Version 2;

XXXSectionStart NPCDeath;

NewThing Thing;
Player 4;
UID 18446741874686296123;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName NPC_Camera;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.178223;
PositionY 36.141113;
PositionZ 49.178085;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3137.178223,-3428.141113,-49.178085);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.938938;
LookDirection.Y 0.129879;
LookDirection.Z -0.318633;
LookDirectionEnd.X 0.938938;
LookDirectionEnd.Y 0.129879;
LookDirectionEnd.Z -0.318633;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296122;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName NPC_Camera;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.804688;
PositionY 60.13916;
PositionZ 48.709076;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3137.804688,-3452.13916,-48.709076);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.812056;
LookDirection.Y -0.486843;
LookDirection.Z -0.321791;
LookDirectionEnd.X 0.812056;
LookDirectionEnd.Y -0.486843;
LookDirectionEnd.Z -0.321791;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296120;
DefinitionType "MARKER_BASIC";
ScriptName NPC_NPCStand;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.182373;
PositionY 55.869141;
PositionZ 44.699623;
RHSetForwardX 0.642773;
RHSetForwardY 0.766027;
RHSetForwardZ 0.0;
RHSetUpX -0.000648;
RHSetUpY 0.000544;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296119;
DefinitionType "MARKER_BASIC";
ScriptName NPC_HeroStand;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.515869;
PositionY 59.697021;
PositionZ 44.982185;
RHSetForwardX -0.13277;
RHSetForwardY -0.991124;
RHSetForwardZ 0.0;
RHSetUpX 0.000684;
RHSetUpY -0.000092;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296118;
DefinitionType "MARKER_BASIC";
ScriptName NPC_NPCStand;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.18457;
PositionY 37.125;
PositionZ 45.124321;
RHSetForwardX -0.399997;
RHSetForwardY 0.916491;
RHSetForwardZ 0.0;
RHSetUpX -0.000448;
RHSetUpY -0.000195;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296117;
DefinitionType "MARKER_BASIC";
ScriptName NPC_HeroStand;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.330811;
PositionY 39.28125;
PositionZ 45.068878;
RHSetForwardX 0.336285;
RHSetForwardY -0.941754;
RHSetForwardZ 0.0;
RHSetUpX 0.00046;
RHSetUpY 0.000164;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart NULL;

NewThing Marker;
Player 4;
UID 18446741874686297486;
DefinitionType "MARKER_BASIC";
ScriptName MK_FC_EXIT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.034424;
PositionY 16.728027;
PositionZ 49.120827;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297427;
DefinitionType "MARKER_BASIC";
ScriptName MK_FI_COMP1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.216553;
PositionY 42.000488;
PositionZ 45.091084;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297426;
DefinitionType "MARKER_BASIC";
ScriptName MK_FI_COMP2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.588135;
PositionY 40.147949;
PositionZ 45.113148;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297397;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FC_HEROORG;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.673584;
PositionY 43.800781;
PositionZ 45.355988;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3140.673584,-3435.800781,-45.355988);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.078852;
LookDirection.Y 0.996752;
LookDirection.Z 0.016352;
LookDirectionEnd.X -0.078852;
LookDirectionEnd.Y 0.996752;
LookDirectionEnd.Z 0.016352;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297396;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FC_ORGHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.325684;
PositionY 46.083984;
PositionZ 45.800957;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3139.325684,-3438.083984,-45.800957);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.857919;
LookDirection.Y -0.488531;
LookDirection.Z 0.159097;
LookDirectionEnd.X 0.857919;
LookDirectionEnd.Y -0.488531;
LookDirectionEnd.Z 0.159097;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297395;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FC_FENCECAM2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.671631;
PositionY 46.52832;
PositionZ 44.736244;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3136.671631,-3438.52832,-44.736244);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.200001);
KeyCameras[0].LookDirection C3DCoordF(0.932279,-0.337612,0.1299);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.12793,0.26001,0.579937);
KeyCameras[1].LookDirection C3DCoordF(0.858595,-0.501681,0.105497);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297394;
DefinitionType "MARKER_BASIC";
ScriptName MK_FC_ESCAPE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.496826;
PositionY 28.473145;
PositionZ 46.582081;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297391;
DefinitionType "MARKER_BASIC";
ScriptName MK_FC_ORG;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.97876;
PositionY 45.988037;
PositionZ 44.181351;
RHSetForwardX 0.70709;
RHSetForwardY -0.707091;
RHSetForwardZ 0.0;
RHSetUpX 0.000244;
RHSetUpY 0.000244;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297390;
DefinitionType "MARKER_BASIC";
ScriptName MK_FC_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.005371;
PositionY 44.593506;
PositionZ 44.383236;
RHSetForwardX -0.573563;
RHSetForwardY 0.819134;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297389;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FC_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.35791;
PositionY 45.000977;
PositionZ 45.957508;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3140.35791,-3437.000977,-45.957508);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.85082;
LookDirection.Y -0.507562;
LookDirection.Z 0.135966;
LookDirectionEnd.X 0.85082;
LookDirectionEnd.Y -0.507562;
LookDirectionEnd.Z 0.135966;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297385;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FC_ORG2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.467041;
PositionY 45.116455;
PositionZ 45.696175;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3140.467041,-3437.116455,-45.696175);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.413538;
LookDirection.Y 0.902265;
LookDirection.Z 0.122079;
LookDirectionEnd.X -0.413538;
LookDirectionEnd.Y 0.902265;
LookDirectionEnd.Z 0.122079;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297339;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FC_FENCECAM;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.710449;
PositionY 46.572754;
