Version 2;

XXXSectionStart NULL;

NewThing Thing;
Player 4;
UID 18446741874686299918;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName HTG_ExitCam;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.5271;
PositionY 69.115723;
PositionZ 74.955467;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3198.5271,-4741.115723,-74.955467);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.982616;
LookDirection.Y 0.142571;
LookDirection.Z 0.118906;
LookDirectionEnd.X -0.982616;
LookDirectionEnd.Y 0.142571;
LookDirectionEnd.Z 0.118906;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299858;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_StartWalk;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.743652;
PositionY 80.766113;
PositionZ 73.185951;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3225.743652,-4752.766113,-73.185951);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.733929;
LookDirection.Y 0.670449;
LookDirection.Z 0.10884;
LookDirectionEnd.X -0.733929;
LookDirectionEnd.Y 0.670449;
LookDirectionEnd.Z 0.10884;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686299495;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName GibbetWoodsHSP;
ScriptData "GibberWoodsHSP";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.712402;
PositionY 18.974121;
PositionZ 65.923424;
RHSetForwardX -0.499994;
RHSetForwardY 0.866022;
RHSetForwardZ 0.0;
RHSetUpX -0.000299;
RHSetUpY -0.000173;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299114;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_MCT_SHOT2START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.702393;
PositionY 57.580078;
PositionZ 69.597755;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3215.702393,-4729.580078,-69.597755);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.996158;
LookDirection.Y 0.087408;
LookDirection.Z 0.005341;
LookDirectionEnd.X -0.996158;
LookDirectionEnd.Y 0.087408;
LookDirectionEnd.Z 0.005341;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299113;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_MCT_SHOT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.702393;
PositionY 57.580078;
PositionZ 69.597755;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3215.702393,-4729.580078,-69.597755);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.0);
KeyCameras[0].LookDirection C3DCoordF(-0.996158,0.087408,0.005341);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.829102,-3.125977,0.459991);
KeyCameras[1].LookDirection C3DCoordF(-0.860362,0.4419,0.25397);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299112;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_MCT_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.331543;
PositionY 63.085938;
PositionZ 70.141037;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3205.331543,-4735.085938,-70.141037);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.634247;
LookDirection.Y -0.760218;
LookDirection.Z -0.14071;
LookDirectionEnd.X 0.634247;
LookDirectionEnd.Y -0.760218;
LookDirectionEnd.Z -0.14071;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299085;
DefinitionType "MARKER_BASIC";
ScriptName MK_MCT_MINION;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.290283;
PositionY 60.16748;
PositionZ 68.968613;
RHSetForwardX 0.798631;
RHSetForwardY -0.601812;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298976;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.7146;
PositionY 82.849121;
PositionZ 63.775913;
RHSetForwardX 0.841187;
RHSetForwardY 0.540733;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298973;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.141357;
PositionY 78.124023;
PositionZ 71.826668;
RHSetForwardX -0.367478;
RHSetForwardY -0.930008;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298970;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.634277;
PositionY 68.790039;
PositionZ 73.690094;
RHSetForwardX -0.999049;
RHSetForwardY -0.043474;
RHSetForwardZ 0.0;
RHSetUpX 0.000026;
RHSetUpY -0.000597;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298969;
DefinitionType "OBJECT_OK_RUBBLE_PILLAR_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.768066;
PositionY 62.23877;
PositionZ 71.881889;
RHSetForwardX 0.088084;
RHSetForwardY 0.935551;
RHSetForwardZ -0.342015;
RHSetUpX 0.203777;
RHSetUpY 0.319158;
RHSetUpZ 0.925509;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298968;
DefinitionType "OK_RUBBLE_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 26.103516;
PositionY 61.21875;
PositionZ 71.460655;
RHSetForwardX -0.033551;
RHSetForwardY -0.960654;
RHSetForwardZ 0.275631;
RHSetUpX 0.285527;
RHSetUpY 0.255083;
RHSetUpZ 0.923794;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298966;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.234131;
PositionY 107.529297;
PositionZ 72.031593;
RHSetForwardX 0.173644;
RHSetForwardY 0.984785;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY 0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298965;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.487793;
PositionY 97.998535;
PositionZ 72.049049;
RHSetForwardX 0.927178;
RHSetForwardY -0.374605;
RHSetForwardZ 0.0;
RHSetUpX 0.000183;
RHSetUpY 0.000453;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298964;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.840332;
PositionY 101.830078;
PositionZ 72.037865;
RHSetForwardX 0.994516;
RHSetForwardY -0.104528;
RHSetForwardZ 0.0;
RHSetUpX 0.000036;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298963;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.242188;
PositionY 107.536621;
PositionZ 72.034119;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298962;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.29541;
PositionY 107.549316;
PositionZ 72.021149;
RHSetForwardX 0.039525;
RHSetForwardY -0.999213;
RHSetForwardZ 0.0;
RHSetUpX 0.000488;
RHSetUpY 0.000019;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298961;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.840332;
PositionY 101.70166;
PositionZ 72.015091;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298960;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.688965;
PositionY 90.189453;
PositionZ 71.460518;
RHSetForwardX -0.220399;
RHSetForwardY -0.975404;
RHSetForwardZ 0.0;
RHSetUpX 0.000337;
RHSetUpY -0.000076;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298958;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 81.505859;
PositionY 70.956543;
PositionZ 72.256577;
RHSetForwardX 0.776763;
RHSetForwardY -0.629784;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298957;
DefinitionType "OBJECT_BRIGHTWOOD_LARGEROCK_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.474121;
PositionY 95.319824;
