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300102;
DefinitionType "OBJECT_SMALLROCKCLUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.113525;
PositionY 53.676758;
PositionZ 46.635979;
RHSetForwardX 0.559178;
RHSetForwardY -0.82902;
RHSetForwardZ 0.0;
RHSetUpX 0.116231;
RHSetUpY 0.078398;
RHSetUpZ 0.990118;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300101;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.42688;
PositionY 54.983887;
PositionZ 46.812603;
RHSetForwardX 0.642197;
RHSetForwardY -0.766533;
RHSetForwardZ 0.0;
RHSetUpX 0.107266;
RHSetUpY 0.089867;
RHSetUpZ 0.990155;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300100;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.179688;
PositionY 64.954834;
PositionZ 46.812222;
RHSetForwardX 0.529919;
RHSetForwardY 0.848042;
RHSetForwardZ 0.0;
RHSetUpX -0.000586;
RHSetUpY 0.000366;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300099;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.396118;
PositionY 53.022217;
PositionZ 46.812222;
RHSetForwardX -0.642763;
RHSetForwardY 0.766058;
RHSetForwardZ 0.0;
RHSetUpX -0.000793;
RHSetUpY -0.000666;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300098;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.400635;
PositionY 67.212646;
PositionZ 46.812222;
RHSetForwardX -0.501199;
RHSetForwardY -0.865326;
RHSetForwardZ 0.0;
RHSetUpX 0.060362;
RHSetUpY -0.034962;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300065;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_HERO5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.978149;
PositionY 64.86792;
PositionZ 46.812222;
RHSetForwardX -0.984802;
RHSetForwardY -0.173646;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299823;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.549072;
PositionY 65.121338;
PositionZ 48.442272;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.549072,-2113.121338,-48.442272);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.944276;
LookDirection.Y -0.327616;
LookDirection.Z 0.031793;
LookDirectionEnd.X 0.944276;
LookDirectionEnd.Y -0.327616;
LookDirectionEnd.Z 0.031793;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299822;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_TWIN1A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.079956;
PositionY 62.945313;
PositionZ 46.812222;
RHSetForwardX -0.939687;
RHSetForwardY 0.342019;
RHSetForwardZ 0.0;
RHSetUpX -0.000118;
RHSetUpY -0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299821;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_MASTERNEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.838867;
PositionY 62.952881;
PositionZ 47.57061;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1697.838867,-2110.952881,-47.57061);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.707391;
LookDirection.Y 0.69848;
LookDirection.Z 0.108279;
LookDirectionEnd.X 0.707391;
LookDirectionEnd.Y 0.69848;
LookDirectionEnd.Z 0.108279;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299763;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT2S;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.678223;
PositionY 64.840332;
PositionZ 48.345573;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1695.678223,-2112.840332,-48.345573);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.638062,-0.026855,-0.638355);
KeyCameras[0].LookDirection C3DCoordF(-0.995548,0.006103,0.094061);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[1].LookDirection C3DCoordF(-0.98776,0.109127,0.11145);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299762;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SHOT9START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.928345;
PositionY 64.634766;
PositionZ 47.212223;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1696.928345,-2112.634766,-47.212223);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.981531;
LookDirection.Y -0.138423;
LookDirection.Z 0.132048;
LookDirectionEnd.X 0.981531;
LookDirectionEnd.Y -0.138423;
LookDirectionEnd.Z 0.132048;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299761;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SHOT2B;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.293701;
PositionY 65.255615;
PositionZ 48.239014;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.293701,-2113.255615,-48.239014);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.822266;
LookDirection.Y 0.539551;
LookDirection.Z 0.181004;
LookDirectionEnd.X -0.822266;
LookDirectionEnd.Y 0.539551;
LookDirectionEnd.Z 0.181004;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299689;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.207275;
PositionY 59.344727;
PositionZ 47.88509;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1701.207275,-2107.344727,-47.88509);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.532115;
LookDirection.Y 0.845475;
LookDirection.Z 0.044999;
LookDirectionEnd.X 0.532115;
LookDirectionEnd.Y 0.845475;
LookDirectionEnd.Z 0.044999;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299573;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.247681;
PositionY 65.22583;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.247681,-2113.22583,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.046021,0.029785,1.426792);
KeyCameras[0].LookDirection C3DCoordF(-0.82223,0.539607,0.181003);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.8;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.081909,-1.306641,0.74807);
KeyCameras[1].LookDirection C3DCoordF(-0.822266,0.539551,0.181004);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299522;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_MASTER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.87915;
PositionY 63.013916;
PositionZ 47.796394;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1697.87915,-2111.013916,-47.796394);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.675883;
LookDirection.Y 0.736794;
LookDirection.Z 0.017776;
LookDirectionEnd.X 0.675883;
LookDirectionEnd.Y 0.736794;
LookDirectionEnd.Z 0.017776;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297278;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_SIS2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.92981;
PositionY 64.906494;
PositionZ 46.812222;
RHSetForwardX 0.992523;
RHSetForwardY 0.121866;
RHSetForwardZ 0.0;
RHSetUpX -0.000042;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297275;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_SIS;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.989258;
PositionY 63.755615;
PositionZ 46.812222;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX -0.00003;
RHSetUpY 0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297260;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_TWIN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.661865;
PositionY 63.091553;
PositionZ 46.812222;
RHSetForwardX -0.939687;
RHSetForwardY 0.342019;
RHSetForwardZ 0.0;
RHSetUpX -0.000118;
RHSetUpY -0.000324;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297259;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.029175;
PositionY 67.378418;
PositionZ 46.812222;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297462;
DefinitionType "OBJECT_BANDIT_BANNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.713135;
PositionY 104.731201;
PositionZ 49.985115;
RHSetForwardX -0.034925;
RHSetForwardY -0.999384;
RHSetForwardZ 0.0;
RHSetUpX 0.0704;
RHSetUpY -0.00246;
RHSetUpZ 0.997493;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297430;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.754639;
PositionY 58.289551;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297429;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.429077;
PositionY 56.484619;
PositionZ 46.812222;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297428;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.787354;
PositionY 55.395752;
PositionZ 46.798019;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297427;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.140625;
PositionY 54.203613;
PositionZ 46.76207;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297426;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.641968;
PositionY 53.749268;
PositionZ 46.812222;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297425;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.754517;
PositionY 53.922363;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297424;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.671265;
PositionY 54.3396;
PositionZ 46.812222;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297423;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.163818;
PositionY 55.565918;
PositionZ 46.812222;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX -0.000283;
RHSetUpY -0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297422;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.034302;
PositionY 57.093994;
PositionZ 46.812222;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297421;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.372314;
PositionY 58.745361;