PositionZ 44.757843;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.138889;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3136.710449,-3438.572754,-44.757843);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,0.200001);
KeyCameras[0].LookDirection C3DCoordF(0.920774,-0.37163,0.118603);
KeyCameras[0].FOV 0.138889;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.064941,-0.025635,0.218304);
KeyCameras[1].LookDirection C3DCoordF(0.920774,-0.37163,0.118603);
KeyCameras[1].FOV 0.138889;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296529;
DefinitionType "OBJECT_BANDIT_BED_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.318115;
PositionY 56.529053;
PositionZ 46.187443;
RHSetForwardX 0.951051;
RHSetForwardY -0.309016;
RHSetForwardZ 0.0;
RHSetUpX 0.000107;
RHSetUpY 0.000328;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseBed;
UseableByHero TRUE;
OwnedByHero FALSE;
EndCTCActionUseBed;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296283;
DefinitionType "OBJECT_HAUNTED_HOUSE_CHAIR_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.316895;
PositionY 58.601318;
PositionZ 46.136749;
RHSetForwardX 0.24159;
RHSetForwardY -0.970372;
RHSetForwardZ 0.0;
RHSetUpX 0.000886;
RHSetUpY 0.000221;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296281;
DefinitionType "OBJECT_HAUNTED_HOUSE_CHAIR_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.467285;
PositionY 58.554932;
PositionZ 46.141376;
RHSetForwardX -0.633145;
RHSetForwardY -0.774026;
RHSetForwardZ 0.0;
RHSetUpX 0.000378;
RHSetUpY -0.000309;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296228;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.52417;
PositionY 45.012939;
PositionZ 45.099068;
RHSetForwardX -0.927181;
RHSetForwardY -0.374598;
RHSetForwardZ 0.0;
RHSetUpX 0.000388;
RHSetUpY -0.00096;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296227;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.418457;
PositionY 35.634766;
PositionZ 45.282936;
RHSetForwardX 0.238245;
RHSetForwardY 0.955549;
RHSetForwardZ 0.173648;
RHSetUpX -0.143199;
RHSetUpY -0.142278;
RHSetUpZ 0.97939;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296226;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.95166;
PositionY 36.838623;
PositionZ 45.0574;
RHSetForwardX -0.60221;
RHSetForwardY -0.770782;
RHSetForwardZ -0.207908;
RHSetUpX -0.235781;
RHSetUpY -0.077089;
RHSetUpZ 0.968738;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296225;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.521973;
PositionY 38.078613;
PositionZ 44.848179;
RHSetForwardX -0.628733;
RHSetForwardY -0.749283;
RHSetForwardZ -0.207904;
RHSetUpX -0.289284;
RHSetUpY -0.022789;
RHSetUpZ 0.956966;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296224;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.20752;
PositionY 39.455078;
PositionZ 44.435368;
RHSetForwardX -0.67948;
RHSetForwardY -0.703613;
RHSetForwardZ -0.207906;
RHSetUpX -0.313832;
RHSetUpY 0.022594;
RHSetUpZ 0.949204;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296223;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.260498;
PositionY 41.22998;
PositionZ 44.241302;
RHSetForwardX -0.832476;
RHSetForwardY -0.480625;
RHSetForwardZ -0.27563;
RHSetUpX -0.305684;
RHSetUpY -0.016471;
RHSetUpZ 0.951967;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296222;
DefinitionType "OBJECT_OAKVALE_FENCETRIPLE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.94043;
PositionY 46.70752;
PositionZ 43.829872;
RHSetForwardX -0.878153;
RHSetForwardY -0.390975;
RHSetForwardZ -0.275634;
RHSetUpX -0.279427;
RHSetUpY -0.048432;
RHSetUpZ 0.958939;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296219;
DefinitionType "OBJECT_BRIGHTWOOD_JETTY_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.591309;
PositionY 48.919189;
PositionZ 44.094757;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296212;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 52.550781;
PositionY 21.970459;
PositionZ 47.414295;
RHSetForwardX -0.438357;
RHSetForwardY 0.898795;
RHSetForwardZ 0.0;
RHSetUpX -0.000537;
RHSetUpY -0.000262;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296126;
DefinitionType "OBJECT_LOCKABLE_DOOR";
ScriptName FishermanHutDoor;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.087402;
PositionY 52.641113;
PositionZ 46.187;
RHSetForwardX 0.992523;
RHSetForwardY -0.121867;
RHSetForwardZ 0.0;
RHSetUpX 0.000152;
RHSetUpY 0.001236;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCDoor;
Open FALSE;
EndCTCDoor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296077;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName FishermanHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.497314;
PositionY 26.17041;
PositionZ 47.181404;
RHSetForwardX -0.594872;
RHSetForwardY 0.803792;
RHSetForwardZ 0.0;
RHSetUpX -0.000392;
RHSetUpY -0.00029;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296076;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.822754;
PositionY 19.449463;
PositionZ 48.203255;
RHSetForwardX 0.460855;
RHSetForwardY -0.88745;
RHSetForwardZ 0.0;
RHSetUpX 0.000531;
RHSetUpY 0.000276;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 2.5;
MessageRadius 6.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 4287956809861300370;
EndCTCDRegionExit;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296075;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.834473;
PositionY 25.428955;
PositionZ 47.097729;
RHSetForwardX -0.506066;
RHSetForwardY 0.862488;
RHSetForwardZ 0.0;
RHSetUpX -0.000421;
RHSetUpY -0.000247;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296066;
DefinitionType "BUILDING_GREATWOOD_FISHING_HUT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.620361;
PositionY 53.443359;
PositionZ 45.155327;
RHSetForwardX 0.994516;
RHSetForwardY -0.104529;
RHSetForwardZ 0.0;
RHSetUpX 0.000036;
RHSetUpY 0.000343;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296079;
DefinitionType "NAVIGATION_SEED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsLight;
PositionX 44.387939;
PositionY 39.573242;
PositionZ 45.064121;
EndCTCPhysicsLight;
StartCTCEditor;
EndCTCEditor;
StartCTCDNavigationSeed;
EndCTCDNavigationSeed;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296230;
DefinitionType "OBJECT_WALL_SMALL_CURVED_BIG_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.773926;
PositionY 13.40918;
PositionZ 48.930698;
RHSetForwardX 0.138827;
RHSetForwardY -0.987834;
RHSetForwardZ 0.069755;
RHSetUpX -0.008741;
RHSetUpY 0.069213;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296231;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 49.998047;
PositionY 18.284912;
PositionZ 48.472786;
RHSetForwardX -0.104273;
RHSetForwardY 0.992094;
RHSetForwardZ -0.069755;
RHSetUpX -0.007291;
RHSetUpY 0.069372;
RHSetUpZ 0.997541;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296232;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 55.931152;