PositionZ 72.01857;
RHSetForwardX 0.955447;
RHSetForwardY 0.295142;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298954;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.733887;
PositionY 99.366211;
PositionZ 71.765991;
RHSetForwardX 0.97721;
RHSetForwardY -0.212169;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298951;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.940918;
PositionY 82.834961;
PositionZ 71.613869;
RHSetForwardX -0.927178;
RHSetForwardY -0.374606;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298950;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 63.826172;
PositionY 76.337402;
PositionZ 77.366707;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(110,110,200,255);
InnerRadius 7.0;
OuterRadius 10.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298949;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.517822;
PositionY 64.132324;
PositionZ 69.553612;
RHSetForwardX 0.0;
RHSetForwardY -0.994516;
RHSetForwardZ -0.104527;
RHSetUpX 0.104526;
RHSetUpY -0.103953;
RHSetUpZ 0.989051;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298946;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.604004;
PositionY 56.708496;
PositionZ 68.180954;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298945;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.915527;
PositionY 61.905273;
PositionZ 68.915306;
RHSetForwardX -0.961257;
RHSetForwardY -0.275633;
RHSetForwardZ 0.0;
RHSetUpX 0.028906;
RHSetUpY -0.100808;
RHSetUpZ 0.99448;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298942;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.857178;
PositionY 50.997559;
PositionZ 67.612724;
RHSetForwardX 0.438361;
RHSetForwardY 0.898773;
RHSetForwardZ 0.0;
RHSetUpX -0.00031;
RHSetUpY 0.000151;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298939;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.072021;
PositionY 65.29834;
PositionZ 70.791344;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298938;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.862305;
PositionY 31.271973;
PositionZ 68.531311;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(20,20,60,255);
InnerRadius 4.0;
OuterRadius 5.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298935;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.081055;
PositionY 17.254395;
PositionZ 65.896797;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298773;
DefinitionType "REGION_EXIT_POINT";
ScriptName NoQuestRoute;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.646729;
PositionY 29.432129;
PositionZ 66.731659;
RHSetForwardX -0.88295;
RHSetForwardY -0.469454;
RHSetForwardZ 0.0;
RHSetUpX 0.000162;
RHSetUpY -0.000305;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 2.0;
MessageRadius 3.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 70830539061330137;
EndCTCDRegionExit;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686298645;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName TempFS4HSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.257813;
PositionY 66.726563;
PositionZ 69.767647;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298323;
DefinitionType "OBJECT_OK_STAIRWAY_03";
ScriptName NULL;
ScriptData "]][";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.638672;
PositionY 97.04248;
PositionZ 65.98275;
RHSetForwardX 0.927178;
RHSetForwardY -0.374605;
RHSetForwardZ 0.0;
RHSetUpX 0.000342;
RHSetUpY 0.000847;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298266;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.509766;
PositionY 92.148926;
PositionZ 71.441925;
RHSetForwardX 0.275628;
RHSetForwardY -0.961241;
RHSetForwardZ 0.0;
RHSetUpX 0.000939;
RHSetUpY 0.000269;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298265;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.493408;
PositionY 91.629395;
PositionZ 70.873901;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298264;
DefinitionType "OK_RUBBLE_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 80.344971;
PositionY 73.49707;
PositionZ 72.332253;
RHSetForwardX -0.899664;
RHSetForwardY -0.400551;
RHSetForwardZ -0.173646;
RHSetUpX -0.200089;
RHSetUpY 0.024801;
RHSetUpZ 0.979458;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298262;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.121826;
PositionY 70.503906;
PositionZ 72.329109;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298259;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.10498;
PositionY 70.145996;
PositionZ 72.356651;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.139169;
RHSetUpZ 0.990246;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298258;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 79.10498;
PositionY 66.740234;
PositionZ 72.349998;
RHSetForwardX 0.999385;
RHSetForwardY 0.034899;
RHSetForwardZ 0.0;
RHSetUpX 0.003648;
RHSetUpY -0.104463;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298257;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.484131;
PositionY 59.010254;
PositionZ 71.808609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298256;
DefinitionType "OBJECT_OK_WALL_SMALL_CORNER_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 77.731201;
PositionY 60.746094;
PositionZ 71.938873;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298255;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.753174;
PositionY 59.002441;
PositionZ 71.93766;
RHSetForwardX -0.000004;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.000913;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298253;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.930664;
PositionY 60.750977;
PositionZ 71.783493;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.034899;
RHSetUpY 0.0;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298252;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.518311;
PositionY 59.014648;
PositionZ 71.79747;
RHSetForwardX -0.000004;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.035812;
RHSetUpY 0.0;
RHSetUpZ 0.999353;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298251;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.054688;
PositionY 60.738281;
PositionZ 71.806808;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298250;
DefinitionType "OBJECT_OK_WALL_SMALL_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.864014;
PositionY 60.735352;
PositionZ 71.662407;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX -0.069756;
RHSetUpY 0.0;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297895;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 88.505371;
PositionY 80.116699;
PositionZ 63.321434;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297645;
DefinitionType "OBJECT_FOCAL_SITE_INACTIVE_01";