PositionZ 46.812222;
RHSetForwardX -0.819147;
RHSetForwardY 0.573574;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297420;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.165894;
PositionY 68.763428;
PositionZ 46.812222;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297419;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.69873;
PositionY 70.70459;
PositionZ 46.812222;
RHSetForwardX -0.707091;
RHSetForwardY -0.70709;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY -0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297418;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.175293;
PositionY 72.172852;
PositionZ 46.812222;
RHSetForwardX -0.573573;
RHSetForwardY -0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297417;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.096558;
PositionY 74.0979;
PositionZ 46.812222;
RHSetForwardX -0.258818;
RHSetForwardY -0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297416;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.198608;
PositionY 74.650146;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297415;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.22937;
PositionY 74.566162;
PositionZ 46.812222;
RHSetForwardX 0.173646;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297414;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.219604;
PositionY 73.839355;
PositionZ 46.812222;
RHSetForwardX 0.499997;
RHSetForwardY -0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297413;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.241211;
PositionY 72.495361;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297412;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.914795;
PositionY 71.334961;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY 0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297411;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.087524;
PositionY 68.156738;
PositionZ 46.812222;
RHSetForwardX 0.965904;
RHSetForwardY -0.258813;
RHSetForwardZ 0.0;
RHSetUpX 0.000089;
RHSetUpY 0.000334;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297410;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.133667;
PositionY 65.545654;
PositionZ 46.812222;
RHSetForwardX -0.984802;
RHSetForwardY -0.173646;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297409;
DefinitionType "MARKER_BASIC";
ScriptName BKC4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.252197;
PositionY 62.257813;
PositionZ 46.812222;
RHSetForwardX -0.996172;
RHSetForwardY 0.087154;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297207;
DefinitionType "MARKER_BASIC";
ScriptName B39;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.097534;
PositionY 71.567383;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297205;
DefinitionType "MARKER_BASIC";
ScriptName B34;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.366089;
PositionY 70.150146;
PositionZ 46.812222;
RHSetForwardX -0.573574;
RHSetForwardY -0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.000283;
RHSetUpY -0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297203;
DefinitionType "MARKER_BASIC";
ScriptName B21;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.115479;
PositionY 69.498779;
PositionZ 46.812222;
RHSetForwardX 0.766039;
RHSetForwardY -0.642785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297202;
DefinitionType "MARKER_BASIC";
ScriptName B35;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.381958;
PositionY 71.087891;
PositionZ 46.812222;
RHSetForwardX -0.258818;
RHSetForwardY -0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297201;
DefinitionType "MARKER_BASIC";
ScriptName B38;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.500488;
PositionY 71.205322;
PositionZ 46.812222;
RHSetForwardX 0.422615;
RHSetForwardY -0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297199;
DefinitionType "MARKER_BASIC";
ScriptName B18;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.146484;
PositionY 66.937988;
PositionZ 46.812222;
RHSetForwardX 0.96592;
RHSetForwardY -0.25882;
RHSetForwardZ 0.0;
RHSetUpX 0.000089;
RHSetUpY 0.000334;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297198;
DefinitionType "MARKER_BASIC";
ScriptName B28;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.11084;
PositionY 57.520996;
PositionZ 46.810471;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.00049;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297196;
DefinitionType "MARKER_BASIC";
ScriptName B36;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.820313;
PositionY 56.155518;
PositionZ 46.812222;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297195;
DefinitionType "MARKER_BASIC";
ScriptName B37;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.966797;
PositionY 56.555908;
PositionZ 46.80722;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297194;
DefinitionType "MARKER_BASIC";
ScriptName B17;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.571655;
PositionY 59.598145;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX -0.000314;
RHSetUpY 0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297193;
DefinitionType "MARKER_BASIC";
ScriptName B32;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.397095;
PositionY 56.830322;
PositionZ 46.812222;
RHSetForwardX -0.087157;
RHSetForwardY 0.996172;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297192;
DefinitionType "MARKER_BASIC";
ScriptName B30;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.866333;
PositionY 58.013672;
PositionZ 46.812222;
RHSetForwardX -0.573574;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000566;
RHSetUpY -0.000396;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297189;
DefinitionType "MARKER_BASIC";
ScriptName B27;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.905151;
PositionY 67.209961;
PositionZ 46.812222;
RHSetForwardX -0.819149;
RHSetForwardY -0.57357;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297188;
DefinitionType "MARKER_BASIC";
ScriptName B25;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.028931;
PositionY 60.394287;
PositionZ 46.812222;
RHSetForwardX -0.819133;
RHSetForwardY 0.573564;
RHSetForwardZ 0.0;
RHSetUpX -0.000343;
RHSetUpY -0.00049;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296668;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName BanditCampBossHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.540649;
PositionY 64.279541;
PositionZ 46.86665;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY -0.000598;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296231;
DefinitionType "OBJECT_OK_ARCH_DOUBLE_CLOSED_HALF";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.669189;
PositionY 44.273926;
PositionZ 46.874416;
RHSetForwardX 0.994516;
RHSetForwardY 0.104528;
RHSetForwardZ 0.0;
RHSetUpX -0.000088;
RHSetUpY 0.000841;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296229;
DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.098022;
PositionY 47.146729;
PositionZ 47.320248;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296228;
DefinitionType "OBJECT_OK_STAIRWAY_CURVE_RIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.307861;
PositionY 47.55249;
PositionZ 46.812222;
RHSetForwardX 0.990262;
RHSetForwardY -0.139173;
RHSetForwardZ 0.0;
RHSetUpX 0.000144;
RHSetUpY 0.001026;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296209;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 97.59729;
PositionY 64.132813;
PositionZ 46.839546;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296208;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 113.790894;
PositionY 63.881348;
PositionZ 46.812222;
RHSetForwardX 0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.000027;
RHSetUpY 0.000772;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 10.0;
MessageRadius 12.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 3555323624971829475;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296197;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 89.806519;
PositionY 64.138916;
PositionZ 46.812222;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296065;
DefinitionType "BUILDING_BANDIT_CHIEF_TENT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.898682;
PositionY 61.709473;
PositionZ 46.812222;
RHSetForwardX 0.034873;
RHSetForwardY -0.999386;
RHSetForwardZ 0.0;
RHSetUpX 0.000598;
RHSetUpY 0.000021;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
ObjectScale 2.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296162;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 78.481567;
PositionY 59.064453;
PositionZ 46.812222;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296670;
DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.920166;
PositionY 41.913818;
PositionZ 46.812222;
RHSetForwardX -0.406743;
RHSetForwardY -0.913536;
RHSetForwardZ 0.0;
RHSetUpX -0.847012;
RHSetUpY 0.377124;
RHSetUpZ 0.374616;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296671;
DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.347046;
PositionY 47.117676;
PositionZ 46.722237;
RHSetForwardX 0.86602;
RHSetForwardY 0.499997;
RHSetForwardZ 0.0;
RHSetUpX 0.441461;
RHSetUpY -0.764633;