PositionY 13.832031;
PositionZ 48.945656;
RHSetForwardX -0.173645;
RHSetForwardY 0.984803;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296233;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.156006;
PositionY 14.130371;
PositionZ 48.955444;
RHSetForwardX -0.13917;
RHSetForwardY 0.990263;
RHSetForwardZ 0.0;
RHSetUpX -0.000342;
RHSetUpY -0.000048;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296234;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.321777;
PositionY 14.483154;
PositionZ 48.9562;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX -0.00034;
RHSetUpY -0.00006;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296235;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 62.486084;
PositionY 14.858398;
PositionZ 48.851662;
RHSetForwardX -0.173646;
RHSetForwardY 0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.034029;
RHSetUpY 0.006;
RHSetUpZ 0.999397;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296236;
DefinitionType "OBJECT_GREATWOOD_TREESTUMP_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.839111;
PositionY 21.37207;
PositionZ 47.880901;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.2;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296237;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.094971;
PositionY 36.339355;
PositionZ 45.165649;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "SUNBEAMS";
EndCTCDParticleEmitter;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296239;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.116943;
PositionY 31.205078;
PositionZ 46.397343;
RHSetForwardX -0.9848;
RHSetForwardY 0.173659;
RHSetForwardZ 0.0;
RHSetUpX 0.042011;
RHSetUpY 0.238237;
RHSetUpZ 0.970274;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296240;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.802002;
PositionY 29.381592;
PositionZ 46.860069;
RHSetForwardX -0.994515;
RHSetForwardY 0.10454;
RHSetForwardZ 0.0;
RHSetUpX 0.014549;
RHSetUpY 0.138408;
RHSetUpZ 0.990263;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296241;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.607178;
PositionY 27.488525;
PositionZ 47.048401;
RHSetForwardX -0.999994;
RHSetForwardY 0.000016;
RHSetForwardZ 0.0;
RHSetUpX 0.000001;
RHSetUpY 0.034551;
RHSetUpZ 0.999397;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296242;
DefinitionType "OBJECT_OAKVALE_FENCE_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.607178;
PositionY 25.462158;
PositionZ 47.048992;
RHSetForwardX -0.98966;
RHSetForwardY -0.139083;
RHSetForwardZ 0.0349;
RHSetUpX 0.014926;
RHSetUpY 0.142147;
RHSetUpZ 0.989727;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296243;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.883301;
PositionY 23.552734;
PositionZ 47.275429;
RHSetForwardX -0.948735;
RHSetForwardY -0.30826;
RHSetForwardZ 0.069756;
RHSetUpX 0.0228;
RHSetUpY 0.15338;
RHSetUpZ 0.987898;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296244;
DefinitionType "OBJECT_OAKVALE_FENCE_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.52417;
PositionY 21.692139;
PositionZ 47.545792;
RHSetForwardX -0.843401;
RHSetForwardY -0.527007;
RHSetForwardZ 0.104528;
RHSetUpX 0.014448;
RHSetUpY 0.172234;
RHSetUpZ 0.984944;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296246;
DefinitionType "OBJECT_OAKVALE_FENCEPOST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.554199;
PositionY 20.054932;
PositionZ 47.76067;
RHSetForwardX 0.550694;
RHSetForwardY 0.816438;
RHSetForwardZ -0.173646;
RHSetUpX 0.096606;
RHSetUpY 0.144293;
RHSetUpZ 0.984802;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296247;
DefinitionType "OBJECT_WOODEN_LAMP_ON";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.726563;
PositionY 22.179688;
PositionZ 47.734207;
RHSetForwardX 0.241921;
RHSetForwardY 0.97029;
RHSetForwardZ 0.0;
RHSetUpX -0.000335;
RHSetUpY 0.000084;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296248;
DefinitionType "OBJECT_WALL_SMALL_STRAIGHT_BIG_BROKEN_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.535645;
PositionY 53.210693;
PositionZ 43.879192;
RHSetForwardX -0.978142;
RHSetForwardY 0.207912;
RHSetForwardZ 0.0;
RHSetUpX -0.021732;
RHSetUpY -0.102241;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296249;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.130859;
PositionY 51.147461;
PositionZ 43.707703;
RHSetForwardX 0.207784;
RHSetForwardY 0.977546;
RHSetForwardZ 0.034899;
RHSetUpX -0.007256;
RHSetUpY -0.034137;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296250;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.81665;
PositionY 59.160645;
PositionZ 44.525181;
RHSetForwardX 0.241769;
RHSetForwardY 0.969682;
RHSetForwardZ 0.034899;
RHSetUpX -0.008778;
RHSetUpY -0.033779;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296252;
DefinitionType "OBJECT_WALL_SMALL_RIGHTANGLE_BIG_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.287109;
PositionY 63.23291;
PositionZ 44.865326;
RHSetForwardX 0.104273;
RHSetForwardY 0.992094;
RHSetForwardZ 0.069756;
RHSetUpX -0.042591;
RHSetUpY -0.065618;
RHSetUpZ 0.996912;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296253;
DefinitionType "OBJECT_WALL_SMALL_POST_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.617432;
PositionY 62.730225;
PositionZ 45.03352;
RHSetForwardX 0.308257;
RHSetForwardY 0.948718;
RHSetForwardZ 0.069755;
RHSetUpX -0.021884;
RHSetUpY -0.066235;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296254;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.516602;
PositionY 64.27124;
PositionZ 44.581711;
RHSetForwardX 0.828528;
RHSetForwardY 0.558849;
RHSetForwardZ -0.034899;
RHSetUpX -0.145607;
RHSetUpY 0.275215;
RHSetUpZ 0.950286;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296255;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.979004;
PositionY 64.757568;
PositionZ 44.640965;
RHSetForwardX 0.0;
RHSetForwardY 0.92718;
RHSetForwardZ -0.374602;
RHSetUpX -0.034899;
RHSetUpY 0.374374;
RHSetUpZ 0.926615;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 1.8;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296256;
DefinitionType "OBJECT_BRIGHTWOOD_SMALLROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.341309;
PositionY 65.320313;
PositionZ 44.428688;
RHSetForwardX 0.120527;
RHSetForwardY 0.857595;
RHSetForwardZ -0.499993;
RHSetUpX 0.00034;
RHSetUpY 0.503629;
RHSetUpZ 0.863913;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 2.1;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296257;
DefinitionType "OBJECT_OAKVALE_FENCEGATE_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.248047;
PositionY 62.720703;
PositionZ 45.058071;
RHSetForwardX 0.87809;
RHSetForwardY 0.466889;
RHSetForwardZ 0.104528;
RHSetUpX -0.141248;
RHSetUpY 0.044236;