ScriptName EndGameFocalSite;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.152832;
PositionY 76.335449;
PositionZ 71.505676;
RHSetForwardX 0.749957;
RHSetForwardY -0.661478;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296709;
DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.453369;
PositionY 25.782227;
PositionZ 66.555153;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296604;
DefinitionType "OBJECT_OK_ARCH_SINGLE_RUIN";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.289063;
PositionY 74.194824;
PositionZ 71.60141;
RHSetForwardX -0.065228;
RHSetForwardY 0.997865;
RHSetForwardZ 0.0;
RHSetUpX -0.001193;
RHSetUpY -0.000078;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296545;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 89.77124;
PositionY 79.271484;
PositionZ 64.438477;
RHSetForwardX 0.882927;
RHSetForwardY -0.469462;
RHSetForwardZ 0.0;
RHSetUpX 0.000486;
RHSetUpY 0.000915;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 2.5;
MessageRadius 12.5;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 3715391627255087109;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296323;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.177979;
PositionY 72.228516;
PositionZ 74.437477;
RHSetForwardX -0.743136;
RHSetForwardY 0.669132;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 2.5;
MessageRadius 12.5;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 70830539061330112;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296322;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.397461;
PositionY 67.937012;
PositionZ 73.029419;
RHSetForwardX 0.741275;
RHSetForwardY -0.671193;
RHSetForwardZ 0.0;
RHSetUpX 0.000463;
RHSetUpY 0.000512;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296320;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.167725;
PositionY 13.718262;
PositionZ 66.264511;
RHSetForwardX 0.275637;
RHSetForwardY -0.961256;
RHSetForwardZ 0.0;
RHSetUpX 0.000813;
RHSetUpY 0.000233;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 2.5;
MessageRadius 10.5;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 1567812321743470873;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296319;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.375977;
PositionY 19.808594;
PositionZ 66.032646;
RHSetForwardX -0.527366;
RHSetForwardY 0.849631;
RHSetForwardZ 0.0;
RHSetUpX -0.000293;
RHSetUpY -0.000182;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296353;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.671875;
PositionY 31.867676;
PositionZ 66.731651;
RHSetForwardX 0.893809;
RHSetForwardY 0.448434;
RHSetForwardZ 0.0;
RHSetUpX -0.000346;
RHSetUpY 0.00069;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296355;
DefinitionType "OBJECT_HANGING_TREE_GIBBET_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.057861;
PositionY 65.652832;
PositionZ 70.33062;
RHSetForwardX -0.848023;
RHSetForwardY 0.529916;
RHSetForwardZ 0.0;
RHSetUpX -0.000317;
RHSetUpY -0.000507;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296356;
DefinitionType "OBJECT_HANGING_TREE_GIBBET_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.683838;
PositionY 53.984375;
PositionZ 68.909554;
RHSetForwardX 0.85445;
RHSetForwardY -0.519489;
RHSetForwardZ 0.0;
RHSetUpX 0.000401;
RHSetUpY 0.00066;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296357;
DefinitionType "OBJECT_HANGING_TREE_GIBBET_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.010498;
PositionY 65.55957;
PositionZ 72.584801;
RHSetForwardX 0.990276;
RHSetForwardY -0.139074;
RHSetForwardZ 0.0;
RHSetUpX 0.000048;
RHSetUpY 0.000342;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296449;
DefinitionType "OBJECT_OK_WALL_SMALL_BROKEN_HALF_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.049805;
PositionY 36.881836;
PositionZ 66.916481;
RHSetForwardX -0.951049;
RHSetForwardY 0.309023;
RHSetForwardZ 0.0;
RHSetUpX -0.000385;
RHSetUpY -0.001184;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296450;
DefinitionType "OBJECT_OK_PILLAR_COMPLETE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.190186;
PositionY 36.213379;
PositionZ 66.982506;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296456;
DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.529785;
PositionY 50.751953;
PositionZ 67.650528;
RHSetForwardX 0.984806;
RHSetForwardY 0.173626;
RHSetForwardZ 0.0;
RHSetUpX -0.000261;
RHSetUpY 0.001482;
RHSetUpZ 0.999993;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296459;
DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.522461;
PositionY 55.328125;
PositionZ 70.557068;
RHSetForwardX 0.628736;
RHSetForwardY -0.749302;
RHSetForwardZ -0.207909;
RHSetUpX 0.340096;
RHSetUpY 0.024534;
RHSetUpZ 0.940064;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296517;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 85.73584;
PositionY 82.992676;
PositionZ 64.226448;
RHSetForwardX -0.605554;
RHSetForwardY 0.795776;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296572;
DefinitionType "OBJECT_OK_PILLAR_COLLAPSED_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.227539;
PositionY 66.033203;
PositionZ 69.718071;
RHSetForwardX -0.987839;
RHSetForwardY -0.138789;
RHSetForwardZ -0.069755;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686296843;
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ThingGamePersistent FALSE;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296877;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296881;
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ScriptName NULL;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686296883;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298108;
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ThingGamePersistent FALSE;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298109;
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NewThing Object;
Player 4;
UID 18446741874686298111;
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NewThing Object;
Player 4;
UID 18446741874686298113;
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NewThing Object;
Player 4;
UID 18446741874686298114;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298115;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298117;
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EndThing;

NewThing Object;
Player 4;
UID 18446741874686298125;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298126;
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NewThing Object;
Player 4;
UID 18446741874686298128;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298130;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298132;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298133;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298135;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298136;