RHSetUpZ 0.469471;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296678;
DefinitionType "OK_RUBBLE_PILE_OF_DISCS_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.528687;
PositionY 43.576904;
PositionZ 47.374481;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297330;
DefinitionType "OBJECT_BANDIT_RING_GATE_DOOR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 125.634277;
PositionY 63.666504;
PositionZ 46.955204;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297332;
DefinitionType "OBJECT_BANDIT_RING_GATE_WALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 114.53418;
PositionY 63.739502;
PositionZ 46.812222;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297338;
DefinitionType "MARKER_BASIC";
ScriptName B41;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.834351;
PositionY 62.516113;
PositionZ 46.812222;
RHSetForwardX -0.996188;
RHSetForwardY 0.087162;
RHSetForwardZ 0.0;
RHSetUpX -0.00003;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297339;
DefinitionType "MARKER_BASIC";
ScriptName B42;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.825195;
PositionY 64.871582;
PositionZ 46.812222;
RHSetForwardX -0.984803;
RHSetForwardY -0.173645;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297366;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_BOO4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.101807;
PositionY 72.887695;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297390;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.678223;
PositionY 64.840332;
PositionZ 48.345573;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1695.678223,-2112.840332,-48.345573);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.98776;
LookDirection.Y 0.109127;
LookDirection.Z 0.111454;
LookDirectionEnd.X -0.98776;
LookDirectionEnd.Y 0.109127;
LookDirectionEnd.Z 0.111454;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297432;
DefinitionType "OBJECT_LARGEROCKCLUMP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 98.686035;
PositionY 70.59375;
PositionZ 47.017715;
RHSetForwardX 0.694654;
RHSetForwardY 0.719336;
RHSetForwardZ 0.0;
RHSetUpX -0.000497;
RHSetUpY 0.00048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297433;
DefinitionType "OBJECT_LARGEROCKCLUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.14624;
PositionY 69.115479;
PositionZ 46.62183;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297434;
DefinitionType "OBJECT_BANDIT_PALISADES_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.105591;
PositionY 71.312744;
PositionZ 46.873344;
RHSetForwardX -0.529909;
RHSetForwardY 0.848048;
RHSetForwardZ 0.0;
RHSetUpX -0.000507;
RHSetUpY -0.000317;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297436;
DefinitionType "OBJECT_BANDIT_PLUNDER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.821167;
PositionY 68.702148;
PositionZ 46.895218;
RHSetForwardX 0.999385;
RHSetForwardY -0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.000027;
RHSetUpY 0.000772;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297437;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 75.027344;
PositionY 77.690674;
PositionZ 46.835964;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297438;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.350708;
PositionY 78.269287;
PositionZ 46.812222;
RHSetForwardX 0.406734;
RHSetForwardY 0.91354;
RHSetForwardZ 0.0;
RHSetUpX -0.000546;
RHSetUpY 0.000243;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297440;
DefinitionType "OBJECT_SMALLROCKCLUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.010376;
PositionY 87.188477;
PositionZ 46.586266;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 2.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297441;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.256836;
PositionY 91.190674;
PositionZ 48.952534;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297442;
DefinitionType "OBJECT_BANDIT_BANNER_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.577515;
PositionY 75.188477;
PositionZ 46.812225;
RHSetForwardX -0.529934;
RHSetForwardY -0.848032;
RHSetForwardZ 0.0;
RHSetUpX 0.089055;
RHSetUpY -0.055651;
RHSetUpZ 0.994465;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297443;
DefinitionType "OBJECT_BANDIT_BANNER_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.74353;
PositionY 75.669922;
PositionZ 46.812222;
RHSetForwardX 0.139148;
RHSetForwardY -0.990266;
RHSetForwardZ 0.0;
RHSetUpX -0.10351;
RHSetUpY -0.014545;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297444;
DefinitionType "OBJECT_LARGEROCKCLUMP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.441528;
PositionY 76.503662;
PositionZ 46.937481;
RHSetForwardX 0.898789;
RHSetForwardY 0.438369;
RHSetForwardZ 0.0;
RHSetUpX 0.075821;
RHSetUpY -0.155456;
RHSetUpZ 0.984906;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297445;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.642212;
PositionY 72.48999;
PositionZ 46.812222;
RHSetForwardX 0.927179;
RHSetForwardY 0.374604;
RHSetForwardZ 0.0;
RHSetUpX -0.000259;
RHSetUpY 0.00064;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297446;
DefinitionType "OBJECT_BANDIT_PALISADES_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.77356;
PositionY 74.494385;
PositionZ 46.812222;
RHSetForwardX -0.55921;
RHSetForwardY -0.829019;
RHSetForwardZ 0.0;
RHSetUpX 0.000572;
RHSetUpY -0.000386;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297447;
DefinitionType "OBJECT_BANDIT_PLUNDER_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.307373;
PositionY 54.69165;
PositionZ 46.812222;
RHSetForwardX -0.999368;
RHSetForwardY -0.034886;
RHSetForwardZ 0.0;
RHSetUpX 0.000017;
RHSetUpY -0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297448;
DefinitionType "OBJECT_LARGEROCKCLUMP_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.341309;
PositionY 60.255371;
PositionZ 46.575512;
RHSetForwardX -0.241945;
RHSetForwardY -0.970284;
RHSetForwardZ 0.0;
RHSetUpX 0.001005;
RHSetUpY -0.000251;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.5;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297449;
DefinitionType "OBJECT_SMALLROCKCLUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.911255;
PositionY 52.012695;
PositionZ 46.812222;
RHSetForwardX -0.913521;
RHSetForwardY 0.406736;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297451;
DefinitionType "OK_RUBBLE_PILE_OF_DISCS_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.089722;
PositionY 69.42041;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297452;
DefinitionType "OBJECT_OK_ARCH_DOUBLE_RUIN";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.748047;
PositionY 24.801025;
PositionZ 51.741493;
RHSetForwardX 0.469466;
RHSetForwardY -0.882944;
RHSetForwardZ 0.0;
RHSetUpX 0.000747;
RHSetUpY 0.000397;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297453;
DefinitionType "OBJECT_BANDIT_PALISADES_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.19458;
PositionY 94.401367;
PositionZ 48.820545;
RHSetForwardX 0.03488;
RHSetForwardY 0.998759;
RHSetForwardZ 0.034899;
RHSetUpX -0.001706;
RHSetUpY -0.034861;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297455;
DefinitionType "OBJECT_BANDIT_PALISADES_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.885864;
PositionY 98.508789;
PositionZ 49.23489;
RHSetForwardX -0.172695;
RHSetForwardY 0.979407;
RHSetForwardZ 0.104528;
RHSetUpX 0.155032;
RHSetUpY -0.077771;
RHSetUpZ 0.984838;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297456;
DefinitionType "OBJECT_SMALLROCKCLUMP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.952637;
PositionY 87.904297;
PositionZ 48.224895;
RHSetForwardX 0.882917;
RHSetForwardY -0.469481;
RHSetForwardZ 0.0;
RHSetUpX 0.000324;
RHSetUpY 0.00061;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297458;
DefinitionType "OBJECT_BANDIT_PLUNDER_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.654053;
PositionY 76.413086;
PositionZ 46.931782;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297459;
DefinitionType "OBJECT_LARGEROCKCLUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.781372;
PositionY 73.38208;
PositionZ 46.332058;
RHSetForwardX 0.788006;
RHSetForwardY 0.615658;
RHSetForwardZ 0.0;
RHSetUpX -0.000368;
RHSetUpY 0.000471;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.4;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297598;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.135742;
PositionY 58.367676;
PositionZ 46.812222;
RHSetForwardX 0.173648;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297599;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.801758;
PositionY 70.293213;
PositionZ 46.812222;
RHSetForwardX 0.342018;
RHSetForwardY -0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.000562;
RHSetUpY 0.000205;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297600;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.481689;
PositionY 60.816406;
PositionZ 46.812222;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000488;
RHSetUpY 0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297601;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.412598;
PositionY 59.233887;