RHSetUpZ 0.98898;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296261;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.399658;
PositionY 67.416992;
PositionZ 44.345917;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296262;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.630615;
PositionY 66.668213;
PositionZ 45.084583;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296263;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.251465;
PositionY 69.126465;
PositionZ 45.998875;
RHSetForwardX 0.259013;
RHSetForwardY 0.903285;
RHSetForwardZ 0.342019;
RHSetUpX 0.074076;
RHSetUpY -0.371632;
RHSetUpZ 0.925395;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296264;
DefinitionType "OBJECT_BRIGHTWOOD_MEDIUMROCK_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.965576;
PositionY 64.172363;
PositionZ 44.458603;
RHSetForwardX 0.529914;
RHSetForwardY -0.848045;
RHSetForwardZ 0.0;
RHSetUpX 0.000878;
RHSetUpY 0.000549;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
ObjectScale 0.6;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296265;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 58.990234;
PositionY 64.071289;
PositionZ 45.056831;
RHSetForwardX -0.788008;
RHSetForwardY -0.615655;
RHSetForwardZ 0.0;
RHSetUpX 0.000301;
RHSetUpY -0.000385;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HERO_GLOVES_LEATHERARMOUR";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296360;
DefinitionType "MARKER_INFO_DISPLAY";
ScriptName Nav;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.697021;
PositionY 38.082031;
PositionZ 45.161591;
RHSetForwardX 0.104519;
RHSetForwardY -0.9945;
RHSetForwardZ 0.0;
RHSetUpX 0.001086;
RHSetUpY 0.000114;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCInfoDisplay;
TextTag "TXT_SIGN_TO_GREATWOOD";
TextTagBack "";
Radius 20.0;
DisplayTime 0.0;
EndCTCInfoDisplay;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296279;
DefinitionType "OBJECT_HAUNTED_HOUSE_BOOKSHELF_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 46.666016;
PositionY 55.390137;
PositionZ 46.14698;
RHSetForwardX 0.990245;
RHSetForwardY -0.139175;
RHSetForwardZ 0.0;
RHSetUpX 0.00018;
RHSetUpY 0.001279;
RHSetUpZ 0.999993;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296066;
EndCTCOwnedEntity;
StartCTCSearchableContainer;
ContainerContents[0] "OBJECT_BOOK_STORY_10";
NumberOfTimesToSearch 0;
EndCTCSearchableContainer;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296073;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 48.409668;
PositionY 70.520996;
PositionZ 42.74094;
RHSetForwardX -0.541136;
RHSetForwardY 0.840928;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_SILVER_KEY";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296286;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 39.635498;
PositionY 68.399414;
PositionZ 42.872654;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_TASH_CARD_01";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296287;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 54.02002;
PositionY 70.672119;
PositionZ 42.846409;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_MOONFISH";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297441;
DefinitionType "OBJECT_TOWNBENCH_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.557373;
PositionY 41.779297;
PositionZ 45.129517;
RHSetForwardX -0.999994;
RHSetForwardY 0.000001;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.034899;
RHSetUpZ 0.999385;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297526;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FC_ORG;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.113037;
PositionY 45.774658;
PositionZ 44.397594;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3141.113037,-3437.774658,-44.397594);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 0.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-0.90332,-0.777588,1.470215);
KeyCameras[0].LookDirection C3DCoordF(-0.024169,0.998749,-0.043776);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-0.90625,-0.660645,1.465088);
KeyCameras[1].LookDirection C3DCoordF(-0.024169,0.998749,-0.043776);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_BountyHunt;

NewThing Thing;
Player 4;
UID 18446741874686296569;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BH1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.856445;
PositionY 51.239746;
PositionZ 44.292561;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3140.856445,-3443.239746,-44.292561);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(6.864014,-19.398193,3.820133);
KeyCameras[0].LookDirection C3DCoordF(-0.711028,0.701017,-0.054904);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(6.323975,-18.865723,3.778366);
KeyCameras[1].LookDirection C3DCoordF(-0.711028,0.701017,-0.054904);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296570;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BH2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.745117;
PositionY 48.788818;
PositionZ 46.125378;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3131.745117,-3440.788818,-46.125378);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.946295;
LookDirection.Y 0.275636;
LookDirection.Z -0.168969;
LookDirectionEnd.X -0.946295;
LookDirectionEnd.Y 0.275636;
LookDirectionEnd.Z -0.168969;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296571;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BH3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.307373;
PositionY 50.46875;
PositionZ 45.12738;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3129.307373,-3442.46875,-45.12738);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.388903;
LookDirection.Y -0.90622;
LookDirection.Z 0.165888;
LookDirectionEnd.X 0.388903;
LookDirectionEnd.Y -0.90622;
LookDirectionEnd.Z 0.165888;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296577;
DefinitionType "MARKER_BASIC";
ScriptName P_BHM2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.977295;
PositionY 48.915039;
PositionZ 44.253952;
RHSetForwardX -0.999385;
RHSetForwardY 0.034911;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296578;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHFC2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.857422;
PositionY 31.789063;
PositionZ 46.105171;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3147.857422,-3423.789063,-46.105171);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-14.378174,20.056885,-1.317253);
KeyCameras[0].LookDirection C3DCoordF(-0.466336,-0.88433,0.022157);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-15.442627,19.560303,-1.296497);
KeyCameras[1].LookDirection C3DCoordF(-0.620394,-0.783977,0.022157);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296579;
DefinitionType "MARKER_BASIC";
ScriptName P_BHM5;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.651123;
PositionY 35.493652;