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ThingGamePersistent FALSE;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298137;
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ThingGamePersistent FALSE;
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RHSetForwardX -0.809008;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298138;
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ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.909912;
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RHSetForwardX 0.999385;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298139;
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ScriptName NULL;
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ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.325684;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298141;
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ScriptName NULL;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298142;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298206;
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ThingGamePersistent FALSE;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298207;
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StartCTCPhysicsStandard;
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EndCTCPhysicsStandard;
StartCTCEditor;
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Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298208;
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StartCTCPhysicsStandard;
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StartCTCEditor;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298209;
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Health 1.0;
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NewThing Object;
Player 4;
UID 18446741874686298210;
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NewThing Object;
Player 4;
UID 18446741874686298211;
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NewThing Object;
Player 4;
UID 18446741874686298212;
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NewThing Object;
Player 4;
UID 18446741874686298213;
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NewThing Object;
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UID 18446741874686298214;
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NewThing Object;
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UID 18446741874686298215;
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NewThing Object;
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UID 18446741874686298217;
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NewThing Object;
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UID 18446741874686298218;
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NewThing Object;
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UID 18446741874686298539;
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StartCTCPhysicsStandard;
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NewThing Marker;
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UID 18446741874686298759;
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ScriptName MK_MCE_EXIT;
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StartCTCPhysicsStandard;
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Health 1.0;
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NewThing Object;
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UID 18446741874686298924;
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RHSetForwardY 0.694659;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686299057;
DefinitionType "BUILDING_CAVE_GIBBET_WOOD_ENTRANCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.820557;
PositionY 14.662598;
PositionZ 65.821739;
RHSetForwardX -0.342014;
RHSetForwardY 0.939689;
RHSetForwardZ 0.0;
RHSetUpX -0.000324;
RHSetUpY -0.000118;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298540;
DefinitionType "OBJECT_DEMON_DOOR_01";
ScriptName DD_ThunderHelmet;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 46.834961;
PositionY 30.45459;
PositionZ 66.731659;
RHSetForwardX 0.898773;
RHSetForwardY 0.438361;
RHSetForwardZ 0.0;
RHSetUpX -0.000151;
RHSetUpY 0.00031;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297702;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 45.484375;
PositionY 51.42627;
PositionZ 67.596375;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "ASSASSIN_BANDITS_01_A";
CreatureFamilies[1] "ASSASSIN_BANDITS_01_B";
CreatureFamilies[2] "ASSASSIN_BANDITS_01_D";
CreatureFamilies[3] "ASSASSIN_BANDITS_02_A";
CreatureFamilies[4] "ASSASSIN_BANDITS_03_A";
CreatureFamilies[5] "ASSASSIN_BANDITS_03_B";
CreatureFamilies[6] "ASSASSIN_BANDITS_04_A";
CreatureFamilies[7] "ASSASSIN_BANDITS_04_B";
CreatureFamilies[8] "ASSASSIN_BANDITS_04_D";
CreatureFamilies[9] "UNDEADS_02";
CreatureFamilies[10] "UNDEADS_03";
CreatureFamilies[11] "UNDEADS_04";
CreatureFamilies[12] "UNDEADS_05";
GenerationRadius 19.0;
SelfTriggerRadius 20.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 0;
TriggerOnActivate TRUE;
ActiveCreatureLimit -1;
TotalGenerationLimit -1;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299821;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_Shocking;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.711426;
PositionY 80.958008;
PositionZ 73.012291;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3225.711426,-4752.958008,-73.012291);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.736031;
LookDirection.Y 0.647902;
LookDirection.Z 0.196168;
LookDirectionEnd.X -0.736031;
LookDirectionEnd.Y 0.647902;
LookDirectionEnd.Z 0.196168;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299647;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS4_Rounders;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.981201;
PositionY 79.021973;
PositionZ 71.504745;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3236.981201,-4751.021973,-71.504745);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(4.217041,-1.780762,4.533302);
KeyCameras[0].LookDirection C3DCoordF(-0.904276,-0.141598,-0.402784);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(4.174316,-1.507813,4.533302);
KeyCameras[1].LookDirection C3DCoordF(-0.604299,-0.512739,-0.609854);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299443;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_End;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.182617;
PositionY 77.283691;
PositionZ 76.038048;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3241.182617,-4749.283691,-76.038048);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.690378;