PositionZ 46.812222;
RHSetForwardX 0.422608;
RHSetForwardY 0.906287;
RHSetForwardZ 0.0;
RHSetUpX -0.000313;
RHSetUpY 0.000146;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297603;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.092041;
PositionY 58.348145;
PositionZ 46.812222;
RHSetForwardX -0.173649;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297604;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.500244;
PositionY 58.971924;
PositionZ 46.812222;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000459;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297605;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.940918;
PositionY 59.967285;
PositionZ 46.812222;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297606;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.48999;
PositionY 61.088135;
PositionZ 46.812222;
RHSetForwardX -0.76604;
RHSetForwardY 0.642785;
RHSetForwardZ 0.0;
RHSetUpX -0.000222;
RHSetUpY -0.000264;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297608;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.568604;
PositionY 65.450684;
PositionZ 46.812222;
RHSetForwardX -0.965921;
RHSetForwardY -0.258816;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297609;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.484009;
PositionY 67.841064;
PositionZ 46.812222;
RHSetForwardX -0.81915;
RHSetForwardY -0.573569;
RHSetForwardZ 0.0;
RHSetUpX 0.000343;
RHSetUpY -0.00049;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297611;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.150757;
PositionY 69.562744;
PositionZ 46.812222;
RHSetForwardX -0.573575;
RHSetForwardY -0.819146;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY -0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297612;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.782715;
PositionY 69.074219;
PositionZ 46.812222;
RHSetForwardX 0.57357;
RHSetForwardY -0.81915;
RHSetForwardZ 0.0;
RHSetUpX 0.0004;
RHSetUpY 0.00028;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297614;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.8927;
PositionY 70.423828;
PositionZ 46.812222;
RHSetForwardX -0.087155;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297616;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.315918;
PositionY 67.418945;
PositionZ 46.812222;
RHSetForwardX 0.906303;
RHSetForwardY -0.422616;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297620;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.53479;
PositionY 62.638428;
PositionZ 46.812222;
RHSetForwardX -0.96592;
RHSetForwardY 0.258819;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297655;
DefinitionType "MARKER_BASIC";
ScriptName B19;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.297729;
PositionY 61.687988;
PositionZ 46.812222;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297656;
DefinitionType "MARKER_BASIC";
ScriptName B20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.792603;
PositionY 66.539307;
PositionZ 46.812222;
RHSetForwardX 0.258816;
RHSetForwardY -0.965921;
RHSetForwardZ 0.0;
RHSetUpX 0.000334;
RHSetUpY 0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297659;
DefinitionType "MARKER_BASIC";
ScriptName B24;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.942139;
PositionY 61.310791;
PositionZ 46.812222;
RHSetForwardX -0.258815;
RHSetForwardY 0.965903;
RHSetForwardZ 0.0;
RHSetUpX -0.000334;
RHSetUpY -0.000089;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297662;
DefinitionType "MARKER_BASIC";
ScriptName B26;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.26416;
PositionY 66.877686;
PositionZ 46.812222;
RHSetForwardX -0.087157;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.000344;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297837;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.63855;
PositionY 68.033936;
PositionZ 50.665318;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1713.63855,-2116.033936,-50.665318);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(1.679932,-0.220215,-0.922092);
KeyCameras[0].LookDirection C3DCoordF(0.234885,-0.87215,-0.429166);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-1.043213,0.893799,-0.568523);
KeyCameras[1].LookDirection C3DCoordF(-0.093502,-0.864465,-0.493921);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-3.996704,2.162842,-0.20858);
KeyCameras[2].LookDirection C3DCoordF(-0.78681,-0.532433,-0.312161);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "BOB";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298666;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.25061;
PositionY 64.862549;
PositionZ 46.812222;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298679;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.158325;
PositionY 63.80127;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1698.158325,-2111.80127,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 6;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.447086);
KeyCameras[0].LookDirection C3DCoordF(0.976206,-0.171877,0.132211);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 0.9;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.037109,-0.057617,1.103172);
KeyCameras[1].LookDirection C3DCoordF(0.989262,-0.062256,0.132233);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 0.8;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.037109,-0.057617,0.58326);
KeyCameras[2].LookDirection C3DCoordF(0.985827,0.082518,0.14607);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.036255,-0.067627,0.573261);
KeyCameras[3].LookDirection C3DCoordF(0.98339,0.085937,0.159869);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.033081,-0.097656,0.603256);
KeyCameras[4].LookDirection C3DCoordF(0.975442,0.110105,0.190761);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
KeyCameras[5].Position C3DCoordF(-0.03186,-0.107666,0.613255);
KeyCameras[5].LookDirection C3DCoordF(0.973711,0.113276,0.197623);
KeyCameras[5].FOV 0.2;
KeyCameras[5].ShuttleSpeed 1.0;
KeyCameras[5].Duration 2.0;
KeyCameras[5].PauseTime 0.0;
KeyCameras[5].Event "";
KeyCameras[5].AnimationSpeed 0.0;
KeyCameras[5].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299043;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_SIS3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.647949;
PositionY 65.695801;
PositionZ 46.812222;
RHSetForwardX 0.906303;
RHSetForwardY -0.422616;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299197;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_TWIN2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.919434;
PositionY 61.372559;
PositionZ 47.364342;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299207;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.12207;
PositionY 65.649414;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1701.12207,-2113.649414,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.441406,-0.319824,1.445621);
KeyCameras[0].LookDirection C3DCoordF(0.893586,-0.443863,-0.066996);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.2;
KeyCameras[0].Duration 1.4;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(1.695679,-1.989746,1.776043);
KeyCameras[1].LookDirection C3DCoordF(0.868076,-0.433123,-0.242586);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299245;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_HERO3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.335938;
PositionY 64.510742;
PositionZ 46.812222;
RHSetForwardX -0.906286;
RHSetForwardY 0.42261;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299246;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.952515;
PositionY 65.973633;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.952515,-2113.973633,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.6;
NumKeyCameras 5;
KeyCameras[0].Position C3DCoordF(-0.52771,-0.805176,1.396732);
KeyCameras[0].LookDirection C3DCoordF(-0.84105,0.523673,0.135652);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 1.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.517578,-0.765625,1.398262);
KeyCameras[1].LookDirection C3DCoordF(-0.888766,0.432115,0.152881);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-0.488525,-0.682617,1.340637);
KeyCameras[2].LookDirection C3DCoordF(-0.898074,0.429689,0.093975);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-0.606812,-0.580566,1.334545);
KeyCameras[3].LookDirection C3DCoordF(-0.889614,0.452863,0.059183);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 4.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
KeyCameras[4].Position C3DCoordF(-0.760742,-0.552246,1.337559);
KeyCameras[4].LookDirection C3DCoordF(-0.837532,0.534185,0.114835);
KeyCameras[4].FOV 0.2;
KeyCameras[4].ShuttleSpeed 1.0;
KeyCameras[4].Duration 2.0;
KeyCameras[4].PauseTime 0.0;
KeyCameras[4].Event "";
KeyCameras[4].AnimationSpeed 0.0;
KeyCameras[4].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299273;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBT_SHOT9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.93457;
PositionY 63.427979;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1696.93457,-2111.427979,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-0.006226,1.206787,0.400002);