PositionZ 45.496082;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296601;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BHFC10;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.975342;
PositionY 50.687012;
PositionZ 45.880219;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3126.975342,-3442.687012,-45.880219);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.84217;
LookDirection.Y -0.538257;
LookDirection.Z -0.032081;
LookDirectionEnd.X 0.84217;
LookDirectionEnd.Y -0.538257;
LookDirectionEnd.Z -0.032081;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297155;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHFC20;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.755859;
PositionY 49.398682;
PositionZ 44.236191;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3131.755859,-3441.398682,-44.236191);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-2.440674,1.099365,0.592674);
KeyCameras[0].LookDirection C3DCoordF(0.017577,-0.998236,0.056706);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-2.431152,0.571289,0.622696);
KeyCameras[1].LookDirection C3DCoordF(0.017577,-0.998236,0.056706);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297162;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHFC1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.808105;
PositionY 31.062744;
PositionZ 46.272022;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3147.808105,-3423.062744,-46.272022);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.1;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(1.928467,28.062012,12.108349);
KeyCameras[0].LookDirection C3DCoordF(0.012696,-0.923133,-0.38427);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-8.917725,27.639648,10.508343);
KeyCameras[1].LookDirection C3DCoordF(-0.513197,-0.52809,-0.676573);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297159;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_BHFVCAM2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.850342;
PositionY 48.638672;
PositionZ 45.821712;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject TRUE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3129.850342,-3440.638672,-45.821712);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.926174;
LookDirection.Y 0.368858;
LookDirection.Z 0.078395;
LookDirectionEnd.X -0.926174;
LookDirectionEnd.Y 0.368858;
LookDirectionEnd.Z 0.078395;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297158;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_BHFVCAM1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 30.550781;
PositionY 48.826416;
PositionZ 44.223484;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.25;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3134.550781,-3440.826416,-44.223484);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-5.256836,-3.192139,0.960823);
KeyCameras[0].LookDirection C3DCoordF(0.021238,0.999181,0.034451);
KeyCameras[0].FOV 0.25;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 6.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-5.243164,-2.546143,0.978233);
KeyCameras[1].LookDirection C3DCoordF(0.021238,0.99941,0.026998);
KeyCameras[1].FOV 0.25;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296540;
DefinitionType "MARKER_BASIC";
ScriptName P_BHM1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.977051;
PositionY 49.390137;
PositionZ 44.984718;
RHSetForwardX -0.997557;
RHSetForwardY 0.069775;
RHSetForwardZ 0.0;
RHSetUpX -0.000024;
RHSetUpY -0.000344;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296539;
DefinitionType "MARKER_BASIC";
ScriptName P_BHM3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.830811;
PositionY 48.942627;
PositionZ 44.23465;
RHSetForwardX 0.990262;
RHSetForwardY -0.139172;
RHSetForwardZ 0.0;
RHSetUpX 0.000127;
RHSetUpY 0.000905;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296390;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnFisher;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.99707;
PositionY 56.470703;
PositionZ 46.213253;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296273;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_Deputy1Pos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.019775;
PositionY 48.924805;
PositionZ 44.27084;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296271;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_Hostage1Pos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 23.997803;
PositionY 49.054443;
PositionZ 44.227177;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296375;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_FishermanExit;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 61.433838;
PositionY 17.294922;
PositionZ 49.114201;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296376;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnFisher;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.71167;
PositionY 63.998291;
PositionZ 45.073734;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296377;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnFisher;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 59.937988;
PositionY 18.384033;
PositionZ 49.240452;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296378;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnFisher;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 60.075928;
PositionY 16.227783;
PositionZ 49.115028;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296383;
DefinitionType "MARKER_BASIC";
ScriptName M_BH_GruntSpawnFisher;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.155273;
PositionY 63.044434;
PositionZ 44.999744;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_Fisherman;

NewThing Thing;
Player 4;
UID 18446741874686296290;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FI_WIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.150391;
PositionY 27.820801;
PositionZ 50.628819;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3151.150391,-3419.820801,-50.628819);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.377704;
LookDirection.Y 0.914839;
LookDirection.Z -0.14286;
LookDirectionEnd.X -0.377704;
LookDirectionEnd.Y 0.914839;
LookDirectionEnd.Z -0.14286;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296294;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FI_INHUT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.549561;
PositionY 52.204346;
PositionZ 47.913246;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3151.549561,-3444.204346,-47.913246);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.273936;
LookDirection.Y -0.960974;
LookDirection.Z -0.038568;
LookDirectionEnd.X 0.273936;
LookDirectionEnd.Y -0.960974;
LookDirectionEnd.Z -0.038568;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296295;
DefinitionType "MARKER_BASIC";