LookDirection.Y -0.497522;
LookDirection.Z -0.525214;
LookDirectionEnd.X -0.690378;
LookDirectionEnd.Y -0.497522;
LookDirectionEnd.Z -0.525214;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299442;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_Shocker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.358887;
PositionY 81.440918;
PositionZ 73.090126;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3225.358887,-4753.440918,-73.090126);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.971976;
LookDirection.Y 0.182627;
LookDirection.Z 0.148018;
LookDirectionEnd.X -0.971976;
LookDirectionEnd.Y 0.182627;
LookDirectionEnd.Z 0.148018;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298660;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS4_SHOT6;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 51.816406;
PositionY 80.992188;
PositionZ 71.252563;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3219.816406,-4752.992188,-71.252563);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.9375,-0.1875,1.102119);
KeyCameras[0].LookDirection C3DCoordF(0.974839,-0.208981,0.077567);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(2.075684,-14.30957,5.244591);
KeyCameras[1].LookDirection C3DCoordF(0.701864,0.616176,-0.357371);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 1.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298644;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_SHOT3A;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.393311;
PositionY 79.011719;
PositionZ 72.556068;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3225.393311,-4751.011719,-72.556068);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.921589;
LookDirection.Y -0.388166;
LookDirection.Z -0.001007;
LookDirectionEnd.X 0.921589;
LookDirectionEnd.Y -0.388166;
LookDirectionEnd.Z -0.001007;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298643;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS4_SHOT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.425049;
PositionY 75.5;
PositionZ 71.428314;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3211.425049,-4747.5,-71.428314);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.557861,-10.398926,4.095215);
KeyCameras[0].LookDirection C3DCoordF(-0.085468,0.995823,-0.032127);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(14.901611,-9.168457,4.095215);
KeyCameras[1].LookDirection C3DCoordF(-0.085468,0.995823,-0.032127);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 2.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298681;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FS4_SHOT3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.393311;
PositionY 79.011719;
PositionZ 71.487312;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3225.393311,-4751.011719,-71.487312);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 3;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.068756);
KeyCameras[0].LookDirection C3DCoordF(0.921589,-0.388166,-0.001007);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 2.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.804688,-0.338867,1.067993);
KeyCameras[1].LookDirection C3DCoordF(0.921589,-0.388166,-0.001007);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 4.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
KeyCameras[2].Position C3DCoordF(3.684814,-1.547363,1.065186);
KeyCameras[2].LookDirection C3DCoordF(0.921589,-0.388166,-0.001007);
KeyCameras[2].FOV 0.138889;
KeyCameras[2].ShuttleSpeed 1.0;
KeyCameras[2].Duration 2.0;
KeyCameras[2].PauseTime 30.0;
KeyCameras[2].Event "";
KeyCameras[2].AnimationSpeed 0.0;
KeyCameras[2].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297787;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS4_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.432861;
PositionY 83.87793;
PositionZ 71.505676;
RHSetForwardX 0.906303;
RHSetForwardY -0.422616;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297790;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS4_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.157227;
PositionY 81.43457;
PositionZ 71.505676;
RHSetForwardX 0.86602;
RHSetForwardY -0.499997;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686298658;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_SHOT5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 68.410645;
PositionY 73.617188;
PositionZ 72.882881;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3236.410645,-4745.617188,-72.882881);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.991239;
LookDirection.Y 0.101565;
LookDirection.Z 0.084437;
LookDirectionEnd.X 0.991239;
LookDirectionEnd.Y 0.101565;
LookDirectionEnd.Z 0.084437;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298641;
DefinitionType "MARKER_BASIC";
ScriptName MK_FS4_JACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 70.038818;
PositionY 73.61377;
PositionZ 71.505676;
RHSetForwardX -0.86602;
RHSetForwardY 0.499998;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299408;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_MotherClose;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.643311;
PositionY 74.539063;
PositionZ 73.334846;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3237.643311,-4746.539063,-73.334846);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.560899;
LookDirection.Y -0.809238;
LookDirection.Z -0.174716;
LookDirectionEnd.X 0.560899;
LookDirectionEnd.Y -0.809238;
LookDirectionEnd.Z -0.174716;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299409;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_MotherCloseSide;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.454102;
PositionY 74.237793;
PositionZ 73.264473;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3237.454102,-4746.237793,-73.264473);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.849329;
LookDirection.Y -0.527321;
LookDirection.Z -0.02394;
LookDirectionEnd.X 0.849329;
LookDirectionEnd.Y -0.527321;
LookDirectionEnd.Z -0.02394;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299410;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_OpenSpin;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.507568;
PositionY 79.21875;
PositionZ 72.537819;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3227.507568,-4751.21875,-72.537819);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.888201;
LookDirection.Y -0.458993;
LookDirection.Z -0.020585;
LookDirectionEnd.X 0.888201;
LookDirectionEnd.Y -0.458993;
LookDirectionEnd.Z -0.020585;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299411;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_Behind;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.569824;
PositionY 73.512695;