KeyCameras[0].LookDirection C3DCoordF(0.98153,-0.138422,0.132052);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.101196,1.190674,0.434517);
KeyCameras[1].LookDirection C3DCoordF(0.981531,-0.138423,0.132048);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.551392,1.101318,0.537193);
KeyCameras[2].LookDirection C3DCoordF(0.985401,-0.059085,0.159668);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299768;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_HERO4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.466431;
PositionY 65.421143;
PositionZ 46.812222;
RHSetForwardX -0.984802;
RHSetForwardY -0.173647;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300067;
DefinitionType "OBJECT_OK_PILLAR_STUMP_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.589722;
PositionY 50.154297;
PositionZ 46.967747;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300068;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 76.859253;
PositionY 54.454102;
PositionZ 46.931561;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300071;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.694092;
PositionY 61.377441;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300074;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.355225;
PositionY 74.601318;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300077;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.771118;
PositionY 89.345947;
PositionZ 47.173515;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300080;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.842651;
PositionY 75.366699;
PositionZ 46.918358;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300083;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.661377;
PositionY 57.940186;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300195;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.125732;
PositionY 68.764893;
PositionZ 46.812222;
RHSetForwardX -0.819148;
RHSetForwardY -0.573573;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300196;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.143433;
PositionY 72.133301;
PositionZ 46.812222;
RHSetForwardX -0.573573;
RHSetForwardY -0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300197;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 71.098999;
PositionY 74.06543;
PositionZ 46.812222;
RHSetForwardX -0.258818;
RHSetForwardY -0.96592;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300198;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.187256;
PositionY 74.615723;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300199;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.234253;
PositionY 73.7771;
PositionZ 46.812222;
RHSetForwardX 0.499997;
RHSetForwardY -0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300200;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.933228;
PositionY 71.324219;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300201;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.110107;
PositionY 68.122314;
PositionZ 46.812222;
RHSetForwardX 0.965904;
RHSetForwardY -0.258813;
RHSetForwardZ 0.0;
RHSetUpX 0.000089;
RHSetUpY 0.000334;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300202;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.75769;
PositionY 58.287842;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY 0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300203;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.8396;
PositionY 55.417725;
PositionZ 46.797741;
RHSetForwardX 0.573573;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300204;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.148071;
PositionY 54.279785;
PositionZ 46.76403;
RHSetForwardX 0.342018;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300205;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.658569;
PositionY 53.885498;
PositionZ 46.812222;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300206;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.704956;
PositionY 54.405029;
PositionZ 46.812222;
RHSetForwardX -0.087154;
RHSetForwardY 0.996189;
RHSetForwardZ 0.0;
RHSetUpX -0.000344;
RHSetUpY -0.00003;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300207;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.168457;
PositionY 55.619629;
PositionZ 46.812222;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300208;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.338745;
PositionY 58.766602;
PositionZ 46.812222;
RHSetForwardX -0.819147;
RHSetForwardY 0.573574;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300209;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.207397;
PositionY 62.258789;
PositionZ 46.812222;
RHSetForwardX -0.996172;
RHSetForwardY 0.087154;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300210;
DefinitionType "MARKER_BASIC";
ScriptName BKC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.13562;
PositionY 65.544678;
PositionZ 46.812222;
RHSetForwardX -0.984802;
RHSetForwardY -0.173646;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300211;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_X1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 100.040161;
PositionY 61.08374;
PositionZ 46.812225;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300212;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_X2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 99.357056;
PositionY 66.640381;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686300213;
DefinitionType "MARKER_BASIC";
ScriptName BKC5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.931519;
PositionY 70.606445;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300277;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SHOT8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.442261;
PositionY 60.25;
PositionZ 47.973587;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1606.442261,-2108.25,-47.973587);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.421131;
LookDirection.Y 0.903784;
LookDirection.Z 0.076315;
LookDirectionEnd.X 0.421131;
LookDirectionEnd.Y 0.903784;
LookDirectionEnd.Z 0.076315;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300416;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.328491;
PositionY 58.689697;
PositionZ 47.83601;
RHSetForwardX 0.615656;
RHSetForwardY -0.788008;
RHSetForwardZ 0.0;
RHSetUpX 0.000816;
RHSetUpY 0.000638;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GOLD_250";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300417;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.792847;
PositionY 62.694092;
PositionZ 47.836208;
RHSetForwardX -0.910045;
RHSetForwardY 0.414454;
RHSetForwardZ 0.0;
RHSetUpX -0.000351;
RHSetUpY -0.00077;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_RESURRECTION_PHIAL";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300420;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.979736;
PositionY 106.606934;
PositionZ 50.355885;
RHSetForwardX 0.673655;
RHSetForwardY -0.739039;
RHSetForwardZ 0.0;
RHSetUpX 0.000361;
RHSetUpY 0.000329;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GEMSTONE_DIAMOND";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300424;
DefinitionType "OBJECT_BARREL_UNBREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.109985;
PositionY 60.117676;
PositionZ 47.835453;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300425;
DefinitionType "OBJECT_BARREL_UNBREAKABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.578125;
PositionY 74.241211;
PositionZ 46.812222;
RHSetForwardX -0.241919;
RHSetForwardY 0.970291;
RHSetForwardZ 0.0;
RHSetUpX -0.000335;
RHSetUpY -0.000084;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300484;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT4END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.386353;
PositionY 64.507324;
PositionZ 48.46006;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1619.386353,-2112.507324,-48.46006);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.991962;
LookDirection.Y -0.123049;
LookDirection.Z -0.029492;
LookDirectionEnd.X -0.991962;
LookDirectionEnd.Y -0.123049;
LookDirectionEnd.Z -0.029492;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300485;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT4START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.143433;
PositionY 64.421387;
PositionZ 48.540138;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1626.143433,-2112.421387,-48.540138);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.991836;
LookDirection.Y -0.110109;
LookDirection.Z -0.064324;
LookDirectionEnd.X -0.991836;
LookDirectionEnd.Y -0.110109;
LookDirectionEnd.Z -0.064324;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300539;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT8START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.901123;
PositionY 62.264648;
PositionZ 47.742138;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1592.901123,-2110.264648,-47.742138);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.990049;
LookDirection.Y -0.137215;
LookDirection.Z -0.03124;