ScriptName MK_FI_HERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 50.054443;
PositionY 26.39624;
PositionZ 46.895641;
RHSetForwardX -0.422617;
RHSetForwardY 0.906302;
RHSetForwardZ 0.0;
RHSetUpX -0.000443;
RHSetUpY -0.000206;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296299;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FI_HUT;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.304199;
PositionY 39.809326;
PositionZ 47.352261;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3142.304199,-3431.809326,-47.352261);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.56281;
LookDirection.Y 0.826513;
LookDirection.Z -0.010969;
LookDirectionEnd.X 0.56281;
LookDirectionEnd.Y 0.826513;
LookDirectionEnd.Z -0.010969;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296536;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_FISHINTRO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.276855;
PositionY 27.334473;
PositionZ 46.729301;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3152.276855,-3419.334473,-46.729301);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-6.637207,-1.486084,5.499081);
KeyCameras[0].LookDirection C3DCoordF(0.879345,0.248033,-0.406487);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 7.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-6.046875,0.840088,4.699078);
KeyCameras[1].LookDirection C3DCoordF(0.232672,0.916526,-0.325337);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296186;
DefinitionType "MARKER_BASIC";
ScriptName MK_FISHER_DOOR;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.276123;
PositionY 52.441895;
PositionZ 46.085876;
RHSetForwardX -0.996172;
RHSetForwardY 0.087154;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296163;
DefinitionType "MARKER_BASIC";
ScriptName MK_FT_FISHER1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 37.678223;
PositionY 44.483887;
PositionZ 44.517971;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296523;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHCT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 34.969971;
PositionY 45.08252;
PositionZ 45.767445;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3138.969971,-3437.08252,-45.767445);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.912692;
LookDirection.Y -0.398723;
LookDirection.Z 0.089521;
LookDirectionEnd.X 0.912692;
LookDirectionEnd.Y -0.398723;
LookDirectionEnd.Z 0.089521;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296484;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHCT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.706299;
PositionY 46.861816;
PositionZ 46.356956;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3142.706299,-3438.861816,-46.356956);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.587174;
LookDirection.Y -0.789083;
LookDirection.Z -0.180486;
LookDirectionEnd.X -0.587174;
LookDirectionEnd.Y -0.789083;
LookDirectionEnd.Z -0.180486;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296462;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHOS3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.278809;
PositionY 43.852783;
PositionZ 44.232109;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3132.278809,-3435.852783,-44.232109);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.93689;
LookDirection.Y 0.297813;
LookDirection.Z -0.183154;
LookDirectionEnd.X 0.93689;
LookDirectionEnd.Y 0.297813;
LookDirectionEnd.Z -0.183154;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296461;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHOS2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.505859;
PositionY 51.833008;
PositionZ 47.968445;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 50.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3148.505859,-3443.833008,-47.968445);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.879432;
LookDirection.Y 0.471455;
LookDirection.Z -0.065802;
LookDirectionEnd.X -0.879432;
LookDirectionEnd.Y 0.471455;
LookDirectionEnd.Z -0.065802;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296460;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHOS1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.208008;
PositionY 51.839844;
PositionZ 47.579754;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3145.208008,-3443.839844,-47.579754);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.905255;
LookDirection.Y 0.42382;
LookDirection.Z 0.029838;
LookDirectionEnd.X 0.905255;
LookDirectionEnd.Y 0.42382;
LookDirectionEnd.Z 0.029838;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296458;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHT2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.720947;
PositionY 48.924561;
PositionZ 47.720654;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3147.720947,-3440.924561,-47.720654);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.206079;
LookDirection.Y 0.975703;
LookDirection.Z -0.074399;
LookDirectionEnd.X -0.206079;
LookDirectionEnd.Y 0.975703;
LookDirectionEnd.Z -0.074399;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296457;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHT1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.324463;
PositionY 52.433838;
PositionZ 48.118919;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 90.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3148.324463,-3444.433838,-48.118919);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.940813;
LookDirection.Y 0.241672;
LookDirection.Z -0.237625;
LookDirectionEnd.X 0.940813;
LookDirectionEnd.Y 0.241672;
LookDirectionEnd.Z -0.237625;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296456;
DefinitionType "MARKER_BASIC";
ScriptName MK_FISHER_DOOR3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.113525;
PositionY 52.590088;
PositionZ 46.131062;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.000913;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296455;
DefinitionType "MARKER_BASIC";
ScriptName MK_FISHER_DOOR2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.164795;
PositionY 52.598877;
PositionZ 46.175556;
RHSetForwardX -0.999367;
RHSetForwardY 0.034911;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296454;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName P_FISHCLOSE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.202637;
PositionY 45.647461;
PositionZ 45.160908;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.222222;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3149.202637,-3437.647461,-45.160908);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.681641,-0.40625,2.820332);
KeyCameras[0].LookDirection C3DCoordF(0.275856,0.955976,-0.10007);
KeyCameras[0].FOV 0.222222;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 10.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.87085,0.249023,2.751698);