PositionZ 72.206238;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3242.569824,-4745.512695,-72.206238);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.973008;
LookDirection.Y 0.208519;
LookDirection.Z 0.098873;
LookDirectionEnd.X -0.973008;
LookDirectionEnd.Y 0.208519;
LookDirectionEnd.Z 0.098873;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299413;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_Disappear;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 64.895752;
PositionY 76.356445;
PositionZ 72.996574;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3232.895752,-4748.356445,-72.996574);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.897726;
LookDirection.Y -0.425791;
LookDirection.Z -0.113093;
LookDirectionEnd.X 0.897726;
LookDirectionEnd.Y -0.425791;
LookDirectionEnd.Z -0.113093;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299415;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_JackClose;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 69.378906;
PositionY 74.191895;
PositionZ 73.384361;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3237.378906,-4746.191895,-73.384361);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.764375;
LookDirection.Y -0.644506;
LookDirection.Z 0.018523;
LookDirectionEnd.X 0.764375;
LookDirectionEnd.Y -0.644506;
LookDirectionEnd.Z 0.018523;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299618;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_HeroRise;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.108643;
PositionY 81.488281;
PositionZ 72.499893;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3222.108643,-4753.488281,-72.499893);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.911174;
LookDirection.Y -0.404315;
LookDirection.Z 0.079311;
LookDirectionEnd.X 0.911174;
LookDirectionEnd.Y -0.404315;
LookDirectionEnd.Z 0.079311;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299619;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS4_JackFlames;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.178711;
PositionY 76.236328;
PositionZ 72.660866;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3233.178711,-4748.236328,-72.660866);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.888182;
LookDirection.Y -0.458984;
LookDirection.Z -0.021584;
LookDirectionEnd.X 0.888182;
LookDirectionEnd.Y -0.458984;
LookDirectionEnd.Z -0.021584;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686299674;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FS3_MoreJack;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.381348;
PositionY 76.130859;
PositionZ 73.655937;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3233.381348,-4748.130859,-73.655937);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.882901;
LookDirection.Y -0.456463;
LookDirection.Z -0.110126;
LookDirectionEnd.X 0.882901;
LookDirectionEnd.Y -0.456463;
LookDirectionEnd.Z -0.110126;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_AmbushTraders;

NewThing AICreature;
Player 2;
UID 18446741874686299280;
DefinitionType "CREATURE_BS_GUARD_BLACK";
ScriptName AT_Sentry;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 67.074707;
PositionY 102.932129;
PositionZ 71.411583;
RHSetForwardX -0.809005;
RHSetForwardY 0.587792;
RHSetForwardZ 0.0;
RHSetUpX -0.000352;
RHSetUpY -0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 1459288924;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCGuard;
FramePendingCrimesAdded 0;
FrameLastBribeAdded -1073741824;
FrameLastCrimeSeen -214748364;
FrameLastReceivedApology -214748364;
BribePool 0;
LastCrimeSeenSeverity 0;
EndCTCGuard;
Health 100.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3235.074707;
InitialPosY 4774.932129;
InitialPosZ 71.411583;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298438;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_ConvoyExitPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 87.033203;
PositionY 81.592773;
PositionZ 63.793179;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297378;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_ExitPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 72.939453;
PositionY 14.438965;
PositionZ 65.820862;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297377;
DefinitionType "MARKER_BASIC";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.624023;
PositionY 20.495605;
PositionZ 42.572357;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297376;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_Convoy2_10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 74.505859;
PositionY 8.182617;
PositionZ 65.820862;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297372;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_Convoy2_9;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 73.234863;
PositionY 13.002441;
PositionZ 65.820862;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297369;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 66.777832;
PositionY 22.744629;
PositionZ 66.382004;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297368;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.812988;
PositionY 28.253906;
PositionZ 66.325356;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297367;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.347412;
PositionY 46.294434;
PositionZ 67.104485;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297366;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.748291;
PositionY 59.624023;
PositionZ 68.832169;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297365;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.24707;
PositionY 68.775391;
PositionZ 70.091339;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297364;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.045898;
PositionY 79.036133;
PositionZ 71.521423;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297363;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.521729;
PositionY 84.083008;
PositionZ 71.505676;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297362;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.458008;
PositionY 93.594727;
PositionZ 72.27314;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298437;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_ConvoyLookAt;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.496094;
PositionY 58.64502;
PositionZ 68.378609;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298436;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_EntitySpeech;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.121582;
PositionY 36.387695;
PositionZ 66.494095;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686298463;
DefinitionType "CREATURE_BS_GUARD_BLACK";