LookDirectionEnd.X -0.990049;
LookDirectionEnd.Y -0.137215;
LookDirectionEnd.Z -0.03124;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686300540;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT8END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.345581;
PositionY 63.432373;
PositionZ 48.176636;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1598.345581,-2111.432373,-48.176636);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.991465;
LookDirection.Y -0.12964;
LookDirection.Z -0.013786;
LookDirectionEnd.X -0.991465;
LookDirectionEnd.Y -0.12964;
LookDirectionEnd.Z -0.013786;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_BanditCampBossBattle;

NewThing Thing;
Player 4;
UID 18446741874686298392;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.782959;
PositionY 64.377686;
PositionZ 48.272736;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1726.782959,-2112.377686,-48.272736);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.95707;
LookDirection.Y -0.088138;
LookDirection.Z 0.27613;
LookDirectionEnd.X 0.95707;
LookDirectionEnd.Y -0.088138;
LookDirectionEnd.Z 0.27613;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297903;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT3START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.229858;
PositionY 64.434326;
PositionZ 48.418022;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1726.229858,-2112.434326,-48.418022);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.991161;
LookDirection.Y -0.130364;
LookDirection.Z 0.024615;
LookDirectionEnd.X 0.991161;
LookDirectionEnd.Y -0.130364;
LookDirectionEnd.Z 0.024615;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296877;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.476196;
PositionY 64.293945;
PositionZ 46.812222;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297073;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_FEET;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.072266;
PositionY 61.725098;
PositionZ 47.213619;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1685.072266,-2173.725098,-47.213619);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.999527;
LookDirection.Y 0.020264;
LookDirection.Z 0.02314;
LookDirectionEnd.X 0.999527;
LookDirectionEnd.Y 0.020264;
LookDirectionEnd.Z 0.02314;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296899;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_TWIN1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.465942;
PositionY 61.919678;
PositionZ 46.812222;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297148;
DefinitionType "MARKER_BASIC";
ScriptName B11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 84.24585;
PositionY 62.911133;
PositionZ 46.812237;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297149;
DefinitionType "MARKER_BASIC";
ScriptName B1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.564331;
PositionY 63.215576;
PositionZ 46.812222;
RHSetForwardX 0.707091;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297150;
DefinitionType "MARKER_BASIC";
ScriptName B14;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.939453;
PositionY 62.607422;
PositionZ 46.812233;
RHSetForwardX 0.642785;
RHSetForwardY 0.766039;
RHSetForwardZ 0.0;
RHSetUpX -0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297151;
DefinitionType "MARKER_BASIC";
ScriptName B3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.066406;
PositionY 62.967285;
PositionZ 46.812222;
RHSetForwardX 0.642784;
RHSetForwardY 0.76604;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297152;
DefinitionType "MARKER_BASIC";
ScriptName B16;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.207153;
PositionY 66.332031;
PositionZ 46.812222;
RHSetForwardX 0.422615;
RHSetForwardY -0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297153;
DefinitionType "MARKER_BASIC";
ScriptName B5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.784302;
PositionY 62.987549;
PositionZ 46.812222;
RHSetForwardX 0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297155;
DefinitionType "MARKER_BASIC";
ScriptName B7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.986328;
PositionY 62.91626;
PositionZ 46.812222;
RHSetForwardX 0.422616;
RHSetForwardY 0.906303;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297156;
DefinitionType "MARKER_BASIC";
ScriptName B9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.746216;
PositionY 62.723145;
PositionZ 46.812222;
RHSetForwardX 0.573574;
RHSetForwardY 0.819147;
RHSetForwardZ 0.0;
RHSetUpX -0.000283;
RHSetUpY 0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297157;
DefinitionType "MARKER_BASIC";
ScriptName B2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 90.522949;
PositionY 66.216064;
PositionZ 46.812222;
RHSetForwardX 0.707103;
RHSetForwardY -0.707103;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297159;
DefinitionType "MARKER_BASIC";
ScriptName B4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.296021;
PositionY 66.235107;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY 0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297160;
DefinitionType "MARKER_BASIC";
ScriptName B12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.927368;
PositionY 66.114502;
PositionZ 46.812222;
RHSetForwardX 0.642783;
RHSetForwardY -0.766041;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297161;
DefinitionType "MARKER_BASIC";
ScriptName B6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.099854;
PositionY 65.96582;
PositionZ 46.812222;
RHSetForwardX 0.707091;
RHSetForwardY -0.70709;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297162;
DefinitionType "MARKER_BASIC";
ScriptName B8;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.688354;
PositionY 66.188477;
PositionZ 46.812222;
RHSetForwardX 0.573573;
RHSetForwardY -0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297163;
DefinitionType "MARKER_BASIC";
ScriptName B15;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.467163;
PositionY 65.87085;
PositionZ 46.812222;
RHSetForwardX 0.76604;
RHSetForwardY -0.642784;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY 0.000374;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297165;
DefinitionType "MARKER_BASIC";
ScriptName B13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.416748;
PositionY 62.166016;
PositionZ 46.812222;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297166;
DefinitionType "MARKER_BASIC";
ScriptName B10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.556763;
PositionY 65.874023;
PositionZ 46.812222;
RHSetForwardX 0.573574;
RHSetForwardY -0.819147;
RHSetForwardZ 0.0;
RHSetUpX 0.000283;
RHSetUpY 0.000198;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297167;
DefinitionType "MARKER_BASIC";
ScriptName B0;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 91.606934;
PositionY 66.415771;
PositionZ 46.812222;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000691;
RHSetUpY 0.000691;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296454;
DefinitionType "MARKER_BASIC";
ScriptName CAM_BKB_THER_TRACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.242554;
PositionY 68.885498;
PositionZ 52.52737;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296136;
DefinitionType "MARKER_BASIC";
ScriptName BanditKingSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.115112;
PositionY 59.699951;
PositionZ 47.364208;
RHSetForwardX 0.469462;
RHSetForwardY -0.882927;
RHSetForwardZ 0.0;
RHSetUpX 0.000305;
RHSetUpY 0.000162;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296108;
DefinitionType "MARKER_BASIC";
ScriptName HeroSisterSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.169312;
PositionY 63.872803;
PositionZ 46.812222;
RHSetForwardX 0.996189;
RHSetForwardY 0.087155;
RHSetForwardZ 0.0;
RHSetUpX -0.00003;
RHSetUpY 0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297290;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBT_SIS4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.540649;
PositionY 63.382568;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297281;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_TWIN;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.546875;
PositionY 63.293457;
PositionZ 47.472179;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1697.546875,-2175.293457,-47.472179);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.905287;
LookDirection.Y 0.382818;
LookDirection.Z 0.184134;
LookDirectionEnd.X 0.905287;
LookDirectionEnd.Y 0.382818;
LookDirectionEnd.Z 0.184134;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297277;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_SISREVEAL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.189331;
PositionY 63.832275;
PositionZ 48.494156;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1700.189331,-2175.832275,-48.494156);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.88565;
LookDirection.Y 0.440689;
LookDirection.Z -0.146348;
LookDirectionEnd.X -0.88565;
LookDirectionEnd.Y 0.440689;
LookDirectionEnd.Z -0.146348;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297273;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBT_DROP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.765747;