KeyCameras[1].LookDirection C3DCoordF(0.275856,0.955976,-0.10007);
KeyCameras[1].FOV 0.222222;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296357;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FT_FISHER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.754395;
PositionY 44.441406;
PositionZ 46.198753;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3140.754395,-3436.441406,-46.198753);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.948899;
LookDirection.Y 0.313696;
LookDirection.Z 0.034436;
LookDirectionEnd.X 0.948899;
LookDirectionEnd.Y 0.313696;
LookDirectionEnd.Z 0.034436;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296355;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FT_RIPPLES;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 28.575439;
PositionY 41.087158;
PositionZ 44.700161;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3132.575439,-3433.087158,-44.700161);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.76669;
LookDirection.Y 0.638502;
LookDirection.Z -0.067097;
LookDirectionEnd.X 0.76669;
LookDirectionEnd.Y 0.638502;
LookDirectionEnd.Z -0.067097;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296305;
DefinitionType "MARKER_BASIC";
ScriptName MK_FT_HERO1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.006592;
PositionY 44.369873;
PositionZ 44.154594;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296304;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FT_WIDE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.761475;
PositionY 35.122314;
PositionZ 48.496262;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3135.761475,-3427.122314,-48.496262);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.674053;
LookDirection.Y 0.710429;
LookDirection.Z -0.202341;
LookDirectionEnd.X 0.674053;
LookDirectionEnd.Y 0.710429;
LookDirectionEnd.Z -0.202341;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297200;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FISHCAUGHT1_NEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 33.362793;
PositionY 46.543945;
PositionZ 43.388718;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.166667;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3137.362793,-3438.543945,-43.388718);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 0.6;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,1.553265);
KeyCameras[0].LookDirection C3DCoordF(0.836175,-0.53149,0.13539);
KeyCameras[0].FOV 0.166667;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 5.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(0.049805,-0.032227,1.56139);
KeyCameras[1].LookDirection C3DCoordF(0.836175,-0.53149,0.13539);
KeyCameras[1].FOV 0.166667;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297199;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FISHCAUGHT2_NEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.591797;
PositionY 45.534424;
PositionZ 46.317028;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 60.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3142.591797,-3437.534424,-46.317028);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.803409;
LookDirection.Y -0.574421;
LookDirection.Z -0.156761;
LookDirectionEnd.X -0.803409;
LookDirectionEnd.Y -0.574421;
LookDirectionEnd.Z -0.156761;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297173;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName P_FISHOS1NEW;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.254639;
PositionY 51.740967;
PositionZ 47.579754;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 40.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3145.254639,-3443.740967,-47.579754);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.880095;
LookDirection.Y 0.47386;
LookDirection.Z 0.02983;
LookDirectionEnd.X 0.880095;
LookDirectionEnd.Y 0.47386;
LookDirectionEnd.Z 0.02983;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296358;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_FT_FISHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.753906;
PositionY 43.921143;
PositionZ 46.440056;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3142.753906,-3435.921143,-46.440056);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.913294;
LookDirection.Y 0.289539;
LookDirection.Z -0.286465;
LookDirectionEnd.X -0.913294;
LookDirectionEnd.Y 0.289539;
LookDirectionEnd.Z -0.286465;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296201;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP2W;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.295654;
PositionY 43.955078;
PositionZ 45.170139;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296200;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP1W;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.849365;
PositionY 46.693359;
PositionZ 45.08728;
RHSetForwardX 0.499997;
RHSetForwardY -0.866021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296199;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP3W;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.160889;
PositionY 48.11084;
PositionZ 46.062359;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296196;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP3;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 48.498779;
PositionY 47.996582;
PositionZ 46.070507;
RHSetForwardX -0.241918;
RHSetForwardY 0.970291;
RHSetForwardZ 0.0;
RHSetUpX -0.00058;
RHSetUpY -0.000145;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296195;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.415039;
PositionY 48.056641;
PositionZ 46.164223;
RHSetForwardX 0.766039;
RHSetForwardY 0.642786;
RHSetForwardZ 0.0;
RHSetUpX -0.000444;
RHSetUpY 0.000529;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296194;
DefinitionType "MARKER_BASIC";
ScriptName MK_INTRO_WASP1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.568848;
PositionY 41.131104;
PositionZ 45.236225;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296159;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.926758;
PositionY 48.518555;
PositionZ 44.894928;
RHSetForwardX -0.241939;
RHSetForwardY -0.970268;
RHSetForwardZ 0.0;
RHSetUpX 0.00067;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296158;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.01709;
PositionY 48.647461;
PositionZ 44.014061;
RHSetForwardX -0.207915;
RHSetForwardY -0.978141;
RHSetForwardZ 0.0;
RHSetUpX 0.00112;
RHSetUpY -0.000238;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296157;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.597168;
PositionY 54.72876;
PositionZ 44.886883;
RHSetForwardX -0.809023;
RHSetForwardY -0.587767;
RHSetForwardZ 0.0;
RHSetUpX 0.000351;
RHSetUpY -0.000484;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296139;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanLookAtRiver;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.059814;