ScriptName AT_Sentry;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 66.158691;
PositionY 100.934082;
PositionZ 71.429497;
RHSetForwardX -0.52989;
RHSetForwardY 0.84806;
RHSetForwardZ 0.0;
RHSetUpX -0.000507;
RHSetUpY -0.000317;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 193954399;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCGuard;
FramePendingCrimesAdded 0;
FrameLastBribeAdded -1073741824;
FrameLastCrimeSeen -214748364;
FrameLastReceivedApology -214748364;
BribePool 0;
LastCrimeSeenSeverity 0;
EndCTCGuard;
Health 100.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3234.158691;
InitialPosY 4772.934082;
InitialPosZ 71.429497;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298902;
DefinitionType "MARKER_BASIC";
ScriptName M_AT_ConvoyTeleport;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.194824;
PositionY 34.155273;
PositionZ 66.493256;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_EndGameFocalSites;

NewThing Object;
Player 4;
UID 18446741874686298702;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName PermanentBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 78.063232;
PositionY 96.881836;
PositionZ 66.116653;
RHSetForwardX -0.93967;
RHSetForwardY 0.342015;
RHSetForwardZ 0.0;
RHSetUpX -0.000167;
RHSetUpY -0.000459;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686298505;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName PermanentBarrier;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.21582;
PositionY 69.551758;
PositionZ 73.394157;
RHSetForwardX 0.733655;
RHSetForwardY -0.679513;
RHSetForwardZ 0.0;
RHSetUpX 0.000406;
RHSetUpY 0.000439;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.7;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686297585;
DefinitionType "CREATURE_RIVAL_HERO_JACK_OF_BLADES_UNARMED";
ScriptName EndGameJackOfBlades;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 70.050049;
PositionY 73.619629;
PositionZ 71.505676;
RHSetForwardX -0.86602;
RHSetForwardY 0.499998;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "OBJECT_HERO_TITLE_JACK";
EndCTCHero;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 1000.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3238.050049;
InitialPosY 4745.619629;
InitialPosZ 71.505676;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686297615;
DefinitionType "CREATURE_SCARLET_ROBE";
CreateTC "CTCWife";
ScriptName EndGameScarletRobe;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 70.068115;
PositionY 74.229492;
PositionZ 71.505676;
RHSetForwardX -0.86602;
RHSetForwardY 0.499998;
RHSetForwardZ 0.0;
RHSetUpX -0.000386;
RHSetUpY -0.000669;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "OBJECT_HERO_TITLE_SCARLET_ROBE";
EndCTCHero;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCWife;
CourtingBlocked FALSE;
PermittedToRegionFollow FALSE;
FrameGotMarriedToThePlayer 2147483647;
DivorcedHero FALSE;
JustMarried FALSE;
NeedsToChangeBrain FALSE;
FrameToCheckAppearanceChanges 0;
FrameLastAwareOfHusband 0;
FrameLastReducedOpinion 0;
FrameLastEvaluatedGiftOpinion 0;
FrameLastConsideredGivingGift 0;
FrameLastEvaluatedLoveAttitude 0;
FrameEnteredAttitudeHate 2147483647;
FrameLastGaveDivorceWarning 0;
FrameEnteredLoveWithHusbandPresentAtHome 2147483647;
FrameLastGaveSexOffer 0;
GiftGivingOpinionDistanceFromMax 0.0;
GiftGivingPriceValue 500;
GiftToGiveDef 0;
LastFatnessChangePoint 0.0;
HouseDressingLevelLastCommentedOn 0;
BooleanHusbandAppearances[0] FALSE;
BooleanHusbandAppearances[1] FALSE;
BooleanHusbandAppearances[2] FALSE;
BooleanHusbandAppearances[3] FALSE;
FrameLastReceivedNiceGift 0;
FrameLastCulledGiftsReceived 357;
LoveAttitudeValue 0.0;
HasBeenInLoveWithPlayer FALSE;
ReceivedWeddingRing FALSE;
EndCTCWife;
Health 200.0;
ObjectScale 1.2;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3238.068115;
InitialPosY 4746.229492;
InitialPosZ 71.505676;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HangingTreeEvil;

NewThing Marker;
Player -1;
UID 18446741874686297428;
DefinitionType "MARKER_BASIC";
ScriptName HTE_AmbushPoint;
ScriptData "CREATURE_BS_GUARD";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.226807;
PositionY 57.404785;
PositionZ 68.361908;
RHSetForwardX 0.499997;
RHSetForwardY -0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297154;
DefinitionType "MARKER_BASIC";
ScriptName HTE_BanditExitPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 16.608887;
PositionY 74.517578;
PositionZ 74.57119;
RHSetForwardX -0.819133;
RHSetForwardY 0.573564;
RHSetForwardZ 0.0;
RHSetUpX -0.000343;
RHSetUpY -0.00049;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297454;
DefinitionType "MARKER_BASIC";
ScriptName HTE_PartySpawnPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 65.647705;
PositionY 22.473145;
PositionZ 66.568237;
RHSetForwardX -0.642772;
RHSetForwardY 0.766028;
RHSetForwardZ 0.0;
RHSetUpX -0.000458;
RHSetUpY -0.000384;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299141;
DefinitionType "MARKER_BASIC";
ScriptName HTE_AmbushPoint;
ScriptData "CREATURE_BS_GUARD";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.483887;
PositionY 54.26123;
PositionZ 67.953064;
RHSetForwardX 0.642773;
RHSetForwardY -0.766027;
RHSetForwardZ 0.0;
RHSetUpX 0.000264;
RHSetUpY 0.000222;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_HangingTreeGood;

NewThing Marker;
Player -1;
UID 18446741874686297182;
DefinitionType "MARKER_BASIC";
ScriptName HTG_AmbushPointCond;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.376221;
PositionY 31.276367;
PositionZ 66.731995;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297126;
DefinitionType "MARKER_BASIC";
ScriptName HTG_BossExitPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 15.358154;
PositionY 74.860352;
PositionZ 74.826645;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297125;
DefinitionType "MARKER_BASIC";
ScriptName HTG_RangeAttackPoint;
ScriptData "CREATURE_BANDIT_ARCHER";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 56.091064;
PositionY 58.566406;
PositionZ 73.314659;
RHSetForwardX -0.034898;
RHSetForwardY 0.999368;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY -0.000012;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297124;
DefinitionType "MARKER_BASIC";
ScriptName HTG_WayPoint10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.210449;
PositionY 30.395508;
PositionZ 66.507355;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297069;
DefinitionType "MARKER_BASIC";
ScriptName HTG_WayPoint12;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.233398;
PositionY 70.074707;
PositionZ 73.616814;
RHSetForwardX -0.70709;
RHSetForwardY 0.707091;
RHSetForwardZ 0.0;
RHSetUpX -0.000423;
RHSetUpY -0.000423;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297097;