PositionY 64.070313;
PositionZ 47.212223;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1696.765747,-2176.070313,-47.212223);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.974952;
LookDirection.Y 0.045653;
LookDirection.Z 0.21768;
LookDirectionEnd.X 0.974952;
LookDirectionEnd.Y 0.045653;
LookDirectionEnd.Z 0.21768;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297597;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKB_BANEXIT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 107.071289;
PositionY 64.366455;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298340;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT4START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.138062;
PositionY 64.319824;
PositionZ 48.362747;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297838;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT3START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.513794;
PositionY 64.295166;
PositionZ 48.37545;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298608;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.547974;
PositionY 64.405273;
PositionZ 48.434906;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1726.547974,-2112.405273,-48.434906);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.991037;
LookDirection.Y -0.133538;
LookDirection.Z 0.00367;
LookDirectionEnd.X 0.991037;
LookDirectionEnd.Y -0.133538;
LookDirectionEnd.Z 0.00367;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298575;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_SHOT3TEST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 94.229858;
PositionY 64.434326;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1726.229858,-2112.434326,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 4;
KeyCameras[0].Position C3DCoordF(2.858765,0.006104,1.661011);
KeyCameras[0].LookDirection C3DCoordF(0.9973,-0.071288,0.017631);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.318115,-0.029053,1.622684);
KeyCameras[1].LookDirection C3DCoordF(0.991037,-0.133538,0.00367);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.5;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(-6.648193,-0.119385,1.654766);
KeyCameras[2].LookDirection C3DCoordF(0.993343,-0.098883,-0.059097);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 1.5;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
KeyCameras[3].Position C3DCoordF(-9.46167,-0.169922,1.820225);
KeyCameras[3].LookDirection C3DCoordF(0.993343,-0.098883,-0.059097);
KeyCameras[3].FOV 0.2;
KeyCameras[3].ShuttleSpeed 1.0;
KeyCameras[3].Duration 2.0;
KeyCameras[3].PauseTime 0.0;
KeyCameras[3].Event "";
KeyCameras[3].AnimationSpeed 0.0;
KeyCameras[3].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298574;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_SHOT8TEST;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.248291;
PositionY 62.169922;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1688.248291,-2110.169922,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.909279);
KeyCameras[0].LookDirection C3DCoordF(-0.990049,-0.137215,-0.03124);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(8.73999,1.739258,1.582512);
KeyCameras[1].LookDirection C3DCoordF(-0.987636,-0.151118,-0.041693);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298342;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT4STARTB;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 95.870605;
PositionY 64.493896;
PositionZ 48.515644;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1727.870605,-2112.493896,-48.515644);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.960825;
LookDirection.Y -0.243411;
LookDirection.Z -0.132539;
LookDirectionEnd.X -0.960825;
LookDirectionEnd.Y -0.243411;
LookDirectionEnd.Z -0.132539;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298201;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_SHOT13;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.168091;
PositionY 64.818604;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject TRUE;
FOV 0.111111;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1702.168091,-2112.818604,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.2;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.655159);
KeyCameras[0].LookDirection C3DCoordF(-0.9503,-0.301752,0.076651);
KeyCameras[0].FOV 0.111111;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.0,0.0,1.88512);
KeyCameras[1].LookDirection C3DCoordF(-0.959578,-0.270747,-0.076857);
KeyCameras[1].FOV 0.111111;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298200;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.168091;
PositionY 64.818604;
PositionZ 48.467381;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1702.168091,-2112.818604,-48.467381);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.9503;
LookDirection.Y -0.301752;
LookDirection.Z 0.076651;
LookDirectionEnd.X -0.9503;
LookDirectionEnd.Y -0.301752;
LookDirectionEnd.Z 0.076651;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297993;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 93.94873;
PositionY 64.369385;
PositionZ 48.230354;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1725.94873,-2112.369385,-48.230354);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.997329;
LookDirection.Y -0.032959;
LookDirection.Z 0.065175;
LookDirectionEnd.X -0.997329;
LookDirectionEnd.Y -0.032959;
LookDirectionEnd.Z 0.065175;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297644;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_BAN20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 92.381104;
PositionY 64.928955;
PositionZ 46.812222;
RHSetForwardX 0.906303;
RHSetForwardY -0.422616;
RHSetForwardZ 0.0;
RHSetUpX 0.000206;
RHSetUpY 0.000443;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296923;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_TWIN2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.812256;
PositionY 64.024658;
PositionZ 46.812222;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296878;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.739624;
PositionY 64.047119;
PositionZ 46.812222;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296251;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_TWINWALK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.682251;
PositionY 66.921875;
PositionZ 47.680008;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1687.682251,-2178.921875,-47.680008);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(-1.187134,-1.973389,-0.141388);
KeyCameras[0].LookDirection C3DCoordF(0.060187,-0.997912,-0.023436);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.5;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(3.927856,-1.748047,0.12846);
KeyCameras[1].LookDirection C3DCoordF(0.187358,-0.981829,-0.030163);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 5.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(10.95105,-0.240479,0.315094);
KeyCameras[2].LookDirection C3DCoordF(0.10327,-0.994611,-0.009193);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "BOB";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297226;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_BAN11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 83.008179;
PositionY 62.468018;
PositionZ 46.812222;
RHSetForwardX 0.499997;
RHSetForwardY 0.86602;
RHSetForwardZ 0.0;
RHSetUpX -0.000598;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297225;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_BAN21;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 82.818481;
PositionY 66.203125;
PositionZ 46.812222;
RHSetForwardX 0.642779;
RHSetForwardY -0.766044;
RHSetForwardZ 0.0;
RHSetUpX 0.000458;
RHSetUpY 0.000384;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297337;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT4;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.252441;
PositionY 64.07373;
PositionZ 48.068249;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1717.252441,-2112.07373,-48.068249);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.997018;
LookDirection.Y -0.045896;
LookDirection.Z 0.062031;
LookDirectionEnd.X -0.997018;
LookDirectionEnd.Y -0.045896;
LookDirectionEnd.Z 0.062031;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297358;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_TWINREVEAL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.072144;
PositionY 65.871338;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1700.072144,-2113.871338,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.179077,-1.460449,0.600605);
KeyCameras[0].LookDirection C3DCoordF(-0.971637,-0.204825,0.118186);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.287598,-1.627197,1.437592);
KeyCameras[1].LookDirection C3DCoordF(-0.948125,-0.198487,0.248319);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297362;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_TWIN3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.941284;
PositionY 62.679688;
PositionZ 46.812222;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297505;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.321533;