PositionY 38.824463;
PositionZ 43.918797;
RHSetForwardX -0.995624;
RHSetForwardY -0.093393;
RHSetForwardZ 0.0;
RHSetUpX 0.000064;
RHSetUpY -0.000688;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296081;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWindowPos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.813232;
PositionY 43.424561;
PositionZ 45.118881;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296068;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.849609;
PositionY 45.135498;
PositionZ 44.760155;
RHSetForwardX 0.442102;
RHSetForwardY -0.896958;
RHSetForwardZ 0.0;
RHSetUpX 0.000438;
RHSetUpY 0.000216;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296065;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 36.186768;
PositionY 53.725342;
PositionZ 44.28466;
RHSetForwardX -0.040655;
RHSetForwardY -0.999168;
RHSetForwardZ 0.0;
RHSetUpX 0.000488;
RHSetUpY -0.00002;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296069;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanWaspSpawn;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.914551;
PositionY 59.319336;
PositionZ 44.932682;
RHSetForwardX -0.667789;
RHSetForwardY -0.744343;
RHSetForwardZ 0.0;
RHSetUpX 0.00068;
RHSetUpY -0.00061;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296067;
DefinitionType "MARKER_BASIC";
ScriptName MK_FI_FISHER;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.974609;
PositionY 51.068359;
PositionZ 46.173161;
RHSetForwardX -0.173223;
RHSetForwardY -0.984877;
RHSetForwardZ 0.0;
RHSetUpX 0.00068;
RHSetUpY -0.00012;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296268;
DefinitionType "MARKER_BASIC";
ScriptName M_FishermanHiding;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 53.483154;
PositionY 56.208008;
PositionZ 46.151039;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296296;
DefinitionType "MARKER_BASIC";
ScriptName MK_FI_HERO2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.072998;
PositionY 32.456055;
PositionZ 45.944988;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296297;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_FI_CRANE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.150391;
PositionY 27.820801;
PositionZ 46.674919;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 0.2;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3151.150391,-3419.820801,-46.674919);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 300.0;
Tension 0.8;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(0.0,0.0,3.953899);
KeyCameras[0].LookDirection C3DCoordF(-0.377703,0.914838,-0.142867);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 4.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.0;
KeyCameras[1].Position C3DCoordF(-3.32959,-0.455811,1.11396);
KeyCameras[1].LookDirection C3DCoordF(0.013915,0.999903,-0.000275);
KeyCameras[1].FOV 0.2;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 2.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.0;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296071;
DefinitionType "OBJECT_BS_SIGNPOST_PLAQUE_01";
ScriptName FishermanBulletinBoard;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 41.636719;
PositionY 35.087402;
PositionZ 45.354958;
RHSetForwardX 0.991514;
RHSetForwardY -0.109489;
RHSetForwardZ 0.06976;
RHSetUpX -0.076791;
RHSetUpY -0.061354;
RHSetUpZ 0.995152;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296096;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName FishermanTutorialMain;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 31.060059;
PositionY 44.303467;
PositionZ 42.819256;
RHSetForwardX -0.999713;
RHSetForwardY -0.02372;
RHSetForwardZ 0.0;
RHSetUpX 0.000008;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_TROPHY_GOLDEN_FISH_01";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686296070;
DefinitionType "CREATURE_FISHERMAN";
ScriptName Fisherman;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsNavigator;
PositionX 37.828613;
PositionY 40.61499;
PositionZ 44.784676;
RHSetForwardX 0.587797;
RHSetForwardY -0.809001;
RHSetForwardZ 0.0;
RHSetUpX 0.000625;
RHSetUpY 0.000454;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3141.828613;
InitialPosY 3432.61499;
InitialPosZ 44.784676;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296146;
DefinitionType "MARKER_FISHING_SPOT";
ScriptName FishermanTutorial;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 43.454346;
PositionY 69.745605;
PositionZ 42.816448;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCContainerRewardHero;
ContainerContents[0] "OBJECT_GOLD_100";
EndCTCContainerRewardHero;
StartCTCFishingSpot;
EndCTCFishingSpot;
Health 0.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_FishingCompetition;

NewThing AICreature;
Player 0;
UID 18446741874686297424;
DefinitionType "CREATURE_BOWERSTONE_SLUMS_VILLAGER_MALE_UNEMPLOYED";
ScriptName FishCompCompetitor;
ScriptData "2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 45.547607;
PositionY 40.22583;
PositionZ 45.109474;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 36;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3149.617676;
InitialPosY 3432.237549;
InitialPosZ 45.115452;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686297422;
DefinitionType "CREATURE_BOWERSTONE_SLUMS_VILLAGER_MALE_WAREHOUSE_WORKER";
ScriptName FishCompCompetitor;
ScriptData "1";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 45.520264;
PositionY 41.969482;
PositionZ 45.089958;
RHSetForwardX -0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 9;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3149.520264;
InitialPosY 3433.969482;
InitialPosZ 45.089958;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297398;
DefinitionType "MARKER_BASIC";
ScriptName BountyHuntActivationChecker;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.455566;
PositionY 43.487305;
PositionZ 44.862259;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686297231;
DefinitionType "CREATURE_FISHERMAN";
ScriptName FishCompOrganiser;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 35.974365;
PositionY 45.988525;
PositionZ 44.180481;
RHSetForwardX 0.766039;
RHSetForwardY -0.642785;
RHSetForwardZ 0.0;
RHSetUpX 0.000384;
RHSetUpY 0.000458;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3139.974365;
InitialPosY 3437.988525;
InitialPosZ 44.180481;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686297410;
DefinitionType "OBJECT_BS_SIGNPOST_PLAQUE_01";
ScriptName FishCompSign;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 41.707275;
PositionY 34.90918;
PositionZ 45.405613;
RHSetForwardX 0.999994;
RHSetForwardY 0.0;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.000488;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
Health 6000.0;
EndThing;

XXXSectionEnd;