DefinitionType "MARKER_BASIC";
ScriptName HTG_PartySpawnPoint;
ScriptData "10";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.279297;
PositionY 23.15625;
PositionZ 66.481125;
RHSetForwardX -0.766039;
RHSetForwardY 0.642785;
RHSetForwardZ 0.0;
RHSetUpX -0.000384;
RHSetUpY -0.000458;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297068;
DefinitionType "MARKER_BASIC";
ScriptName HTG_WayPoint11;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.859131;
PositionY 57.805176;
PositionZ 68.514832;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297403;
DefinitionType "MARKER_BASIC";
ScriptName HTG_AmbushPointCond;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.402588;
PositionY 59.460938;
PositionZ 70.24678;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298900;
DefinitionType "MARKER_BASIC";
ScriptName HTG_AmbushPointCond;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.408203;
PositionY 67.896484;
PositionZ 70.155106;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298901;
DefinitionType "MARKER_BASIC";
ScriptName HTG_TalkingPoint;
ScriptData "4";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.196533;
PositionY 27.516602;
PositionZ 66.310265;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299195;
DefinitionType "MARKER_BASIC";
ScriptName HTG_AmbushPointRear;
ScriptData "CREATURE_BANDIT_GRUNT_LEVEL2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.774902;
PositionY 26.33252;
PositionZ 66.561142;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686299713;
DefinitionType "MARKER_BASIC";
ScriptName HTG_ExitPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 16.147949;
PositionY 75.803223;
PositionZ 74.835213;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_MinionClifftopChase;

NewThing Marker;
Player 4;
UID 18446741874686298888;
DefinitionType "MARKER_BASIC";
ScriptName M_Minion;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.803955;
PositionY 84.990234;
PositionZ 71.505676;
RHSetForwardX 0.139169;
RHSetForwardY -0.990263;
RHSetForwardZ 0.0;
RHSetUpX 0.000905;
RHSetUpY 0.000127;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298887;
DefinitionType "MARKER_BASIC";
ScriptName M_Minion;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 54.326172;
PositionY 84.953125;
PositionZ 71.505676;
RHSetForwardX 0.275628;
RHSetForwardY -0.961241;
RHSetForwardZ 0.0;
RHSetUpX 0.000939;
RHSetUpY 0.000269;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298886;
DefinitionType "MARKER_BASIC";
ScriptName M_Guard;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.063477;
PositionY 80.889648;
PositionZ 71.513756;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298885;
DefinitionType "MARKER_BASIC";
ScriptName M_Guard;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 57.912842;
PositionY 80.500977;
PositionZ 71.494202;
RHSetForwardX -0.034899;
RHSetForwardY 0.999385;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY -0.000012;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298883;
DefinitionType "MARKER_BASIC";
ScriptName MinionSpawner;
ScriptData "10";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.6604;
PositionY 76.769531;
PositionZ 71.497726;
RHSetForwardX 0.173644;
RHSetForwardY -0.984803;
RHSetForwardZ 0.0;
RHSetUpX 0.0009;
RHSetUpY 0.000159;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298882;
DefinitionType "MARKER_BASIC";
ScriptName M_SummonerRunOffPoint;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.499023;
PositionY 76.712402;
PositionZ 71.647728;
RHSetForwardX -0.087157;
RHSetForwardY -0.996189;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686298852;
DefinitionType "MARKER_BASIC";
ScriptName M_RockTrollHere;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.392822;
PositionY 56.916992;
PositionZ 68.135452;
RHSetForwardX 0.866019;
RHSetForwardY -0.5;
RHSetForwardZ 0.0;
RHSetUpX 0.000546;
RHSetUpY 0.000946;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 2;
UID 18446741874686298849;
DefinitionType "CREATURE_MINION_DREADWINGS";
ScriptName MinionTrollSummoner;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 38.280273;
PositionY 60.168945;
PositionZ 68.97052;
RHSetForwardX 0.798629;
RHSetForwardY -0.601814;
RHSetForwardZ 0.0;
RHSetUpX 0.000657;
RHSetUpY 0.000872;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 200.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3206.280273;
InitialPosY 4732.168945;
InitialPosZ 68.97052;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686297534;
DefinitionType "MARKER_BASIC";
ScriptName TriggerMapKeeperExit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 67.900879;
PositionY 21.416992;
PositionZ 66.167046;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686298042;
DefinitionType "MARKER_BASIC";
ScriptName M_NotThisWay;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.859375;
PositionY 66.649414;
PositionZ 72.590912;
RHSetForwardX -0.587778;
RHSetForwardY 0.809015;
RHSetForwardZ 0.0;
RHSetUpX -0.000279;
RHSetUpY -0.000203;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299355;
DefinitionType "OBJECT_ACTIVATION_RECEPTOR_DOOR_TEST";
ScriptName MagicBarrierGraveyard;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.216553;
PositionY 69.237305;
PositionZ 73.354385;
RHSetForwardX -0.719318;
RHSetForwardY 0.694647;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
StartCTCActivationReceptorDoor;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
EndCTCActivationReceptorDoor;
Health 1.0;
ObjectScale 5.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299225;
DefinitionType "OBJECT_BARREL_EXPLODING";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 40.001709;
PositionY 53.948242;
PositionZ 67.972183;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCExplodingObject;
MaxDamage 8.0;
Radius 6.0;
FireDamage 10;
TriggeredOnCreatureProximity FALSE;
TriggerRadius 0.0;
EndCTCExplodingObject;
Health 10.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299224;
DefinitionType "OBJECT_BARREL_EXPLODING";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 59.782959;
PositionY 83.591309;
PositionZ 71.505943;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCExplodingObject;
MaxDamage 8.0;
Radius 6.0;
FireDamage 10;
TriggeredOnCreatureProximity FALSE;
TriggerRadius 0.0;
EndCTCExplodingObject;
Health 10.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686299223;
DefinitionType "OBJECT_BARREL_EXPLODING";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 45.147217;
PositionY 80.655273;
PositionZ 71.49678;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCExplodingObject;
MaxDamage 12.0;
Radius 6.0;
FireDamage 15;
TriggeredOnCreatureProximity FALSE;
TriggerRadius 0.5;
EndCTCExplodingObject;
Health 10.0;
EndThing;

XXXSectionEnd;

