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History of Fable Flash Game
Fable Flash Game was effectively the very first game based on Fable. It was available in the early 2000s on the website of the now-defunct Lionhead Studios. The title is unofficial: the game is simply named after Adobe Flash Player, the popular platform on which it was developed.
The mini-game was presented as a book published by the fictional company Crowle & Leach. It consisted of a cover and twelve pages and was divided into two sections: the story itself and supplementary information about Fable, including screenshots, news, and a description of the main game’s gameplay. Additional materials, such as images and videos, were also available to download.
As you turned the pages of the Flash game, you followed the Hero’s journey through life. Between pages two and eight, you were repeatedly asked to choose between good and evil and could then see the consequences of your decisions. At the end, the game revealed whether you had shaped your Hero into a good or evil character.
However, the choices made throughout most of the game did not actually affect the ending. The outcome depended entirely on the final decision, in which the player had to kill either the werewolf or the nymph.
Restoring the game
When the Lionhead Studios website was shut down, the game became unavailable. However, fans made several attempts to preserve it. In March 2017, FRC members Jeffrey Rasnok, creator of the Fable History Source website, Evgeny Kolesnikov / Torionel, editor-in-chief of FableGame, and Fable modder Alexey Skok made the earliest game based on Fable playable again directly on our website. Its first Russian translation was also released at the same time.
Another remastered version was published by Jamie Durant on his website in 2018, while Rasnok released a gameplay video of the application in 2020.
In the following years, however, web browsers gradually discontinued support for the obsolete Flash Player, and the game was almost forgotten. In 2025, FableGame / Fable Universe editor Ekaterina Khan, also known as CatBlack, created a standalone version powered by the Unity engine.
This required rewriting all the scripts and gameplay mechanics from scratch, as well as restoring the animations and fonts. Fable Flash Game also became bilingual, featuring a new Russian translation by Kolesnikov. The final build was released on FableGame and the itch.io platform.
Original text
Page 1
Once upon a time, (This is no Fairytale)
There once was a boy with a mind of his own.
Alone in a dangerous world, his destiny,
the paths of good and evil were his to follow.
You might say he could do what he liked…
Page 2
Kindly folk would try to help a young lad on his own. But from an early age evil and good constantly fought for the boy's heart and mind.
Page 3
The lad grew, and in him, powers awoke. Powers from another, darker realm.
Powers he could use to further his own ends, whichever path he took towards becoming a Hero.
Page 4
But the world was full of other would-be Heroes. The Guild was where they met, and where their rivalries grew.
This is a tale of heroes, of rivals in the guild,Of giant personalities, of egos truly filled. But our hero's path is troubled, his ways misunderstood. As in his heart he struggles to be evil or be good. Don't feel sorry for him, will you. Cos the chances are highthat he'll kill you.
Page 5
The way of the Hero is not always heroic.
Sometimes light fingers and quick thinking are better.
Page 6
Marriage
But although our Hero's adventure was one of danger and mystery, love could still blossom for him.
But the question is, would he choose well?
Page 7
And as our boy became a man he became more and more of a Hero. But the war between good and evil still raged in his mind.
He could still do whatever he wanted and his renown grew as more people heard of his exploits.
Labels on barrels: 'Bitches Brew', 'Old Bastard'
Page 8
Every Hero must fight. Every Hero must face foes bigger and stronger than him and win.
Every Hero must learn to kill. And so war came to the lands.
Page 9 — good ending
So our boy chose to become a good Hero.
Now this is where his adventure really starts...
FABLE
What lies on the other side of good and evil?
Page 9 — evil ending
So the boy grew into evil. What he faces now is beyond his wildest, darkest imagination...
FABLE
What lies on the other side of
good and evil?
Gameplay description page
The journey to becoming a hero is yours alone. Your powers, your alignment and your very appearance will change according to who you are and what you do. Every choice you make will determine the type of hero you are. Every action will have an impact on the world around you.
So gameplay in Fable means two things. One is the very essence of your journey through the rich land of Albion. You will learn to fight and to kill. You will develop skills and abilities as you choose. You will head towards the ultimate confrontation, whatever your beliefs.
But Fable's gameplay has another side. As you embark upon a route of good or evil to gain what you want, you can turn the world upside down with every act. As you learn to harness the power of the Will, you can choose to perform remote acts of great savagery, or use it to help others.
When fellow Heroes cross your path you can befriend them, sharing knowledge, artefacts or resources, or you can stab them in the back and steal all they have.
You can save those in peril and aid those in need. But you are also free to be as wicked, violent and dark as you wish. Villagers may greet your arrival with joy and adulation as the news of your virtuous deeds spreads across the land. But they may also have heard about your mean streak and all the innocent bystanders you have slaughtered on your way.
As the years roll by and your body grows heavy with scars and muscle or shrivels with age and lack of exercise, your reputation throughout the world of Fable will become part of everyone's consciousness, for better or for worse.
And then there is love. Will you allow yourself to fall in love? Will you sacrifice everything for happiness?
Help page
To interact with the site there are various tabs. Some can be pulled, others can be moved side-to-side. Each tab causes either a good or evil action, pull them enough times and something really special may happen.
To progress through the site click the curled page corners or select the padlock menu on the left hand side of the page.