PositionY 67.564941;
PositionZ 47.611996;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1698.321533,-2115.564941,-47.611996);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.173105;
LookDirection.Y -0.977593;
LookDirection.Z 0.119777;
LookDirectionEnd.X 0.173105;
LookDirectionEnd.Y -0.977593;
LookDirectionEnd.Z 0.119777;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297535;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT4NEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 86.035522;
PositionY 65.057129;
PositionZ 48.034122;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1718.035522,-2113.057129,-48.034122);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.99296;
LookDirection.Y -0.111088;
LookDirection.Z 0.041113;
LookDirectionEnd.X -0.99296;
LookDirectionEnd.Y -0.111088;
LookDirectionEnd.Z 0.041113;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297538;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_TWINAWAY;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.830811;
PositionY 64.884521;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.830811,-2112.884521,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.158447,-0.628174,1.583755);
KeyCameras[0].LookDirection C3DCoordF(-0.94234,-0.235097,0.238171);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 3.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.158447,-0.628174,1.013851);
KeyCameras[1].LookDirection C3DCoordF(-0.960101,-0.236577,0.149119);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 2.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297839;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT3END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.456055;
PositionY 64.228271;
PositionZ 48.410446;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297840;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT4END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.835693;
PositionY 64.316162;
PositionZ 48.412537;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297849;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_HEROLOOK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.956421;
PositionY 63.968506;
PositionZ 49.342514;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297858;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT8START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.670044;
PositionY 61.814697;
PositionZ 47.599949;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297860;
DefinitionType "MARKER_BASIC";
ScriptName MK_BKBIN_SHOT8END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.450806;
PositionY 62.909424;
PositionZ 48.100704;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297884;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT7;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.974243;
PositionY 64.122314;
PositionZ 48.584522;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.974243,-2112.122314,-48.584522);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.982577;
LookDirection.Y -0.118412;
LookDirection.Z -0.143251;
LookDirectionEnd.X 0.982577;
LookDirectionEnd.Y -0.118412;
LookDirectionEnd.Z -0.143251;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297885;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.974243;
PositionY 64.122314;
PositionZ 48.904469;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.974243,-2112.122314,-48.904469);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.860475;
LookDirection.Y -0.121826;
LookDirection.Z -0.494714;
LookDirectionEnd.X 0.860475;
LookDirectionEnd.Y -0.121826;
LookDirectionEnd.Z -0.494714;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297904;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_BKBIN_SHOT3END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.627319;
PositionY 64.280762;
PositionZ 48.460896;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1719.627319,-2112.280762,-48.460896);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.999;
LookDirection.Y -0.044188;
LookDirection.Z -0.00674;
LookDirectionEnd.X 0.999;
LookDirectionEnd.Y -0.044188;
LookDirectionEnd.Z -0.00674;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298218;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_BKBIN_TWINFEED;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.784546;
PositionY 64.244141;
PositionZ 46.812222;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-1699.784546,-2112.244141,-46.812222);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.437592);
KeyCameras[0].LookDirection C3DCoordF(-0.948125,-0.198487,0.248319);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.090332,-0.027588,1.312096);
KeyCameras[1].LookDirection C3DCoordF(-0.922256,0.066163,0.380877);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 1.6;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(0.101196,-0.17749,1.232109);
KeyCameras[2].LookDirection C3DCoordF(-0.925141,-0.117184,0.361084);
KeyCameras[2].FOV 0.2;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 0.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_BanditCamp_Barriers;

NewThing Object;
Player 4;
UID 18446741874686300549;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.023193;
PositionY 55.766357;
PositionZ 46.812222;
RHSetForwardX 0.690407;
RHSetForwardY -0.723413;
RHSetForwardZ 0.0;
RHSetUpX 0.000433;
RHSetUpY 0.000413;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300548;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.205688;
PositionY 69.238281;
PositionZ 46.931286;
RHSetForwardX 0.832508;
RHSetForwardY 0.554002;
RHSetForwardZ 0.0;
RHSetUpX -0.000191;
RHSetUpY 0.000287;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300525;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.133789;
PositionY 75.499023;
PositionZ 46.812222;
RHSetForwardX 0.342012;
RHSetForwardY 0.939671;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY 0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300155;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.328857;
PositionY 58.812744;
PositionZ 46.812222;
RHSetForwardX 0.97091;
RHSetForwardY -0.23942;
RHSetForwardZ 0.0;
RHSetUpX 0.000117;
RHSetUpY 0.000474;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300154;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.684814;
PositionY 62.871094;
PositionZ 46.812222;
RHSetForwardX -0.998348;
RHSetForwardY -0.057062;
RHSetForwardZ 0.0;
RHSetUpX 0.000039;
RHSetUpY -0.000689;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300153;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.381958;
PositionY 66.660645;
PositionZ 46.812222;
RHSetForwardX -0.993992;
RHSetForwardY -0.109401;
RHSetForwardZ 0.0;
RHSetUpX 0.000038;
RHSetUpY -0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300152;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.214478;
PositionY 72.710205;
PositionZ 46.812222;
RHSetForwardX 0.559349;
RHSetForwardY 0.828926;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686300151;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName InvisibleWall;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.75293;
PositionY 74.522949;
PositionZ 46.812222;
RHSetForwardX 0.370548;
RHSetForwardY 0.928807;
RHSetForwardZ 0.0;
RHSetUpX -0.000321;
RHSetUpY 0.000128;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_MurderTwistFinal;

NewThing AICreature;
Player 2;
UID 18446741874686300623;
DefinitionType "CREATURE_MURDER_TWIST_ASSASSIN";
ScriptName MurderTwistAssassin;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 59.613403;
PositionY 69.913818;
PositionZ 46.812222;
RHSetForwardX 0.642782;
RHSetForwardY -0.766041;
RHSetForwardZ 0.0;
RHSetUpX 0.0007;
RHSetUpY 0.000587;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 500.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 1595.613403;
InitialPosY 2117.913818;
InitialPosZ 46.812222;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686300647;
DefinitionType "CREATURE_MURDER_TWIST_BANDIT";
ScriptName MurderTwistAssassinGuard;
ScriptData "_TOUGH";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 56.513062;
PositionY 69.267822;
PositionZ 46.812222;
RHSetForwardX 0.615656;
RHSetForwardY -0.788008;
RHSetForwardZ 0.0;
RHSetUpX 0.000608;
RHSetUpY 0.000475;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 1102289137;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 150.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 1592.513062;
InitialPosY 2117.267822;
InitialPosZ 46.812222;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686300650;
DefinitionType "CREATURE_MURDER_TWIST_BANDIT";
ScriptName MurderTwistAssassinGuard;
ScriptData "_WEAK";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 61.22876;
PositionY 72.252686;
PositionZ 46.812222;
RHSetForwardX 0.341989;
RHSetForwardY -0.939679;
RHSetForwardZ 0.0;
RHSetUpX 0.000459;
RHSetUpY 0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 766038539;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 150.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 1597.22876;
InitialPosY 2120.252686;
InitialPosZ 46.812222;
EndThing;

XXXSectionEnd;

